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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<div class="title">Class List</div>  </div>
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<div class="textblock">Here are the classes, structs, unions and interfaces with brief descriptions:</div><table>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1AbsoluteDim.html">CEGUI::AbsoluteDim</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Dimension.html" title="Class representing some kind of dimension.">Dimension</a> type that represents an absolute pixel value. Implements <a class="el" href="classCEGUI_1_1BaseDim.html" title="Abstract interface for a generic &#39;dimension&#39; class.">BaseDim</a> interface </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ActivationEventArgs.html">CEGUI::ActivationEventArgs</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a> based class that is used for Activated and Deactivated window events </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1EditboxProperties_1_1ActiveSelectionColour.html">CEGUI::EditboxProperties::ActiveSelectionColour</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the colour used for rendering the selection highlight when the edit box is active </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Affector.html">CEGUI::Affector</a></td><td class="indexvalue">Defines an 'affector' class </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowFactoryManager_1_1AliasTargetStack.html">CEGUI::WindowFactoryManager::AliasTargetStack</a></td><td class="indexvalue">Class used to track active alias targets for <a class="el" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a> factory types </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MenuBaseProperties_1_1AllowMultiplePopups.html">CEGUI::MenuBaseProperties::AllowMultiplePopups</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the state of the allow multiple popups setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1Alpha.html">CEGUI::WindowProperties::Alpha</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access window alpha setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1AlreadyExistsException.html">CEGUI::AlreadyExistsException</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Exception.html" title="Root exception class used within the GUI system.">Exception</a> class used when an attempt is made create a named object of a particular type when an object of the same type already exists with the same name </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1AlwaysOnTop.html">CEGUI::WindowProperties::AlwaysOnTop</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access window "Always-On-Top" setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Animation.html">CEGUI::Animation</a></td><td class="indexvalue">Defines an 'animation' class </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Animation__xmlHandler.html">CEGUI::Animation_xmlHandler</a></td><td class="indexvalue">Class used to parse stand alone <a class="el" href="classCEGUI_1_1Animation.html" title="Defines an &#39;animation&#39; class.">Animation</a> XML files </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1AnimationAffectorHandler.html">CEGUI::AnimationAffectorHandler</a></td><td class="indexvalue">Chained sub-handler for <a class="el" href="classCEGUI_1_1Affector.html" title="Defines an &#39;affector&#39; class.">Affector</a> XML elements </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1AnimationDefinitionHandler.html">CEGUI::AnimationDefinitionHandler</a></td><td class="indexvalue">Chained sub-handler for AnimationDefinition XML elements </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1AnimationEventArgs.html">CEGUI::AnimationEventArgs</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a> based class that holds information about which animation instnace fired given event </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1AnimationInstance.html">CEGUI::AnimationInstance</a></td><td class="indexvalue">Defines an 'animation instance' class </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1AnimationKeyFrameHandler.html">CEGUI::AnimationKeyFrameHandler</a></td><td class="indexvalue">Chained sub-handler for <a class="el" href="classCEGUI_1_1KeyFrame.html" title="Defines a &#39;key frame&#39; class.">KeyFrame</a> XML elements </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1AnimationManager.html">CEGUI::AnimationManager</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1AnimationSubscriptionHandler.html">CEGUI::AnimationSubscriptionHandler</a></td><td class="indexvalue">Chained sub-handler for Subscription XML elements </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MenuBaseProperties_1_1AutoCloseNestedPopups.html">CEGUI::MenuBaseProperties::AutoCloseNestedPopups</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to set if the menu should close all its open child popups, when it gets hidden </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MenuItemProperties_1_1AutoPopupTimeout.html">CEGUI::MenuItemProperties::AutoPopupTimeout</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to specify the time, which has to elapse before the popup window is opened/closed if the hovering state changes </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1GridLayoutContainerProperties_1_1AutoPositioning.html">CEGUI::GridLayoutContainerProperties::AutoPositioning</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1AutoRenderingSurface.html">CEGUI::WindowProperties::AutoRenderingSurface</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to get/set whether the <a class="el" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a> will automatically attempt to use a full imagery caching <a class="el" href="classCEGUI_1_1RenderingSurface.html" title="Class that represents a surface that can have geometry based imagery drawn to it.">RenderingSurface</a> (if supported by the renderer). Here, "full imagery caching" usually will mean caching a window's representation onto a texture (although no such implementation requirement is specified.) </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1AutoRepeatDelay.html">CEGUI::WindowProperties::AutoRepeatDelay</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access window autorepeat delay value </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1AutoRepeatRate.html">CEGUI::WindowProperties::AutoRepeatRate</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access window autorepeat rate value </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ItemListBaseProperties_1_1AutoResizeEnabled.html">CEGUI::ItemListBaseProperties::AutoResizeEnabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the state of the auto resize enabled setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardStaticProperties_1_1BackgroundEnabled.html">CEGUI::FalagardStaticProperties::BackgroundEnabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the state of the frame background setting for the <a class="el" href="classCEGUI_1_1FalagardStatic.html" title="Static class for the FalagardBase module.">FalagardStatic</a> widget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1BaseDim.html">CEGUI::BaseDim</a></td><td class="indexvalue">Abstract interface for a generic 'dimension' class </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1BasicRenderedStringParser.html">CEGUI::BasicRenderedStringParser</a></td><td class="indexvalue">Basic <a class="el" href="classCEGUI_1_1RenderedStringParser.html" title="Specifies interface for classes that parse text into RenderedString objects.">RenderedStringParser</a> class that offers support for the following tags: </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1BiDiVisualMapping.html">CEGUI::BiDiVisualMapping</a></td><td class="indexvalue">Abstract class to wrap a BiDi visual mapping of a text string </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardEditboxProperties_1_1BlinkCaret.html">CEGUI::FalagardEditboxProperties::BlinkCaret</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting that controls whether the caret will blink </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardMultiLineEditboxProperties_1_1BlinkCaret.html">CEGUI::FalagardMultiLineEditboxProperties::BlinkCaret</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting that controls whether the caret will blink </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardEditboxProperties_1_1BlinkCaretTimeout.html">CEGUI::FalagardEditboxProperties::BlinkCaretTimeout</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting that controls the speed at which the caret blinks when the caret blink option is enabled </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardMultiLineEditboxProperties_1_1BlinkCaretTimeout.html">CEGUI::FalagardMultiLineEditboxProperties::BlinkCaretTimeout</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting that controls the speed at which the caret blinks when the caret blink option is enabled </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1BoolInterpolator.html">CEGUI::BoolInterpolator</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1BoundSlot.html">CEGUI::BoundSlot</a></td><td class="indexvalue">Class that tracks a <a class="el" href="classCEGUI_1_1SubscriberSlot.html" title="SubscriberSlot class which is used when subscribing to events.">SubscriberSlot</a>, its group, and the <a class="el" href="classCEGUI_1_1Event.html" title="Defines an &#39;event&#39; which can be subscribed to by interested parties.">Event</a> to which it was subscribed. This is effectively what gets returned from the calls to the <a class="el" href="classCEGUI_1_1Event.html#abeac1e02b2d10a8359ea91cec3103b2e" title="Subscribes some function or object to the Event.">Event::subscribe</a> members, though <a class="el" href="classCEGUI_1_1BoundSlot.html" title="Class that tracks a SubscriberSlot, its group, and the Event to which it was subscribed. This is effectively what gets returned from the calls to the Event::subscribe members, though BoundSlot is always wrapped in a reference counted pointer. When a BoundSlot is deleted, the connection is unsubscribed and the SubscriberSlot is deleted.">BoundSlot</a> is always wrapped in a reference counted pointer. When a <a class="el" href="classCEGUI_1_1BoundSlot.html" title="Class that tracks a SubscriberSlot, its group, and the Event to which it was subscribed. This is effectively what gets returned from the calls to the Event::subscribe members, though BoundSlot is always wrapped in a reference counted pointer. When a BoundSlot is deleted, the connection is unsubscribed and the SubscriberSlot is deleted.">BoundSlot</a> is deleted, the connection is unsubscribed and the <a class="el" href="classCEGUI_1_1SubscriberSlot.html" title="SubscriberSlot class which is used when subscribing to events.">SubscriberSlot</a> is deleted </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ButtonBase.html">CEGUI::ButtonBase</a></td><td class="indexvalue">Base class for all the 'button' type widgets (push button, radio button, check-box, etc) </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1EditboxProperties_1_1CaratIndex.html">CEGUI::EditboxProperties::CaratIndex</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the current carat index </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiLineEditboxProperties_1_1CaratIndex.html">CEGUI::MultiLineEditboxProperties::CaratIndex</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the current carat index </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ComboboxProperties_1_1CaratIndex.html">CEGUI::ComboboxProperties::CaratIndex</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the current carat index </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1CentredRenderedString.html">CEGUI::CentredRenderedString</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1FormattedRenderedString.html" title="Root of a class hierarchy that wrap RenderedString objects and render them with additional formatting...">FormattedRenderedString</a> implementation that renders the <a class="el" href="classCEGUI_1_1RenderedString.html" title="Class representing a rendered string of entities.">RenderedString</a> with centred formatting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ChainedXMLHandler.html">CEGUI::ChainedXMLHandler</a></td><td class="indexvalue">Abstract <a class="el" href="classCEGUI_1_1XMLHandler.html">XMLHandler</a> based class </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Checkbox.html">CEGUI::Checkbox</a></td><td class="indexvalue">Base class providing logic for Check-box widgets </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrolledContainerProperties_1_1ChildExtentsArea.html">CEGUI::ScrolledContainerProperties::ChildExtentsArea</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> offering read-only access to the current content extents rectangle (as window relative pixels) </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListHeaderSegmentProperties_1_1Clickable.html">CEGUI::ListHeaderSegmentProperties::Clickable</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the click-able setting of the header segment </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1SliderProperties_1_1ClickStepSize.html">CEGUI::SliderProperties::ClickStepSize</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the click-step size for the slider </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1ClippedByParent.html">CEGUI::WindowProperties::ClippedByParent</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access window "clipped by parent" setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ClippedContainer.html">CEGUI::ClippedContainer</a></td><td class="indexvalue">Helper container window that has configurable clipping. Used by the <a class="el" href="classCEGUI_1_1ItemListbox.html" title="ItemListbox window class.">ItemListbox</a> widget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FrameWindowProperties_1_1CloseButtonEnabled.html">CEGUI::FrameWindowProperties::CloseButtonEnabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting for whether the window close button will be enabled (or displayed depending upon choice of final widget type) </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1colour.html">CEGUI::colour</a></td><td class="indexvalue">Class representing colour values within the system </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ColourInterpolator.html">CEGUI::ColourInterpolator</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ColourRect.html">CEGUI::ColourRect</a></td><td class="indexvalue">Class that holds details of colours for the four corners of a rectangle </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ColourRectInterpolator.html">CEGUI::ColourRectInterpolator</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiColumnListProperties_1_1ColumnHeader.html">CEGUI::MultiColumnListProperties::ColumnHeader</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access a column </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListHeaderProperties_1_1ColumnsMovable.html">CEGUI::ListHeaderProperties::ColumnsMovable</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting for user moving of the column headers </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiColumnListProperties_1_1ColumnsMovable.html">CEGUI::MultiColumnListProperties::ColumnsMovable</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting for user moving of the column headers </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListHeaderProperties_1_1ColumnsSizable.html">CEGUI::ListHeaderProperties::ColumnsSizable</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting for user sizing of the column headers </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiColumnListProperties_1_1ColumnsSizable.html">CEGUI::MultiColumnListProperties::ColumnsSizable</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting for user sizing of the column headers </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Combobox.html">CEGUI::Combobox</a></td><td class="indexvalue">Base class for the <a class="el" href="classCEGUI_1_1Combobox.html" title="Base class for the Combobox widget.">Combobox</a> widget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ComboDropList.html">CEGUI::ComboDropList</a></td><td class="indexvalue">Base class for the combo box drop down list. This is a specialisation of the <a class="el" href="classCEGUI_1_1Listbox.html" title="Base class for standard Listbox widget.">Listbox</a> class </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ComponentArea.html">CEGUI::ComponentArea</a></td><td class="indexvalue">Class that represents a target area for a widget or imagery component </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Config__xmlHandler.html">CEGUI::Config_xmlHandler</a></td><td class="indexvalue">Handler class used to parse the Configuration XML file </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1String_1_1const__iterator.html">CEGUI::String::const_iterator</a></td><td class="indexvalue">Const iterator for <a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ConstBaseIterator.html">CEGUI::ConstBaseIterator&lt; T &gt;</a></td><td class="indexvalue">Base class constant iterator used to offer iteration over various collections within the system </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrollablePaneProperties_1_1ContentArea.html">CEGUI::ScrollablePaneProperties::ContentArea</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the current content pane area rectangle (as window relative pixels) </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrolledContainerProperties_1_1ContentArea.html">CEGUI::ScrolledContainerProperties::ContentArea</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the current content pane area rectangle (as window relative pixels) </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrollablePaneProperties_1_1ContentPaneAutoSized.html">CEGUI::ScrollablePaneProperties::ContentPaneAutoSized</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting which controls whether the content pane is automatically resized according to the size and position of attached content </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrolledContainerProperties_1_1ContentPaneAutoSized.html">CEGUI::ScrolledContainerProperties::ContentPaneAutoSized</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting which controls whether the content pane is automatically resized according to the size and position of attached content </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1CoordConverter.html">CEGUI::CoordConverter</a></td><td class="indexvalue">Utility class that helps in converting various types of co-ordinate between absolute screen positions and positions offset from the top-left corner of a given <a class="el" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a> object </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1CoronaImageCodec.html">CEGUI::CoronaImageCodec</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Image.html" title="Class that represents a single Image of an Imageset.">Image</a> codec based on the Corona library </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ProgressBarProperties_1_1CurrentProgress.html">CEGUI::ProgressBarProperties::CurrentProgress</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the current progress of the progress bar </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1SliderProperties_1_1CurrentValue.html">CEGUI::SliderProperties::CurrentValue</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the current value of the slider </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1SpinnerProperties_1_1CurrentValue.html">CEGUI::SpinnerProperties::CurrentValue</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the current value of the spinner </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1CustomTooltipType.html">CEGUI::WindowProperties::CustomTooltipType</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the custom tooltip for this <a class="el" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="structCEGUI_1_1Direct3D10GeometryBuffer_1_1D3DVertex.html">CEGUI::Direct3D10GeometryBuffer::D3DVertex</a></td><td class="indexvalue">Internal <a class="el" href="structCEGUI_1_1Vertex.html" title="structure that is used to hold details of a single vertex in 3D space.">Vertex</a> structure used for Direct3D based geometry </td></tr>
  <tr><td class="indexkey"><a class="el" href="structCEGUI_1_1Direct3D11GeometryBuffer_1_1D3DVertex.html">CEGUI::Direct3D11GeometryBuffer::D3DVertex</a></td><td class="indexvalue">Internal <a class="el" href="structCEGUI_1_1Vertex.html" title="structure that is used to hold details of a single vertex in 3D space.">Vertex</a> structure used for Direct3D based geometry </td></tr>
  <tr><td class="indexkey"><a class="el" href="structCEGUI_1_1Direct3D9GeometryBuffer_1_1D3DVertex.html">CEGUI::Direct3D9GeometryBuffer::D3DVertex</a></td><td class="indexvalue">Internal <a class="el" href="structCEGUI_1_1Vertex.html" title="structure that is used to hold details of a single vertex in 3D space.">Vertex</a> structure used for Direct3D based geometry </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1DefaultLogger.html">CEGUI::DefaultLogger</a></td><td class="indexvalue">Default implementation for the <a class="el" href="classCEGUI_1_1Logger.html" title="Abstract class that defines the interface of a logger object for the GUI system. The default implemen...">Logger</a> class. If you want to redirect <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> logs to some place other than a text file, implement your own <a class="el" href="classCEGUI_1_1Logger.html" title="Abstract class that defines the interface of a logger object for the GUI system. The default implemen...">Logger</a> implementation and create a object of the <a class="el" href="classCEGUI_1_1Logger.html" title="Abstract class that defines the interface of a logger object for the GUI system. The default implemen...">Logger</a> type before creating the <a class="el" href="classCEGUI_1_1System.html" title="The System class is the CEGUI class that provides access to all other elements in this system...">CEGUI::System</a> singleton </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1DefaultRenderedStringParser.html">CEGUI::DefaultRenderedStringParser</a></td><td class="indexvalue">Effectively a 'null' parser that returns a <a class="el" href="classCEGUI_1_1RenderedString.html" title="Class representing a rendered string of entities.">RenderedString</a> representation that will draw the input text verbatim </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1DefaultResourceProvider.html">CEGUI::DefaultResourceProvider</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1DestroyedByParent.html">CEGUI::WindowProperties::DestroyedByParent</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access window Destroyed by Parent setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1DevILImageCodec.html">CEGUI::DevILImageCodec</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Image.html" title="Class that represents a single Image of an Imageset.">Image</a> codec based on the DevIL library </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Dimension.html">CEGUI::Dimension</a></td><td class="indexvalue">Class representing some kind of dimension </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Direct3D10GeometryBuffer.html">CEGUI::Direct3D10GeometryBuffer</a></td><td class="indexvalue">Implementation of <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">CEGUI::GeometryBuffer</a> for the Direct3D 10 API </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Direct3D10Renderer.html">CEGUI::Direct3D10Renderer</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> implementation using Direct3D 10 </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Direct3D10RenderTarget.html">CEGUI::Direct3D10RenderTarget</a></td><td class="indexvalue">Implementation of an ntermediate <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> for the Direct3D 10 API </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Direct3D10Texture.html">CEGUI::Direct3D10Texture</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> implementation for the <a class="el" href="classCEGUI_1_1Direct3D10Renderer.html" title="Renderer implementation using Direct3D 10.">Direct3D10Renderer</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Direct3D10TextureTarget.html">CEGUI::Direct3D10TextureTarget</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Direct3D10TextureTarget.html" title="Direct3D10TextureTarget - allows rendering to Direct3D 10 textures.">Direct3D10TextureTarget</a> - allows rendering to Direct3D 10 textures </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Direct3D10ViewportTarget.html">CEGUI::Direct3D10ViewportTarget</a></td><td class="indexvalue">Direct3D10 based <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> that represents the screen or a portion of it </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Direct3D11GeometryBuffer.html">CEGUI::Direct3D11GeometryBuffer</a></td><td class="indexvalue">Implementation of <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">CEGUI::GeometryBuffer</a> for the Direct3D 10 API </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Direct3D11Renderer.html">CEGUI::Direct3D11Renderer</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> implementation using Direct3D 10 </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Direct3D11RenderTarget.html">CEGUI::Direct3D11RenderTarget</a></td><td class="indexvalue">Implementation of an ntermediate <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> for the Direct3D 10 API </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Direct3D11Texture.html">CEGUI::Direct3D11Texture</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> implementation for the <a class="el" href="classCEGUI_1_1Direct3D11Renderer.html" title="Renderer implementation using Direct3D 10.">Direct3D11Renderer</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Direct3D11TextureTarget.html">CEGUI::Direct3D11TextureTarget</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Direct3D11TextureTarget.html" title="Direct3D11TextureTarget - allows rendering to Direct3D 10 textures.">Direct3D11TextureTarget</a> - allows rendering to Direct3D 10 textures </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Direct3D11ViewportTarget.html">CEGUI::Direct3D11ViewportTarget</a></td><td class="indexvalue">Direct3D10 based <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> that represents the screen or a portion of it </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Direct3D9GeometryBuffer.html">CEGUI::Direct3D9GeometryBuffer</a></td><td class="indexvalue">Direct3D9 based implementation of the <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> interface </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Direct3D9Renderer.html">CEGUI::Direct3D9Renderer</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> class to interface with Direct3D 9 </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Direct3D9RenderTarget.html">CEGUI::Direct3D9RenderTarget</a></td><td class="indexvalue">Intermediate Direct3D9 implementation of a <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Direct3D9Texture.html">CEGUI::Direct3D9Texture</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> implementation for the <a class="el" href="classCEGUI_1_1Direct3D9Renderer.html" title="Renderer class to interface with Direct3D 9.">Direct3D9Renderer</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Direct3D9TextureTarget.html">CEGUI::Direct3D9TextureTarget</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Direct3D9TextureTarget.html" title="Direct3D9TextureTarget - allows rendering to an Direct3D9 texture via .">Direct3D9TextureTarget</a> - allows rendering to an Direct3D9 texture via </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Direct3D9ViewportTarget.html">CEGUI::Direct3D9ViewportTarget</a></td><td class="indexvalue">Direct3D9 <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> that represents a screen viewport </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1DirectFBGeometryBuffer.html">CEGUI::DirectFBGeometryBuffer</a></td><td class="indexvalue">Implemetation of <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">CEGUI::GeometryBuffer</a> for DirectFB </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1DirectFBRenderer.html">CEGUI::DirectFBRenderer</a></td><td class="indexvalue">Implementation of <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">CEGUI::Renderer</a> interface using DirectFB </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1DirectFBRenderTarget.html">CEGUI::DirectFBRenderTarget</a></td><td class="indexvalue">Implementation of <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">CEGUI::RenderTarget</a> for DirectFB </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1DirectFBTexture.html">CEGUI::DirectFBTexture</a></td><td class="indexvalue">Implementation of <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">CEGUI::Texture</a> interface using DirectFB </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1Disabled.html">CEGUI::WindowProperties::Disabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access window <a class="el" href="classCEGUI_1_1WindowProperties_1_1Disabled.html" title="Property to access window Disabled setting.">Disabled</a> setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1DisplayEventArgs.html">CEGUI::DisplayEventArgs</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a> based class that is used for notifications regarding the main display </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TooltipProperties_1_1DisplayTime.html">CEGUI::TooltipProperties::DisplayTime</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the time after which the tooltip automatically de-activates itself </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1DistributeCapturedInputs.html">CEGUI::WindowProperties::DistributeCapturedInputs</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access whether inputs are passed to child windows when input is captured to this window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrollbarProperties_1_1DocumentSize.html">CEGUI::ScrollbarProperties::DocumentSize</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the document size for the <a class="el" href="classCEGUI_1_1Scrollbar.html" title="Base scroll bar class.">Scrollbar</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListHeaderSegmentProperties_1_1Dragable.html">CEGUI::ListHeaderSegmentProperties::Dragable</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the drag-able setting of the header segment </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1DragContainerProperties_1_1DragAlpha.html">CEGUI::DragContainerProperties::DragAlpha</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the dragging alpha value </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1DragContainer.html">CEGUI::DragContainer</a></td><td class="indexvalue">Generic drag &amp; drop enabled window class </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1DragContainerProperties_1_1DragCursorImage.html">CEGUI::DragContainerProperties::DragCursorImage</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the dragging mouse cursor setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1DragDropEventArgs.html">CEGUI::DragDropEventArgs</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a> based class used for certain drag/drop notifications </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1DragDropTarget.html">CEGUI::WindowProperties::DragDropTarget</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to get/set whether the <a class="el" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a> will receive drag and drop related notifications </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TitlebarProperties_1_1DraggingEnabled.html">CEGUI::TitlebarProperties::DraggingEnabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the state of the dragging enabled setting for the <a class="el" href="classCEGUI_1_1Titlebar.html" title="Class representing the title bar for Frame Windows.">Titlebar</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1DragContainerProperties_1_1DraggingEnabled.html">CEGUI::DragContainerProperties::DraggingEnabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the state of the dragging enabled setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FrameWindowProperties_1_1DragMovingEnabled.html">CEGUI::FrameWindowProperties::DragMovingEnabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting for whether the user may drag the window around by its title bar </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1DragContainerProperties_1_1DragThreshold.html">CEGUI::DragContainerProperties::DragThreshold</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the dragging threshold value </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1DynamicModule.html">CEGUI::DynamicModule</a></td><td class="indexvalue">Class that wraps and gives access to a dynamically linked module (.dll, .so, etc...) </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Editbox.html">CEGUI::Editbox</a></td><td class="indexvalue">Base class for an <a class="el" href="classCEGUI_1_1Editbox.html" title="Base class for an Editbox widget.">Editbox</a> widget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1EditboxWindowRenderer.html">CEGUI::EditboxWindowRenderer</a></td><td class="indexvalue">Base class for the <a class="el" href="classCEGUI_1_1EditboxWindowRenderer.html" title="Base class for the EditboxWindowRenderer class.">EditboxWindowRenderer</a> class </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ComboboxProperties_1_1EditSelectionLength.html">CEGUI::ComboboxProperties::EditSelectionLength</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the current selection length </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ComboboxProperties_1_1EditSelectionStart.html">CEGUI::ComboboxProperties::EditSelectionStart</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the current selection start index </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrollbarProperties_1_1EndLockEnabled.html">CEGUI::ScrollbarProperties::EndLockEnabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the end lock mode setting for the <a class="el" href="classCEGUI_1_1Scrollbar.html" title="Base scroll bar class.">Scrollbar</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Event.html">CEGUI::Event</a></td><td class="indexvalue">Defines an 'event' which can be subscribed to by interested parties </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1EventArgs.html">CEGUI::EventArgs</a></td><td class="indexvalue">Base class used as the argument to all subscribers <a class="el" href="classCEGUI_1_1Event.html" title="Defines an &#39;event&#39; which can be subscribed to by interested parties.">Event</a> object </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1EventSet.html">CEGUI::EventSet</a></td><td class="indexvalue">Class that collects together a set of <a class="el" href="classCEGUI_1_1Event.html" title="Defines an &#39;event&#39; which can be subscribed to by interested parties.">Event</a> objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FrameWindowProperties_1_1EWSizingCursorImage.html">CEGUI::FrameWindowProperties::EWSizingCursorImage</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the E-W (left/right) sizing cursor image </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Exception.html">CEGUI::Exception</a></td><td class="indexvalue">Root exception class used within the GUI system </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ExpatParser.html">CEGUI::ExpatParser</a></td><td class="indexvalue">Implementation of <a class="el" href="classCEGUI_1_1XMLParser.html" title="This is an abstract class that is used by CEGUI to interface with XML parser libraries.">XMLParser</a> using Expat </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FactoryModule.html">CEGUI::FactoryModule</a></td><td class="indexvalue">Class that encapsulates access to a dynamic loadable module containing implementations of Windows, Widgets, and their factories </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1PopupMenuProperties_1_1FadeInTime.html">CEGUI::PopupMenuProperties::FadeInTime</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the fade in time in seconds of the popup menu </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1PopupMenuProperties_1_1FadeOutTime.html">CEGUI::PopupMenuProperties::FadeOutTime</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the fade out time in seconds of the popup menu </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TooltipProperties_1_1FadeTime.html">CEGUI::TooltipProperties::FadeTime</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the duration of the fade effect for the tooltip </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Falagard__xmlHandler.html">CEGUI::Falagard_xmlHandler</a></td><td class="indexvalue">Handler class used to parse look &amp; feel XML files used by the Falagard system </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardButton.html">CEGUI::FalagardButton</a></td><td class="indexvalue">Button class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardComponentBase.html">CEGUI::FalagardComponentBase</a></td><td class="indexvalue">Common base class used for renderable components within an <a class="el" href="classCEGUI_1_1ImagerySection.html" title="Class that encapsulates a re-usable collection of imagery specifications.">ImagerySection</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardDefault.html">CEGUI::FalagardDefault</a></td><td class="indexvalue">Default class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardEditbox.html">CEGUI::FalagardEditbox</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Editbox.html" title="Base class for an Editbox widget.">Editbox</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardFrameWindow.html">CEGUI::FalagardFrameWindow</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1FrameWindow.html" title="Abstract base class for a movable, sizable, window with a title-bar and a frame.">FrameWindow</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardItemEntry.html">CEGUI::FalagardItemEntry</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1ItemEntry.html" title="Base class for item type widgets.">ItemEntry</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardItemListbox.html">CEGUI::FalagardItemListbox</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1ItemListbox.html" title="ItemListbox window class.">ItemListbox</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardListbox.html">CEGUI::FalagardListbox</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Listbox.html" title="Base class for standard Listbox widget.">Listbox</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardListHeader.html">CEGUI::FalagardListHeader</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1ListHeader.html" title="Base class for the multi column list header widget.">ListHeader</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardListHeaderSegment.html">CEGUI::FalagardListHeaderSegment</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1ListHeaderSegment.html" title="Base class for list header segment window.">ListHeaderSegment</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardMenubar.html">CEGUI::FalagardMenubar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Menubar.html" title="Base class for menu bars.">Menubar</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardMenuItem.html">CEGUI::FalagardMenuItem</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1MenuItem.html" title="Base class for menu items.">MenuItem</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardMultiColumnList.html">CEGUI::FalagardMultiColumnList</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1MultiColumnList.html" title="Base class for the multi column list widget.">MultiColumnList</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardMultiLineEditbox.html">CEGUI::FalagardMultiLineEditbox</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1MultiLineEditbox.html" title="Base class for the multi-line edit box widget.">MultiLineEditbox</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardPopupMenu.html">CEGUI::FalagardPopupMenu</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1PopupMenu.html" title="Base class for popup menus.">PopupMenu</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardProgressBar.html">CEGUI::FalagardProgressBar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1ProgressBar.html" title="Base class for progress bars.">ProgressBar</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardScrollablePane.html">CEGUI::FalagardScrollablePane</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1ScrollablePane.html" title="Base class for the ScrollablePane widget.">ScrollablePane</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardScrollbar.html">CEGUI::FalagardScrollbar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Scrollbar.html" title="Base scroll bar class.">Scrollbar</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardSlider.html">CEGUI::FalagardSlider</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Slider.html" title="Base class for Slider widgets.">Slider</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardStatic.html">CEGUI::FalagardStatic</a></td><td class="indexvalue">Static class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardStaticImage.html">CEGUI::FalagardStaticImage</a></td><td class="indexvalue">StaticImage class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardStaticText.html">CEGUI::FalagardStaticText</a></td><td class="indexvalue">StaticText class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardSystemButton.html">CEGUI::FalagardSystemButton</a></td><td class="indexvalue">SystemButton class for the FalagardBase module. This class should be used for 'system' buttons on a <a class="el" href="classCEGUI_1_1FrameWindow.html" title="Abstract base class for a movable, sizable, window with a title-bar and a frame.">FrameWindow</a>, such as the close button </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardTabButton.html">CEGUI::FalagardTabButton</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1TabButton.html" title="Base class for TabButtons. A TabButton based class is used internally as the button that appears at t...">TabButton</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardTabControl.html">CEGUI::FalagardTabControl</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1TabControl.html" title="Base class for standard Tab Control widget.">TabControl</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardTitlebar.html">CEGUI::FalagardTitlebar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Titlebar.html" title="Class representing the title bar for Frame Windows.">Titlebar</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardToggleButton.html">CEGUI::FalagardToggleButton</a></td><td class="indexvalue">ToggleButton class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardTooltip.html">CEGUI::FalagardTooltip</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Tooltip.html" title="Base class for Tooltip widgets.">Tooltip</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardTree.html">CEGUI::FalagardTree</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Tree.html" title="Base class for standard Tree widget.">Tree</a> class for the FalagardBase module </td></tr>
  <tr><td class="indexkey"><a class="el" href="structCEGUI_1_1WindowFactoryManager_1_1FalagardWindowMapping.html">CEGUI::WindowFactoryManager::FalagardWindowMapping</a></td><td class="indexvalue">Struct used to hold mapping information required to create a falagard based window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardWRModule.html">CEGUI::FalagardWRModule</a></td><td class="indexvalue">Implementation of <a class="el" href="classCEGUI_1_1WindowRendererModule.html" title="Abstract interface for window renderer module objects.">WindowRendererModule</a> for the Falagard window renderers </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardXMLHelper.html">CEGUI::FalagardXMLHelper</a></td><td class="indexvalue">Utility helper class primarily intended for use by the falagard xml parser </td></tr>
  <tr><td class="indexkey"><a class="el" href="structCEGUI_1_1String_1_1FastLessCompare.html">CEGUI::String::FastLessCompare</a></td><td class="indexvalue">Functor that can be used as comparator in a std::map with <a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> keys. It's faster than using the default, but the map will no longer be sorted alphabetically </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FileIOException.html">CEGUI::FileIOException</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Exception.html" title="Root exception class used within the GUI system.">Exception</a> class used when a file handling problem occurs </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1DragContainerProperties_1_1FixedDragOffset.html">CEGUI::DragContainerProperties::FixedDragOffset</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the state of the fixed dragging offset setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FloatInterpolator.html">CEGUI::FloatInterpolator</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1Font.html">CEGUI::WindowProperties::Font</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access window <a class="el" href="classCEGUI_1_1WindowProperties_1_1Font.html" title="Property to access window Font setting.">Font</a> setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Font.html">CEGUI::Font</a></td><td class="indexvalue">Class that encapsulates a typeface </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Font__xmlHandler.html">CEGUI::Font_xmlHandler</a></td><td class="indexvalue">Handler class used to parse the <a class="el" href="classCEGUI_1_1Font.html" title="Class that encapsulates a typeface.">Font</a> XML files to create <a class="el" href="classCEGUI_1_1Font.html" title="Class that encapsulates a typeface.">Font</a> objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FontDim.html">CEGUI::FontDim</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Dimension.html" title="Class representing some kind of dimension.">Dimension</a> type that represents some metric of a <a class="el" href="classCEGUI_1_1Font.html" title="Class that encapsulates a typeface.">Font</a>. Implements <a class="el" href="classCEGUI_1_1BaseDim.html" title="Abstract interface for a generic &#39;dimension&#39; class.">BaseDim</a> interface </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FontGlyph.html">CEGUI::FontGlyph</a></td><td class="indexvalue">Internal class representing a single font glyph </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FontManager.html">CEGUI::FontManager</a></td><td class="indexvalue">Class providing a shared library of <a class="el" href="classCEGUI_1_1Font.html" title="Class that encapsulates a typeface.">Font</a> objects to the system </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListboxProperties_1_1ForceHorzScrollbar.html">CEGUI::ListboxProperties::ForceHorzScrollbar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the 'always show' setting for the horizontal scroll bar of the list box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiColumnListProperties_1_1ForceHorzScrollbar.html">CEGUI::MultiColumnListProperties::ForceHorzScrollbar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the 'always show' setting for the horizontal scroll bar of the list box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrollablePaneProperties_1_1ForceHorzScrollbar.html">CEGUI::ScrollablePaneProperties::ForceHorzScrollbar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting which controls whether the horizontal scroll bar will always be displayed, or only displayed when it is required </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrolledItemListBaseProperties_1_1ForceHorzScrollbar.html">CEGUI::ScrolledItemListBaseProperties::ForceHorzScrollbar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the state of the force horizontal scrollbar setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TreeProperties_1_1ForceHorzScrollbar.html">CEGUI::TreeProperties::ForceHorzScrollbar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the 'always show' setting for the horizontal scroll bar of the tree </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ComboboxProperties_1_1ForceHorzScrollbar.html">CEGUI::ComboboxProperties::ForceHorzScrollbar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the 'always show' setting for the horizontal scroll bar of the list box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListboxProperties_1_1ForceVertScrollbar.html">CEGUI::ListboxProperties::ForceVertScrollbar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the 'always show' setting for the vertical scroll bar of the list box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiColumnListProperties_1_1ForceVertScrollbar.html">CEGUI::MultiColumnListProperties::ForceVertScrollbar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the 'always show' setting for the vertical scroll bar of the list box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiLineEditboxProperties_1_1ForceVertScrollbar.html">CEGUI::MultiLineEditboxProperties::ForceVertScrollbar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the 'always show' setting for the vertical scroll bar of the box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrollablePaneProperties_1_1ForceVertScrollbar.html">CEGUI::ScrollablePaneProperties::ForceVertScrollbar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting which controls whether the vertical scroll bar will always be displayed, or only displayed when it is required </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrolledItemListBaseProperties_1_1ForceVertScrollbar.html">CEGUI::ScrolledItemListBaseProperties::ForceVertScrollbar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the state of the force vertical scrollbar setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TreeProperties_1_1ForceVertScrollbar.html">CEGUI::TreeProperties::ForceVertScrollbar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the 'always show' setting for the vertical scroll bar of the tree </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ComboboxProperties_1_1ForceVertScrollbar.html">CEGUI::ComboboxProperties::ForceVertScrollbar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the 'always show' setting for the vertical scroll bar of the list box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FormattedRenderedString.html">CEGUI::FormattedRenderedString</a></td><td class="indexvalue">Root of a class hierarchy that wrap <a class="el" href="classCEGUI_1_1RenderedString.html" title="Class representing a rendered string of entities.">RenderedString</a> objects and render them with additional formatting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FrameComponent.html">CEGUI::FrameComponent</a></td><td class="indexvalue">Class that encapsulates information for a frame with background (9 images in total) </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FrameWindowProperties_1_1FrameEnabled.html">CEGUI::FrameWindowProperties::FrameEnabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting for whether the window frame will be displayed </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardStaticProperties_1_1FrameEnabled.html">CEGUI::FalagardStaticProperties::FrameEnabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the state of the frame enabled setting for the <a class="el" href="classCEGUI_1_1FalagardStatic.html" title="Static class for the FalagardBase module.">FalagardStatic</a> widget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FrameWindow.html">CEGUI::FrameWindow</a></td><td class="indexvalue">Abstract base class for a movable, sizable, window with a title-bar and a frame </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FreeFunctionSlot.html">CEGUI::FreeFunctionSlot</a></td><td class="indexvalue">Slot functor class that calls back via a free function pointer </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FreeImageImageCodec.html">CEGUI::FreeImageImageCodec</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Image.html" title="Class that represents a single Image of an Imageset.">Image</a> codec based on the FreeImage library </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FreeTypeFont.html">CEGUI::FreeTypeFont</a></td><td class="indexvalue">Implementation of the <a class="el" href="classCEGUI_1_1Font.html" title="Class that encapsulates a typeface.">Font</a> class interface using the FreeType library </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FribidiVisualMapping.html">CEGUI::FribidiVisualMapping</a></td><td class="indexvalue">Fribidi based implementation of <a class="el" href="classCEGUI_1_1BiDiVisualMapping.html" title="Abstract class to wrap a BiDi visual mapping of a text string.">BiDiVisualMapping</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FunctorCopySlot.html">CEGUI::FunctorCopySlot&lt; T &gt;</a></td><td class="indexvalue">Slot template class that creates a functor that calls back via a copy of a functor object </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FunctorPointerSlot.html">CEGUI::FunctorPointerSlot&lt; T &gt;</a></td><td class="indexvalue">Slot template class that creates a functor that calls back via a functor object pointer </td></tr>
  <tr><td class="indexkey"><a class="el" href="structCEGUI_1_1FunctorReferenceBinder.html">CEGUI::FunctorReferenceBinder&lt; T &gt;</a></td><td class="indexvalue">Class that enables the creation of a reference binding for a functor object to be used as a callback slot. Wrap your functor with this to enable the use of an object reference when subscribing to an event signal (as opposed to the functor object being copied, or using a pointer) </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FunctorReferenceSlot.html">CEGUI::FunctorReferenceSlot&lt; T &gt;</a></td><td class="indexvalue">Slot template class that creates a functor that calls back via a functor object reference </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1GenericException.html">CEGUI::GenericException</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Exception.html" title="Root exception class used within the GUI system.">Exception</a> class used when none of the other classes are applicable </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1GeometryBuffer.html">CEGUI::GeometryBuffer</a></td><td class="indexvalue">Abstract class defining the interface for objects that buffer geometry for later rendering </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1GlobalEventSet.html">CEGUI::GlobalEventSet</a></td><td class="indexvalue">The <a class="el" href="classCEGUI_1_1GlobalEventSet.html" title="The GlobalEventSet singleton allows you to subscribe to an event for all instances of a class...">GlobalEventSet</a> singleton allows you to subscribe to an event for all instances of a class. The <a class="el" href="classCEGUI_1_1GlobalEventSet.html" title="The GlobalEventSet singleton allows you to subscribe to an event for all instances of a class...">GlobalEventSet</a> effectively supports "late binding" to events; which means you can subscribe to some event that does not actually exist (yet) </td></tr>
  <tr><td class="indexkey"><a class="el" href="structCEGUI_1_1OpenGLGeometryBuffer_1_1GLVertex.html">CEGUI::OpenGLGeometryBuffer::GLVertex</a></td><td class="indexvalue">Internal <a class="el" href="structCEGUI_1_1Vertex.html" title="structure that is used to hold details of a single vertex in 3D space.">Vertex</a> structure used for GL based geometry </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1GridLayoutContainer.html">CEGUI::GridLayoutContainer</a></td><td class="indexvalue">A Layout Container window layouting it's children into a grid </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1GridLayoutContainerProperties_1_1GridSize.html">CEGUI::GridLayoutContainerProperties::GridSize</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1GroupBox.html">CEGUI::GroupBox</a></td><td class="indexvalue">Base class for standard <a class="el" href="classCEGUI_1_1GroupBox.html" title="Base class for standard GroupBox widget.">GroupBox</a> widget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RadioButtonProperties_1_1GroupID.html">CEGUI::RadioButtonProperties::GroupID</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the radio button group ID </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1GUILayout__xmlHandler.html">CEGUI::GUILayout_xmlHandler</a></td><td class="indexvalue">Handler class used to parse the GUILayout XML files using SAX2 </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1GUISheet.html">CEGUI::GUISheet</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a> class intended to be used as a simple, generic <a class="el" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1HeaderSequenceEventArgs.html">CEGUI::HeaderSequenceEventArgs</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a> class used for segment move (sequence changed) events </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1HorizontalAlignment.html">CEGUI::WindowProperties::HorizontalAlignment</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the horizontal alignment setting for the window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1HorizontalLayoutContainer.html">CEGUI::HorizontalLayoutContainer</a></td><td class="indexvalue">A Layout Container window layouting it's children Horizontally </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardStaticTextProperties_1_1HorzExtent.html">CEGUI::FalagardStaticTextProperties::HorzExtent</a></td><td class="indexvalue">Read-only property to access the current horizontal extent of the formatted StaticText string </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardStaticTextProperties_1_1HorzFormatting.html">CEGUI::FalagardStaticTextProperties::HorzFormatting</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the horizontal formatting mode setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ThumbProperties_1_1HorzFree.html">CEGUI::ThumbProperties::HorzFree</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the state the setting to free the thumb horizontally </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrollablePaneProperties_1_1HorzOverlapSize.html">CEGUI::ScrollablePaneProperties::HorzOverlapSize</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the overlap size for the horizontal <a class="el" href="classCEGUI_1_1Scrollbar.html" title="Base scroll bar class.">Scrollbar</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ThumbProperties_1_1HorzRange.html">CEGUI::ThumbProperties::HorzRange</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the horizontal movement range for the thumb </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardStaticTextProperties_1_1HorzScrollbar.html">CEGUI::FalagardStaticTextProperties::HorzScrollbar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting for enabling the horizontal scroll bar </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrollablePaneProperties_1_1HorzScrollPosition.html">CEGUI::ScrollablePaneProperties::HorzScrollPosition</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the scroll position of the horizontal <a class="el" href="classCEGUI_1_1Scrollbar.html" title="Base scroll bar class.">Scrollbar</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrollablePaneProperties_1_1HorzStepSize.html">CEGUI::ScrollablePaneProperties::HorzStepSize</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the step size for the horizontal <a class="el" href="classCEGUI_1_1Scrollbar.html" title="Base scroll bar class.">Scrollbar</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ThumbProperties_1_1HotTracked.html">CEGUI::ThumbProperties::HotTracked</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the state of the "hot-tracked" setting for the thumb </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TooltipProperties_1_1HoverTime.html">CEGUI::TooltipProperties::HoverTime</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the timout that must expire before the tooltip gets activated </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1ID.html">CEGUI::WindowProperties::ID</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access window <a class="el" href="classCEGUI_1_1WindowProperties_1_1ID.html" title="Property to access window ID field.">ID</a> field </td></tr>
  <tr><td class="indexkey"><a class="el" href="structIDevice11.html">IDevice11</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Image.html">CEGUI::Image</a></td><td class="indexvalue">Class that represents a single <a class="el" href="classCEGUI_1_1Image.html" title="Class that represents a single Image of an Imageset.">Image</a> of an <a class="el" href="classCEGUI_1_1Imageset.html" title="Offers functions to define, access, and draw, a set of image components on a single graphical surface...">Imageset</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardStaticImageProperties_1_1Image.html">CEGUI::FalagardStaticImageProperties::Image</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the image for the <a class="el" href="classCEGUI_1_1FalagardStaticImage.html" title="StaticImage class for the FalagardBase module.">FalagardStaticImage</a> widget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ImageCodec.html">CEGUI::ImageCodec</a></td><td class="indexvalue">Abstract ImageLoader class. An image loader encapsulate the loading of a texture </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ImageDim.html">CEGUI::ImageDim</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Dimension.html" title="Class representing some kind of dimension.">Dimension</a> type that represents some dimension of a named <a class="el" href="classCEGUI_1_1Image.html" title="Class that represents a single Image of an Imageset.">Image</a>. Implements <a class="el" href="classCEGUI_1_1BaseDim.html" title="Abstract interface for a generic &#39;dimension&#39; class.">BaseDim</a> interface </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ImageryComponent.html">CEGUI::ImageryComponent</a></td><td class="indexvalue">Class that encapsulates information for a single image component </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ImagerySection.html">CEGUI::ImagerySection</a></td><td class="indexvalue">Class that encapsulates a re-usable collection of imagery specifications </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Imageset.html">CEGUI::Imageset</a></td><td class="indexvalue">Offers functions to define, access, and draw, a set of image components on a single graphical surface or <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Imageset__xmlHandler.html">CEGUI::Imageset_xmlHandler</a></td><td class="indexvalue">Class used to parse the <a class="el" href="classCEGUI_1_1Imageset.html" title="Offers functions to define, access, and draw, a set of image components on a single graphical surface...">Imageset</a> XML files to create <a class="el" href="classCEGUI_1_1Imageset.html" title="Offers functions to define, access, and draw, a set of image components on a single graphical surface...">Imageset</a> objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ImagesetManager.html">CEGUI::ImagesetManager</a></td><td class="indexvalue">Class providing a shared library of <a class="el" href="classCEGUI_1_1Imageset.html" title="Offers functions to define, access, and draw, a set of image components on a single graphical surface...">Imageset</a> objects to the system </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1EditboxProperties_1_1InactiveSelectionColour.html">CEGUI::EditboxProperties::InactiveSelectionColour</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the colour used for rendering the selection highlight when the edit box is inactive </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1InheritsAlpha.html">CEGUI::WindowProperties::InheritsAlpha</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access window "Inherits Alpha" setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1InheritsTooltipText.html">CEGUI::WindowProperties::InheritsTooltipText</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access whether the window inherits its tooltip text from its parent when it has no tooltip text of its own. Default state: True </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Interpolator.html">CEGUI::Interpolator</a></td><td class="indexvalue">Defines a 'interpolator' class </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1IntInterpolator.html">CEGUI::IntInterpolator</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1InvalidRequestException.html">CEGUI::InvalidRequestException</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Exception.html" title="Root exception class used within the GUI system.">Exception</a> class used when some impossible request was made of the system </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1IrrlichtEventPusher.html">CEGUI::IrrlichtEventPusher</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1IrrlichtGeometryBuffer.html">CEGUI::IrrlichtGeometryBuffer</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> implementation for the Irrlicht engine </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1IrrlichtImageCodec.html">CEGUI::IrrlichtImageCodec</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1ImageCodec.html" title="Abstract ImageLoader class. An image loader encapsulate the loading of a texture.">ImageCodec</a> object that loads data via image loading facilities in Irrlicht </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1IrrlichtMemoryFile.html">CEGUI::IrrlichtMemoryFile</a></td><td class="indexvalue">Class to wrap a file access interface around a memory buffer to enable us to pass data that has been loaded via the <a class="el" href="classCEGUI_1_1ResourceProvider.html" title="Abstract class that defines the required interface for all resource provider sub-classes.">CEGUI::ResourceProvider</a> to irrlicht, via it's IReadFile based interfaces </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1IrrlichtRenderer.html">CEGUI::IrrlichtRenderer</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">CEGUI::Renderer</a> implementation for the Irrlicht engine </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1IrrlichtRenderTarget.html">CEGUI::IrrlichtRenderTarget</a></td><td class="indexvalue">Intermediate <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> implementing common parts for Irrlicht engine </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1IrrlichtResourceProvider.html">CEGUI::IrrlichtResourceProvider</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1IrrlichtTexture.html">CEGUI::IrrlichtTexture</a></td><td class="indexvalue">Implementation of the <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">CEGUI::Texture</a> class for the Irrlicht engine </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1IrrlichtTextureTarget.html">CEGUI::IrrlichtTextureTarget</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">CEGUI::TextureTarget</a> implementation for the Irrlicht engine </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1IrrlichtWindowTarget.html">CEGUI::IrrlichtWindowTarget</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">CEGUI::RenderTarget</a> that targets a window, or a part of a window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ItemEntry.html">CEGUI::ItemEntry</a></td><td class="indexvalue">Base class for item type widgets </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ItemEntryWindowRenderer.html">CEGUI::ItemEntryWindowRenderer</a></td><td class="indexvalue">Base class for <a class="el" href="classCEGUI_1_1ItemEntry.html" title="Base class for item type widgets.">ItemEntry</a> window renderer objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ItemListBase.html">CEGUI::ItemListBase</a></td><td class="indexvalue">Base class for item list widgets </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ItemListBaseWindowRenderer.html">CEGUI::ItemListBaseWindowRenderer</a></td><td class="indexvalue">Base class for <a class="el" href="classCEGUI_1_1ItemListBase.html" title="Base class for item list widgets.">ItemListBase</a> window renderer </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ItemListbox.html">CEGUI::ItemListbox</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1ItemListbox.html" title="ItemListbox window class.">ItemListbox</a> window class </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MenuBaseProperties_1_1ItemSpacing.html">CEGUI::MenuBaseProperties::ItemSpacing</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the item spacing of the menu </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListboxProperties_1_1ItemTooltips.html">CEGUI::ListboxProperties::ItemTooltips</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the show item tooltips setting of the list box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TreeProperties_1_1ItemTooltips.html">CEGUI::TreeProperties::ItemTooltips</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the show item tooltips setting of the tree </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1String_1_1iterator.html">CEGUI::String::iterator</a></td><td class="indexvalue">Regular iterator for <a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1JustifiedRenderedString.html">CEGUI::JustifiedRenderedString</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1FormattedRenderedString.html" title="Root of a class hierarchy that wrap RenderedString objects and render them with additional formatting...">FormattedRenderedString</a> implementation that renders the <a class="el" href="classCEGUI_1_1RenderedString.html" title="Class representing a rendered string of entities.">RenderedString</a> with justified formatting </td></tr>
  <tr><td class="indexkey"><a class="el" href="structCEGUI_1_1Key.html">CEGUI::Key</a></td><td class="indexvalue">Struct to give scope to scan code enumeration </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1KeyEventArgs.html">CEGUI::KeyEventArgs</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a> based class that is used for objects passed to input event handlers concerning keyboard input </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1KeyFrame.html">CEGUI::KeyFrame</a></td><td class="indexvalue">Defines a 'key frame' class </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1LayerSpecification.html">CEGUI::LayerSpecification</a></td><td class="indexvalue">Class that encapsulates a single layer of imagery </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1LayoutContainer.html">CEGUI::LayoutContainer</a></td><td class="indexvalue">An abstract base class providing common functionality and specifying the required interface for derived classes </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1LeftAlignedRenderedString.html">CEGUI::LeftAlignedRenderedString</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1FormattedRenderedString.html" title="Root of a class hierarchy that wrap RenderedString objects and render them with additional formatting...">FormattedRenderedString</a> implementation that renders the <a class="el" href="classCEGUI_1_1RenderedString.html" title="Class representing a rendered string of entities.">RenderedString</a> with left aligned formatting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1LibxmlParser.html">CEGUI::LibxmlParser</a></td><td class="indexvalue">Implementation of <a class="el" href="classCEGUI_1_1XMLParser.html" title="This is an abstract class that is used by CEGUI to interface with XML parser libraries.">XMLParser</a> using libxml </td></tr>
  <tr><td class="indexkey"><a class="el" href="structCEGUI_1_1MultiLineEditbox_1_1LineInfo.html">CEGUI::MultiLineEditbox::LineInfo</a></td><td class="indexvalue">Struct used to store information about a formatted line within the paragraph </td></tr>
  <tr><td class="indexkey"><a class="el" href="structCEGUI_1_1PropertyLinkDefinition_1_1LinkTarget.html">CEGUI::PropertyLinkDefinition::LinkTarget</a></td><td class="indexvalue">Internal struct used to keep track of targets </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Listbox.html">CEGUI::Listbox</a></td><td class="indexvalue">Base class for standard <a class="el" href="classCEGUI_1_1Listbox.html" title="Base class for standard Listbox widget.">Listbox</a> widget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListboxItem.html">CEGUI::ListboxItem</a></td><td class="indexvalue">Base class for list box items </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListboxTextItem.html">CEGUI::ListboxTextItem</a></td><td class="indexvalue">Class used for textual items in a list box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListboxWindowRenderer.html">CEGUI::ListboxWindowRenderer</a></td><td class="indexvalue">Base class for <a class="el" href="classCEGUI_1_1Listbox.html" title="Base class for standard Listbox widget.">Listbox</a> window renderer </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListHeader.html">CEGUI::ListHeader</a></td><td class="indexvalue">Base class for the multi column list header widget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListHeaderSegment.html">CEGUI::ListHeaderSegment</a></td><td class="indexvalue">Base class for list header segment window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListHeaderWindowRenderer.html">CEGUI::ListHeaderWindowRenderer</a></td><td class="indexvalue">Base class for the multi column list header window renderer </td></tr>
  <tr><td class="indexkey"><a class="el" href="structCEGUI_1_1MultiColumnList_1_1ListRow.html">CEGUI::MultiColumnList::ListRow</a></td><td class="indexvalue">Struct used internally to represent a row in the list and also to ease sorting of the rows </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Logger.html">CEGUI::Logger</a></td><td class="indexvalue">Abstract class that defines the interface of a logger object for the GUI system. The default implementation of this interface is the <a class="el" href="classCEGUI_1_1DefaultLogger.html" title="Default implementation for the Logger class. If you want to redirect CEGUI logs to some place other t...">DefaultLogger</a> class; if you want to perform special logging, derive your own class from <a class="el" href="classCEGUI_1_1Logger.html" title="Abstract class that defines the interface of a logger object for the GUI system. The default implemen...">Logger</a> and initialize a object of that type before you create the <a class="el" href="classCEGUI_1_1System.html" title="The System class is the CEGUI class that provides access to all other elements in this system...">CEGUI::System</a> singleton </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1LookNFeel.html">CEGUI::WindowProperties::LookNFeel</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access/change the assigned look'n'feel </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1LuaFunctor.html">CEGUI::LuaFunctor</a></td><td class="indexvalue">Functor class used for subscribing Lua functions to <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> events </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1LuaScriptModule.html">CEGUI::LuaScriptModule</a></td><td class="indexvalue">Interface for the <a class="el" href="classCEGUI_1_1LuaScriptModule.html" title="Interface for the LuaScriptModule class.">LuaScriptModule</a> class </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1Margin.html">CEGUI::WindowProperties::Margin</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access window margin </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1EditboxProperties_1_1MaskCodepoint.html">CEGUI::EditboxProperties::MaskCodepoint</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the mask text setting of the edit box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1EditboxProperties_1_1MaskText.html">CEGUI::EditboxProperties::MaskText</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the mask text setting of the edit box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ComboboxProperties_1_1MaxEditTextLength.html">CEGUI::ComboboxProperties::MaxEditTextLength</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the maximum text length for the edit box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1SliderProperties_1_1MaximumValue.html">CEGUI::SliderProperties::MaximumValue</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the maximum value of the slider </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1SpinnerProperties_1_1MaximumValue.html">CEGUI::SpinnerProperties::MaximumValue</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the maximum value setting of the spinner </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1EditboxProperties_1_1MaxTextLength.html">CEGUI::EditboxProperties::MaxTextLength</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the maximum text length for the edit box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiLineEditboxProperties_1_1MaxTextLength.html">CEGUI::MultiLineEditboxProperties::MaxTextLength</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the maximum text length for the edit box </td></tr>
  <tr><td class="indexkey"><a class="el" href="structCEGUI_1_1MCLGridRef.html">CEGUI::MCLGridRef</a></td><td class="indexvalue">Simple grid index structure </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MemberFunctionSlot.html">CEGUI::MemberFunctionSlot&lt; T &gt;</a></td><td class="indexvalue">Slot template class that creates a functor that calls back via a class member function </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MemoryException.html">CEGUI::MemoryException</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Exception.html" title="Root exception class used within the GUI system.">Exception</a> class used when a memory handling error is detected </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Menubar.html">CEGUI::Menubar</a></td><td class="indexvalue">Base class for menu bars </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MenuBase.html">CEGUI::MenuBase</a></td><td class="indexvalue">Abstract base class for menus </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MenuItem.html">CEGUI::MenuItem</a></td><td class="indexvalue">Base class for menu items </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MinibidiVisualMapping.html">CEGUI::MinibidiVisualMapping</a></td><td class="indexvalue">Minibidi based implementation of <a class="el" href="classCEGUI_1_1BiDiVisualMapping.html" title="Abstract class to wrap a BiDi visual mapping of a text string.">BiDiVisualMapping</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1SpinnerProperties_1_1MinimumValue.html">CEGUI::SpinnerProperties::MinimumValue</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the minimum value setting of the spinner </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MinizipResourceProvider.html">CEGUI::MinizipResourceProvider</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1MouseButtonDownAutoRepeat.html">CEGUI::WindowProperties::MouseButtonDownAutoRepeat</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to control whether the window will receive autorepeat mouse button down events </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MouseCursor.html">CEGUI::MouseCursor</a></td><td class="indexvalue">Class that allows access to the GUI system mouse cursor </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MouseCursorEventArgs.html">CEGUI::MouseCursorEventArgs</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a> based class that is used for objects passed to input event handlers concerning mouse cursor events </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1MouseCursorImage.html">CEGUI::WindowProperties::MouseCursorImage</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access window mouse cursor setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MouseEventArgs.html">CEGUI::MouseEventArgs</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a> based class that is used for objects passed to input event handlers concerning mouse input </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1MouseInputPropagationEnabled.html">CEGUI::WindowProperties::MouseInputPropagationEnabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting that controls whether mouse input not handled directly by the window will be propagated back to the parent window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1MousePassThroughEnabled.html">CEGUI::WindowProperties::MousePassThroughEnabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access whether the window ignores mouse events and pass them through to any windows behind it </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListHeaderSegmentProperties_1_1MovingCursorImage.html">CEGUI::ListHeaderSegmentProperties::MovingCursorImage</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the segment moving cursor image </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiColumnList.html">CEGUI::MultiColumnList</a></td><td class="indexvalue">Base class for the multi column list widget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiColumnListWindowRenderer.html">CEGUI::MultiColumnListWindowRenderer</a></td><td class="indexvalue">Base class for the multi column list window renderer </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiLineEditbox.html">CEGUI::MultiLineEditbox</a></td><td class="indexvalue">Base class for the multi-line edit box widget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiLineEditboxWindowRenderer.html">CEGUI::MultiLineEditboxWindowRenderer</a></td><td class="indexvalue">Base class for multi-line edit box window renderer objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ItemListboxProperties_1_1MultiSelect.html">CEGUI::ItemListboxProperties::MultiSelect</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the state of the multiselect enabled setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListboxProperties_1_1MultiSelect.html">CEGUI::ListboxProperties::MultiSelect</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the multi-select setting of the list box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TreeProperties_1_1MultiSelect.html">CEGUI::TreeProperties::MultiSelect</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the multi-select setting of the tree </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1NamedArea.html">CEGUI::NamedArea</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1NamedArea.html" title="NamedArea defines an area for a component which may later be obtained and referenced by a name unique...">NamedArea</a> defines an area for a component which may later be obtained and referenced by a name unique to the WidgetLook holding the <a class="el" href="classCEGUI_1_1NamedArea.html" title="NamedArea defines an area for a component which may later be obtained and referenced by a name unique...">NamedArea</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1NamedXMLResourceManager.html">CEGUI::NamedXMLResourceManager&lt; T, U &gt;</a></td><td class="indexvalue">Templatised manager class that loads and manages named XML based resources </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FrameWindowProperties_1_1NESWSizingCursorImage.html">CEGUI::FrameWindowProperties::NESWSizingCursorImage</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the NE-SW diagonal sizing cursor image </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiColumnListProperties_1_1NominatedSelectionColumnID.html">CEGUI::MultiColumnListProperties::NominatedSelectionColumnID</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the nominated selection column (via ID) </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiColumnListProperties_1_1NominatedSelectionRow.html">CEGUI::MultiColumnListProperties::NominatedSelectionRow</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the nominated selection row </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1NonClient.html">CEGUI::WindowProperties::NonClient</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access window non-client setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1EditboxProperties_1_1NormalTextColour.html">CEGUI::EditboxProperties::NormalTextColour</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the normal, unselected, text colour used for rendering text </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FrameWindowProperties_1_1NSSizingCursorImage.html">CEGUI::FrameWindowProperties::NSSizingCursorImage</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the N-S (up-down) sizing cursor image </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1NullGeometryBuffer.html">CEGUI::NullGeometryBuffer</a></td><td class="indexvalue">Implementation of <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">CEGUI::GeometryBuffer</a> for the Null engine </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1NullObjectException.html">CEGUI::NullObjectException</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Exception.html" title="Root exception class used within the GUI system.">Exception</a> class used when some required object or parameter is null </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1NullRenderer.html">CEGUI::NullRenderer</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">CEGUI::Renderer</a> implementation for no particular engine </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1NullRenderTarget.html">CEGUI::NullRenderTarget</a></td><td class="indexvalue">Intermediate <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1NullTexture.html">CEGUI::NullTexture</a></td><td class="indexvalue">Implementation of the <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">CEGUI::Texture</a> class for no particular engine </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1NullTextureTarget.html">CEGUI::NullTextureTarget</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">CEGUI::TextureTarget</a> implementation for the Null engine </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FrameWindowProperties_1_1NWSESizingCursorImage.html">CEGUI::FrameWindowProperties::NWSESizingCursorImage</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the NW-SE diagonal sizing cursor image </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ObjectInUseException.html">CEGUI::ObjectInUseException</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Exception.html" title="Root exception class used within the GUI system.">Exception</a> class used when some attempt to delete, remove, or otherwise invalidate some object that is still in use occurs </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1OgreGeometryBuffer.html">CEGUI::OgreGeometryBuffer</a></td><td class="indexvalue">Implementation of <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">CEGUI::GeometryBuffer</a> for the Ogre engine </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1OgreImageCodec.html">CEGUI::OgreImageCodec</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1ImageCodec.html" title="Abstract ImageLoader class. An image loader encapsulate the loading of a texture.">ImageCodec</a> object that loads data via image loading facilities in Ogre </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1OgreRenderer.html">CEGUI::OgreRenderer</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">CEGUI::Renderer</a> implementation for the Ogre engine </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1OgreRenderTarget.html">CEGUI::OgreRenderTarget</a></td><td class="indexvalue">Intermediate <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> implementing common parts for Ogre engine </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1OgreResourceProvider.html">CEGUI::OgreResourceProvider</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1OgreTexture.html">CEGUI::OgreTexture</a></td><td class="indexvalue">Implementation of the <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">CEGUI::Texture</a> class for the Ogre engine </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1OgreTextureTarget.html">CEGUI::OgreTextureTarget</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">CEGUI::TextureTarget</a> implementation for the Ogre engine </td></tr>
  <tr><td class="indexkey"><a class="el" href="structCEGUI_1_1OgreGeometryBuffer_1_1OgreVertex.html">CEGUI::OgreGeometryBuffer::OgreVertex</a></td><td class="indexvalue"><a class="el" href="structCEGUI_1_1Vertex.html" title="structure that is used to hold details of a single vertex in 3D space.">Vertex</a> structure used internally and also by Ogre </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1OgreWindowTarget.html">CEGUI::OgreWindowTarget</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">CEGUI::RenderTarget</a> that targets an existing gre::RenderTarget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1OpenGLApplePBTextureTarget.html">CEGUI::OpenGLApplePBTextureTarget</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1OpenGLApplePBTextureTarget.html" title="OpenGLApplePBTextureTarget - allows rendering to an OpenGL texture via the Apple pbuffer extension...">OpenGLApplePBTextureTarget</a> - allows rendering to an OpenGL texture via the Apple pbuffer extension </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1OpenGLFBOTextureTarget.html">CEGUI::OpenGLFBOTextureTarget</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1OpenGLFBOTextureTarget.html" title="OpenGLFBOTextureTarget - allows rendering to an OpenGL texture via FBO.">OpenGLFBOTextureTarget</a> - allows rendering to an OpenGL texture via FBO </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1OpenGLGeometryBuffer.html">CEGUI::OpenGLGeometryBuffer</a></td><td class="indexvalue">OpenGL based implementation of the <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> interface </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1OpenGLGLXPBTextureTarget.html">CEGUI::OpenGLGLXPBTextureTarget</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1OpenGLGLXPBTextureTarget.html" title="OpenGLGLXPBTextureTarget - allows rendering to an OpenGL texture via the pbuffer provided in GLX 1...">OpenGLGLXPBTextureTarget</a> - allows rendering to an OpenGL texture via the pbuffer provided in GLX 1.3 and above </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1OpenGLRenderer.html">CEGUI::OpenGLRenderer</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> class to interface with OpenGL </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1OpenGLRenderTarget.html">CEGUI::OpenGLRenderTarget</a></td><td class="indexvalue">Intermediate OpenGL implementation of a <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> implementation for the <a class="el" href="classCEGUI_1_1OpenGLRenderer.html" title="Renderer class to interface with OpenGL.">OpenGLRenderer</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1OpenGLTextureTarget.html">CEGUI::OpenGLTextureTarget</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1OpenGLTextureTarget.html" title="OpenGLTextureTarget - Common base class for all OpenGL render targets based on some form of RTT suppo...">OpenGLTextureTarget</a> - Common base class for all OpenGL render targets based on some form of RTT support </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1OpenGLViewportTarget.html">CEGUI::OpenGLViewportTarget</a></td><td class="indexvalue">OpenGL implementation of a <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> that represents am on-scren viewport </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1OpenGLWGLPBTextureTarget.html">CEGUI::OpenGLWGLPBTextureTarget</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1OpenGLWGLPBTextureTarget.html" title="OpenGLWGLPBTextureTarget - allows rendering to an OpenGL texture via the pbuffer WGL extension...">OpenGLWGLPBTextureTarget</a> - allows rendering to an OpenGL texture via the pbuffer WGL extension </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrollbarProperties_1_1OverlapSize.html">CEGUI::ScrollbarProperties::OverlapSize</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the overlap size for the <a class="el" href="classCEGUI_1_1Scrollbar.html" title="Base scroll bar class.">Scrollbar</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrollbarProperties_1_1PageSize.html">CEGUI::ScrollbarProperties::PageSize</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the page size for the <a class="el" href="classCEGUI_1_1Scrollbar.html" title="Base scroll bar class.">Scrollbar</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1PCRERegexMatcher.html">CEGUI::PCRERegexMatcher</a></td><td class="indexvalue">Implementation of <a class="el" href="classCEGUI_1_1RegexMatcher.html" title="Interface for Regex matching support classes.">RegexMatcher</a> using PCRE </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1PixmapFont.html">CEGUI::PixmapFont</a></td><td class="indexvalue">Implementation of the <a class="el" href="classCEGUI_1_1Font.html" title="Class that encapsulates a typeface.">Font</a> class interface using static Imageset's </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1PointInterpolator.html">CEGUI::PointInterpolator</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1PopupMenu.html">CEGUI::PopupMenu</a></td><td class="indexvalue">Base class for popup menus </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MenuItemProperties_1_1PopupOffset.html">CEGUI::MenuItemProperties::PopupOffset</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to specify an offset for the popup menu position </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ProgressBar.html">CEGUI::ProgressBar</a></td><td class="indexvalue">Base class for progress bars </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Property.html">CEGUI::Property</a></td><td class="indexvalue">An abstract class that defines the interface to access object properties by name </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1PropertyDefinition.html">CEGUI::PropertyDefinition</a></td><td class="indexvalue">Class representing a generic get/set property </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1PropertyDefinitionBase.html">CEGUI::PropertyDefinitionBase</a></td><td class="indexvalue">Common base class used for types representing a new property to be available on all widgets that use the WidgetLook that the property definition is a part of </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1PropertyDim.html">CEGUI::PropertyDim</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Dimension.html" title="Class representing some kind of dimension.">Dimension</a> type that represents the value of a <a class="el" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a> property. Implements <a class="el" href="classCEGUI_1_1BaseDim.html" title="Abstract interface for a generic &#39;dimension&#39; class.">BaseDim</a> interface </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1PropertyHelper.html">CEGUI::PropertyHelper</a></td><td class="indexvalue">Helper class used to convert various data types to and from the format expected in Propery strings </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1PropertyInitialiser.html">CEGUI::PropertyInitialiser</a></td><td class="indexvalue">Class that holds information about a property and it's required initial value </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1PropertyLinkDefinition.html">CEGUI::PropertyLinkDefinition</a></td><td class="indexvalue">Class representing a property that links to another property defined on an attached child widget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1PropertyReceiver.html">CEGUI::PropertyReceiver</a></td><td class="indexvalue">Dummy base class to ensure correct casting of receivers </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1PropertySet.html">CEGUI::PropertySet</a></td><td class="indexvalue">Class that contains a collection of <a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1PushButton.html">CEGUI::PushButton</a></td><td class="indexvalue">Base class to provide logic for push button type widgets </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RadioButton.html">CEGUI::RadioButton</a></td><td class="indexvalue">Base class to provide the logic for Radio Button widgets </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RapidXMLParser.html">CEGUI::RapidXMLParser</a></td><td class="indexvalue">Implementation of <a class="el" href="classCEGUI_1_1XMLParser.html" title="This is an abstract class that is used by CEGUI to interface with XML parser libraries.">XMLParser</a> using RapidXML </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RawDataContainer.html">CEGUI::RawDataContainer</a></td><td class="indexvalue">Class used as the databuffer for loading files throughout the library </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1EditboxProperties_1_1ReadOnly.html">CEGUI::EditboxProperties::ReadOnly</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the read-only setting of the edit box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiLineEditboxProperties_1_1ReadOnly.html">CEGUI::MultiLineEditboxProperties::ReadOnly</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the read-only setting of the edit box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ComboboxProperties_1_1ReadOnly.html">CEGUI::ComboboxProperties::ReadOnly</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the read-only setting of the edit box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Rect.html">CEGUI::Rect</a></td><td class="indexvalue">Class encapsulating operations on a Rectangle </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RectInterpolator.html">CEGUI::RectInterpolator</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RefCounted.html">CEGUI::RefCounted&lt; T &gt;</a></td><td class="indexvalue">Simple, generic, reference counted pointer class. This is primarily here for use by the Events system to track when to delete slot bindings </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RegexMatcher.html">CEGUI::RegexMatcher</a></td><td class="indexvalue">Interface for Regex matching support classes </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RenderedString.html">CEGUI::RenderedString</a></td><td class="indexvalue">Class representing a rendered string of entities </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RenderedStringComponent.html">CEGUI::RenderedStringComponent</a></td><td class="indexvalue">Base class representing a part of a rendered string. The 'part' represented may be a text string, an image or some other entity </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RenderedStringImageComponent.html">CEGUI::RenderedStringImageComponent</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> component that draws an image </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RenderedStringParser.html">CEGUI::RenderedStringParser</a></td><td class="indexvalue">Specifies interface for classes that parse text into <a class="el" href="classCEGUI_1_1RenderedString.html" title="Class representing a rendered string of entities.">RenderedString</a> objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RenderedStringTextComponent.html">CEGUI::RenderedStringTextComponent</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> component that draws an image </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RenderedStringWidgetComponent.html">CEGUI::RenderedStringWidgetComponent</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> component that moves a widget to appear as part of the string </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RenderedStringWordWrapper.html">CEGUI::RenderedStringWordWrapper&lt; T &gt;</a></td><td class="indexvalue">Class that handles wrapping of a rendered string into sub-strings. Each sub-string is rendered using the <a class="el" href="classCEGUI_1_1FormattedRenderedString.html" title="Root of a class hierarchy that wrap RenderedString objects and render them with additional formatting...">FormattedRenderedString</a> based class 'T' </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RenderEffect.html">CEGUI::RenderEffect</a></td><td class="indexvalue">Interface for objects that hook into <a class="el" href="classCEGUI_1_1RenderingWindow.html" title="RenderingWindow is a RenderingSurface that can be &quot;drawn back&quot; onto another RenderingSurface and is p...">RenderingWindow</a> to affect the rendering process, thus allowing various effects to be achieved </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RenderEffectFactory.html">CEGUI::RenderEffectFactory</a></td><td class="indexvalue">Interface for factory objects that create <a class="el" href="classCEGUI_1_1RenderEffect.html" title="Interface for objects that hook into RenderingWindow to affect the rendering process, thus allowing various effects to be achieved.">RenderEffect</a> instances. Currently this interface is intended for internal use only </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RenderEffectManager.html">CEGUI::RenderEffectManager</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Singleton.html">Singleton</a> class that manages creation and destruction of <a class="el" href="classCEGUI_1_1RenderEffect.html" title="Interface for objects that hook into RenderingWindow to affect the rendering process, thus allowing various effects to be achieved.">RenderEffect</a> based objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Renderer.html">CEGUI::Renderer</a></td><td class="indexvalue">Abstract class defining the basic required interface for <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RendererException.html">CEGUI::RendererException</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Exception.html" title="Root exception class used within the GUI system.">Exception</a> class used for problems in the rendering subsystem classes </td></tr>
  <tr><td class="indexkey"><a class="el" href="structCEGUI_1_1RenderingContext.html">CEGUI::RenderingContext</a></td><td class="indexvalue">Struct that holds some context relating to a <a class="el" href="classCEGUI_1_1RenderingSurface.html" title="Class that represents a surface that can have geometry based imagery drawn to it.">RenderingSurface</a> object </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RenderingRoot.html">CEGUI::RenderingRoot</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RenderingSurface.html">CEGUI::RenderingSurface</a></td><td class="indexvalue">Class that represents a surface that can have geometry based imagery drawn to it </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RenderingWindow.html">CEGUI::RenderingWindow</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1RenderingWindow.html" title="RenderingWindow is a RenderingSurface that can be &quot;drawn back&quot; onto another RenderingSurface and is p...">RenderingWindow</a> is a <a class="el" href="classCEGUI_1_1RenderingSurface.html" title="Class that represents a surface that can have geometry based imagery drawn to it.">RenderingSurface</a> that can be "drawn back" onto another <a class="el" href="classCEGUI_1_1RenderingSurface.html" title="Class that represents a surface that can have geometry based imagery drawn to it.">RenderingSurface</a> and is primarily intended to be used as a kind of cache for rendered imagery </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RenderQueue.html">CEGUI::RenderQueue</a></td><td class="indexvalue">Class that represents a queue of <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> objects to be rendered </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RenderQueueEventArgs.html">CEGUI::RenderQueueEventArgs</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a> based class that is passed to handlers subcribed to hear about begin/end events on rendering queues that are part of a <a class="el" href="classCEGUI_1_1RenderingSurface.html" title="Class that represents a surface that can have geometry based imagery drawn to it.">RenderingSurface</a> object </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RenderTarget.html">CEGUI::RenderTarget</a></td><td class="indexvalue">Defines interface to some surface that can be rendered to. Concrete instances of objects that implement the <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> interface are normally created via the <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> object </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ResourceEventArgs.html">CEGUI::ResourceEventArgs</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a> based class that is used for notifications regarding resources </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ResourceEventSet.html">CEGUI::ResourceEventSet</a></td><td class="indexvalue">Implementation class to gather <a class="el" href="classCEGUI_1_1EventSet.html" title="Class that collects together a set of Event objects.">EventSet</a> parts for all template instances </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ResourceProvider.html">CEGUI::ResourceProvider</a></td><td class="indexvalue">Abstract class that defines the required interface for all resource provider sub-classes </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1RestoreOldCapture.html">CEGUI::WindowProperties::RestoreOldCapture</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access window Restore Old Capture setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardSliderProperties_1_1ReversedDirection.html">CEGUI::FalagardSliderProperties::ReversedDirection</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting that controls the positive direction for the slider </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardProgressBarProperties_1_1ReversedProgress.html">CEGUI::FalagardProgressBarProperties::ReversedProgress</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting that controls the direction that progress 'grows' towards </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RightAlignedRenderedString.html">CEGUI::RightAlignedRenderedString</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1FormattedRenderedString.html" title="Root of a class hierarchy that wrap RenderedString objects and render them with additional formatting...">FormattedRenderedString</a> implementation that renders the <a class="el" href="classCEGUI_1_1RenderedString.html" title="Class representing a rendered string of entities.">RenderedString</a> with right aligned formatting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1RiseOnClick.html">CEGUI::WindowProperties::RiseOnClick</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access whether the window rises to the top of the z order when clicked </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FrameWindowProperties_1_1RollUpEnabled.html">CEGUI::FrameWindowProperties::RollUpEnabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting for whether the user is able to roll-up / shade the window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FrameWindowProperties_1_1RollUpState.html">CEGUI::FrameWindowProperties::RollUpState</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the roll-up / shade state of the window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1Rotation.html">CEGUI::WindowProperties::Rotation</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the rotation factors of the window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiColumnListProperties_1_1RowCount.html">CEGUI::MultiColumnListProperties::RowCount</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the number of rows in the list (read-only) </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1XercesParserProperties_1_1SchemaDefaultResourceGroup.html">CEGUI::XercesParserProperties::SchemaDefaultResourceGroup</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the resource group used to load .xsd schema files </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Scheme.html">CEGUI::Scheme</a></td><td class="indexvalue">A class that groups a set of GUI elements and initialises the system to access those elements </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Scheme__xmlHandler.html">CEGUI::Scheme_xmlHandler</a></td><td class="indexvalue">Handler class used to parse the <a class="el" href="classCEGUI_1_1Scheme.html" title="A class that groups a set of GUI elements and initialises the system to access those elements...">Scheme</a> XML files using SAX2 </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1SchemeManager.html">CEGUI::SchemeManager</a></td><td class="indexvalue">A class that manages the creation of, access to, and destruction of GUI <a class="el" href="classCEGUI_1_1Scheme.html" title="A class that groups a set of GUI elements and initialises the system to access those elements...">Scheme</a> objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Event_1_1ScopedConnection.html">CEGUI::Event::ScopedConnection</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Event.html#a67bc40ba6d8f7fec9c2dff68a6c8cb09" title="Connection object. This is a thin &#39;smart pointer&#39; wrapper around the actual BoundSlot that represents...">Event::Connection</a> wrapper that automatically disconnects the connection when the object is deleted (or goes out of scope) </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScriptException.html">CEGUI::ScriptException</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Exception.html" title="Root exception class used within the GUI system.">Exception</a> class used for issues in scripting subsystem </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScriptFunctor.html">CEGUI::ScriptFunctor</a></td><td class="indexvalue">Functor class used for binding named script functions to events </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScriptModule.html">CEGUI::ScriptModule</a></td><td class="indexvalue">Abstract interface required for all scripting support modules to be used with the <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> system </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrollablePane.html">CEGUI::ScrollablePane</a></td><td class="indexvalue">Base class for the <a class="el" href="classCEGUI_1_1ScrollablePane.html" title="Base class for the ScrollablePane widget.">ScrollablePane</a> widget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrollablePaneWindowRenderer.html">CEGUI::ScrollablePaneWindowRenderer</a></td><td class="indexvalue">Base class for <a class="el" href="classCEGUI_1_1ScrollablePane.html" title="Base class for the ScrollablePane widget.">ScrollablePane</a> window renderer objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Scrollbar.html">CEGUI::Scrollbar</a></td><td class="indexvalue">Base scroll bar class </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrollbarWindowRenderer.html">CEGUI::ScrollbarWindowRenderer</a></td><td class="indexvalue">Base class for <a class="el" href="classCEGUI_1_1Scrollbar.html" title="Base scroll bar class.">Scrollbar</a> window renderer objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrolledContainer.html">CEGUI::ScrolledContainer</a></td><td class="indexvalue">Helper container window class which is used in the implementation of the <a class="el" href="classCEGUI_1_1ScrollablePane.html" title="Base class for the ScrollablePane widget.">ScrollablePane</a> widget class </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrolledItemListBase.html">CEGUI::ScrolledItemListBase</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1ScrolledItemListBase.html" title="ScrolledItemListBase window class.">ScrolledItemListBase</a> window class </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrollbarProperties_1_1ScrollPosition.html">CEGUI::ScrollbarProperties::ScrollPosition</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the scroll position of the <a class="el" href="classCEGUI_1_1Scrollbar.html" title="Base scroll bar class.">Scrollbar</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1SectionSpecification.html">CEGUI::SectionSpecification</a></td><td class="indexvalue">Class that represents a simple 'link' to an <a class="el" href="classCEGUI_1_1ImagerySection.html" title="Class that encapsulates a re-usable collection of imagery specifications.">ImagerySection</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardListHeaderProperties_1_1SegmentWidgetType.html">CEGUI::FalagardListHeaderProperties::SegmentWidgetType</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the segment widget type </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ItemEntryProperties_1_1Selectable.html">CEGUI::ItemEntryProperties::Selectable</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the state of the selectable setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1CheckboxProperties_1_1Selected.html">CEGUI::CheckboxProperties::Selected</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the selected state of the check box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1RadioButtonProperties_1_1Selected.html">CEGUI::RadioButtonProperties::Selected</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the selected state of the <a class="el" href="classCEGUI_1_1RadioButton.html" title="Base class to provide the logic for Radio Button widgets.">RadioButton</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ItemEntryProperties_1_1Selected.html">CEGUI::ItemEntryProperties::Selected</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the state of the selected setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1EditboxProperties_1_1SelectedTextColour.html">CEGUI::EditboxProperties::SelectedTextColour</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the colour used for rendering text within the selection area </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiLineEditboxProperties_1_1SelectionBrushImage.html">CEGUI::MultiLineEditboxProperties::SelectionBrushImage</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the selection brush image </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1EditboxProperties_1_1SelectionLength.html">CEGUI::EditboxProperties::SelectionLength</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the current selection length </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiLineEditboxProperties_1_1SelectionLength.html">CEGUI::MultiLineEditboxProperties::SelectionLength</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the current selection length </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiColumnListProperties_1_1SelectionMode.html">CEGUI::MultiColumnListProperties::SelectionMode</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the selection mode setting of the list </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiLineEditboxProperties_1_1SelectionStart.html">CEGUI::MultiLineEditboxProperties::SelectionStart</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the current selection start index </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1EditboxProperties_1_1SelectionStart.html">CEGUI::EditboxProperties::SelectionStart</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the current selection start index </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1SequentialLayoutContainer.html">CEGUI::SequentialLayoutContainer</a></td><td class="indexvalue">An abstract base class providing common functionality and specifying the required interface for derived classes </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1SILLYImageCodec.html">CEGUI::SILLYImageCodec</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Image.html" title="Class that represents a single Image of an Imageset.">Image</a> codec based on the SILLY library </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ComboboxProperties_1_1SingleClickMode.html">CEGUI::ComboboxProperties::SingleClickMode</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the 'single click mode' setting for the combo box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Singleton.html">CEGUI::Singleton&lt; T &gt;</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListHeaderSegmentProperties_1_1Sizable.html">CEGUI::ListHeaderSegmentProperties::Sizable</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the sizable setting of the header segment </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Size.html">CEGUI::Size</a></td><td class="indexvalue">Class that holds the size (width &amp; height) of something </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1SizeInterpolator.html">CEGUI::SizeInterpolator</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FrameWindowProperties_1_1SizingBorderThickness.html">CEGUI::FrameWindowProperties::SizingBorderThickness</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting for the sizing border thickness </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListHeaderSegmentProperties_1_1SizingCursorImage.html">CEGUI::ListHeaderSegmentProperties::SizingCursorImage</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the segment sizing cursor image </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FrameWindowProperties_1_1SizingEnabled.html">CEGUI::FrameWindowProperties::SizingEnabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the state of the sizable setting for the <a class="el" href="classCEGUI_1_1FrameWindow.html" title="Abstract base class for a movable, sizable, window with a title-bar and a frame.">FrameWindow</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Slider.html">CEGUI::Slider</a></td><td class="indexvalue">Base class for <a class="el" href="classCEGUI_1_1Slider.html" title="Base class for Slider widgets.">Slider</a> widgets </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1SliderWindowRenderer.html">CEGUI::SliderWindowRenderer</a></td><td class="indexvalue">Base class for <a class="el" href="classCEGUI_1_1ItemEntry.html" title="Base class for item type widgets.">ItemEntry</a> window renderer objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1SlotFunctorBase.html">CEGUI::SlotFunctorBase</a></td><td class="indexvalue">Defines abstract interface which will be used when constructing various functor objects that bind slots to signals (or in <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> terms, handlers to events) </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListboxProperties_1_1Sort.html">CEGUI::ListboxProperties::Sort</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the sort setting of the list box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TreeProperties_1_1Sort.html">CEGUI::TreeProperties::Sort</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the sort setting of the <a class="el" href="classCEGUI_1_1Tree.html" title="Base class for standard Tree widget.">Tree</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListHeaderProperties_1_1SortColumnID.html">CEGUI::ListHeaderProperties::SortColumnID</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the current sort column (via ID code) </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiColumnListProperties_1_1SortColumnID.html">CEGUI::MultiColumnListProperties::SortColumnID</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the current sort column (via ID code) </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListHeaderProperties_1_1SortDirection.html">CEGUI::ListHeaderProperties::SortDirection</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the sort direction setting of the list header </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiColumnListProperties_1_1SortDirection.html">CEGUI::MultiColumnListProperties::SortDirection</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the sort direction setting of the list </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListHeaderSegmentProperties_1_1SortDirection.html">CEGUI::ListHeaderSegmentProperties::SortDirection</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the sort direction setting of the header segment </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ItemListBaseProperties_1_1SortEnabled.html">CEGUI::ItemListBaseProperties::SortEnabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the state of the sorting enabled setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ComboboxProperties_1_1SortList.html">CEGUI::ComboboxProperties::SortList</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the sort setting of the list box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ItemListBaseProperties_1_1SortMode.html">CEGUI::ItemListBaseProperties::SortMode</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the sorting mode </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ListHeaderProperties_1_1SortSettingEnabled.html">CEGUI::ListHeaderProperties::SortSettingEnabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting for user modification of the sort column &amp; direction </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiColumnListProperties_1_1SortSettingEnabled.html">CEGUI::MultiColumnListProperties::SortSettingEnabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting for user modification of the sort column &amp; direction </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Spinner.html">CEGUI::Spinner</a></td><td class="indexvalue">Base class for the <a class="el" href="classCEGUI_1_1Spinner.html" title="Base class for the Spinner widget.">Spinner</a> widget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1StateImagery.html">CEGUI::StateImagery</a></td><td class="indexvalue">Class the encapsulates imagery for a given widget state </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1STBImageCodec.html">CEGUI::STBImageCodec</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Image.html" title="Class that represents a single Image of an Imageset.">Image</a> codec based on stb_image.c </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1SpinnerProperties_1_1StepSize.html">CEGUI::SpinnerProperties::StepSize</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the step size of the spinner </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ProgressBarProperties_1_1StepSize.html">CEGUI::ProgressBarProperties::StepSize</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the step size setting for the progress bar </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrollbarProperties_1_1StepSize.html">CEGUI::ScrollbarProperties::StepSize</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the step size for the <a class="el" href="classCEGUI_1_1Scrollbar.html" title="Base scroll bar class.">Scrollbar</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1DragContainerProperties_1_1StickyMode.html">CEGUI::DragContainerProperties::StickyMode</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the state of the sticky mode setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1String.html">CEGUI::String</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> class used within the GUI system </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1StringInterpolator.html">CEGUI::StringInterpolator</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1SubscriberSlot.html">CEGUI::SubscriberSlot</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1SubscriberSlot.html" title="SubscriberSlot class which is used when subscribing to events.">SubscriberSlot</a> class which is used when subscribing to events </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1System.html">CEGUI::System</a></td><td class="indexvalue"><a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> class that provides access to all other elements in this system </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TabButton.html">CEGUI::TabButton</a></td><td class="indexvalue">Base class for TabButtons. A <a class="el" href="classCEGUI_1_1TabButton.html" title="Base class for TabButtons. A TabButton based class is used internally as the button that appears at t...">TabButton</a> based class is used internally as the button that appears at the top of a <a class="el" href="classCEGUI_1_1TabControl.html" title="Base class for standard Tab Control widget.">TabControl</a> widget to select the active tab pane </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardTabControlProperties_1_1TabButtonType.html">CEGUI::FalagardTabControlProperties::TabButtonType</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the segment sizing cursor image </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TabControl.html">CEGUI::TabControl</a></td><td class="indexvalue">Base class for standard Tab Control widget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TabControlWindowRenderer.html">CEGUI::TabControlWindowRenderer</a></td><td class="indexvalue">Base class for <a class="el" href="classCEGUI_1_1TabControl.html" title="Base class for standard Tab Control widget.">TabControl</a> window renderer objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TabControlProperties_1_1TabHeight.html">CEGUI::TabControlProperties::TabHeight</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the tab height setting of the tab control </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TabControlProperties_1_1TabPanePosition.html">CEGUI::TabControlProperties::TabPanePosition</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to query/set the position of the button pane in tab control </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TabControlProperties_1_1TabTextPadding.html">CEGUI::TabControlProperties::TabTextPadding</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the tab text padding setting of the tab control </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1Text.html">CEGUI::WindowProperties::Text</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access window text setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardStaticTextProperties_1_1TextColours.html">CEGUI::FalagardStaticTextProperties::TextColours</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the text colours for the <a class="el" href="classCEGUI_1_1FalagardStaticText.html" title="StaticText class for the FalagardBase module.">FalagardStaticText</a> widget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TextComponent.html">CEGUI::TextComponent</a></td><td class="indexvalue">Class that encapsulates information for a text component </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardEditboxProperties_1_1TextFormatting.html">CEGUI::FalagardEditboxProperties::TextFormatting</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the horizontal formatting mode setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1SpinnerProperties_1_1TextInputMode.html">CEGUI::SpinnerProperties::TextInputMode</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the <a class="el" href="classCEGUI_1_1SpinnerProperties_1_1TextInputMode.html" title="Property to access the TextInputMode setting.">TextInputMode</a> setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1TextParsingEnabled.html">CEGUI::WindowProperties::TextParsingEnabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access window text parsing enabled setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Texture.html">CEGUI::Texture</a></td><td class="indexvalue">Abstract base class specifying the required interface for <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TextureTarget.html">CEGUI::TextureTarget</a></td><td class="indexvalue">Specialisation of <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> interface that should be used as the base class for RenderTargets that are implemented using textures </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TextUtils.html">CEGUI::TextUtils</a></td><td class="indexvalue">Text utility support class. This class is all static members. You do not create instances of this class </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TGAImageCodec.html">CEGUI::TGAImageCodec</a></td><td class="indexvalue">Default image codec </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Thumb.html">CEGUI::Thumb</a></td><td class="indexvalue">Base class for <a class="el" href="classCEGUI_1_1Thumb.html" title="Base class for Thumb widget.">Thumb</a> widget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TinyXMLParser.html">CEGUI::TinyXMLParser</a></td><td class="indexvalue">Implementation of <a class="el" href="classCEGUI_1_1XMLParser.html" title="This is an abstract class that is used by CEGUI to interface with XML parser libraries.">XMLParser</a> using TinyXML </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Titlebar.html">CEGUI::Titlebar</a></td><td class="indexvalue">Class representing the title bar for Frame Windows </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FrameWindowProperties_1_1TitlebarEnabled.html">CEGUI::FrameWindowProperties::TitlebarEnabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting for whether the window title-bar will be enabled (or displayed depending upon choice of final widget type) </td></tr>
  <tr><td class="indexkey"><a class="el" href="structtolua__Error.html">tolua_Error</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1Tooltip.html">CEGUI::WindowProperties::Tooltip</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the tooltip text for this <a class="el" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Tooltip.html">CEGUI::Tooltip</a></td><td class="indexvalue">Base class for <a class="el" href="classCEGUI_1_1Tooltip.html" title="Base class for Tooltip widgets.">Tooltip</a> widgets </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TooltipWindowRenderer.html">CEGUI::TooltipWindowRenderer</a></td><td class="indexvalue">Base class for <a class="el" href="classCEGUI_1_1Tooltip.html" title="Base class for Tooltip widgets.">Tooltip</a> window renderer objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TplRenderEffectFactory.html">CEGUI::TplRenderEffectFactory&lt; T &gt;</a></td><td class="indexvalue">Templatised <a class="el" href="classCEGUI_1_1RenderEffectFactory.html" title="Interface for factory objects that create RenderEffect instances. Currently this interface is intende...">RenderEffectFactory</a> subclass used internally by the system </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TplWindowFactory.html">CEGUI::TplWindowFactory&lt; T &gt;</a></td><td class="indexvalue">Template based <a class="el" href="classCEGUI_1_1WindowFactory.html" title="Abstract class that defines the required interface for all WindowFactory objects.">WindowFactory</a> that can be used to automatically generate a <a class="el" href="classCEGUI_1_1WindowFactory.html" title="Abstract class that defines the required interface for all WindowFactory objects.">WindowFactory</a> given a <a class="el" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a> based class </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TplWindowRendererFactory.html">CEGUI::TplWindowRendererFactory&lt; T &gt;</a></td><td class="indexvalue">Template based <a class="el" href="classCEGUI_1_1WindowRendererFactory.html" title="Base-class for WindowRendererFactory.">WindowRendererFactory</a> that can be used to automatically generate a <a class="el" href="classCEGUI_1_1WindowRendererFactory.html" title="Base-class for WindowRendererFactory.">WindowRendererFactory</a> given a <a class="el" href="classCEGUI_1_1WindowRenderer.html" title="Base-class for the assignable WindowRenderer object.">WindowRenderer</a> based class </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TplWRFactoryRegisterer.html">CEGUI::TplWRFactoryRegisterer&lt; T &gt;</a></td><td class="indexvalue">Template based implementation of <a class="el" href="classCEGUI_1_1WRFactoryRegisterer.html" title="Base class encapsulating a type name and common parts of WindowRenderer factory registration.">WRFactoryRegisterer</a> that allows easy registration of a factory for any <a class="el" href="classCEGUI_1_1WindowRenderer.html" title="Base-class for the assignable WindowRenderer object.">WindowRenderer</a> type </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Tree.html">CEGUI::Tree</a></td><td class="indexvalue">Base class for standard <a class="el" href="classCEGUI_1_1Tree.html" title="Base class for standard Tree widget.">Tree</a> widget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TreeEventArgs.html">CEGUI::TreeEventArgs</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a> based class that is used for objects passed to input event handlers concerning <a class="el" href="classCEGUI_1_1Tree.html" title="Base class for standard Tree widget.">Tree</a> events </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1TreeItem.html">CEGUI::TreeItem</a></td><td class="indexvalue">Base class for tree items </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1UBox.html">CEGUI::UBox</a></td><td class="indexvalue">Class encapsulating the 'Unified Box' - this is usually used for margin </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1UBoxInterpolator.html">CEGUI::UBoxInterpolator</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1UDim.html">CEGUI::UDim</a></td><td class="indexvalue">Class representing a unified dimension; that is a dimension that has both a relative 'scale' portion and and absolute 'offset' portion </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1UDimInterpolator.html">CEGUI::UDimInterpolator</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1UintInterpolator.html">CEGUI::UintInterpolator</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1UnifiedAreaRect.html">CEGUI::WindowProperties::UnifiedAreaRect</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the unified area rectangle of the window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1UnifiedDim.html">CEGUI::UnifiedDim</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Dimension.html" title="Class representing some kind of dimension.">Dimension</a> type that represents an Unified dimension. Implements <a class="el" href="classCEGUI_1_1BaseDim.html" title="Abstract interface for a generic &#39;dimension&#39; class.">BaseDim</a> interface </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1UnifiedHeight.html">CEGUI::WindowProperties::UnifiedHeight</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the unified height of the window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1UnifiedMaxSize.html">CEGUI::WindowProperties::UnifiedMaxSize</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the unified maximum size of the window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1UnifiedMinSize.html">CEGUI::WindowProperties::UnifiedMinSize</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the unified minimum size of the window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1UnifiedPosition.html">CEGUI::WindowProperties::UnifiedPosition</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the unified position of the window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1UnifiedSize.html">CEGUI::WindowProperties::UnifiedSize</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the unified position of the window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1UnifiedWidth.html">CEGUI::WindowProperties::UnifiedWidth</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the unified width of the window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1UnifiedXPosition.html">CEGUI::WindowProperties::UnifiedXPosition</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the unified position x-coordinate of the window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1UnifiedYPosition.html">CEGUI::WindowProperties::UnifiedYPosition</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the unified position y-coordinate of the window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1UnknownObjectException.html">CEGUI::UnknownObjectException</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Exception.html" title="Root exception class used within the GUI system.">Exception</a> class used when a request was made for an unknown object </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1UpdateEventArgs.html">CEGUI::UpdateEventArgs</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1WindowEventArgs.html" title="EventArgs based class that is used for objects passed to handlers triggered for events concerning som...">WindowEventArgs</a> class that is primarily used by lua scripts </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1UpdateMode.html">CEGUI::WindowProperties::UpdateMode</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the update mode setting for the window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1URect.html">CEGUI::URect</a></td><td class="indexvalue">Area rectangle class built using unified dimensions (UDims) </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1URectInterpolator.html">CEGUI::URectInterpolator</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1DragContainerProperties_1_1UseFixedDragOffset.html">CEGUI::DragContainerProperties::UseFixedDragOffset</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting that controls whether the fixed drag offset will be used </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1UVector2.html">CEGUI::UVector2</a></td><td class="indexvalue">Two dimensional vector class built using unified dimensions (UDims). The <a class="el" href="classCEGUI_1_1UVector2.html" title="Two dimensional vector class built using unified dimensions (UDims). The UVector2 class is used for r...">UVector2</a> class is used for representing both positions and sizes </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1UVector2Interpolator.html">CEGUI::UVector2Interpolator</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1EditboxProperties_1_1ValidationString.html">CEGUI::EditboxProperties::ValidationString</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the string used for regular expression validation of the edit box text </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ComboboxProperties_1_1ValidationString.html">CEGUI::ComboboxProperties::ValidationString</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the string used for regular expression validation of the edit box text </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Vector2.html">CEGUI::Vector2</a></td><td class="indexvalue">Class used as a two dimensional vector (aka a Point) </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Vector3.html">CEGUI::Vector3</a></td><td class="indexvalue">Class used as a three dimensional vector </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Vector3Interpolator.html">CEGUI::Vector3Interpolator</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="structCEGUI_1_1Vertex.html">CEGUI::Vertex</a></td><td class="indexvalue">Structure that is used to hold details of a single vertex in 3D space </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardStaticTextProperties_1_1VertExtent.html">CEGUI::FalagardStaticTextProperties::VertExtent</a></td><td class="indexvalue">Read-only property to access the current vertical extent of the formatted StaticText string </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardStaticTextProperties_1_1VertFormatting.html">CEGUI::FalagardStaticTextProperties::VertFormatting</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the vertical formatting mode setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ThumbProperties_1_1VertFree.html">CEGUI::ThumbProperties::VertFree</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the state the setting to free the thumb vertically </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1VerticalAlignment.html">CEGUI::WindowProperties::VerticalAlignment</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the vertical alignment setting for the window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1VerticalLayoutContainer.html">CEGUI::VerticalLayoutContainer</a></td><td class="indexvalue">A Layout Container window layouting it's children vertically </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardProgressBarProperties_1_1VerticalProgress.html">CEGUI::FalagardProgressBarProperties::VerticalProgress</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting that controls whether the progress bar is horizontal or vertical </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardScrollbarProperties_1_1VerticalScrollbar.html">CEGUI::FalagardScrollbarProperties::VerticalScrollbar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting that controls whether the scrollbar is horizontal or vertical </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardSliderProperties_1_1VerticalSlider.html">CEGUI::FalagardSliderProperties::VerticalSlider</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting that controls whether the slider is horizontal or vertical </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrollablePaneProperties_1_1VertOverlapSize.html">CEGUI::ScrollablePaneProperties::VertOverlapSize</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the overlap size for the vertical <a class="el" href="classCEGUI_1_1Scrollbar.html" title="Base scroll bar class.">Scrollbar</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ThumbProperties_1_1VertRange.html">CEGUI::ThumbProperties::VertRange</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the vertical movement range for the thumb </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1FalagardStaticTextProperties_1_1VertScrollbar.html">CEGUI::FalagardStaticTextProperties::VertScrollbar</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the setting for enabling the vertical scroll bar </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrollablePaneProperties_1_1VertScrollPosition.html">CEGUI::ScrollablePaneProperties::VertScrollPosition</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the scroll position of the vertical <a class="el" href="classCEGUI_1_1Scrollbar.html" title="Base scroll bar class.">Scrollbar</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1ScrollablePaneProperties_1_1VertStepSize.html">CEGUI::ScrollablePaneProperties::VertStepSize</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the step size for the vertical <a class="el" href="classCEGUI_1_1Scrollbar.html" title="Base scroll bar class.">Scrollbar</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1Visible.html">CEGUI::WindowProperties::Visible</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access window <a class="el" href="classCEGUI_1_1WindowProperties_1_1Visible.html" title="Property to access window Visible setting.">Visible</a> setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1WantsMultiClickEvents.html">CEGUI::WindowProperties::WantsMultiClickEvents</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to control whether the window will receive double/triple-click events </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WidgetComponent.html">CEGUI::WidgetComponent</a></td><td class="indexvalue">Class that encapsulates information regarding a sub-widget required for a widget </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WidgetDim.html">CEGUI::WidgetDim</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Dimension.html" title="Class representing some kind of dimension.">Dimension</a> type that represents some dimension of a Window/widget. Implements <a class="el" href="classCEGUI_1_1BaseDim.html" title="Abstract interface for a generic &#39;dimension&#39; class.">BaseDim</a> interface </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html">CEGUI::WidgetLookFeel</a></td><td class="indexvalue">Class that encapsulates look &amp; feel information for a particular widget type </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WidgetLookManager.html">CEGUI::WidgetLookManager</a></td><td class="indexvalue">Manager class that gives top-level access to widget data based "look and feel" specifications loaded into the system </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1Window.html">CEGUI::Window</a></td><td class="indexvalue">An abstract base class providing common functionality and specifying the required interface for derived classes </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowEventArgs.html">CEGUI::WindowEventArgs</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1EventArgs.html" title="Base class used as the argument to all subscribers Event object.">EventArgs</a> based class that is used for objects passed to handlers triggered for events concerning some <a class="el" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a> object </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowFactory.html">CEGUI::WindowFactory</a></td><td class="indexvalue">Abstract class that defines the required interface for all <a class="el" href="classCEGUI_1_1WindowFactory.html" title="Abstract class that defines the required interface for all WindowFactory objects.">WindowFactory</a> objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowFactoryManager.html">CEGUI::WindowFactoryManager</a></td><td class="indexvalue">Class that manages <a class="el" href="classCEGUI_1_1WindowFactory.html" title="Abstract class that defines the required interface for all WindowFactory objects.">WindowFactory</a> objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowManager.html">CEGUI::WindowManager</a></td><td class="indexvalue">Describes an object that manages creation and lifetime of <a class="el" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a> objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowRenderer.html">CEGUI::WindowRenderer</a></td><td class="indexvalue">Base-class for the assignable <a class="el" href="classCEGUI_1_1WindowRenderer.html" title="Base-class for the assignable WindowRenderer object.">WindowRenderer</a> object </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1WindowRenderer.html">CEGUI::WindowProperties::WindowRenderer</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access/change the assigned window renderer object </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowRendererFactory.html">CEGUI::WindowRendererFactory</a></td><td class="indexvalue">Base-class for <a class="el" href="classCEGUI_1_1WindowRendererFactory.html" title="Base-class for WindowRendererFactory.">WindowRendererFactory</a> </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowRendererManager.html">CEGUI::WindowRendererManager</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowRendererModule.html">CEGUI::WindowRendererModule</a></td><td class="indexvalue">Abstract interface for window renderer module objects </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1MultiLineEditboxProperties_1_1WordWrap.html">CEGUI::MultiLineEditboxProperties::WordWrap</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the word-wrap setting of the edit box </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WRFactoryRegisterer.html">CEGUI::WRFactoryRegisterer</a></td><td class="indexvalue">Base class encapsulating a type name and common parts of <a class="el" href="classCEGUI_1_1WindowRenderer.html" title="Base-class for the assignable WindowRenderer object.">WindowRenderer</a> factory registration </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1XercesHandler.html">CEGUI::XercesHandler</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1XercesParser.html">CEGUI::XercesParser</a></td><td class="indexvalue">Implementation of <a class="el" href="classCEGUI_1_1XMLParser.html" title="This is an abstract class that is used by CEGUI to interface with XML parser libraries.">XMLParser</a> using Xerces-C++ </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1XMLAttributes.html">CEGUI::XMLAttributes</a></td><td class="indexvalue">Class representing a block of attributes associated with an XML element </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1XMLHandler.html">CEGUI::XMLHandler</a></td><td class="indexvalue"></td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1XMLParser.html">CEGUI::XMLParser</a></td><td class="indexvalue">This is an abstract class that is used by <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> to interface with XML parser libraries </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1XMLSerializer.html">CEGUI::XMLSerializer</a></td><td class="indexvalue">Class used to create XML Document </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1XRotation.html">CEGUI::WindowProperties::XRotation</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the x axis rotation factor of the window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1YRotation.html">CEGUI::WindowProperties::YRotation</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the y axis rotation factor of the window </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1ZOrderChangeEnabled.html">CEGUI::WindowProperties::ZOrderChangeEnabled</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access window Z-Order changing enabled setting </td></tr>
  <tr><td class="indexkey"><a class="el" href="classCEGUI_1_1WindowProperties_1_1ZRotation.html">CEGUI::WindowProperties::ZRotation</a></td><td class="indexvalue"><a class="el" href="classCEGUI_1_1Property.html" title="An abstract class that defines the interface to access object properties by name.">Property</a> to access the z axis rotation factor of the window </td></tr>
</table>
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