File: classCEGUI_1_1OpenGLTexture-members.html

package info (click to toggle)
cegui-mk2 0.7.6-3.3
  • links: PTS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 105,388 kB
  • ctags: 82,178
  • sloc: cpp: 142,729; ansic: 27,984; sh: 11,010; makefile: 2,275; python: 916; xml: 17
file content (129 lines) | stat: -rw-r--r-- 12,856 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
<title>Crazy Eddies GUI System: Member List</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<link href="doxygen.css" rel="stylesheet" type="text/css"/>
</head>
<body>
<!-- Generated by Doxygen 1.7.4 -->
<script type="text/javascript">
function hasClass(ele,cls) {
  return ele.className.match(new RegExp('(\\s|^)'+cls+'(\\s|$)'));
}

function addClass(ele,cls) {
  if (!this.hasClass(ele,cls)) ele.className += " "+cls;
}

function removeClass(ele,cls) {
  if (hasClass(ele,cls)) {
    var reg = new RegExp('(\\s|^)'+cls+'(\\s|$)');
    ele.className=ele.className.replace(reg,' ');
  }
}

function toggleVisibility(linkObj) {
 var base = linkObj.getAttribute('id');
 var summary = document.getElementById(base + '-summary');
 var content = document.getElementById(base + '-content');
 var trigger = document.getElementById(base + '-trigger');
 if ( hasClass(linkObj,'closed') ) {
   summary.style.display = 'none';
   content.style.display = 'block';
   trigger.src = 'open.png';
   removeClass(linkObj,'closed');
   addClass(linkObj,'opened');
 } else if ( hasClass(linkObj,'opened') ) {
   summary.style.display = 'block';
   content.style.display = 'none';
   trigger.src = 'closed.png';
   removeClass(linkObj,'opened');
   addClass(linkObj,'closed');
 }
 return false;
}
</script>
<div id="top">
<div id="titlearea">
<table cellspacing="0" cellpadding="0">
 <tbody>
 <tr style="height: 56px;">
  <td style="padding-left: 0.5em;">
   <div id="projectname">Crazy Eddies GUI System&#160;<span id="projectnumber">0.7.6</span></div>
  </td>
 </tr>
 </tbody>
</table>
</div>
  <div id="navrow1" class="tabs">
    <ul class="tablist">
      <li><a href="index.html"><span>Main&#160;Page</span></a></li>
      <li><a href="pages.html"><span>Related&#160;Pages</span></a></li>
      <li><a href="namespaces.html"><span>Namespaces</span></a></li>
      <li class="current"><a href="annotated.html"><span>Classes</span></a></li>
      <li><a href="files.html"><span>Files</span></a></li>
    </ul>
  </div>
  <div id="navrow2" class="tabs2">
    <ul class="tablist">
      <li><a href="annotated.html"><span>Class&#160;List</span></a></li>
      <li><a href="classes.html"><span>Class&#160;Index</span></a></li>
      <li><a href="inherits.html"><span>Class&#160;Hierarchy</span></a></li>
      <li><a href="functions.html"><span>Class&#160;Members</span></a></li>
    </ul>
  </div>
  <div id="nav-path" class="navpath">
    <ul>
      <li class="navelem"><a class="el" href="namespaceCEGUI.html">CEGUI</a>      </li>
      <li class="navelem"><a class="el" href="classCEGUI_1_1OpenGLTexture.html">OpenGLTexture</a>      </li>
    </ul>
  </div>
</div>
<div class="header">
  <div class="headertitle">
<div class="title">CEGUI::OpenGLTexture Member List</div>  </div>
</div>
<div class="contents">
This is the complete list of members for <a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a>, including all inherited members.<table>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#a719641185dfb668cf725d81a52c4f533">cleanupOpenGLTexture</a>()</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#a4e59d10b98ec9ca53152204b49c6cf76">d_dataSize</a></td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#aca5b1ace05044d6414610ed81d5545eb">d_grabBuffer</a></td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#a40985213377f308dc0d502d98d023fa5">d_ogltexture</a></td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#a91b2724b18eb56f30978fd964f6eb02a">d_owner</a></td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#a8de675226a6176bb0cd49e74fbaec8e9">d_size</a></td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#a1e5cae65a67e7563d00e6388c962a4db">d_texelScaling</a></td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#ab2389e8941c5d38a0ddad8f3dd09bc6d">generateOpenGLTexture</a>()</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#ac381786b999d877d16691f2191198244">getOpenGLTexture</a>() const </td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#a3eb6251be58218921c1d9832e1b9f537">getOriginalDataSize</a>() const </td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#a15c130382430151075ebbdd5edc0d7e2">getSize</a>() const </td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#afa2e23043b20cdc552868898316612f5">getTexelScaling</a>() const </td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#a1a91faad2eea97689c164634156ce44a">grabTexture</a>()</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#a59ef0dad6986679fa0a4ad27e2835b9a">loadFromFile</a>(const String &amp;filename, const String &amp;resourceGroup)</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#a70fc6856c52c051296deb26cc81ae1f8">loadFromMemory</a>(const void *buffer, const Size &amp;buffer_size, PixelFormat pixel_format)</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [virtual]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>OpenGLRenderer::createTexture</b> (defined in <a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a>)</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [friend]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>OpenGLRenderer::createTexture</b> (defined in <a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a>)</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [friend]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>OpenGLRenderer::createTexture</b> (defined in <a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a>)</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [friend]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>OpenGLRenderer::createTexture</b> (defined in <a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a>)</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [friend]</code></td></tr>
  <tr bgcolor="#f0f0f0"><td><b>OpenGLRenderer::destroyTexture</b> (defined in <a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a>)</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [friend]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#afc94eca51750f2daa4484c62d77702f4">OpenGLTexture</a>(OpenGLRenderer &amp;owner)</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#a1e0267fd1f63ea7d4fa9e051b08a6d8d">OpenGLTexture</a>(OpenGLRenderer &amp;owner, const String &amp;filename, const String &amp;resourceGroup)</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#af77ca4f7a3428c6dc3cdc23d00a6686a">OpenGLTexture</a>(OpenGLRenderer &amp;owner, const Size &amp;size)</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#af3fb9ded2123263f4033417393d792f5">OpenGLTexture</a>(OpenGLRenderer &amp;owner, GLuint tex, const Size &amp;size)</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1Texture.html#a2156af785c41d517b3d8c6668ac08e45a7290ad07d656079e340f0c45fa161fe5">PF_RGB</a> enum value</td><td><a class="el" href="classCEGUI_1_1Texture.html">CEGUI::Texture</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1Texture.html#a2156af785c41d517b3d8c6668ac08e45a94d9368fdf68939339b9de0ffa80a422">PF_RGBA</a> enum value</td><td><a class="el" href="classCEGUI_1_1Texture.html">CEGUI::Texture</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1Texture.html#a2156af785c41d517b3d8c6668ac08e45">PixelFormat</a> enum name</td><td><a class="el" href="classCEGUI_1_1Texture.html">CEGUI::Texture</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#ae988679e3477c781285b177f45d6cff5">restoreTexture</a>()</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#a7578b8643ccbfa24f88d408dcf4aa279">saveToMemory</a>(void *buffer)</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#ab9dad01ba3745cbbaf2ffe8ae1e772e1">setOpenGLTexture</a>(GLuint tex, const Size &amp;size)</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#ae7465945cf05cb3b29710181a4b00b21">setTextureSize</a>(const Size &amp;sz)</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#a0a792898d7e766780e29d6352857f24e">updateCachedScaleValues</a>()</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [protected]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html#ac526b435a5d72cb10ad0a1e5c459f227">~OpenGLTexture</a>()</td><td><a class="el" href="classCEGUI_1_1OpenGLTexture.html">CEGUI::OpenGLTexture</a></td><td><code> [protected, virtual]</code></td></tr>
  <tr class="memlist"><td><a class="el" href="classCEGUI_1_1Texture.html#afb33f2fc437333f609e756ac13353ec7">~Texture</a>()</td><td><a class="el" href="classCEGUI_1_1Texture.html">CEGUI::Texture</a></td><td><code> [inline, virtual]</code></td></tr>
</table></div>
<hr class="footer"/><address class="footer"><small>Generated on Sun Jan 22 2012 16:07:42 for Crazy Eddies GUI System by&#160;
<a href="http://www.doxygen.org/index.html">
<img class="footer" src="doxygen.png" alt="doxygen"/></a> 1.7.4 </small></address>
</body>
</html>