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<div id="projectname">Crazy Eddies GUI System <span id="projectnumber">0.7.6</span></div>
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<li class="navelem"><a class="el" href="namespaceCEGUI.html">CEGUI</a> </li>
<li class="navelem"><a class="el" href="classCEGUI_1_1ButtonBase.html">ButtonBase</a> </li>
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<a href="#pub-methods">Public Member Functions</a> |
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<!-- doxytag: class="CEGUI::ButtonBase" --><!-- doxytag: inherits="CEGUI::Window" -->
<p>Base class for all the 'button' type widgets (push button, radio button, check-box, etc)
<a href="classCEGUI_1_1ButtonBase.html#details">More...</a></p>
<p>Inherits <a class="el" href="classCEGUI_1_1Window.html">CEGUI::Window</a>.</p>
<p>Inherited by <a class="el" href="classCEGUI_1_1Checkbox.html">CEGUI::Checkbox</a>, <a class="el" href="classCEGUI_1_1PushButton.html">CEGUI::PushButton</a>, <a class="el" href="classCEGUI_1_1RadioButton.html">CEGUI::RadioButton</a>, and <a class="el" href="classCEGUI_1_1TabButton.html">CEGUI::TabButton</a>.</p>
<div id="dynsection-0" onclick="return toggleVisibility(this)" class="dynheader closed" style="cursor:pointer;">
<img id="dynsection-0-trigger" src="closed.png"/> Collaboration diagram for CEGUI::ButtonBase:</div>
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<map name="CEGUI_1_1ButtonBase_coll__map" id="CEGUI_1_1ButtonBase_coll__map">
<area shape="rect" id="node2" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv..." alt="" coords="95,96,215,125"/><area shape="rect" id="node4" href="classCEGUI_1_1PropertySet.html" title="Class that contains a collection of Property objects." alt="" coords="5,5,147,35"/><area shape="rect" id="node6" href="classCEGUI_1_1EventSet.html" title="Class that collects together a set of Event objects." alt="" coords="171,5,296,35"/></map>
<center><span class="legend">[<a href="graph_legend.html">legend</a>]</span></center></div>
<p><a href="classCEGUI_1_1ButtonBase-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ButtonBase.html#ac48730bc85a5e298dfe20c1235399730">isHovering</a> (void) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">return true if user is hovering over this widget (or it's pushed and user is not over it for highlight) <a href="#ac48730bc85a5e298dfe20c1235399730"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ButtonBase.html#aa5cdffecbc17c1662422a83684b6ae0d">isPushed</a> (void) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Return true if the button widget is in the pushed state. <a href="#aa5cdffecbc17c1662422a83684b6ae0d"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="af84c72d614a9f913a6ab45f42326ffb6"></a><!-- doxytag: member="CEGUI::ButtonBase::ButtonBase" ref="af84c72d614a9f913a6ab45f42326ffb6" args="(const String &type, const String &name)" -->
 </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ButtonBase.html#af84c72d614a9f913a6ab45f42326ffb6">ButtonBase</a> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &type, const <a class="el" href="classCEGUI_1_1String.html">String</a> &name)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Constructor for <a class="el" href="classCEGUI_1_1ButtonBase.html" title="Base class for all the 'button' type widgets (push button, radio button, check-box, etc)">ButtonBase</a> objects. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ab078210e400c82125e50a38ba52dabc5"></a><!-- doxytag: member="CEGUI::ButtonBase::~ButtonBase" ref="ab078210e400c82125e50a38ba52dabc5" args="(void)" -->
virtual </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ButtonBase.html#ab078210e400c82125e50a38ba52dabc5">~ButtonBase</a> (void)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Destructor for <a class="el" href="classCEGUI_1_1ButtonBase.html" title="Base class for all the 'button' type widgets (push button, radio button, check-box, etc)">ButtonBase</a> objects. <br/></td></tr>
<tr><td colspan="2"><h2><a name="pro-methods"></a>
Protected Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ButtonBase.html#a9af0026285582273b7a8d11bd6fcbe66">onMouseMove</a> (<a class="el" href="classCEGUI_1_1MouseEventArgs.html">MouseEventArgs</a> &e)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Handler called when the mouse cursor has been moved within this window's area. <a href="#a9af0026285582273b7a8d11bd6fcbe66"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ButtonBase.html#aa6b845dc5bada89186329b5d35461f80">onMouseButtonDown</a> (<a class="el" href="classCEGUI_1_1MouseEventArgs.html">MouseEventArgs</a> &e)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Handler called when a mouse button has been depressed within this window's area. <a href="#aa6b845dc5bada89186329b5d35461f80"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ButtonBase.html#ad28199915fe08115944fe740610231b0">onMouseButtonUp</a> (<a class="el" href="classCEGUI_1_1MouseEventArgs.html">MouseEventArgs</a> &e)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Handler called when a mouse button has been released within this window's area. <a href="#ad28199915fe08115944fe740610231b0"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ButtonBase.html#a934808f0b709d41bf7f26834f00e4949">onCaptureLost</a> (<a class="el" href="classCEGUI_1_1WindowEventArgs.html">WindowEventArgs</a> &e)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Handler called when this window loses capture of mouse inputs. <a href="#a934808f0b709d41bf7f26834f00e4949"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ButtonBase.html#a35f904004981b4b8a4349ced75a1a98b">onMouseLeaves</a> (<a class="el" href="classCEGUI_1_1MouseEventArgs.html">MouseEventArgs</a> &e)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Handler called when the mouse cursor is no longer over this window's surface area. This will be called when the mouse is not over a part of this Window's actual surface - even though technically the mouse is still within the Window's area, for example if the mouse moves over a child window. <a href="#a35f904004981b4b8a4349ced75a1a98b"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ButtonBase.html#a1050990c06b51d4733ff760fe7c2662e">updateInternalState</a> (const <a class="el" href="classCEGUI_1_1Vector2.html">Point</a> &mouse_pos)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Update the internal state of the widget with the mouse at the given position. <a href="#a1050990c06b51d4733ff760fe7c2662e"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ButtonBase.html#a9495497dbb5e8416a088b4e907f841de">testClassName_impl</a> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &class_name) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Return whether this window was inherited from the given class name at some point in the inheritance hierarchy. <a href="#a9495497dbb5e8416a088b4e907f841de"></a><br/></td></tr>
<tr><td colspan="2"><h2><a name="pro-attribs"></a>
Protected Attributes</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a67487bdc339bc59098aaf0eefaabb31d"></a><!-- doxytag: member="CEGUI::ButtonBase::d_pushed" ref="a67487bdc339bc59098aaf0eefaabb31d" args="" -->
bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ButtonBase.html#a67487bdc339bc59098aaf0eefaabb31d">d_pushed</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">true when widget is pushed <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="af76e6ae0c35b03ed3c93c6b0cc143a68"></a><!-- doxytag: member="CEGUI::ButtonBase::d_hovering" ref="af76e6ae0c35b03ed3c93c6b0cc143a68" args="" -->
bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1ButtonBase.html#af76e6ae0c35b03ed3c93c6b0cc143a68">d_hovering</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">true when the button is in 'hover' state and requires the hover rendering. <br/></td></tr>
</table>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Base class for all the 'button' type widgets (push button, radio button, check-box, etc) </p>
</div><hr/><h2>Member Function Documentation</h2>
<a class="anchor" id="ac48730bc85a5e298dfe20c1235399730"></a><!-- doxytag: member="CEGUI::ButtonBase::isHovering" ref="ac48730bc85a5e298dfe20c1235399730" args="(void) const " -->
<div class="memitem">
<div class="memproto">
<table class="memname">
<tr>
<td class="memname">bool CEGUI::ButtonBase::isHovering </td>
<td>(</td>
<td class="paramtype">void </td>
<td class="paramname"></td><td>)</td>
<td> const<code> [inline]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>return true if user is hovering over this widget (or it's pushed and user is not over it for highlight) </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>true if the user is hovering or if the button is pushed and the mouse is not over the button. Otherwise return false. </dd></dl>
</div>
</div>
<a class="anchor" id="aa5cdffecbc17c1662422a83684b6ae0d"></a><!-- doxytag: member="CEGUI::ButtonBase::isPushed" ref="aa5cdffecbc17c1662422a83684b6ae0d" args="(void) const " -->
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<td class="memname">bool CEGUI::ButtonBase::isPushed </td>
<td>(</td>
<td class="paramtype">void </td>
<td class="paramname"></td><td>)</td>
<td> const<code> [inline]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Return true if the button widget is in the pushed state. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>true if the button-type widget is pushed, false if the widget is not pushed. </dd></dl>
</div>
</div>
<a class="anchor" id="a934808f0b709d41bf7f26834f00e4949"></a><!-- doxytag: member="CEGUI::ButtonBase::onCaptureLost" ref="a934808f0b709d41bf7f26834f00e4949" args="(WindowEventArgs &e)" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
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<td class="memname">virtual void CEGUI::ButtonBase::onCaptureLost </td>
<td>(</td>
<td class="paramtype"><a class="el" href="classCEGUI_1_1WindowEventArgs.html">WindowEventArgs</a> & </td>
<td class="paramname"><em>e</em></td><td>)</td>
<td><code> [protected, virtual]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Handler called when this window loses capture of mouse inputs. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">e</td><td><a class="el" href="classCEGUI_1_1WindowEventArgs.html" title="EventArgs based class that is used for objects passed to handlers triggered for events concerning som...">WindowEventArgs</a> object whose 'window' pointer field is set to the window that triggered the event. For this event the trigger window is always 'this'. </td></tr>
</table>
</dd>
</dl>
<p>Reimplemented from <a class="el" href="classCEGUI_1_1Window.html#a14d613fe66ba50dacb9ee9490b64d26e">CEGUI::Window</a>.</p>
<p>Reimplemented in <a class="el" href="classCEGUI_1_1Thumb.html#abfb4c66fdfd52363a3bfd75836c205b2">CEGUI::Thumb</a>.</p>
</div>
</div>
<a class="anchor" id="aa6b845dc5bada89186329b5d35461f80"></a><!-- doxytag: member="CEGUI::ButtonBase::onMouseButtonDown" ref="aa6b845dc5bada89186329b5d35461f80" args="(MouseEventArgs &e)" -->
<div class="memitem">
<div class="memproto">
<table class="memname">
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<td class="memname">virtual void CEGUI::ButtonBase::onMouseButtonDown </td>
<td>(</td>
<td class="paramtype"><a class="el" href="classCEGUI_1_1MouseEventArgs.html">MouseEventArgs</a> & </td>
<td class="paramname"><em>e</em></td><td>)</td>
<td><code> [protected, virtual]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Handler called when a mouse button has been depressed within this window's area. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">e</td><td><a class="el" href="classCEGUI_1_1MouseEventArgs.html" title="EventArgs based class that is used for objects passed to input event handlers concerning mouse input...">MouseEventArgs</a> object. All fields are valid. </td></tr>
</table>
</dd>
</dl>
<p>Reimplemented from <a class="el" href="classCEGUI_1_1Window.html#abb30780cd259d8328df6ff0809f8ce4a">CEGUI::Window</a>.</p>
<p>Reimplemented in <a class="el" href="classCEGUI_1_1TabButton.html#ada59c8ec5436f7fd4009563da9ebd5b6">CEGUI::TabButton</a>, and <a class="el" href="classCEGUI_1_1Thumb.html#ab462f37743f369c655d3384153cfca8b">CEGUI::Thumb</a>.</p>
</div>
</div>
<a class="anchor" id="ad28199915fe08115944fe740610231b0"></a><!-- doxytag: member="CEGUI::ButtonBase::onMouseButtonUp" ref="ad28199915fe08115944fe740610231b0" args="(MouseEventArgs &e)" -->
<div class="memitem">
<div class="memproto">
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<td class="memname">virtual void CEGUI::ButtonBase::onMouseButtonUp </td>
<td>(</td>
<td class="paramtype"><a class="el" href="classCEGUI_1_1MouseEventArgs.html">MouseEventArgs</a> & </td>
<td class="paramname"><em>e</em></td><td>)</td>
<td><code> [protected, virtual]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Handler called when a mouse button has been released within this window's area. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">e</td><td><a class="el" href="classCEGUI_1_1MouseEventArgs.html" title="EventArgs based class that is used for objects passed to input event handlers concerning mouse input...">MouseEventArgs</a> object. All fields are valid. </td></tr>
</table>
</dd>
</dl>
<p>Reimplemented from <a class="el" href="classCEGUI_1_1Window.html#ac03b4971d121ff91d6fc771386029792">CEGUI::Window</a>.</p>
<p>Reimplemented in <a class="el" href="classCEGUI_1_1Checkbox.html#aea1c6e5de0f0f42486f4c4d17648c1ce">CEGUI::Checkbox</a>, <a class="el" href="classCEGUI_1_1PushButton.html#ad822bc6964cd3b02088f22e57137bd6d">CEGUI::PushButton</a>, <a class="el" href="classCEGUI_1_1RadioButton.html#a54575c2137db5953a4bac50d8fba1283">CEGUI::RadioButton</a>, and <a class="el" href="classCEGUI_1_1TabButton.html#ab8f3df4867fc535b54ff53cb20e2d41f">CEGUI::TabButton</a>.</p>
</div>
</div>
<a class="anchor" id="a35f904004981b4b8a4349ced75a1a98b"></a><!-- doxytag: member="CEGUI::ButtonBase::onMouseLeaves" ref="a35f904004981b4b8a4349ced75a1a98b" args="(MouseEventArgs &e)" -->
<div class="memitem">
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<td class="memname">virtual void CEGUI::ButtonBase::onMouseLeaves </td>
<td>(</td>
<td class="paramtype"><a class="el" href="classCEGUI_1_1MouseEventArgs.html">MouseEventArgs</a> & </td>
<td class="paramname"><em>e</em></td><td>)</td>
<td><code> [protected, virtual]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Handler called when the mouse cursor is no longer over this window's surface area. This will be called when the mouse is not over a part of this Window's actual surface - even though technically the mouse is still within the Window's area, for example if the mouse moves over a child window. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">e</td><td><a class="el" href="classCEGUI_1_1MouseEventArgs.html" title="EventArgs based class that is used for objects passed to input event handlers concerning mouse input...">MouseEventArgs</a> object. All fields are valid.</td></tr>
</table>
</dd>
</dl>
<dl class="see"><dt><b>See also:</b></dt><dd><a class="el" href="classCEGUI_1_1Window.html#a90bc97e235cf006d0c3c1974c4d6f419" title="Handler called when the mouse cursor has left this window's area.">Window::onMouseLeavesArea</a> </dd></dl>
<p>Reimplemented from <a class="el" href="classCEGUI_1_1Window.html#a284d0c96a5d4a77e352602380481123a">CEGUI::Window</a>.</p>
</div>
</div>
<a class="anchor" id="a9af0026285582273b7a8d11bd6fcbe66"></a><!-- doxytag: member="CEGUI::ButtonBase::onMouseMove" ref="a9af0026285582273b7a8d11bd6fcbe66" args="(MouseEventArgs &e)" -->
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<td class="memname">virtual void CEGUI::ButtonBase::onMouseMove </td>
<td>(</td>
<td class="paramtype"><a class="el" href="classCEGUI_1_1MouseEventArgs.html">MouseEventArgs</a> & </td>
<td class="paramname"><em>e</em></td><td>)</td>
<td><code> [protected, virtual]</code></td>
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<p>Handler called when the mouse cursor has been moved within this window's area. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">e</td><td><a class="el" href="classCEGUI_1_1MouseEventArgs.html" title="EventArgs based class that is used for objects passed to input event handlers concerning mouse input...">MouseEventArgs</a> object. All fields are valid. </td></tr>
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</dd>
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<p>Reimplemented from <a class="el" href="classCEGUI_1_1Window.html#a6ed7a299dff48cf855256983b86c971d">CEGUI::Window</a>.</p>
<p>Reimplemented in <a class="el" href="classCEGUI_1_1TabButton.html#a9bc86c737536b6d37a67b2172fc79e80">CEGUI::TabButton</a>, and <a class="el" href="classCEGUI_1_1Thumb.html#afcfa5f7463cb1398236fc016df555a7f">CEGUI::Thumb</a>.</p>
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<a class="anchor" id="a9495497dbb5e8416a088b4e907f841de"></a><!-- doxytag: member="CEGUI::ButtonBase::testClassName_impl" ref="a9495497dbb5e8416a088b4e907f841de" args="(const String &class_name) const " -->
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<td class="memname">virtual bool CEGUI::ButtonBase::testClassName_impl </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> & </td>
<td class="paramname"><em>class_name</em></td><td>)</td>
<td> const<code> [inline, protected, virtual]</code></td>
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<p>Return whether this window was inherited from the given class name at some point in the inheritance hierarchy. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">class_name</td><td>The class name that is to be checked.</td></tr>
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</dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>true if this window was inherited from <em>class_name</em>. false if not. </dd></dl>
<p>Reimplemented from <a class="el" href="classCEGUI_1_1Window.html#a2b58cf00b4790c9cb08acfc18d5d3b0b">CEGUI::Window</a>.</p>
<p>Reimplemented in <a class="el" href="classCEGUI_1_1Checkbox.html#afeab7a19cbe68387e6660d755c724f31">CEGUI::Checkbox</a>, <a class="el" href="classCEGUI_1_1PushButton.html#a36691e6348391c73f0c98748f48c3b60">CEGUI::PushButton</a>, <a class="el" href="classCEGUI_1_1RadioButton.html#ad53950ecb50be73ba5c613ea0cd893bd">CEGUI::RadioButton</a>, <a class="el" href="classCEGUI_1_1TabButton.html#a316ab1887df3ef9c5ffdb51523361e8a">CEGUI::TabButton</a>, and <a class="el" href="classCEGUI_1_1Thumb.html#a672d82b56249fbd17f4f7424e281444c">CEGUI::Thumb</a>.</p>
<p>References <a class="el" href="classCEGUI_1_1Window.html#a2b58cf00b4790c9cb08acfc18d5d3b0b">CEGUI::Window::testClassName_impl()</a>.</p>
<p>Referenced by <a class="el" href="classCEGUI_1_1TabButton.html#a316ab1887df3ef9c5ffdb51523361e8a">CEGUI::TabButton::testClassName_impl()</a>, <a class="el" href="classCEGUI_1_1RadioButton.html#ad53950ecb50be73ba5c613ea0cd893bd">CEGUI::RadioButton::testClassName_impl()</a>, <a class="el" href="classCEGUI_1_1PushButton.html#a36691e6348391c73f0c98748f48c3b60">CEGUI::PushButton::testClassName_impl()</a>, and <a class="el" href="classCEGUI_1_1Checkbox.html#afeab7a19cbe68387e6660d755c724f31">CEGUI::Checkbox::testClassName_impl()</a>.</p>
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<a class="anchor" id="a1050990c06b51d4733ff760fe7c2662e"></a><!-- doxytag: member="CEGUI::ButtonBase::updateInternalState" ref="a1050990c06b51d4733ff760fe7c2662e" args="(const Point &mouse_pos)" -->
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<td class="memname">void CEGUI::ButtonBase::updateInternalState </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1Vector2.html">Point</a> & </td>
<td class="paramname"><em>mouse_pos</em></td><td>)</td>
<td><code> [protected]</code></td>
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<p>Update the internal state of the widget with the mouse at the given position. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">mouse_pos</td><td>Point object describing, in screen pixel co-ordinates, the location of the mouse cursor.</td></tr>
</table>
</dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing </dd></dl>
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<hr class="footer"/><address class="footer"><small>Generated on Sun Jan 22 2012 16:07:41 for Crazy Eddies GUI System by 
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