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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<!-- doxytag: class="CEGUI::OgreRenderer" --><!-- doxytag: inherits="CEGUI::Renderer" -->
<p><a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">CEGUI::Renderer</a> implementation for the Ogre engine.  
 <a href="classCEGUI_1_1OgreRenderer.html#details">More...</a></p>
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<p><a href="classCEGUI_1_1OgreRenderer-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="adb503d26741dd0fe99950c29d5003823"></a><!-- doxytag: member="CEGUI::OgreRenderer::setRenderingEnabled" ref="adb503d26741dd0fe99950c29d5003823" args="(const bool enabled)" -->
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#adb503d26741dd0fe99950c29d5003823">setRenderingEnabled</a> (const bool enabled)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">set whether <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> rendering will occur <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ad1eabc22232da9ad2ff05295e17ce159"></a><!-- doxytag: member="CEGUI::OgreRenderer::isRenderingEnabled" ref="ad1eabc22232da9ad2ff05295e17ce159" args="() const " -->
bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#ad1eabc22232da9ad2ff05295e17ce159">isRenderingEnabled</a> () const </td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">return whether <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> rendering is enabled. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classCEGUI_1_1Texture.html">Texture</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a9fdf17c106cbb378d77515bbbf1fa842">createTexture</a> (Ogre::TexturePtr &amp;tex, bool take_ownership=false)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Create a <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">CEGUI::Texture</a> that wraps an existing Ogre texture.  <a href="#a9fdf17c106cbb378d77515bbbf1fa842"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a289ba9cbec76b09230502e66433ec52a"></a><!-- doxytag: member="CEGUI::OgreRenderer::setupRenderingBlendMode" ref="a289ba9cbec76b09230502e66433ec52a" args="(const BlendMode mode, const bool force=false)" -->
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a289ba9cbec76b09230502e66433ec52a">setupRenderingBlendMode</a> (const <a class="el" href="namespaceCEGUI.html#a83f2d6a0102fd8798109705714ff8f47">BlendMode</a> mode, const bool force=false)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">set the render states for the specified BlendMode. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a8b1122012be309680f0164ea6008e638">setFrameControlExecutionEnabled</a> (const bool enabled)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Controls whether rendering done by <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> will be wrapped with calls to Ogre::RenderSystem::_beginFrame and Ogre::RenderSystem::_endFrame.  <a href="#a8b1122012be309680f0164ea6008e638"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#ac554cee0d0140366389a989ad4f358d2">isFrameControlExecutionEnabled</a> () const </td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Returns whether rendering done by <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> will be wrapped with calls to Ogre::RenderSystem::_beginFrame and Ogre::RenderSystem::_endFrame.  <a href="#ac554cee0d0140366389a989ad4f358d2"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a928986ab5fa19b5b9d09b3803d2f6835">initialiseRenderStateSettings</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets all the required render states needed for <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> rendering.  <a href="#a928986ab5fa19b5b9d09b3803d2f6835"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#acdd6c0aee13be57aa2fdcafdeecf1f25">setDefaultRootRenderTarget</a> (Ogre::RenderTarget &amp;target)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Sets the Ogre::RenderTarget that should be targetted by the default <a class="el" href="classCEGUI_1_1RenderingRoot.html">RenderingRoot</a>.  <a href="#acdd6c0aee13be57aa2fdcafdeecf1f25"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classCEGUI_1_1RenderingRoot.html">RenderingRoot</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#aaa71b6f6c5040e27881bd8b3638c8e79">getDefaultRenderingRoot</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Return the default rendering root for the renderer. The default rendering root is typically a <a class="el" href="classCEGUI_1_1RenderingRoot.html">RenderingRoot</a> that targets the entire screen (or rendering window).  <a href="#aaa71b6f6c5040e27881bd8b3638c8e79"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classCEGUI_1_1GeometryBuffer.html">GeometryBuffer</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a59b9513bf71e14f4fc9af3111ee7b82e">createGeometryBuffer</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Create a new <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> and return a reference to it. You should remove the <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> from any RenderQueues and call destroyGeometryBuffer when you want to destroy the <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a>.  <a href="#a59b9513bf71e14f4fc9af3111ee7b82e"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a7a62b0c3d16ff031a53f9f392039c433">destroyGeometryBuffer</a> (const <a class="el" href="classCEGUI_1_1GeometryBuffer.html">GeometryBuffer</a> &amp;buffer)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroy a <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> that was returned when calling the createGeometryBuffer function. Before destroying any <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> you should ensure that it has been removed from any <a class="el" href="classCEGUI_1_1RenderQueue.html" title="Class that represents a queue of GeometryBuffer objects to be rendered.">RenderQueue</a> that was using it.  <a href="#a7a62b0c3d16ff031a53f9f392039c433"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ab7fcd70dd5cd42adf9a6e4add3d3aa86"></a><!-- doxytag: member="CEGUI::OgreRenderer::destroyAllGeometryBuffers" ref="ab7fcd70dd5cd42adf9a6e4add3d3aa86" args="()" -->
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#ab7fcd70dd5cd42adf9a6e4add3d3aa86">destroyAllGeometryBuffers</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroy all <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> objects created by this <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a>. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classCEGUI_1_1TextureTarget.html">TextureTarget</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a005f8809b95105401c9d8e91dcf92c29">createTextureTarget</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Create a <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> that can be used to cache imagery; this is a <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> that does not lose it's content from one frame to another.  <a href="#a005f8809b95105401c9d8e91dcf92c29"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a212951977bcd6874ded260459042fadb">destroyTextureTarget</a> (<a class="el" href="classCEGUI_1_1TextureTarget.html">TextureTarget</a> *target)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Function that cleans up <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> objects created with the createTextureTarget function.  <a href="#a212951977bcd6874ded260459042fadb"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aa0e170120b12720ce2f7dbdf3f485e66"></a><!-- doxytag: member="CEGUI::OgreRenderer::destroyAllTextureTargets" ref="aa0e170120b12720ce2f7dbdf3f485e66" args="()" -->
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#aa0e170120b12720ce2f7dbdf3f485e66">destroyAllTextureTargets</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Destory all <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> objects created by this <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a>. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classCEGUI_1_1Texture.html">Texture</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a49ae23f26f87b0ae2efef0dae9234b31">createTexture</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Create a 'null' <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object.  <a href="#a49ae23f26f87b0ae2efef0dae9234b31"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classCEGUI_1_1Texture.html">Texture</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#aeb0b75d7c86c0a8ea7657be5e5ce5030">createTexture</a> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &amp;filename, const <a class="el" href="classCEGUI_1_1String.html">String</a> &amp;resourceGroup)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Create a <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object using the given image file.  <a href="#aeb0b75d7c86c0a8ea7657be5e5ce5030"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="el" href="classCEGUI_1_1Texture.html">Texture</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a3b5f9df580d7550c0adeebfee9bc1b49">createTexture</a> (const <a class="el" href="classCEGUI_1_1Size.html">Size</a> &amp;size)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Create a <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object with the given pixel dimensions as specified by <em>size</em>.  <a href="#a3b5f9df580d7550c0adeebfee9bc1b49"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#ac89e4df3259b92531c40315165c93016">destroyTexture</a> (<a class="el" href="classCEGUI_1_1Texture.html">Texture</a> &amp;texture)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroy a <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object that was previously created by calling the createTexture functions.  <a href="#ac89e4df3259b92531c40315165c93016"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a40cf6ca901427f6eba1ac72a65e4aea4"></a><!-- doxytag: member="CEGUI::OgreRenderer::destroyAllTextures" ref="a40cf6ca901427f6eba1ac72a65e4aea4" args="()" -->
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a40cf6ca901427f6eba1ac72a65e4aea4">destroyAllTextures</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroy all <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> objects created by this <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a>. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a0209f5e72c69f26ac0245883ac949691"></a><!-- doxytag: member="CEGUI::OgreRenderer::beginRendering" ref="a0209f5e72c69f26ac0245883ac949691" args="()" -->
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a0209f5e72c69f26ac0245883ac949691">beginRendering</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Perform any operations required to put the system into a state ready for rendering operations to begin. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a6d5d74cec2ee4cefcfbe67a87e33a915"></a><!-- doxytag: member="CEGUI::OgreRenderer::endRendering" ref="a6d5d74cec2ee4cefcfbe67a87e33a915" args="()" -->
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a6d5d74cec2ee4cefcfbe67a87e33a915">endRendering</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Perform any operations required to finalise rendering. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a14de135260b3327dec82dad94a7b38ba">setDisplaySize</a> (const <a class="el" href="classCEGUI_1_1Size.html">Size</a> &amp;sz)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Set the size of the display or host window in pixels for this <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> object.  <a href="#a14de135260b3327dec82dad94a7b38ba"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">const <a class="el" href="classCEGUI_1_1Size.html">Size</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#adead408b3b88545c5ae00984f80d960e">getDisplaySize</a> () const </td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Return the size of the display or host window in pixels.  <a href="#adead408b3b88545c5ae00984f80d960e"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">const <a class="el" href="classCEGUI_1_1Vector2.html">Vector2</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a450a3dd8edb94d4074fdfd17d46faa90">getDisplayDPI</a> () const </td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Return the resolution of the display or host window in dots per inch.  <a href="#a450a3dd8edb94d4074fdfd17d46faa90"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">uint&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a586ac30b2032c64ed56331a312c0567d">getMaxTextureSize</a> () const </td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Return the pixel size of the maximum supported texture.  <a href="#a586ac30b2032c64ed56331a312c0567d"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">const <a class="el" href="classCEGUI_1_1String.html">String</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#af99391fb11749e77c44216134a97d29c">getIdentifierString</a> () const </td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Return identification string for the renderer module.  <a href="#af99391fb11749e77c44216134a97d29c"></a><br/></td></tr>
<tr><td colspan="2"><h2><a name="pub-static-methods"></a>
Static Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classCEGUI_1_1OgreRenderer.html">OgreRenderer</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a3e4a385e76adf91973fb17c767b30177">bootstrapSystem</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Convenience function that creates all the Ogre specific objects and then initialises the <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> system with them.  <a href="#a3e4a385e76adf91973fb17c767b30177"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classCEGUI_1_1OgreRenderer.html">OgreRenderer</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a2d0007592026896451f244148d7673d1">bootstrapSystem</a> (Ogre::RenderTarget &amp;target)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Convenience function that creates all the Ogre specific objects and then initialises the <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> system with them.  <a href="#a2d0007592026896451f244148d7673d1"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a221ed99cd3c6ddcacf7451471d55294e">destroySystem</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Convenience function to cleanup the <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> system and related objects that were created by calling the bootstrapSystem function.  <a href="#a221ed99cd3c6ddcacf7451471d55294e"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">static <a class="el" href="classCEGUI_1_1OgreRenderer.html">OgreRenderer</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a8ca3cb7094d62e47aa0db20429a82484">create</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Create an <a class="el" href="classCEGUI_1_1OgreRenderer.html" title="CEGUI::Renderer implementation for the Ogre engine.">OgreRenderer</a> object that uses the default Ogre rendering window as the default output surface.  <a href="#a8ca3cb7094d62e47aa0db20429a82484"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a9d10964174d769db55d225a32d827e39"></a><!-- doxytag: member="CEGUI::OgreRenderer::create" ref="a9d10964174d769db55d225a32d827e39" args="(Ogre::RenderTarget &amp;target)" -->
static <a class="el" href="classCEGUI_1_1OgreRenderer.html">OgreRenderer</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a9d10964174d769db55d225a32d827e39">create</a> (Ogre::RenderTarget &amp;target)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Create an <a class="el" href="classCEGUI_1_1OgreRenderer.html" title="CEGUI::Renderer implementation for the Ogre engine.">OgreRenderer</a> object that uses the specified Ogre::RenderTarget as the default output surface. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a503a17f66899cc44ccac40ba23979f7e"></a><!-- doxytag: member="CEGUI::OgreRenderer::destroy" ref="a503a17f66899cc44ccac40ba23979f7e" args="(OgreRenderer &amp;renderer)" -->
static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a503a17f66899cc44ccac40ba23979f7e">destroy</a> (<a class="el" href="classCEGUI_1_1OgreRenderer.html">OgreRenderer</a> &amp;renderer)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">destory an <a class="el" href="classCEGUI_1_1OgreRenderer.html" title="CEGUI::Renderer implementation for the Ogre engine.">OgreRenderer</a> object. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a1a27edb36148e3917ca2c50768b9f026"></a><!-- doxytag: member="CEGUI::OgreRenderer::createOgreResourceProvider" ref="a1a27edb36148e3917ca2c50768b9f026" args="()" -->
static <a class="el" href="classCEGUI_1_1OgreResourceProvider.html">OgreResourceProvider</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a1a27edb36148e3917ca2c50768b9f026">createOgreResourceProvider</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">function to create a <a class="el" href="classCEGUI_1_1OgreResourceProvider.html">CEGUI::OgreResourceProvider</a> object <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ab4feb817d6b2f37d87755890d00cd783"></a><!-- doxytag: member="CEGUI::OgreRenderer::destroyOgreResourceProvider" ref="ab4feb817d6b2f37d87755890d00cd783" args="(OgreResourceProvider &amp;rp)" -->
static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#ab4feb817d6b2f37d87755890d00cd783">destroyOgreResourceProvider</a> (<a class="el" href="classCEGUI_1_1OgreResourceProvider.html">OgreResourceProvider</a> &amp;rp)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">function to destroy a <a class="el" href="classCEGUI_1_1OgreResourceProvider.html">CEGUI::OgreResourceProvider</a> object <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a908649a9a1a04c7cb2c2363bea89ed28"></a><!-- doxytag: member="CEGUI::OgreRenderer::createOgreImageCodec" ref="a908649a9a1a04c7cb2c2363bea89ed28" args="()" -->
static <a class="el" href="classCEGUI_1_1OgreImageCodec.html">OgreImageCodec</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a908649a9a1a04c7cb2c2363bea89ed28">createOgreImageCodec</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">function to create a <a class="el" href="classCEGUI_1_1OgreImageCodec.html" title="ImageCodec object that loads data via image loading facilities in Ogre.">CEGUI::OgreImageCodec</a> object. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a96f40c6e61b8e7e524a3eb0c29979bfc"></a><!-- doxytag: member="CEGUI::OgreRenderer::destroyOgreImageCodec" ref="a96f40c6e61b8e7e524a3eb0c29979bfc" args="(OgreImageCodec &amp;ic)" -->
static void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a96f40c6e61b8e7e524a3eb0c29979bfc">destroyOgreImageCodec</a> (<a class="el" href="classCEGUI_1_1OgreImageCodec.html">OgreImageCodec</a> &amp;ic)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">function to destroy a <a class="el" href="classCEGUI_1_1OgreImageCodec.html" title="ImageCodec object that loads data via image loading facilities in Ogre.">CEGUI::OgreImageCodec</a> object. <br/></td></tr>
<tr><td colspan="2"><h2><a name="pro-methods"></a>
Protected Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a87a8bfc101cb940be095b3ffbb61bbd8"></a><!-- doxytag: member="CEGUI::OgreRenderer::OgreRenderer" ref="a87a8bfc101cb940be095b3ffbb61bbd8" args="()" -->
&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a87a8bfc101cb940be095b3ffbb61bbd8">OgreRenderer</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">default constructor. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a29a4968693fa7f3b065dcaf8bff0746f"></a><!-- doxytag: member="CEGUI::OgreRenderer::OgreRenderer" ref="a29a4968693fa7f3b065dcaf8bff0746f" args="(Ogre::RenderTarget &amp;target)" -->
&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a29a4968693fa7f3b065dcaf8bff0746f">OgreRenderer</a> (Ogre::RenderTarget &amp;target)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">constructor takin the Ogre::RenderTarget to use as the default root. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ada7992ab7a345ee51de7201c34258e30"></a><!-- doxytag: member="CEGUI::OgreRenderer::~OgreRenderer" ref="ada7992ab7a345ee51de7201c34258e30" args="()" -->
virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#ada7992ab7a345ee51de7201c34258e30">~OgreRenderer</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">destructor. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ab2518e6d7063af32e607fa1d8146d534"></a><!-- doxytag: member="CEGUI::OgreRenderer::checkOgreInitialised" ref="ab2518e6d7063af32e607fa1d8146d534" args="()" -->
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#ab2518e6d7063af32e607fa1d8146d534">checkOgreInitialised</a> ()</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">checks Ogre initialisation. throws exceptions if an issue is detected. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a98f905c0c9dbdebb5f839575bc19aaca"></a><!-- doxytag: member="CEGUI::OgreRenderer::constructor_impl" ref="a98f905c0c9dbdebb5f839575bc19aaca" args="(Ogre::RenderTarget &amp;target)" -->
void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#a98f905c0c9dbdebb5f839575bc19aaca">constructor_impl</a> (Ogre::RenderTarget &amp;target)</td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">common parts of constructor <br/></td></tr>
<tr><td colspan="2"><h2><a name="pro-attribs"></a>
Protected Attributes</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="aba8481b1f661828895a42791d5eb1f44"></a><!-- doxytag: member="CEGUI::OgreRenderer::d_pimpl" ref="aba8481b1f661828895a42791d5eb1f44" args="" -->
OgreRenderer_impl *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1OgreRenderer.html#aba8481b1f661828895a42791d5eb1f44">d_pimpl</a></td></tr>
<tr><td class="mdescLeft">&#160;</td><td class="mdescRight">Pointer to the hidden implementation data. <br/></td></tr>
</table>
<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p><a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">CEGUI::Renderer</a> implementation for the Ogre engine. </p>
</div><hr/><h2>Member Function Documentation</h2>
<a class="anchor" id="a2d0007592026896451f244148d7673d1"></a><!-- doxytag: member="CEGUI::OgreRenderer::bootstrapSystem" ref="a2d0007592026896451f244148d7673d1" args="(Ogre::RenderTarget &amp;target)" -->
<div class="memitem">
<div class="memproto">
      <table class="memname">
        <tr>
          <td class="memname">static <a class="el" href="classCEGUI_1_1OgreRenderer.html">OgreRenderer</a>&amp; CEGUI::OgreRenderer::bootstrapSystem </td>
          <td>(</td>
          <td class="paramtype">Ogre::RenderTarget &amp;&#160;</td>
          <td class="paramname"><em>target</em></td><td>)</td>
          <td><code> [static]</code></td>
        </tr>
      </table>
</div>
<div class="memdoc">

<p>Convenience function that creates all the Ogre specific objects and then initialises the <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> system with them. </p>
<p>The create <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> will use the specified Ogre::RenderTarget as the default output surface.</p>
<p>This will create and initialise the following objects for you:</p>
<ul>
<li><a class="el" href="classCEGUI_1_1OgreRenderer.html" title="CEGUI::Renderer implementation for the Ogre engine.">CEGUI::OgreRenderer</a></li>
<li><a class="el" href="classCEGUI_1_1OgreResourceProvider.html">CEGUI::OgreResourceProvider</a></li>
<li><a class="el" href="classCEGUI_1_1OgreImageCodec.html" title="ImageCodec object that loads data via image loading facilities in Ogre.">CEGUI::OgreImageCodec</a></li>
<li><a class="el" href="classCEGUI_1_1System.html" title="The System class is the CEGUI class that provides access to all other elements in this system...">CEGUI::System</a></li>
</ul>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">target</td><td>Reference to the Ogre::RenderTarget object that the created <a class="el" href="classCEGUI_1_1OgreRenderer.html" title="CEGUI::Renderer implementation for the Ogre engine.">OgreRenderer</a> will use as the default rendering root.</td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>Reference to the <a class="el" href="classCEGUI_1_1OgreRenderer.html" title="CEGUI::Renderer implementation for the Ogre engine.">CEGUI::OgreRenderer</a> object that was created. </dd></dl>

</div>
</div>
<a class="anchor" id="a3e4a385e76adf91973fb17c767b30177"></a><!-- doxytag: member="CEGUI::OgreRenderer::bootstrapSystem" ref="a3e4a385e76adf91973fb17c767b30177" args="()" -->
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          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td><code> [static]</code></td>
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<p>Convenience function that creates all the Ogre specific objects and then initialises the <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> system with them. </p>
<p>The created <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> will use the default Ogre rendering window as the default output surface.</p>
<p>This will create and initialise the following objects for you:</p>
<ul>
<li><a class="el" href="classCEGUI_1_1OgreRenderer.html" title="CEGUI::Renderer implementation for the Ogre engine.">CEGUI::OgreRenderer</a></li>
<li><a class="el" href="classCEGUI_1_1OgreResourceProvider.html">CEGUI::OgreResourceProvider</a></li>
<li><a class="el" href="classCEGUI_1_1OgreImageCodec.html" title="ImageCodec object that loads data via image loading facilities in Ogre.">CEGUI::OgreImageCodec</a></li>
<li><a class="el" href="classCEGUI_1_1System.html" title="The System class is the CEGUI class that provides access to all other elements in this system...">CEGUI::System</a></li>
</ul>
<dl class="return"><dt><b>Returns:</b></dt><dd>Reference to the <a class="el" href="classCEGUI_1_1OgreRenderer.html" title="CEGUI::Renderer implementation for the Ogre engine.">CEGUI::OgreRenderer</a> object that was created.</dd></dl>
<dl class="note"><dt><b>Note:</b></dt><dd>For this to succeed you must have initialised Ogre to auto create the rendering window. If you have not done this, then you'll be wanting to use the overload that takes an Ogre::RenderTarget as input. </dd></dl>

</div>
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<a class="anchor" id="a8ca3cb7094d62e47aa0db20429a82484"></a><!-- doxytag: member="CEGUI::OgreRenderer::create" ref="a8ca3cb7094d62e47aa0db20429a82484" args="()" -->
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<p>Create an <a class="el" href="classCEGUI_1_1OgreRenderer.html" title="CEGUI::Renderer implementation for the Ogre engine.">OgreRenderer</a> object that uses the default Ogre rendering window as the default output surface. </p>
<dl class="note"><dt><b>Note:</b></dt><dd>For this to succeed you must have initialised Ogre to auto create the rendering window. If you have not done this, then you'll be wanting to use the overload that takes an Ogre::RenderTarget as input. </dd></dl>

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<a class="anchor" id="a59b9513bf71e14f4fc9af3111ee7b82e"></a><!-- doxytag: member="CEGUI::OgreRenderer::createGeometryBuffer" ref="a59b9513bf71e14f4fc9af3111ee7b82e" args="()" -->
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          <td class="memname"><a class="el" href="classCEGUI_1_1GeometryBuffer.html">GeometryBuffer</a>&amp; CEGUI::OgreRenderer::createGeometryBuffer </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td><code> [virtual]</code></td>
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<p>Create a new <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> and return a reference to it. You should remove the <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> from any RenderQueues and call destroyGeometryBuffer when you want to destroy the <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a>. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> object. </dd></dl>

<p>Implements <a class="el" href="classCEGUI_1_1Renderer.html#a681976af0bc86c5f18d471324837fa89">CEGUI::Renderer</a>.</p>

</div>
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<a class="anchor" id="a9fdf17c106cbb378d77515bbbf1fa842"></a><!-- doxytag: member="CEGUI::OgreRenderer::createTexture" ref="a9fdf17c106cbb378d77515bbbf1fa842" args="(Ogre::TexturePtr &amp;tex, bool take_ownership=false)" -->
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          <td>(</td>
          <td class="paramtype">Ogre::TexturePtr &amp;&#160;</td>
          <td class="paramname"><em>tex</em>, </td>
        </tr>
        <tr>
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<p>Create a <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">CEGUI::Texture</a> that wraps an existing Ogre texture. </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">tex</td><td>Ogre::TexturePtr for the texture that will be used by the created <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">CEGUI::Texture</a>.</td></tr>
    <tr><td class="paramname">take_ownership</td><td><ul>
<li>true if the created <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> will assume ownership of <em>tex</em> and thus destroy <em>tex</em> when the <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> is destroyed.</li>
<li>false if ownership of <em>tex</em> remains with the client app, and so no attempt will be made to destroy <em>tex</em> when the <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> is destroyed. </li>
</ul>
</td></tr>
  </table>
  </dd>
</dl>

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<a class="anchor" id="a49ae23f26f87b0ae2efef0dae9234b31"></a><!-- doxytag: member="CEGUI::OgreRenderer::createTexture" ref="a49ae23f26f87b0ae2efef0dae9234b31" args="()" -->
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          <td class="memname"><a class="el" href="classCEGUI_1_1Texture.html">Texture</a>&amp; CEGUI::OgreRenderer::createTexture </td>
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          <td><code> [virtual]</code></td>
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<p>Create a 'null' <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>A newly created <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object. The returned <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object has no size or imagery associated with it. </dd></dl>

<p>Implements <a class="el" href="classCEGUI_1_1Renderer.html#a70a7afa2b1a47cee8a3239883044e42c">CEGUI::Renderer</a>.</p>

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<a class="anchor" id="aeb0b75d7c86c0a8ea7657be5e5ce5030"></a><!-- doxytag: member="CEGUI::OgreRenderer::createTexture" ref="aeb0b75d7c86c0a8ea7657be5e5ce5030" args="(const String &amp;filename, const String &amp;resourceGroup)" -->
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          <td class="memname"><a class="el" href="classCEGUI_1_1Texture.html">Texture</a>&amp; CEGUI::OgreRenderer::createTexture </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> &amp;&#160;</td>
          <td class="paramname"><em>filename</em>, </td>
        </tr>
        <tr>
          <td class="paramkey"></td>
          <td></td>
          <td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> &amp;&#160;</td>
          <td class="paramname"><em>resourceGroup</em>&#160;</td>
        </tr>
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          <td></td><td><code> [virtual]</code></td>
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<p>Create a <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object using the given image file. </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">filename</td><td><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> object that specifies the path and filename of the image file to use when creating the texture.</td></tr>
    <tr><td class="paramname">resourceGroup</td><td><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> objet that specifies the resource group identifier to be passed to the resource provider when loading the texture file <em>filename</em>.</td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>A newly created <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object. The initial content of the texture memory is the requested image file.</dd></dl>
<dl class="note"><dt><b>Note:</b></dt><dd>Due to possible limitations of the underlying hardware, API or engine, the final size of the texture may not match the size of the loaded file. You can check the ultimate sizes by querying the <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object after creation. </dd></dl>

<p>Implements <a class="el" href="classCEGUI_1_1Renderer.html#a3ff8322cddfcdfba8d26a109772979cb">CEGUI::Renderer</a>.</p>

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<a class="anchor" id="a3b5f9df580d7550c0adeebfee9bc1b49"></a><!-- doxytag: member="CEGUI::OgreRenderer::createTexture" ref="a3b5f9df580d7550c0adeebfee9bc1b49" args="(const Size &amp;size)" -->
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          <td>(</td>
          <td class="paramtype">const <a class="el" href="classCEGUI_1_1Size.html">Size</a> &amp;&#160;</td>
          <td class="paramname"><em>size</em></td><td>)</td>
          <td><code> [virtual]</code></td>
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<p>Create a <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object with the given pixel dimensions as specified by <em>size</em>. </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">size</td><td><a class="el" href="classCEGUI_1_1Size.html" title="Class that holds the size (width &amp; height) of something.">Size</a> object that describes the desired texture size.</td></tr>
  </table>
  </dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>A newly created <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object. The initial contents of the texture memory is undefined.</dd></dl>
<dl class="note"><dt><b>Note:</b></dt><dd>Due to possible limitations of the underlying hardware, API or engine, the final size of the texture may not match the requested size. You can check the ultimate sizes by querying the <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object after creation. </dd></dl>

<p>Implements <a class="el" href="classCEGUI_1_1Renderer.html#a2125c8ac401f9ae7c87a85ccd3807222">CEGUI::Renderer</a>.</p>

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<a class="anchor" id="a005f8809b95105401c9d8e91dcf92c29"></a><!-- doxytag: member="CEGUI::OgreRenderer::createTextureTarget" ref="a005f8809b95105401c9d8e91dcf92c29" args="()" -->
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          <td class="memname"><a class="el" href="classCEGUI_1_1TextureTarget.html">TextureTarget</a>* CEGUI::OgreRenderer::createTextureTarget </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td><code> [virtual]</code></td>
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<p>Create a <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> that can be used to cache imagery; this is a <a class="el" href="classCEGUI_1_1RenderTarget.html" title="Defines interface to some surface that can be rendered to. Concrete instances of objects that impleme...">RenderTarget</a> that does not lose it's content from one frame to another. </p>
<p>If the renderer is unable to offer such a thing, 0 should be returned.</p>
<dl class="return"><dt><b>Returns:</b></dt><dd>Pointer to a <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> object that is suitable for caching imagery, or 0 if the renderer is unable to offer such a thing. </dd></dl>

<p>Implements <a class="el" href="classCEGUI_1_1Renderer.html#a19ae724f3d4c2da8bdbcaba4cb8b22e1">CEGUI::Renderer</a>.</p>

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<a class="anchor" id="a7a62b0c3d16ff031a53f9f392039c433"></a><!-- doxytag: member="CEGUI::OgreRenderer::destroyGeometryBuffer" ref="a7a62b0c3d16ff031a53f9f392039c433" args="(const GeometryBuffer &amp;buffer)" -->
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          <td class="memname">void CEGUI::OgreRenderer::destroyGeometryBuffer </td>
          <td>(</td>
          <td class="paramtype">const <a class="el" href="classCEGUI_1_1GeometryBuffer.html">GeometryBuffer</a> &amp;&#160;</td>
          <td class="paramname"><em>buffer</em></td><td>)</td>
          <td><code> [virtual]</code></td>
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<p>Destroy a <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> that was returned when calling the createGeometryBuffer function. Before destroying any <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> you should ensure that it has been removed from any <a class="el" href="classCEGUI_1_1RenderQueue.html" title="Class that represents a queue of GeometryBuffer objects to be rendered.">RenderQueue</a> that was using it. </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">buffer</td><td>The <a class="el" href="classCEGUI_1_1GeometryBuffer.html" title="Abstract class defining the interface for objects that buffer geometry for later rendering.">GeometryBuffer</a> object to be destroyed. </td></tr>
  </table>
  </dd>
</dl>

<p>Implements <a class="el" href="classCEGUI_1_1Renderer.html#a5f450c0981829896b211501af95f8ecf">CEGUI::Renderer</a>.</p>

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<a class="anchor" id="a221ed99cd3c6ddcacf7451471d55294e"></a><!-- doxytag: member="CEGUI::OgreRenderer::destroySystem" ref="a221ed99cd3c6ddcacf7451471d55294e" args="()" -->
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          <td class="memname">static void CEGUI::OgreRenderer::destroySystem </td>
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          <td><code> [static]</code></td>
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<p>Convenience function to cleanup the <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> system and related objects that were created by calling the bootstrapSystem function. </p>
<p>This function will destroy the following objects for you:</p>
<ul>
<li><a class="el" href="classCEGUI_1_1System.html" title="The System class is the CEGUI class that provides access to all other elements in this system...">CEGUI::System</a></li>
<li><a class="el" href="classCEGUI_1_1OgreImageCodec.html" title="ImageCodec object that loads data via image loading facilities in Ogre.">CEGUI::OgreImageCodec</a></li>
<li><a class="el" href="classCEGUI_1_1OgreResourceProvider.html">CEGUI::OgreResourceProvider</a></li>
<li><a class="el" href="classCEGUI_1_1OgreRenderer.html" title="CEGUI::Renderer implementation for the Ogre engine.">CEGUI::OgreRenderer</a></li>
</ul>
<dl class="note"><dt><b>Note:</b></dt><dd>If you did not initialise <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> by calling the bootstrapSystem function, you should <em>not</em> call this, but rather delete any objects you created manually. </dd></dl>

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<a class="anchor" id="ac89e4df3259b92531c40315165c93016"></a><!-- doxytag: member="CEGUI::OgreRenderer::destroyTexture" ref="ac89e4df3259b92531c40315165c93016" args="(Texture &amp;texture)" -->
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          <td class="memname">void CEGUI::OgreRenderer::destroyTexture </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="classCEGUI_1_1Texture.html">Texture</a> &amp;&#160;</td>
          <td class="paramname"><em>texture</em></td><td>)</td>
          <td><code> [virtual]</code></td>
        </tr>
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<p>Destroy a <a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object that was previously created by calling the createTexture functions. </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">texture</td><td><a class="el" href="classCEGUI_1_1Texture.html" title="Abstract base class specifying the required interface for Texture objects.">Texture</a> object to be destroyed. </td></tr>
  </table>
  </dd>
</dl>

<p>Implements <a class="el" href="classCEGUI_1_1Renderer.html#a7c204e7aba8bbf01b247e9c9b6b5ffb5">CEGUI::Renderer</a>.</p>

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<a class="anchor" id="a212951977bcd6874ded260459042fadb"></a><!-- doxytag: member="CEGUI::OgreRenderer::destroyTextureTarget" ref="a212951977bcd6874ded260459042fadb" args="(TextureTarget *target)" -->
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          <td class="memname">void CEGUI::OgreRenderer::destroyTextureTarget </td>
          <td>(</td>
          <td class="paramtype"><a class="el" href="classCEGUI_1_1TextureTarget.html">TextureTarget</a> *&#160;</td>
          <td class="paramname"><em>target</em></td><td>)</td>
          <td><code> [virtual]</code></td>
        </tr>
      </table>
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<p>Function that cleans up <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> objects created with the createTextureTarget function. </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">target</td><td>A pointer to a <a class="el" href="classCEGUI_1_1TextureTarget.html" title="Specialisation of RenderTarget interface that should be used as the base class for RenderTargets that...">TextureTarget</a> object that was previously returned from a call to createTextureTarget. </td></tr>
  </table>
  </dd>
</dl>

<p>Implements <a class="el" href="classCEGUI_1_1Renderer.html#afda7da404865481200da3611b0289f46">CEGUI::Renderer</a>.</p>

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<a class="anchor" id="aaa71b6f6c5040e27881bd8b3638c8e79"></a><!-- doxytag: member="CEGUI::OgreRenderer::getDefaultRenderingRoot" ref="aaa71b6f6c5040e27881bd8b3638c8e79" args="()" -->
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          <td class="memname"><a class="el" href="classCEGUI_1_1RenderingRoot.html">RenderingRoot</a>&amp; CEGUI::OgreRenderer::getDefaultRenderingRoot </td>
          <td>(</td>
          <td class="paramname"></td><td>)</td>
          <td><code> [virtual]</code></td>
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<p>Return the default rendering root for the renderer. The default rendering root is typically a <a class="el" href="classCEGUI_1_1RenderingRoot.html">RenderingRoot</a> that targets the entire screen (or rendering window). </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1RenderingRoot.html">RenderingRoot</a> object that is the default <a class="el" href="classCEGUI_1_1RenderingSurface.html" title="Class that represents a surface that can have geometry based imagery drawn to it.">RenderingSurface</a> provided by the <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a>. </dd></dl>

<p>Implements <a class="el" href="classCEGUI_1_1Renderer.html#a5a0ad73b6f37ddca022598ec27fe96c1">CEGUI::Renderer</a>.</p>

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<a class="anchor" id="a450a3dd8edb94d4074fdfd17d46faa90"></a><!-- doxytag: member="CEGUI::OgreRenderer::getDisplayDPI" ref="a450a3dd8edb94d4074fdfd17d46faa90" args="() const " -->
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<p>Return the resolution of the display or host window in dots per inch. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1Vector2.html" title="Class used as a two dimensional vector (aka a Point)">Vector2</a> object that describes the resolution of the display or host window in DPI. </dd></dl>

<p>Implements <a class="el" href="classCEGUI_1_1Renderer.html#abafbc484a8ef468970d801acc4094175">CEGUI::Renderer</a>.</p>

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<a class="anchor" id="adead408b3b88545c5ae00984f80d960e"></a><!-- doxytag: member="CEGUI::OgreRenderer::getDisplaySize" ref="adead408b3b88545c5ae00984f80d960e" args="() const " -->
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          <td> const<code> [virtual]</code></td>
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<p>Return the size of the display or host window in pixels. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1Size.html" title="Class that holds the size (width &amp; height) of something.">Size</a> object describing the pixel dimesntions of the current display or host window. </dd></dl>

<p>Implements <a class="el" href="classCEGUI_1_1Renderer.html#ad4e9a3ef4088b0bada3a5e2e19f7d4a7">CEGUI::Renderer</a>.</p>

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<a class="anchor" id="af99391fb11749e77c44216134a97d29c"></a><!-- doxytag: member="CEGUI::OgreRenderer::getIdentifierString" ref="af99391fb11749e77c44216134a97d29c" args="() const " -->
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          <td> const<code> [virtual]</code></td>
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<p>Return identification string for the renderer module. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> object holding text that identifies the <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> in use. </dd></dl>

<p>Implements <a class="el" href="classCEGUI_1_1Renderer.html#af3d5e2caa01be3117c220a591e10d72d">CEGUI::Renderer</a>.</p>

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<a class="anchor" id="a586ac30b2032c64ed56331a312c0567d"></a><!-- doxytag: member="CEGUI::OgreRenderer::getMaxTextureSize" ref="a586ac30b2032c64ed56331a312c0567d" args="() const " -->
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<p>Return the pixel size of the maximum supported texture. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1Size.html" title="Class that holds the size (width &amp; height) of something.">Size</a> of the maximum supported texture in pixels. </dd></dl>

<p>Implements <a class="el" href="classCEGUI_1_1Renderer.html#af978f8a138518f613d4ea76db33c7101">CEGUI::Renderer</a>.</p>

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<a class="anchor" id="a928986ab5fa19b5b9d09b3803d2f6835"></a><!-- doxytag: member="CEGUI::OgreRenderer::initialiseRenderStateSettings" ref="a928986ab5fa19b5b9d09b3803d2f6835" args="()" -->
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          <td class="memname">void CEGUI::OgreRenderer::initialiseRenderStateSettings </td>
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<p>Sets all the required render states needed for <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> rendering. </p>
<p>This is a low-level function intended for certain advanced concepts; in general it will not be required to call this function directly, since it is called automatically by the system when rendering is done. </p>

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<a class="anchor" id="ac554cee0d0140366389a989ad4f358d2"></a><!-- doxytag: member="CEGUI::OgreRenderer::isFrameControlExecutionEnabled" ref="ac554cee0d0140366389a989ad4f358d2" args="() const " -->
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<p>Returns whether rendering done by <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> will be wrapped with calls to Ogre::RenderSystem::_beginFrame and Ogre::RenderSystem::_endFrame. </p>
<p>This defaults to enabled and is required when using the default hook that automatically calls <a class="el" href="classCEGUI_1_1System.html#a27924df52d352bba7d18a20d9f4639a1" title="Render the GUI.">CEGUI::System::renderGUI</a> via a frame listener. If you disable this setting, the automated rendering will also be disabled, which is useful when you wish to perform your own calls to the <a class="el" href="classCEGUI_1_1System.html#a27924df52d352bba7d18a20d9f4639a1" title="Render the GUI.">CEGUI::System::renderGUI</a> function (and is the sole purpose for this setting).</p>
<dl class="return"><dt><b>Returns:</b></dt><dd><ul>
<li>true if _beginFrame and _endFrame will be called.</li>
<li>false if _beginFrame and _endFrame will not be called (also means default renderGUI call will not be made). </li>
</ul>
</dd></dl>

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<a class="anchor" id="acdd6c0aee13be57aa2fdcafdeecf1f25"></a><!-- doxytag: member="CEGUI::OgreRenderer::setDefaultRootRenderTarget" ref="acdd6c0aee13be57aa2fdcafdeecf1f25" args="(Ogre::RenderTarget &amp;target)" -->
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          <td class="memname">void CEGUI::OgreRenderer::setDefaultRootRenderTarget </td>
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<p>Sets the Ogre::RenderTarget that should be targetted by the default <a class="el" href="classCEGUI_1_1RenderingRoot.html">RenderingRoot</a>. </p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">target</td><td>Reference to the Ogre::RenderTarget object that is to be used as the target for output from the default <a class="el" href="classCEGUI_1_1RenderingRoot.html">RenderingRoot</a>. </td></tr>
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  </dd>
</dl>

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<a class="anchor" id="a14de135260b3327dec82dad94a7b38ba"></a><!-- doxytag: member="CEGUI::OgreRenderer::setDisplaySize" ref="a14de135260b3327dec82dad94a7b38ba" args="(const Size &amp;sz)" -->
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          <td class="paramtype">const <a class="el" href="classCEGUI_1_1Size.html">Size</a> &amp;&#160;</td>
          <td class="paramname"><em>size</em></td><td>)</td>
          <td><code> [virtual]</code></td>
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<p>Set the size of the display or host window in pixels for this <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> object. </p>
<p>This is intended to be called by the <a class="el" href="classCEGUI_1_1System.html" title="The System class is the CEGUI class that provides access to all other elements in this system...">System</a> as part of the notification process when display size changes are notified to it via the <a class="el" href="classCEGUI_1_1System.html#a259ef239fb65e93bafd6c777a93dbfb1" title="Notification function to be called when the main display changes size. Client code should call this f...">System::notifyDisplaySizeChanged</a> function.</p>
<dl class="note"><dt><b>Note:</b></dt><dd>The <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> implementation should not use this function other than to perform internal state updates on the <a class="el" href="classCEGUI_1_1Renderer.html" title="Abstract class defining the basic required interface for Renderer objects.">Renderer</a> and related objects.</dd></dl>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">size</td><td><a class="el" href="classCEGUI_1_1Size.html" title="Class that holds the size (width &amp; height) of something.">Size</a> object describing the dimesions of the current or host window in pixels. </td></tr>
  </table>
  </dd>
</dl>

<p>Implements <a class="el" href="classCEGUI_1_1Renderer.html#a7f359f7c73091bed8e8b35b90779929c">CEGUI::Renderer</a>.</p>

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<a class="anchor" id="a8b1122012be309680f0164ea6008e638"></a><!-- doxytag: member="CEGUI::OgreRenderer::setFrameControlExecutionEnabled" ref="a8b1122012be309680f0164ea6008e638" args="(const bool enabled)" -->
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          <td class="memname">void CEGUI::OgreRenderer::setFrameControlExecutionEnabled </td>
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          <td class="paramname"><em>enabled</em></td><td>)</td>
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<p>Controls whether rendering done by <a class="el" href="namespaceCEGUI.html" title="Main namespace for Crazy Eddie&#39;s GUI Library.">CEGUI</a> will be wrapped with calls to Ogre::RenderSystem::_beginFrame and Ogre::RenderSystem::_endFrame. </p>
<p>This defaults to enabled and is required when using the default hook that automatically calls <a class="el" href="classCEGUI_1_1System.html#a27924df52d352bba7d18a20d9f4639a1" title="Render the GUI.">CEGUI::System::renderGUI</a> via a frame listener. If you disable this setting, the automated rendering will also be disabled, which is useful when you wish to perform your own calls to the <a class="el" href="classCEGUI_1_1System.html#a27924df52d352bba7d18a20d9f4639a1" title="Render the GUI.">CEGUI::System::renderGUI</a> function (and is the sole purpose for this setting).</p>
<dl><dt><b>Parameters:</b></dt><dd>
  <table class="params">
    <tr><td class="paramname">enabled</td><td><ul>
<li>true if _beginFrame and _endFrame should be called.</li>
<li>false if _beginFrame and _endFrame should not be called (also disables default renderGUI call). </li>
</ul>
</td></tr>
  </table>
  </dd>
</dl>

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