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<title>Crazy Eddies GUI System: CEGUI::DevILImageCodec Class Reference</title>
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   <div id="projectname">Crazy Eddies GUI System&#160;<span id="projectnumber">0.7.6</span></div>
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      <li class="navelem"><a class="el" href="namespaceCEGUI.html">CEGUI</a>      </li>
      <li class="navelem"><a class="el" href="classCEGUI_1_1DevILImageCodec.html">DevILImageCodec</a>      </li>
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<a href="#pub-methods">Public Member Functions</a>  </div>
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<div class="title">CEGUI::DevILImageCodec Class Reference</div>  </div>
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<!-- doxytag: class="CEGUI::DevILImageCodec" --><!-- doxytag: inherits="CEGUI::ImageCodec" -->
<p><a class="el" href="classCEGUI_1_1Image.html" title="Class that represents a single Image of an Imageset.">Image</a> codec based on the DevIL library.  
 <a href="classCEGUI_1_1DevILImageCodec.html#details">More...</a></p>
<div id="dynsection-0" onclick="return toggleVisibility(this)" class="dynheader closed" style="cursor:pointer;">
  <img id="dynsection-0-trigger" src="closed.png"/> Inheritance diagram for CEGUI::DevILImageCodec:</div>
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<p><a href="classCEGUI_1_1DevILImageCodec-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classCEGUI_1_1Texture.html">Texture</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1DevILImageCodec.html#a31828f20daeed6f4f07117290521a7b5">load</a> (const <a class="el" href="classCEGUI_1_1RawDataContainer.html">RawDataContainer</a> &amp;data, <a class="el" href="classCEGUI_1_1Texture.html">Texture</a> *result)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Load an image from a memory buffer.  <a href="#a31828f20daeed6f4f07117290521a7b5"></a><br/></td></tr>
</table>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p><a class="el" href="classCEGUI_1_1Image.html" title="Class that represents a single Image of an Imageset.">Image</a> codec based on the DevIL library. </p>
</div><hr/><h2>Member Function Documentation</h2>
<a class="anchor" id="a31828f20daeed6f4f07117290521a7b5"></a><!-- doxytag: member="CEGUI::DevILImageCodec::load" ref="a31828f20daeed6f4f07117290521a7b5" args="(const RawDataContainer &amp;data, Texture *result)" -->
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<p>Load an image from a memory buffer. </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">data</td><td>the image data</td></tr>
    <tr><td class="paramname">result</td><td>the texture to use for storing the image data</td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>result on success or 0 if the load failed </dd></dl>

<p>Implements <a class="el" href="classCEGUI_1_1ImageCodec.html#a74501ad680f231d134e5e8a9584c6024">CEGUI::ImageCodec</a>.</p>

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