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<div id="projectname">Crazy Eddies GUI System <span id="projectnumber">0.7.6</span></div>
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<div class="title">CEGUISystem.h</div> </div>
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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/***********************************************************************</span>
<a name="l00002"></a>00002 <span class="comment"> filename: CEGUISystem.h</span>
<a name="l00003"></a>00003 <span class="comment"> created: 20/2/2004</span>
<a name="l00004"></a>00004 <span class="comment"> author: Paul D Turner</span>
<a name="l00005"></a>00005 <span class="comment"></span>
<a name="l00006"></a>00006 <span class="comment"> purpose: Defines interface for main GUI system class</span>
<a name="l00007"></a>00007 <span class="comment">*************************************************************************/</span>
<a name="l00008"></a>00008 <span class="comment">/***************************************************************************</span>
<a name="l00009"></a>00009 <span class="comment"> * Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team</span>
<a name="l00010"></a>00010 <span class="comment"> *</span>
<a name="l00011"></a>00011 <span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining</span>
<a name="l00012"></a>00012 <span class="comment"> * a copy of this software and associated documentation files (the</span>
<a name="l00013"></a>00013 <span class="comment"> * "Software"), to deal in the Software without restriction, including</span>
<a name="l00014"></a>00014 <span class="comment"> * without limitation the rights to use, copy, modify, merge, publish,</span>
<a name="l00015"></a>00015 <span class="comment"> * distribute, sublicense, and/or sell copies of the Software, and to</span>
<a name="l00016"></a>00016 <span class="comment"> * permit persons to whom the Software is furnished to do so, subject to</span>
<a name="l00017"></a>00017 <span class="comment"> * the following conditions:</span>
<a name="l00018"></a>00018 <span class="comment"> *</span>
<a name="l00019"></a>00019 <span class="comment"> * The above copyright notice and this permission notice shall be</span>
<a name="l00020"></a>00020 <span class="comment"> * included in all copies or substantial portions of the Software.</span>
<a name="l00021"></a>00021 <span class="comment"> *</span>
<a name="l00022"></a>00022 <span class="comment"> * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,</span>
<a name="l00023"></a>00023 <span class="comment"> * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF</span>
<a name="l00024"></a>00024 <span class="comment"> * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.</span>
<a name="l00025"></a>00025 <span class="comment"> * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR</span>
<a name="l00026"></a>00026 <span class="comment"> * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,</span>
<a name="l00027"></a>00027 <span class="comment"> * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR</span>
<a name="l00028"></a>00028 <span class="comment"> * OTHER DEALINGS IN THE SOFTWARE.</span>
<a name="l00029"></a>00029 <span class="comment"> ***************************************************************************/</span>
<a name="l00030"></a>00030 <span class="preprocessor">#ifndef _CEGUISystem_h_</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span><span class="preprocessor">#define _CEGUISystem_h_</span>
<a name="l00032"></a>00032 <span class="preprocessor"></span>
<a name="l00033"></a>00033 <span class="preprocessor">#include "CEGUIBase.h"</span>
<a name="l00034"></a>00034 <span class="preprocessor">#include "CEGUIString.h"</span>
<a name="l00035"></a>00035 <span class="preprocessor">#include "CEGUISingleton.h"</span>
<a name="l00036"></a>00036 <span class="preprocessor">#include "CEGUIRenderer.h"</span>
<a name="l00037"></a>00037 <span class="preprocessor">#include "CEGUIMouseCursor.h"</span>
<a name="l00038"></a>00038 <span class="preprocessor">#include "CEGUIInputEvent.h"</span>
<a name="l00039"></a>00039 <span class="preprocessor">#include "CEGUIResourceProvider.h"</span>
<a name="l00040"></a>00040
<a name="l00041"></a>00041
<a name="l00042"></a>00042 <span class="preprocessor">#if defined(_MSC_VER)</span>
<a name="l00043"></a>00043 <span class="preprocessor"></span><span class="preprocessor"># pragma warning(push)</span>
<a name="l00044"></a>00044 <span class="preprocessor"></span><span class="preprocessor"># pragma warning(disable : 4275)</span>
<a name="l00045"></a>00045 <span class="preprocessor"></span><span class="preprocessor"># pragma warning(disable : 4251)</span>
<a name="l00046"></a>00046 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00047"></a>00047 <span class="preprocessor"></span>
<a name="l00048"></a>00048
<a name="l00049"></a>00049 <span class="comment">// Start of CEGUI namespace section</span>
<a name="l00050"></a>00050 <span class="keyword">namespace </span>CEGUI
<a name="l00051"></a>00051 {
<a name="l00053"></a>00053 <span class="keyword">struct </span>MouseClickTrackerImpl;
<a name="l00054"></a>00054
<a name="l00055"></a>00055
<a name="l00064"></a><a class="code" href="classCEGUI_1_1System.html">00064</a> <span class="keyword">class </span>CEGUIEXPORT <a class="code" href="classCEGUI_1_1System.html" title="The System class is the CEGUI class that provides access to all other elements in this system...">System</a> : <span class="keyword">public</span> <a class="code" href="classCEGUI_1_1Singleton.html">Singleton</a><System>, <span class="keyword">public</span> <a class="code" href="classCEGUI_1_1EventSet.html" title="Class that collects together a set of Event objects.">EventSet</a>
<a name="l00065"></a>00065 {
<a name="l00066"></a>00066 <span class="keyword">public</span>:
<a name="l00067"></a><a class="code" href="classCEGUI_1_1System.html#a602a4b694f32954b9944354a3ad4dd88">00067</a> <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1System.html#a602a4b694f32954b9944354a3ad4dd88" title="Namespace for global events.">EventNamespace</a>;
<a name="l00068"></a>00068
<a name="l00069"></a>00069 <span class="comment">/*************************************************************************</span>
<a name="l00070"></a>00070 <span class="comment"> Constants</span>
<a name="l00071"></a>00071 <span class="comment"> *************************************************************************/</span>
<a name="l00072"></a><a class="code" href="classCEGUI_1_1System.html#abf15cabbb3e38665528217bd0678d8db">00072</a> <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">double</span> <a class="code" href="classCEGUI_1_1System.html#abf15cabbb3e38665528217bd0678d8db" title="Default timeout for generation of single click events.">DefaultSingleClickTimeout</a>;
<a name="l00073"></a><a class="code" href="classCEGUI_1_1System.html#a4b72be083be3141f3ce5b8d553589624">00073</a> <span class="keyword">static</span> <span class="keyword">const</span> <span class="keywordtype">double</span> <a class="code" href="classCEGUI_1_1System.html#a4b72be083be3141f3ce5b8d553589624" title="Default timeout for generation of multi-click events.">DefaultMultiClickTimeout</a>;
<a name="l00074"></a><a class="code" href="classCEGUI_1_1System.html#a38c30d2ec97b8d1f7e68c6f0cf43fe2b">00074</a> <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1Size.html" title="Class that holds the size (width & height) of something.">Size</a> <a class="code" href="classCEGUI_1_1System.html#a38c30d2ec97b8d1f7e68c6f0cf43fe2b" title="Default allowable mouse movement for multi-click event generation.">DefaultMultiClickAreaSize</a>;
<a name="l00075"></a>00075
<a name="l00076"></a>00076 <span class="comment">// event names</span>
<a name="l00082"></a><a class="code" href="classCEGUI_1_1System.html#a2502280d79ab16fffd2e2f3d41ec750c">00082</a> <span class="comment"></span> <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1System.html#a2502280d79ab16fffd2e2f3d41ec750c">EventGUISheetChanged</a>;
<a name="l00086"></a><a class="code" href="classCEGUI_1_1System.html#aca1d82d2b133b48c23e950527735488d">00086</a> <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1System.html#aca1d82d2b133b48c23e950527735488d">EventSingleClickTimeoutChanged</a>;
<a name="l00090"></a><a class="code" href="classCEGUI_1_1System.html#ab612a70b3a7cd0573ff4d0e4705e3a8a">00090</a> <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1System.html#ab612a70b3a7cd0573ff4d0e4705e3a8a">EventMultiClickTimeoutChanged</a>;
<a name="l00094"></a><a class="code" href="classCEGUI_1_1System.html#ad8b936c90f622e78f766ab6280e62ff9">00094</a> <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1System.html#ad8b936c90f622e78f766ab6280e62ff9">EventMultiClickAreaSizeChanged</a>;
<a name="l00098"></a><a class="code" href="classCEGUI_1_1System.html#ad2728528ec0b4dafebce622fe30fcc4b">00098</a> <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1System.html#ad2728528ec0b4dafebce622fe30fcc4b">EventDefaultFontChanged</a>;
<a name="l00102"></a><a class="code" href="classCEGUI_1_1System.html#a2c42ba17cacf8d9e2e4726cc665253ae">00102</a> <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1System.html#a2c42ba17cacf8d9e2e4726cc665253ae">EventDefaultMouseCursorChanged</a>;
<a name="l00106"></a><a class="code" href="classCEGUI_1_1System.html#a8b84c74b6b0b033130b79e02a2f2a4c4">00106</a> <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1System.html#a8b84c74b6b0b033130b79e02a2f2a4c4">EventMouseMoveScalingChanged</a>;
<a name="l00112"></a><a class="code" href="classCEGUI_1_1System.html#a4a675494a5c07ca19f32c3194b87640d">00112</a> <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1System.html#a4a675494a5c07ca19f32c3194b87640d">EventDisplaySizeChanged</a>;
<a name="l00116"></a><a class="code" href="classCEGUI_1_1System.html#aeae167e595aef1b22dc19fb85ca2fa51">00116</a> <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> <a class="code" href="classCEGUI_1_1System.html#aeae167e595aef1b22dc19fb85ca2fa51">EventRenderedStringParserChanged</a>;
<a name="l00117"></a>00117
<a name="l00118"></a>00118 <span class="comment">/*************************************************************************</span>
<a name="l00119"></a>00119 <span class="comment"> Construction and Destruction</span>
<a name="l00120"></a>00120 <span class="comment"> *************************************************************************/</span>
<a name="l00150"></a>00150 <span class="keyword">static</span> <a class="code" href="classCEGUI_1_1System.html" title="The System class is the CEGUI class that provides access to all other elements in this system...">System</a>& create(<a class="code" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a>& renderer,
<a name="l00151"></a>00151 <a class="code" href="classCEGUI_1_1ResourceProvider.html" title="Abstract class that defines the required interface for all resource provider sub-classes.">ResourceProvider</a>* resourceProvider = 0,
<a name="l00152"></a>00152 <a class="code" href="classCEGUI_1_1XMLParser.html" title="This is an abstract class that is used by CEGUI to interface with XML parser libraries.">XMLParser</a>* xmlParser = 0,
<a name="l00153"></a>00153 <a class="code" href="classCEGUI_1_1ImageCodec.html" title="Abstract ImageLoader class. An image loader encapsulate the loading of a texture.">ImageCodec</a>* imageCodec = 0,
<a name="l00154"></a>00154 <a class="code" href="classCEGUI_1_1ScriptModule.html" title="Abstract interface required for all scripting support modules to be used with the CEGUI system...">ScriptModule</a>* scriptModule = 0,
<a name="l00155"></a>00155 <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& configFile = <span class="stringliteral">""</span>,
<a name="l00156"></a>00156 <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& logFile = <span class="stringliteral">"CEGUI.log"</span>);
<a name="l00157"></a>00157
<a name="l00159"></a>00159 <span class="keyword">static</span> <span class="keywordtype">void</span> destroy();
<a name="l00160"></a>00160
<a name="l00168"></a><a class="code" href="classCEGUI_1_1System.html#a63a13a214c2a76f86992a5a5ff614621">00168</a> <a class="code" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a>* <a class="code" href="classCEGUI_1_1System.html#a63a13a214c2a76f86992a5a5ff614621" title="Return a pointer to the Renderer object being used by the system.">getRenderer</a>(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{<span class="keywordflow">return</span> d_renderer;}
<a name="l00169"></a>00169
<a name="l00170"></a>00170
<a name="l00178"></a>00178 <span class="keyword">static</span> <a class="code" href="classCEGUI_1_1System.html" title="The System class is the CEGUI class that provides access to all other elements in this system...">System</a>& getSingleton(<span class="keywordtype">void</span>);
<a name="l00179"></a>00179
<a name="l00180"></a>00180
<a name="l00188"></a>00188 <span class="keyword">static</span> <a class="code" href="classCEGUI_1_1System.html" title="The System class is the CEGUI class that provides access to all other elements in this system...">System</a>* getSingletonPtr(<span class="keywordtype">void</span>);
<a name="l00189"></a>00189
<a name="l00190"></a>00190
<a name="l00201"></a>00201 <span class="keywordtype">void</span> setDefaultFont(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& name);
<a name="l00202"></a>00202
<a name="l00203"></a>00203
<a name="l00214"></a>00214 <span class="keywordtype">void</span> setDefaultFont(<a class="code" href="classCEGUI_1_1Font.html" title="Class that encapsulates a typeface.">Font</a>* font);
<a name="l00215"></a>00215
<a name="l00216"></a>00216
<a name="l00224"></a><a class="code" href="classCEGUI_1_1System.html#a1e7ac0dcc8fd9005e35a4562503a9c56">00224</a> <a class="code" href="classCEGUI_1_1Font.html" title="Class that encapsulates a typeface.">Font</a>* <a class="code" href="classCEGUI_1_1System.html#a1e7ac0dcc8fd9005e35a4562503a9c56" title="Return a pointer to the default Font for the GUI system.">getDefaultFont</a>(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{<span class="keywordflow">return</span> d_defaultFont;}
<a name="l00225"></a>00225
<a name="l00226"></a>00226
<a name="l00234"></a><a class="code" href="classCEGUI_1_1System.html#a355550a5a3cb212107a700c63ae45296">00234</a> <span class="keywordtype">void</span> <a class="code" href="classCEGUI_1_1System.html#a355550a5a3cb212107a700c63ae45296" title="Causes a full re-draw next time renderGUI() is called.">signalRedraw</a>() {d_gui_redraw = <span class="keyword">true</span>;}
<a name="l00235"></a>00235
<a name="l00236"></a>00236
<a name="l00244"></a><a class="code" href="classCEGUI_1_1System.html#ae91058365e27e414af6f280039b9cddf">00244</a> <span class="keywordtype">bool</span> <a class="code" href="classCEGUI_1_1System.html#ae91058365e27e414af6f280039b9cddf" title="Return a boolean value to indicate whether a full re-draw is requested next time renderGUI() is calle...">isRedrawRequested</a>()<span class="keyword"> const </span>{<span class="keywordflow">return</span> d_gui_redraw;}
<a name="l00245"></a>00245
<a name="l00246"></a>00246
<a name="l00256"></a>00256 <span class="keywordtype">void</span> renderGUI(<span class="keywordtype">void</span>);
<a name="l00257"></a>00257
<a name="l00258"></a>00258
<a name="l00269"></a>00269 <a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* setGUISheet(<a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* sheet);
<a name="l00270"></a>00270
<a name="l00271"></a>00271
<a name="l00279"></a><a class="code" href="classCEGUI_1_1System.html#a856437d9433a2c2f6d7aae92aa30248d">00279</a> <a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* <a class="code" href="classCEGUI_1_1System.html#a856437d9433a2c2f6d7aae92aa30248d" title="Return a pointer to the active GUI sheet (root) window.">getGUISheet</a>(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{<span class="keywordflow">return</span> d_activeSheet;}
<a name="l00280"></a>00280
<a name="l00281"></a>00281
<a name="l00291"></a><a class="code" href="classCEGUI_1_1System.html#a674d920f06570264b76c23a85605d965">00291</a> <span class="keywordtype">double</span> <a class="code" href="classCEGUI_1_1System.html#a674d920f06570264b76c23a85605d965" title="Return the current timeout for generation of single-click events.">getSingleClickTimeout</a>(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{<span class="keywordflow">return</span> d_click_timeout;}
<a name="l00292"></a>00292
<a name="l00293"></a>00293
<a name="l00305"></a><a class="code" href="classCEGUI_1_1System.html#a339b8af392ffd26c073445481845ffeb">00305</a> <span class="keywordtype">double</span> <a class="code" href="classCEGUI_1_1System.html#a339b8af392ffd26c073445481845ffeb" title="Return the current timeout for generation of multi-click events.">getMultiClickTimeout</a>(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{<span class="keywordflow">return</span> d_dblclick_timeout;}
<a name="l00306"></a>00306
<a name="l00307"></a>00307
<a name="l00318"></a><a class="code" href="classCEGUI_1_1System.html#a974fa8f0574b6db54c69f26d6ec2cce9">00318</a> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1Size.html" title="Class that holds the size (width & height) of something.">Size</a>& <a class="code" href="classCEGUI_1_1System.html#a974fa8f0574b6db54c69f26d6ec2cce9" title="Return the size of the allowable mouse movement tolerance used when generating multi-click events...">getMultiClickToleranceAreaSize</a>(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{<span class="keywordflow">return</span> d_dblclick_size;}
<a name="l00319"></a>00319
<a name="l00320"></a>00320
<a name="l00340"></a>00340 <span class="keywordtype">void</span> setSingleClickTimeout(<span class="keywordtype">double</span> timeout);
<a name="l00341"></a>00341
<a name="l00342"></a>00342
<a name="l00363"></a>00363 <span class="keywordtype">void</span> setMultiClickTimeout(<span class="keywordtype">double</span> timeout);
<a name="l00364"></a>00364
<a name="l00365"></a>00365
<a name="l00379"></a>00379 <span class="keywordtype">void</span> setMultiClickToleranceAreaSize(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1Size.html" title="Class that holds the size (width & height) of something.">Size</a>& sz);
<a name="l00380"></a>00380
<a name="l00394"></a>00394 <span class="keywordtype">bool</span> isMouseClickEventGenerationEnabled() <span class="keyword">const</span>;
<a name="l00395"></a>00395
<a name="l00409"></a>00409 <span class="keywordtype">void</span> setMouseClickEventGenerationEnabled(<span class="keyword">const</span> <span class="keywordtype">bool</span> enable);
<a name="l00410"></a>00410
<a name="l00419"></a><a class="code" href="classCEGUI_1_1System.html#a069c0b8653e00d456fa52ac75412a600">00419</a> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1Image.html" title="Class that represents a single Image of an Imageset.">Image</a>* <a class="code" href="classCEGUI_1_1System.html#a069c0b8653e00d456fa52ac75412a600" title="Return the currently set default mouse cursor image.">getDefaultMouseCursor</a>(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{<span class="keywordflow">return</span> d_defaultMouseCursor;}
<a name="l00420"></a>00420
<a name="l00421"></a>00421
<a name="l00433"></a>00433 <span class="keywordtype">void</span> setDefaultMouseCursor(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1Image.html" title="Class that represents a single Image of an Imageset.">Image</a>* image);
<a name="l00434"></a>00434
<a name="l00435"></a>00435
<a name="l00446"></a><a class="code" href="classCEGUI_1_1System.html#ae9ede22d43fdd9f6db52968ddac1fae6">00446</a> <span class="keywordtype">void</span> <a class="code" href="classCEGUI_1_1System.html#ae9ede22d43fdd9f6db52968ddac1fae6" title="Set the image to be used as the default mouse cursor.">setDefaultMouseCursor</a>(<a class="code" href="namespaceCEGUI.html#abceac8add620a21fa3ce491a51b7ecbb" title="Enumeration of special values used for mouse cursor settings in Window objects.">MouseCursorImage</a> image) {<a class="code" href="classCEGUI_1_1System.html#ae9ede22d43fdd9f6db52968ddac1fae6" title="Set the image to be used as the default mouse cursor.">setDefaultMouseCursor</a>((<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1Image.html" title="Class that represents a single Image of an Imageset.">Image</a>*)image);}
<a name="l00447"></a>00447
<a name="l00448"></a>00448
<a name="l00464"></a>00464 <span class="keywordtype">void</span> setDefaultMouseCursor(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& imageset, <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& image_name);
<a name="l00465"></a>00465
<a name="l00466"></a>00466
<a name="l00474"></a><a class="code" href="classCEGUI_1_1System.html#a4fb0b16eee0392aa3691a3931c044dd8">00474</a> <a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* <a class="code" href="classCEGUI_1_1System.html#a4fb0b16eee0392aa3691a3931c044dd8" title="Return the Window object that the mouse is presently within.">getWindowContainingMouse</a>(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{<span class="keywordflow">return</span> d_wndWithMouse;}
<a name="l00475"></a>00475
<a name="l00476"></a>00476
<a name="l00484"></a>00484 <a class="code" href="classCEGUI_1_1ScriptModule.html" title="Abstract interface required for all scripting support modules to be used with the CEGUI system...">ScriptModule</a>* getScriptingModule(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
<a name="l00485"></a>00485
<a name="l00496"></a>00496 <span class="keywordtype">void</span> setScriptingModule(<a class="code" href="classCEGUI_1_1ScriptModule.html" title="Abstract interface required for all scripting support modules to be used with the CEGUI system...">ScriptModule</a>* scriptModule);
<a name="l00497"></a>00497
<a name="l00505"></a>00505 <a class="code" href="classCEGUI_1_1ResourceProvider.html" title="Abstract class that defines the required interface for all resource provider sub-classes.">ResourceProvider</a>* getResourceProvider(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
<a name="l00506"></a>00506
<a name="l00517"></a>00517 <span class="keywordtype">void</span> executeScriptFile(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& filename, <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& resourceGroup = <span class="stringliteral">""</span>) <span class="keyword">const</span>;
<a name="l00518"></a>00518
<a name="l00519"></a>00519
<a name="l00531"></a>00531 <span class="keywordtype">int</span> executeScriptGlobal(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& function_name) <span class="keyword">const</span>;
<a name="l00532"></a>00532
<a name="l00533"></a>00533
<a name="l00544"></a>00544 <span class="keywordtype">void</span> executeScriptString(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& str) <span class="keyword">const</span>;
<a name="l00545"></a>00545
<a name="l00546"></a>00546
<a name="l00554"></a>00554 <span class="keywordtype">float</span> getMouseMoveScaling(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
<a name="l00555"></a>00555
<a name="l00556"></a>00556
<a name="l00567"></a>00567 <span class="keywordtype">void</span> setMouseMoveScaling(<span class="keywordtype">float</span> scaling);
<a name="l00568"></a>00568
<a name="l00569"></a>00569
<a name="l00578"></a>00578 <span class="keywordtype">void</span> notifyWindowDestroyed(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* window);
<a name="l00579"></a>00579
<a name="l00580"></a>00580
<a name="l00588"></a><a class="code" href="classCEGUI_1_1System.html#afce17ad2bde0e6594e5059eb76dc352b">00588</a> uint <a class="code" href="classCEGUI_1_1System.html#afce17ad2bde0e6594e5059eb76dc352b" title="Return the current system keys value.">getSystemKeys</a>(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> d_sysKeys; }
<a name="l00589"></a>00589
<a name="l00602"></a>00602 <span class="keywordtype">void</span> setXMLParser(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& parserName);
<a name="l00603"></a>00603
<a name="l00621"></a>00621 <span class="keywordtype">void</span> setXMLParser(<a class="code" href="classCEGUI_1_1XMLParser.html" title="This is an abstract class that is used by CEGUI to interface with XML parser libraries.">XMLParser</a>* parser);
<a name="l00622"></a>00622
<a name="l00627"></a><a class="code" href="classCEGUI_1_1System.html#abc996f23177daec5ec9311bada7d524b">00627</a> <a class="code" href="classCEGUI_1_1XMLParser.html" title="This is an abstract class that is used by CEGUI to interface with XML parser libraries.">XMLParser</a>* <a class="code" href="classCEGUI_1_1System.html#abc996f23177daec5ec9311bada7d524b" title="Return the XMLParser object.">getXMLParser</a>(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> d_xmlParser; }
<a name="l00628"></a>00628
<a name="l00629"></a>00629
<a name="l00643"></a>00643 <span class="keywordtype">void</span> setDefaultTooltip(<a class="code" href="classCEGUI_1_1Tooltip.html" title="Base class for Tooltip widgets.">Tooltip</a>* tooltip);
<a name="l00644"></a>00644
<a name="l00660"></a>00660 <span class="keywordtype">void</span> setDefaultTooltip(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& tooltipType);
<a name="l00661"></a>00661
<a name="l00670"></a>00670 <a class="code" href="classCEGUI_1_1Tooltip.html" title="Base class for Tooltip widgets.">Tooltip</a>* getDefaultTooltip(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
<a name="l00671"></a>00671
<a name="l00680"></a><a class="code" href="classCEGUI_1_1System.html#ae0a33af2b51988710998c80c45c84527">00680</a> <span class="keywordtype">void</span> <a class="code" href="classCEGUI_1_1System.html#ae0a33af2b51988710998c80c45c84527" title="Internal method to directly set the current modal target.">setModalTarget</a>(<a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* target) {d_modalTarget = target;}
<a name="l00681"></a>00681
<a name="l00689"></a><a class="code" href="classCEGUI_1_1System.html#a4fa11acf4fa7b8d7e6ed3c709ad3c63d">00689</a> <a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* <a class="code" href="classCEGUI_1_1System.html#a4fa11acf4fa7b8d7e6ed3c709ad3c63d" title="Return a pointer to the Window that is currently the modal target.">getModalTarget</a>(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{<span class="keywordflow">return</span> d_modalTarget;}
<a name="l00690"></a>00690
<a name="l00735"></a>00735 <span class="keyword">static</span> <span class="keywordtype">void</span> setDefaultXMLParserName(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& parserName);
<a name="l00736"></a>00736
<a name="l00746"></a>00746 <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> getDefaultXMLParserName();
<a name="l00747"></a>00747
<a name="l00762"></a>00762 <span class="keywordtype">bool</span> updateWindowContainingMouse();
<a name="l00763"></a>00763
<a name="l00768"></a>00768 <a class="code" href="classCEGUI_1_1ImageCodec.html" title="Abstract ImageLoader class. An image loader encapsulate the loading of a texture.">ImageCodec</a>& getImageCodec() <span class="keyword">const</span>;
<a name="l00769"></a>00769
<a name="l00774"></a>00774 <span class="keywordtype">void</span> setImageCodec(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& codecName);
<a name="l00775"></a>00775
<a name="l00786"></a>00786 <span class="keywordtype">void</span> setImageCodec(<a class="code" href="classCEGUI_1_1ImageCodec.html" title="Abstract ImageLoader class. An image loader encapsulate the loading of a texture.">ImageCodec</a>& codec);
<a name="l00787"></a>00787
<a name="l00792"></a>00792 <span class="keyword">static</span> <span class="keywordtype">void</span> setDefaultImageCodecName(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& codecName);
<a name="l00793"></a>00793
<a name="l00798"></a>00798 <span class="keyword">static</span> <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& getDefaultImageCodecName();
<a name="l00799"></a>00799
<a name="l00817"></a>00817 <span class="keywordtype">void</span> notifyDisplaySizeChanged(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1Size.html" title="Class that holds the size (width & height) of something.">Size</a>& new_size);
<a name="l00818"></a>00818
<a name="l00832"></a>00832 <a class="code" href="classCEGUI_1_1RenderedStringParser.html" title="Specifies interface for classes that parse text into RenderedString objects.">RenderedStringParser</a>* getDefaultCustomRenderedStringParser() <span class="keyword">const</span>;
<a name="l00833"></a>00833
<a name="l00848"></a>00848 <span class="keywordtype">void</span> setDefaultCustomRenderedStringParser(<a class="code" href="classCEGUI_1_1RenderedStringParser.html" title="Specifies interface for classes that parse text into RenderedString objects.">RenderedStringParser</a>* parser);
<a name="l00849"></a>00849
<a name="l00860"></a>00860 <span class="keywordtype">void</span> invalidateAllCachedRendering();
<a name="l00861"></a>00861
<a name="l00862"></a>00862 <span class="comment">/*************************************************************************</span>
<a name="l00863"></a>00863 <span class="comment"> Input injection interface</span>
<a name="l00864"></a>00864 <span class="comment"> *************************************************************************/</span>
<a name="l00879"></a>00879 <span class="keywordtype">bool</span> injectMouseMove(<span class="keywordtype">float</span> delta_x, <span class="keywordtype">float</span> delta_y);
<a name="l00880"></a>00880
<a name="l00881"></a>00881
<a name="l00890"></a>00890 <span class="keywordtype">bool</span> injectMouseLeaves(<span class="keywordtype">void</span>);
<a name="l00891"></a>00891
<a name="l00892"></a>00892
<a name="l00904"></a>00904 <span class="keywordtype">bool</span> injectMouseButtonDown(<a class="code" href="namespaceCEGUI.html#aa445483fd17f02e7d119e9be540a4976" title="Enumeration of mouse buttons.">MouseButton</a> button);
<a name="l00905"></a>00905
<a name="l00906"></a>00906
<a name="l00918"></a>00918 <span class="keywordtype">bool</span> injectMouseButtonUp(<a class="code" href="namespaceCEGUI.html#aa445483fd17f02e7d119e9be540a4976" title="Enumeration of mouse buttons.">MouseButton</a> button);
<a name="l00919"></a>00919
<a name="l00920"></a>00920
<a name="l00932"></a>00932 <span class="keywordtype">bool</span> injectKeyDown(uint key_code);
<a name="l00933"></a>00933
<a name="l00934"></a>00934
<a name="l00946"></a>00946 <span class="keywordtype">bool</span> injectKeyUp(uint key_code);
<a name="l00947"></a>00947
<a name="l00948"></a>00948
<a name="l00960"></a>00960 <span class="keywordtype">bool</span> injectChar(utf32 code_point);
<a name="l00961"></a>00961
<a name="l00962"></a>00962
<a name="l00974"></a>00974 <span class="keywordtype">bool</span> injectMouseWheelChange(<span class="keywordtype">float</span> delta);
<a name="l00975"></a>00975
<a name="l00976"></a>00976
<a name="l00991"></a>00991 <span class="keywordtype">bool</span> injectMousePosition(<span class="keywordtype">float</span> x_pos, <span class="keywordtype">float</span> y_pos);
<a name="l00992"></a>00992
<a name="l00993"></a>00993
<a name="l01004"></a>01004 <span class="keywordtype">bool</span> injectTimePulse(<span class="keywordtype">float</span> timeElapsed);
<a name="l01005"></a>01005
<a name="l01030"></a>01030 <span class="keywordtype">bool</span> injectMouseButtonClick(<span class="keyword">const</span> <a class="code" href="namespaceCEGUI.html#aa445483fd17f02e7d119e9be540a4976" title="Enumeration of mouse buttons.">MouseButton</a> button);
<a name="l01031"></a>01031
<a name="l01056"></a>01056 <span class="keywordtype">bool</span> injectMouseButtonDoubleClick(<span class="keyword">const</span> <a class="code" href="namespaceCEGUI.html#aa445483fd17f02e7d119e9be540a4976" title="Enumeration of mouse buttons.">MouseButton</a> button);
<a name="l01057"></a>01057
<a name="l01082"></a>01082 <span class="keywordtype">bool</span> injectMouseButtonTripleClick(<span class="keyword">const</span> <a class="code" href="namespaceCEGUI.html#aa445483fd17f02e7d119e9be540a4976" title="Enumeration of mouse buttons.">MouseButton</a> button);
<a name="l01083"></a>01083
<a name="l01084"></a>01084 <span class="keyword">private</span>:
<a name="l01085"></a>01085 <span class="comment">// unimplemented constructors / assignment</span>
<a name="l01086"></a>01086 <a class="code" href="classCEGUI_1_1System.html" title="The System class is the CEGUI class that provides access to all other elements in this system...">System</a>(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1System.html" title="The System class is the CEGUI class that provides access to all other elements in this system...">System</a>& obj);
<a name="l01087"></a>01087 <a class="code" href="classCEGUI_1_1System.html" title="The System class is the CEGUI class that provides access to all other elements in this system...">System</a>& operator=(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1System.html" title="The System class is the CEGUI class that provides access to all other elements in this system...">System</a>& obj);
<a name="l01088"></a>01088
<a name="l01089"></a>01089 <span class="comment">/*************************************************************************</span>
<a name="l01090"></a>01090 <span class="comment"> Implementation Functions</span>
<a name="l01091"></a>01091 <span class="comment"> *************************************************************************/</span>
<a name="l01121"></a>01121 <a class="code" href="classCEGUI_1_1System.html" title="The System class is the CEGUI class that provides access to all other elements in this system...">System</a>(<a class="code" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a>& renderer, <a class="code" href="classCEGUI_1_1ResourceProvider.html" title="Abstract class that defines the required interface for all resource provider sub-classes.">ResourceProvider</a>* resourceProvider,
<a name="l01122"></a>01122 <a class="code" href="classCEGUI_1_1XMLParser.html" title="This is an abstract class that is used by CEGUI to interface with XML parser libraries.">XMLParser</a>* xmlParser, <a class="code" href="classCEGUI_1_1ImageCodec.html" title="Abstract ImageLoader class. An image loader encapsulate the loading of a texture.">ImageCodec</a>* imageCodec,
<a name="l01123"></a>01123 <a class="code" href="classCEGUI_1_1ScriptModule.html" title="Abstract interface required for all scripting support modules to be used with the CEGUI system...">ScriptModule</a>* scriptModule, <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& configFile,
<a name="l01124"></a>01124 <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& logFile);
<a name="l01125"></a>01125
<a name="l01130"></a>01130 ~<a class="code" href="classCEGUI_1_1System.html" title="The System class is the CEGUI class that provides access to all other elements in this system...">System</a>(<span class="keywordtype">void</span>);
<a name="l01131"></a>01131
<a name="l01145"></a>01145 <a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* getTargetWindow(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1Vector2.html" title="Class used as a two dimensional vector (aka a Point)">Point</a>& pt, <span class="keyword">const</span> <span class="keywordtype">bool</span> allow_disabled) <span class="keyword">const</span>;
<a name="l01146"></a>01146
<a name="l01147"></a>01147
<a name="l01155"></a>01155 <a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* getKeyboardTargetWindow(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
<a name="l01156"></a>01156
<a name="l01157"></a>01157
<a name="l01168"></a>01168 <a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* getNextTargetWindow(<a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* w) <span class="keyword">const</span>;
<a name="l01169"></a>01169
<a name="l01170"></a>01170
<a name="l01181"></a>01181 <a class="code" href="namespaceCEGUI.html#a1e33266d5bc154dce45ac836e0e22ee6" title="System key flag values.">SystemKey</a> mouseButtonToSyskey(<a class="code" href="namespaceCEGUI.html#aa445483fd17f02e7d119e9be540a4976" title="Enumeration of mouse buttons.">MouseButton</a> btn) <span class="keyword">const</span>;
<a name="l01182"></a>01182
<a name="l01183"></a>01183
<a name="l01199"></a>01199 <a class="code" href="namespaceCEGUI.html#a1e33266d5bc154dce45ac836e0e22ee6" title="System key flag values.">SystemKey</a> keyCodeToSyskey(Key::Scan key, <span class="keywordtype">bool</span> direction);
<a name="l01200"></a>01200
<a name="l01202"></a>01202 <span class="keywordtype">void</span> outputLogHeader();
<a name="l01203"></a>01203
<a name="l01205"></a>01205 <span class="keywordtype">void</span> addStandardWindowFactories();
<a name="l01206"></a>01206
<a name="l01208"></a>01208 <span class="keywordtype">void</span> createSingletons();
<a name="l01209"></a>01209
<a name="l01211"></a>01211 <span class="keywordtype">void</span> destroySingletons();
<a name="l01212"></a>01212
<a name="l01214"></a>01214 <span class="keywordtype">void</span> setupXMLParser();
<a name="l01215"></a>01215
<a name="l01217"></a>01217 <span class="keywordtype">void</span> cleanupXMLParser();
<a name="l01218"></a>01218
<a name="l01220"></a>01220 <span class="keywordtype">bool</span> mouseMoveInjection_impl(<a class="code" href="classCEGUI_1_1MouseEventArgs.html" title="EventArgs based class that is used for objects passed to input event handlers concerning mouse input...">MouseEventArgs</a>& ma);
<a name="l01221"></a>01221
<a name="l01223"></a>01223 <span class="keywordtype">void</span> setupImageCodec(<span class="keyword">const</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a>& codecName);
<a name="l01224"></a>01224
<a name="l01226"></a>01226 <span class="keywordtype">void</span> cleanupImageCodec();
<a name="l01227"></a>01227
<a name="l01229"></a>01229 <span class="keywordtype">void</span> initialiseVersionString();
<a name="l01230"></a>01230
<a name="l01232"></a>01232 <span class="keywordtype">void</span> invalidateAllWindows();
<a name="l01233"></a>01233
<a name="l01235"></a>01235 <a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* getCommonAncestor(<a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* w1, <a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* w2);
<a name="l01236"></a>01236
<a name="l01238"></a>01238 <span class="keywordtype">void</span> notifyMouseTransition(<a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* top, <a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* bottom,
<a name="l01239"></a>01239 <span class="keywordtype">void</span> (<a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>::*func)(<a class="code" href="classCEGUI_1_1MouseEventArgs.html" title="EventArgs based class that is used for objects passed to input event handlers concerning mouse input...">MouseEventArgs</a>&),
<a name="l01240"></a>01240 <a class="code" href="classCEGUI_1_1MouseEventArgs.html" title="EventArgs based class that is used for objects passed to input event handlers concerning mouse input...">MouseEventArgs</a>& args);
<a name="l01242"></a>01242 <span class="keywordtype">void</span> createSystemOwnedDefaultTooltipWindow() <span class="keyword">const</span>;
<a name="l01244"></a>01244 <span class="keywordtype">void</span> destroySystemOwnedDefaultTooltipWindow();
<a name="l01245"></a>01245
<a name="l01246"></a>01246 <span class="comment">/*************************************************************************</span>
<a name="l01247"></a>01247 <span class="comment"> Handlers for System events</span>
<a name="l01248"></a>01248 <span class="comment"> *************************************************************************/</span>
<a name="l01255"></a>01255 <span class="keywordtype">void</span> onGUISheetChanged(<a class="code" href="classCEGUI_1_1WindowEventArgs.html" title="EventArgs based class that is used for objects passed to handlers triggered for events concerning som...">WindowEventArgs</a>& e);
<a name="l01256"></a>01256
<a name="l01257"></a>01257
<a name="l01262"></a>01262 <span class="keywordtype">void</span> onSingleClickTimeoutChanged(<a class="code" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a>& e);
<a name="l01263"></a>01263
<a name="l01264"></a>01264
<a name="l01269"></a>01269 <span class="keywordtype">void</span> onMultiClickTimeoutChanged(<a class="code" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a>& e);
<a name="l01270"></a>01270
<a name="l01271"></a>01271
<a name="l01276"></a>01276 <span class="keywordtype">void</span> onMultiClickAreaSizeChanged(<a class="code" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a>& e);
<a name="l01277"></a>01277
<a name="l01278"></a>01278
<a name="l01283"></a>01283 <span class="keywordtype">void</span> onDefaultFontChanged(<a class="code" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a>& e);
<a name="l01284"></a>01284
<a name="l01285"></a>01285
<a name="l01290"></a>01290 <span class="keywordtype">void</span> onDefaultMouseCursorChanged(<a class="code" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a>& e);
<a name="l01291"></a>01291
<a name="l01292"></a>01292
<a name="l01297"></a>01297 <span class="keywordtype">void</span> onMouseMoveScalingChanged(<a class="code" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a>& e);
<a name="l01298"></a>01298
<a name="l01299"></a>01299
<a name="l01300"></a>01300 <span class="comment">/*************************************************************************</span>
<a name="l01301"></a>01301 <span class="comment"> Implementation Data</span>
<a name="l01302"></a>01302 <span class="comment"> *************************************************************************/</span>
<a name="l01303"></a>01303 <a class="code" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a>* d_renderer;
<a name="l01304"></a>01304 <a class="code" href="classCEGUI_1_1ResourceProvider.html" title="Abstract class that defines the required interface for all resource provider sub-classes.">ResourceProvider</a>* d_resourceProvider;
<a name="l01305"></a>01305 <span class="keywordtype">bool</span> d_ourResourceProvider;
<a name="l01306"></a>01306 <a class="code" href="classCEGUI_1_1Font.html" title="Class that encapsulates a typeface.">Font</a>* d_defaultFont;
<a name="l01307"></a>01307 <span class="keywordtype">bool</span> d_gui_redraw;
<a name="l01308"></a>01308
<a name="l01309"></a>01309 <a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* d_wndWithMouse;
<a name="l01310"></a>01310 <a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* d_activeSheet;
<a name="l01311"></a>01311 <a class="code" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a>* d_modalTarget;
<a name="l01312"></a>01312
<a name="l01313"></a>01313 <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> d_strVersion;
<a name="l01314"></a>01314
<a name="l01315"></a>01315 uint d_sysKeys;
<a name="l01316"></a>01316 <span class="keywordtype">bool</span> d_lshift;
<a name="l01317"></a>01317 <span class="keywordtype">bool</span> d_rshift;
<a name="l01318"></a>01318 <span class="keywordtype">bool</span> d_lctrl;
<a name="l01319"></a>01319 <span class="keywordtype">bool</span> d_rctrl;
<a name="l01320"></a>01320 <span class="keywordtype">bool</span> d_lalt;
<a name="l01321"></a>01321 <span class="keywordtype">bool</span> d_ralt;
<a name="l01322"></a>01322
<a name="l01323"></a>01323 <span class="keywordtype">double</span> d_click_timeout;
<a name="l01324"></a>01324 <span class="keywordtype">double</span> d_dblclick_timeout;
<a name="l01325"></a>01325 <a class="code" href="classCEGUI_1_1Size.html" title="Class that holds the size (width & height) of something.">Size</a> d_dblclick_size;
<a name="l01326"></a>01326
<a name="l01327"></a>01327 MouseClickTrackerImpl* <span class="keyword">const</span> d_clickTrackerPimpl;
<a name="l01328"></a>01328
<a name="l01329"></a>01329 <span class="comment">// mouse cursor related</span>
<a name="l01330"></a>01330 <span class="keyword">const</span> <a class="code" href="classCEGUI_1_1Image.html" title="Class that represents a single Image of an Imageset.">Image</a>* d_defaultMouseCursor;
<a name="l01331"></a>01331
<a name="l01332"></a>01332 <span class="comment">// scripting</span>
<a name="l01333"></a>01333 <a class="code" href="classCEGUI_1_1ScriptModule.html" title="Abstract interface required for all scripting support modules to be used with the CEGUI system...">ScriptModule</a>* d_scriptModule;
<a name="l01334"></a>01334 <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> d_termScriptName;
<a name="l01335"></a>01335
<a name="l01336"></a>01336 <span class="keywordtype">float</span> d_mouseScalingFactor;
<a name="l01337"></a>01337
<a name="l01338"></a>01338 <a class="code" href="classCEGUI_1_1XMLParser.html" title="This is an abstract class that is used by CEGUI to interface with XML parser libraries.">XMLParser</a>* d_xmlParser;
<a name="l01339"></a>01339 <span class="keywordtype">bool</span> d_ourXmlParser;
<a name="l01340"></a>01340 <a class="code" href="classCEGUI_1_1DynamicModule.html" title="Class that wraps and gives access to a dynamically linked module (.dll, .so, etc...)">DynamicModule</a>* d_parserModule;
<a name="l01341"></a>01341
<a name="l01343"></a>01343 <span class="keyword">mutable</span> <a class="code" href="classCEGUI_1_1Tooltip.html" title="Base class for Tooltip widgets.">Tooltip</a>* d_defaultTooltip;
<a name="l01345"></a>01345 <span class="keyword">mutable</span> <span class="keywordtype">bool</span> d_weOwnTooltip;
<a name="l01347"></a>01347 <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> d_defaultTooltipType;
<a name="l01348"></a>01348
<a name="l01349"></a>01349 <span class="keyword">static</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> d_defaultXMLParserName;
<a name="l01350"></a>01350
<a name="l01352"></a>01352 <a class="code" href="classCEGUI_1_1ImageCodec.html" title="Abstract ImageLoader class. An image loader encapsulate the loading of a texture.">ImageCodec</a>* d_imageCodec;
<a name="l01354"></a>01354 <span class="keywordtype">bool</span> d_ourImageCodec;
<a name="l01358"></a>01358 <a class="code" href="classCEGUI_1_1DynamicModule.html" title="Class that wraps and gives access to a dynamically linked module (.dll, .so, etc...)">DynamicModule</a>* d_imageCodecModule;
<a name="l01360"></a>01360 <span class="keyword">static</span> <a class="code" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> d_defaultImageCodecName;
<a name="l01362"></a>01362 <span class="keywordtype">bool</span> d_ourLogger;
<a name="l01364"></a>01364 <a class="code" href="classCEGUI_1_1RenderedStringParser.html" title="Specifies interface for classes that parse text into RenderedString objects.">RenderedStringParser</a>* d_customRenderedStringParser;
<a name="l01366"></a>01366 <span class="keywordtype">bool</span> d_generateMouseClickEvents;
<a name="l01367"></a>01367 };
<a name="l01368"></a>01368
<a name="l01369"></a>01369 } <span class="comment">// End of CEGUI namespace section</span>
<a name="l01370"></a>01370
<a name="l01371"></a>01371
<a name="l01372"></a>01372 <span class="preprocessor">#if defined(_MSC_VER)</span>
<a name="l01373"></a>01373 <span class="preprocessor"></span><span class="preprocessor"># pragma warning(pop)</span>
<a name="l01374"></a>01374 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l01375"></a>01375 <span class="preprocessor"></span>
<a name="l01376"></a>01376 <span class="preprocessor">#endif // end of guard _CEGUISystem_h_</span>
</pre></div></div>
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