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<title>Crazy Eddies GUI System: CEGUI::FunctorReferenceSlot&lt; T &gt; Class Template Reference</title>
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<!-- doxytag: class="CEGUI::FunctorReferenceSlot" --><!-- doxytag: inherits="CEGUI::SlotFunctorBase" -->
<p>Slot template class that creates a functor that calls back via a functor object reference.  
 <a href="classCEGUI_1_1FunctorReferenceSlot.html#details">More...</a></p>
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Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a6be5d809b1fdea164242df43a9a4342e"></a><!-- doxytag: member="CEGUI::FunctorReferenceSlot::FunctorReferenceSlot" ref="a6be5d809b1fdea164242df43a9a4342e" args="(T &amp;functor)" -->
&#160;</td><td class="memItemRight" valign="bottom"><b>FunctorReferenceSlot</b> (T &amp;functor)</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>operator()</b> (const <a class="el" href="classCEGUI_1_1EventArgs.html">EventArgs</a> &amp;args)</td></tr>
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<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><h3>template&lt;typename T&gt;<br/>
class CEGUI::FunctorReferenceSlot&lt; T &gt;</h3>

<p>Slot template class that creates a functor that calls back via a functor object reference. </p>
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