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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/***********************************************************************</span>
<a name="l00002"></a>00002 <span class="comment">    filename:   CEGUIOgreRenderTarget.h</span>
<a name="l00003"></a>00003 <span class="comment">    created:    Tue Feb 17 2009</span>
<a name="l00004"></a>00004 <span class="comment">    author:     Paul D Turner</span>
<a name="l00005"></a>00005 <span class="comment">*************************************************************************/</span>
<a name="l00006"></a>00006 <span class="comment">/***************************************************************************</span>
<a name="l00007"></a>00007 <span class="comment"> *   Copyright (C) 2004 - 2009 Paul D Turner &amp; The CEGUI Development Team</span>
<a name="l00008"></a>00008 <span class="comment"> *</span>
<a name="l00009"></a>00009 <span class="comment"> *   Permission is hereby granted, free of charge, to any person obtaining</span>
<a name="l00010"></a>00010 <span class="comment"> *   a copy of this software and associated documentation files (the</span>
<a name="l00011"></a>00011 <span class="comment"> *   &quot;Software&quot;), to deal in the Software without restriction, including</span>
<a name="l00012"></a>00012 <span class="comment"> *   without limitation the rights to use, copy, modify, merge, publish,</span>
<a name="l00013"></a>00013 <span class="comment"> *   distribute, sublicense, and/or sell copies of the Software, and to</span>
<a name="l00014"></a>00014 <span class="comment"> *   permit persons to whom the Software is furnished to do so, subject to</span>
<a name="l00015"></a>00015 <span class="comment"> *   the following conditions:</span>
<a name="l00016"></a>00016 <span class="comment"> *</span>
<a name="l00017"></a>00017 <span class="comment"> *   The above copyright notice and this permission notice shall be</span>
<a name="l00018"></a>00018 <span class="comment"> *   included in all copies or substantial portions of the Software.</span>
<a name="l00019"></a>00019 <span class="comment"> *</span>
<a name="l00020"></a>00020 <span class="comment"> *   THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND,</span>
<a name="l00021"></a>00021 <span class="comment"> *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF</span>
<a name="l00022"></a>00022 <span class="comment"> *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.</span>
<a name="l00023"></a>00023 <span class="comment"> *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR</span>
<a name="l00024"></a>00024 <span class="comment"> *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,</span>
<a name="l00025"></a>00025 <span class="comment"> *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR</span>
<a name="l00026"></a>00026 <span class="comment"> *   OTHER DEALINGS IN THE SOFTWARE.</span>
<a name="l00027"></a>00027 <span class="comment"> ***************************************************************************/</span>
<a name="l00028"></a>00028 <span class="preprocessor">#ifndef _CEGUIOgreRenderTarget_h_</span>
<a name="l00029"></a>00029 <span class="preprocessor"></span><span class="preprocessor">#define _CEGUIOgreRenderTarget_h_</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span>
<a name="l00031"></a>00031 <span class="preprocessor">#include &quot;../../CEGUIRenderTarget.h&quot;</span>
<a name="l00032"></a>00032 <span class="preprocessor">#include &quot;CEGUIOgreRenderer.h&quot;</span>
<a name="l00033"></a>00033 <span class="preprocessor">#include &quot;../../CEGUIRect.h&quot;</span>
<a name="l00034"></a>00034 <span class="preprocessor">#include &lt;OgreMatrix4.h&gt;</span>
<a name="l00035"></a>00035 
<a name="l00036"></a>00036 <span class="comment">// Start of CEGUI namespace section</span>
<a name="l00037"></a>00037 <span class="keyword">namespace </span>CEGUI
<a name="l00038"></a>00038 {
<a name="l00040"></a><a class="code" href="classCEGUI_1_1OgreRenderTarget.html">00040</a> <span class="keyword">class </span>OGRE_GUIRENDERER_API <a class="code" href="classCEGUI_1_1OgreRenderTarget.html" title="Intermediate RenderTarget implementing common parts for Ogre engine.">OgreRenderTarget</a> : <span class="keyword">public</span> <span class="keyword">virtual</span> <a class="code" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a>
<a name="l00041"></a>00041 {
<a name="l00042"></a>00042 <span class="keyword">public</span>:
<a name="l00044"></a>00044     <a class="code" href="classCEGUI_1_1OgreRenderTarget.html" title="Intermediate RenderTarget implementing common parts for Ogre engine.">OgreRenderTarget</a>(<a class="code" href="classCEGUI_1_1OgreRenderer.html" title="CEGUI::Renderer implementation for the Ogre engine.">OgreRenderer</a>&amp; owner, Ogre::RenderSystem&amp; rs);
<a name="l00045"></a>00045 
<a name="l00047"></a>00047     <span class="keyword">virtual</span> ~<a class="code" href="classCEGUI_1_1OgreRenderTarget.html" title="Intermediate RenderTarget implementing common parts for Ogre engine.">OgreRenderTarget</a>();
<a name="l00048"></a>00048 
<a name="l00062"></a>00062     <span class="keywordtype">void</span> setOgreViewportDimensions(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1Rect.html" title="Class encapsulating operations on a Rectangle.">Rect</a>&amp; area);
<a name="l00063"></a>00063 
<a name="l00064"></a>00064     <span class="comment">// implement parts of CEGUI::RenderTarget interface</span>
<a name="l00065"></a>00065     <span class="keywordtype">void</span> draw(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a>&amp; buffer);
<a name="l00066"></a>00066     <span class="keywordtype">void</span> draw(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1RenderQueue.html" title="Class that represents a queue of GeometryBuffer objects to be rendered.">RenderQueue</a>&amp; queue);
<a name="l00067"></a>00067     <span class="keywordtype">void</span> setArea(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1Rect.html" title="Class encapsulating operations on a Rectangle.">Rect</a>&amp; area);
<a name="l00068"></a>00068     <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1Rect.html" title="Class encapsulating operations on a Rectangle.">Rect</a>&amp; getArea() <span class="keyword">const</span>;
<a name="l00069"></a>00069     <span class="keywordtype">void</span> activate();
<a name="l00070"></a>00070     <span class="keywordtype">void</span> deactivate();
<a name="l00071"></a>00071     <span class="keywordtype">void</span> unprojectPoint(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a>&amp; buff,
<a name="l00072"></a>00072                         <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1Vector2.html" title="Class used as a two dimensional vector (aka a Point)">Vector2</a>&amp; p_in, <a class="code" href="classCEGUI_1_1Vector2.html" title="Class used as a two dimensional vector (aka a Point)">Vector2</a>&amp; p_out) <span class="keyword">const</span>;
<a name="l00073"></a>00073 
<a name="l00074"></a>00074 <span class="keyword">protected</span>:
<a name="l00076"></a>00076     <span class="keywordtype">void</span> updateMatrix() <span class="keyword">const</span>;
<a name="l00078"></a>00078     <span class="keywordtype">void</span> updateViewport();
<a name="l00080"></a>00080     <span class="keywordtype">void</span> updateOgreViewportDimensions(<span class="keyword">const</span> Ogre::RenderTarget* <span class="keyword">const</span> rt);
<a name="l00081"></a>00081 
<a name="l00083"></a><a class="code" href="classCEGUI_1_1OgreRenderTarget.html#a46aa5a4ed1e79627cac33c613291b25b">00083</a>     <a class="code" href="classCEGUI_1_1OgreRenderer.html" title="CEGUI::Renderer implementation for the Ogre engine.">OgreRenderer</a>&amp; <a class="code" href="classCEGUI_1_1OgreRenderTarget.html#a46aa5a4ed1e79627cac33c613291b25b" title="OgreRenderer object that owns this RenderTarget.">d_owner</a>;
<a name="l00085"></a><a class="code" href="classCEGUI_1_1OgreRenderTarget.html#a83f694080f7e8598ee8fe2ec3a5625b5">00085</a>     Ogre::RenderSystem&amp; <a class="code" href="classCEGUI_1_1OgreRenderTarget.html#a83f694080f7e8598ee8fe2ec3a5625b5" title="Ogre RendererSystem used to affect the rendering process.">d_renderSystem</a>;
<a name="l00087"></a><a class="code" href="classCEGUI_1_1OgreRenderTarget.html#a04472487bd03206c19d50ff7d22ad11e">00087</a>     <a class="code" href="classCEGUI_1_1Rect.html" title="Class encapsulating operations on a Rectangle.">Rect</a> <a class="code" href="classCEGUI_1_1OgreRenderTarget.html#a04472487bd03206c19d50ff7d22ad11e" title="holds defined area for the RenderTarget">d_area</a>;
<a name="l00089"></a><a class="code" href="classCEGUI_1_1OgreRenderTarget.html#a95dd6829361163fd6d1f33c8cc419086">00089</a>     Ogre::RenderTarget* <a class="code" href="classCEGUI_1_1OgreRenderTarget.html#a95dd6829361163fd6d1f33c8cc419086" title="Ogre render target that we are effectively wrapping.">d_renderTarget</a>;
<a name="l00091"></a><a class="code" href="classCEGUI_1_1OgreRenderTarget.html#ae417226a4d16a840f458fd4569f3ecda">00091</a>     Ogre::Viewport* <a class="code" href="classCEGUI_1_1OgreRenderTarget.html#ae417226a4d16a840f458fd4569f3ecda" title="Ogre viewport used for this target.">d_viewport</a>;
<a name="l00093"></a><a class="code" href="classCEGUI_1_1OgreRenderTarget.html#af807aa60c66e1be08aa604760a4aeae2">00093</a>     <span class="keyword">mutable</span> Ogre::Matrix4 <a class="code" href="classCEGUI_1_1OgreRenderTarget.html#af807aa60c66e1be08aa604760a4aeae2" title="projection / view matrix cache">d_matrix</a>;
<a name="l00095"></a><a class="code" href="classCEGUI_1_1OgreRenderTarget.html#a92183c90013169579fcc7dd7e753b8e1">00095</a>     <span class="keyword">mutable</span> <span class="keywordtype">bool</span> <a class="code" href="classCEGUI_1_1OgreRenderTarget.html#a92183c90013169579fcc7dd7e753b8e1" title="true when d_matrix is valid and up to date">d_matrixValid</a>;
<a name="l00097"></a><a class="code" href="classCEGUI_1_1OgreRenderTarget.html#a26493c6638de6259ba2d5129c344e595">00097</a>     <span class="keyword">mutable</span> <span class="keywordtype">float</span> <a class="code" href="classCEGUI_1_1OgreRenderTarget.html#a26493c6638de6259ba2d5129c344e595" title="tracks viewing distance (this is set up at the same time as d_matrix)">d_viewDistance</a>;
<a name="l00099"></a><a class="code" href="classCEGUI_1_1OgreRenderTarget.html#a209b92cdda2880b32e7eb8d65929d9d5">00099</a>     <span class="keywordtype">bool</span> <a class="code" href="classCEGUI_1_1OgreRenderTarget.html#a209b92cdda2880b32e7eb8d65929d9d5" title="true when d_viewport is up to date and valid.">d_viewportValid</a>;
<a name="l00101"></a><a class="code" href="classCEGUI_1_1OgreRenderTarget.html#a8b959885d7e11777676d3b5d346d9f49">00101</a>     <a class="code" href="classCEGUI_1_1Rect.html" title="Class encapsulating operations on a Rectangle.">Rect</a> <a class="code" href="classCEGUI_1_1OgreRenderTarget.html#a8b959885d7e11777676d3b5d346d9f49" title="holds set Ogre viewport dimensions">d_ogreViewportDimensions</a>;
<a name="l00102"></a>00102 };
<a name="l00103"></a>00103 
<a name="l00104"></a>00104 } <span class="comment">// End of  CEGUI namespace section</span>
<a name="l00105"></a>00105 
<a name="l00106"></a>00106 <span class="preprocessor">#endif  // end of guard _CEGUIOgreRenderTarget_h_</span>
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