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<div id="projectname">Crazy Eddies GUI System <span id="projectnumber">0.7.6</span></div>
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<li class="navelem"><a class="el" href="namespaceCEGUI.html">CEGUI</a> </li>
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<p>Class that encapsulates look & feel information for a particular widget type.
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Public Types</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">typedef std::vector<br class="typebreak"/>
< <a class="el" href="classCEGUI_1_1PropertyInitialiser.html">PropertyInitialiser</a> > </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a2c66bb2298d8fa674338b4b31ae6781a">PropertyList</a></td></tr>
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typedef std::vector<br class="typebreak"/>
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typedef std::vector<br class="typebreak"/>
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Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="abc1573a3fb6e5e06547868035d102f49"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::WidgetLookFeel" ref="abc1573a3fb6e5e06547868035d102f49" args="(const String &name)" -->
 </td><td class="memItemRight" valign="bottom"><b>WidgetLookFeel</b> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &name)</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">const <a class="el" href="classCEGUI_1_1StateImagery.html">StateImagery</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#abcf43d6e0b73e299fb11a32aee001054">getStateImagery</a> (const <a class="el" href="classCEGUI_1_1String.html">CEGUI::String</a> &state) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Return a const reference to the <a class="el" href="classCEGUI_1_1StateImagery.html" title="Class the encapsulates imagery for a given widget state.">StateImagery</a> object for the specified state. <a href="#abcf43d6e0b73e299fb11a32aee001054"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">const <a class="el" href="classCEGUI_1_1ImagerySection.html">ImagerySection</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#ae4ad86d437d386f445d9fa0fa78a4efe">getImagerySection</a> (const <a class="el" href="classCEGUI_1_1String.html">CEGUI::String</a> &section) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Return a const reference to the <a class="el" href="classCEGUI_1_1ImagerySection.html" title="Class that encapsulates a re-usable collection of imagery specifications.">ImagerySection</a> object with the specified name. <a href="#ae4ad86d437d386f445d9fa0fa78a4efe"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">const <a class="el" href="classCEGUI_1_1String.html">String</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a9cdc77c0ded23d288b866bc0008bee53">getName</a> () const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Return the name of the widget look. <a href="#a9cdc77c0ded23d288b866bc0008bee53"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a1284801b7e7b7987cc3246f8ebd68b11">addImagerySection</a> (const <a class="el" href="classCEGUI_1_1ImagerySection.html">ImagerySection</a> &section)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Add an <a class="el" href="classCEGUI_1_1ImagerySection.html" title="Class that encapsulates a re-usable collection of imagery specifications.">ImagerySection</a> to the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#a1284801b7e7b7987cc3246f8ebd68b11"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a4cbba1cc5d56ac18b41b978d4086d54d">addWidgetComponent</a> (const <a class="el" href="classCEGUI_1_1WidgetComponent.html">WidgetComponent</a> &widget)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Add a <a class="el" href="classCEGUI_1_1WidgetComponent.html" title="Class that encapsulates information regarding a sub-widget required for a widget.">WidgetComponent</a> to the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#a4cbba1cc5d56ac18b41b978d4086d54d"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a31769b7720df8c13f83b16bd5315e873">addStateSpecification</a> (const <a class="el" href="classCEGUI_1_1StateImagery.html">StateImagery</a> &state)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Add a state specification (<a class="el" href="classCEGUI_1_1StateImagery.html" title="Class the encapsulates imagery for a given widget state.">StateImagery</a> object) to the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#a31769b7720df8c13f83b16bd5315e873"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a45bdbc9a316fc3195cfe0a9351c14c74">addPropertyInitialiser</a> (const <a class="el" href="classCEGUI_1_1PropertyInitialiser.html">PropertyInitialiser</a> &initialiser)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Add a property initialiser to the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#a45bdbc9a316fc3195cfe0a9351c14c74"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a021e622c370d874728aadf697d0f6ac9">clearImagerySections</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Clear all ImagerySections from the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#a021e622c370d874728aadf697d0f6ac9"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a78f43b273445a3751062c445bcb21fc0">clearWidgetComponents</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Clear all WidgetComponents from the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#a78f43b273445a3751062c445bcb21fc0"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a66c90cf37451f4809c29526edc4229e9">clearStateSpecifications</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Clear all <a class="el" href="classCEGUI_1_1StateImagery.html" title="Class the encapsulates imagery for a given widget state.">StateImagery</a> objects from the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#a66c90cf37451f4809c29526edc4229e9"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#aa13631b15716b6991ad1e5abe76c7947">clearPropertyInitialisers</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Clear all <a class="el" href="classCEGUI_1_1PropertyInitialiser.html" title="Class that holds information about a property and it's required initial value.">PropertyInitialiser</a> objects from the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#aa13631b15716b6991ad1e5abe76c7947"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#abc8693f9752757528bea7b66192d8750">initialiseWidget</a> (<a class="el" href="classCEGUI_1_1Window.html">Window</a> &widget) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Initialise the given window using PropertyInitialsers and component widgets specified for this <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#abc8693f9752757528bea7b66192d8750"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#aa7890215319b9213dfad7214f102efd3">cleanUpWidget</a> (<a class="el" href="classCEGUI_1_1Window.html">Window</a> &widget) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Clean up the given window from all properties and component widgets created by this <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#aa7890215319b9213dfad7214f102efd3"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a7ba4bf2e0617ffea4fb7b21df6e2e03c">isStateImageryPresent</a> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &state) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Return whether imagery is defined for the given state. <a href="#a7ba4bf2e0617ffea4fb7b21df6e2e03c"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a49fc59a090837fb8a8e3b620cf89499a">addNamedArea</a> (const <a class="el" href="classCEGUI_1_1NamedArea.html">NamedArea</a> &area)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Adds a named area to the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#a49fc59a090837fb8a8e3b620cf89499a"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#ae000d8206ebdb162f6d53f1eff7e4de9">clearNamedAreas</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Clear all defined named areas from the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#ae000d8206ebdb162f6d53f1eff7e4de9"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">const <a class="el" href="classCEGUI_1_1NamedArea.html">NamedArea</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#aaf1e4481533a814f426cde17130b57a2">getNamedArea</a> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &name) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Return the <a class="el" href="classCEGUI_1_1NamedArea.html" title="NamedArea defines an area for a component which may later be obtained and referenced by a name unique...">NamedArea</a> with the specified name. <a href="#aaf1e4481533a814f426cde17130b57a2"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#af4f3b809876e2f8bf783c933afdea5be">isNamedAreaDefined</a> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &name) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">return whether a <a class="el" href="classCEGUI_1_1NamedArea.html" title="NamedArea defines an area for a component which may later be obtained and referenced by a name unique...">NamedArea</a> object with the specified name exists for this <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#af4f3b809876e2f8bf783c933afdea5be"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#af9a1e87048af6bbe37b20847e014731f">layoutChildWidgets</a> (const <a class="el" href="classCEGUI_1_1Window.html">Window</a> &owner) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Layout the child widgets defined for this <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a> which are attached to the given window. <a href="#af9a1e87048af6bbe37b20847e014731f"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a835cd6fb6055f99bb4ecc69b0dd87f64">addPropertyDefinition</a> (const <a class="el" href="classCEGUI_1_1PropertyDefinition.html">PropertyDefinition</a> &propdef)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Adds a property definition to the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#a835cd6fb6055f99bb4ecc69b0dd87f64"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a79e3c0a76afdb3d9a025e43c77fc9c35">addPropertyLinkDefinition</a> (const <a class="el" href="classCEGUI_1_1PropertyLinkDefinition.html">PropertyLinkDefinition</a> &propdef)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Adds a property link definition to the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#a79e3c0a76afdb3d9a025e43c77fc9c35"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#ac6d122ba6ee9b9f5ba7f3c62e4de4a7e">clearPropertyDefinitions</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Clear all defined property definitions from the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#ac6d122ba6ee9b9f5ba7f3c62e4de4a7e"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a62c9cf84abb044aefa33c15fa01c8d8e">clearPropertyLinkDefinitions</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Clear all defined property link definitions from the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#a62c9cf84abb044aefa33c15fa01c8d8e"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a7bedeae2a2a98a7cfc7cb3085bd6440c">addAnimationName</a> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &anim_name)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Add the name of an animation that is associated with the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#a7bedeae2a2a98a7cfc7cb3085bd6440c"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a580465186826b8cededad91093e9733f">writeXMLToStream</a> (<a class="el" href="classCEGUI_1_1XMLSerializer.html">XMLSerializer</a> &xml_stream) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Writes an xml representation of this <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a> to <em>out_stream</em>. <a href="#a580465186826b8cededad91093e9733f"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a8079e772ad32246a6b4a4d93e01811b7">renameChildren</a> (const <a class="el" href="classCEGUI_1_1Window.html">Window</a> &widget, const <a class="el" href="classCEGUI_1_1String.html">String</a> &newBaseName) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Uses the <a class="el" href="classCEGUI_1_1WindowManager.html" title="The WindowManager class describes an object that manages creation and lifetime of Window objects...">WindowManager</a> to rename the child windows that are created for this <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#a8079e772ad32246a6b4a4d93e01811b7"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">const <a class="el" href="classCEGUI_1_1PropertyInitialiser.html">PropertyInitialiser</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a2e23de0323f89e17aec07a1e5fdbc1e9">findPropertyInitialiser</a> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &propertyName) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Takes the name of a property and returns a pointer to the last <a class="el" href="classCEGUI_1_1PropertyInitialiser.html" title="Class that holds information about a property and it's required initial value.">PropertyInitialiser</a> for this property or 0 if the is no <a class="el" href="classCEGUI_1_1PropertyInitialiser.html" title="Class that holds information about a property and it's required initial value.">PropertyInitialiser</a> for this property in the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. <a href="#a2e23de0323f89e17aec07a1e5fdbc1e9"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">const <a class="el" href="classCEGUI_1_1WidgetComponent.html">WidgetComponent</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a765ccfeb163ea267f1e085286817c71a">findWidgetComponent</a> (const <a class="el" href="classCEGUI_1_1String.html">String</a> &nameSuffix) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Takes the namesuffix for a widget component and returns a pointer to it if it exists or 0 if it does'nt. <a href="#a765ccfeb163ea267f1e085286817c71a"></a><br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top">const PropertyDefinitionList & </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#af9541c708778452ac06e7345cc8af0c3">getPropertyDefinitions</a> () const </td></tr>
<tr><td class="memItemLeft" align="right" valign="top">const PropertyLinkDefinitionList & </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a9776886b689583038a5222fa95e7747d">getPropertyLinkDefinitions</a> () const </td></tr>
<tr><td class="memItemLeft" align="right" valign="top">const <a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a2c66bb2298d8fa674338b4b31ae6781a">PropertyList</a> & </td><td class="memItemRight" valign="bottom"><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a596ef53801d6788388ea75fa27a431ee">getProperties</a> () const </td></tr>
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<hr/><a name="details" id="details"></a><h2>Detailed Description</h2>
<div class="textblock"><p>Class that encapsulates look & feel information for a particular widget type. </p>
</div><hr/><h2>Member Typedef Documentation</h2>
<a class="anchor" id="a2c66bb2298d8fa674338b4b31ae6781a"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::PropertyList" ref="a2c66bb2298d8fa674338b4b31ae6781a" args="" -->
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<td class="memname">typedef std::vector<<a class="el" href="classCEGUI_1_1PropertyInitialiser.html">PropertyInitialiser</a>> <a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a2c66bb2298d8fa674338b4b31ae6781a">CEGUI::WidgetLookFeel::PropertyList</a></td>
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<p>Typedefs for property related lists. </p>
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</div>
<hr/><h2>Member Function Documentation</h2>
<a class="anchor" id="a7bedeae2a2a98a7cfc7cb3085bd6440c"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::addAnimationName" ref="a7bedeae2a2a98a7cfc7cb3085bd6440c" args="(const String &anim_name)" -->
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<td class="memname">void CEGUI::WidgetLookFeel::addAnimationName </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> & </td>
<td class="paramname"><em>anim_name</em></td><td>)</td>
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<p>Add the name of an animation that is associated with the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">anim_name</td><td>Reference to a <a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> object that contains the name of the animation to be associated with this <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </td></tr>
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</dd>
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<a class="anchor" id="a1284801b7e7b7987cc3246f8ebd68b11"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::addImagerySection" ref="a1284801b7e7b7987cc3246f8ebd68b11" args="(const ImagerySection &section)" -->
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<td class="memname">void CEGUI::WidgetLookFeel::addImagerySection </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1ImagerySection.html">ImagerySection</a> & </td>
<td class="paramname"><em>section</em></td><td>)</td>
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<p>Add an <a class="el" href="classCEGUI_1_1ImagerySection.html" title="Class that encapsulates a re-usable collection of imagery specifications.">ImagerySection</a> to the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">section</td><td><a class="el" href="classCEGUI_1_1ImagerySection.html" title="Class that encapsulates a re-usable collection of imagery specifications.">ImagerySection</a> object to be added.</td></tr>
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<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
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<a class="anchor" id="a49fc59a090837fb8a8e3b620cf89499a"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::addNamedArea" ref="a49fc59a090837fb8a8e3b620cf89499a" args="(const NamedArea &area)" -->
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<td class="memname">void CEGUI::WidgetLookFeel::addNamedArea </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1NamedArea.html">NamedArea</a> & </td>
<td class="paramname"><em>area</em></td><td>)</td>
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<p>Adds a named area to the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">area</td><td><a class="el" href="classCEGUI_1_1NamedArea.html" title="NamedArea defines an area for a component which may later be obtained and referenced by a name unique...">NamedArea</a> to be added.</td></tr>
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<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
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<a class="anchor" id="a835cd6fb6055f99bb4ecc69b0dd87f64"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::addPropertyDefinition" ref="a835cd6fb6055f99bb4ecc69b0dd87f64" args="(const PropertyDefinition &propdef)" -->
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<td class="memname">void CEGUI::WidgetLookFeel::addPropertyDefinition </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1PropertyDefinition.html">PropertyDefinition</a> & </td>
<td class="paramname"><em>propdef</em></td><td>)</td>
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<p>Adds a property definition to the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">propdef</td><td><a class="el" href="classCEGUI_1_1PropertyDefinition.html" title="Class representing a generic get/set property.">PropertyDefinition</a> object to be added.</td></tr>
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<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
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<a class="anchor" id="a45bdbc9a316fc3195cfe0a9351c14c74"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::addPropertyInitialiser" ref="a45bdbc9a316fc3195cfe0a9351c14c74" args="(const PropertyInitialiser &initialiser)" -->
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<td class="memname">void CEGUI::WidgetLookFeel::addPropertyInitialiser </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1PropertyInitialiser.html">PropertyInitialiser</a> & </td>
<td class="paramname"><em>initialiser</em></td><td>)</td>
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<p>Add a property initialiser to the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">initialiser</td><td><a class="el" href="classCEGUI_1_1PropertyInitialiser.html" title="Class that holds information about a property and it's required initial value.">PropertyInitialiser</a> object to be added.</td></tr>
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</dd>
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<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
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<a class="anchor" id="a79e3c0a76afdb3d9a025e43c77fc9c35"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::addPropertyLinkDefinition" ref="a79e3c0a76afdb3d9a025e43c77fc9c35" args="(const PropertyLinkDefinition &propdef)" -->
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<td class="memname">void CEGUI::WidgetLookFeel::addPropertyLinkDefinition </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1PropertyLinkDefinition.html">PropertyLinkDefinition</a> & </td>
<td class="paramname"><em>propdef</em></td><td>)</td>
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<p>Adds a property link definition to the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">propdef</td><td><a class="el" href="classCEGUI_1_1PropertyLinkDefinition.html" title="Class representing a property that links to another property defined on an attached child widget...">PropertyLinkDefinition</a> object to be added.</td></tr>
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</dd>
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<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
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<a class="anchor" id="a31769b7720df8c13f83b16bd5315e873"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::addStateSpecification" ref="a31769b7720df8c13f83b16bd5315e873" args="(const StateImagery &state)" -->
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<td class="memname">void CEGUI::WidgetLookFeel::addStateSpecification </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1StateImagery.html">StateImagery</a> & </td>
<td class="paramname"><em>state</em></td><td>)</td>
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<p>Add a state specification (<a class="el" href="classCEGUI_1_1StateImagery.html" title="Class the encapsulates imagery for a given widget state.">StateImagery</a> object) to the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">section</td><td><a class="el" href="classCEGUI_1_1StateImagery.html" title="Class the encapsulates imagery for a given widget state.">StateImagery</a> object to be added.</td></tr>
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</dd>
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<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
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<a class="anchor" id="a4cbba1cc5d56ac18b41b978d4086d54d"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::addWidgetComponent" ref="a4cbba1cc5d56ac18b41b978d4086d54d" args="(const WidgetComponent &widget)" -->
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<td class="memname">void CEGUI::WidgetLookFeel::addWidgetComponent </td>
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<td class="paramtype">const <a class="el" href="classCEGUI_1_1WidgetComponent.html">WidgetComponent</a> & </td>
<td class="paramname"><em>widget</em></td><td>)</td>
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<p>Add a <a class="el" href="classCEGUI_1_1WidgetComponent.html" title="Class that encapsulates information regarding a sub-widget required for a widget.">WidgetComponent</a> to the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">widget</td><td><a class="el" href="classCEGUI_1_1WidgetComponent.html" title="Class that encapsulates information regarding a sub-widget required for a widget.">WidgetComponent</a> object to be added.</td></tr>
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</dd>
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<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
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<a class="anchor" id="aa7890215319b9213dfad7214f102efd3"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::cleanUpWidget" ref="aa7890215319b9213dfad7214f102efd3" args="(Window &widget) const " -->
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<td class="memname">void CEGUI::WidgetLookFeel::cleanUpWidget </td>
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<td class="paramname"><em>widget</em></td><td>)</td>
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<p>Clean up the given window from all properties and component widgets created by this <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">widget</td><td><a class="el" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a> based object to be cleaned up.</td></tr>
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<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
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<a class="anchor" id="a021e622c370d874728aadf697d0f6ac9"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::clearImagerySections" ref="a021e622c370d874728aadf697d0f6ac9" args="()" -->
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<td class="memname">void CEGUI::WidgetLookFeel::clearImagerySections </td>
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<p>Clear all ImagerySections from the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
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<a class="anchor" id="ae000d8206ebdb162f6d53f1eff7e4de9"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::clearNamedAreas" ref="ae000d8206ebdb162f6d53f1eff7e4de9" args="()" -->
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<td class="memname">void CEGUI::WidgetLookFeel::clearNamedAreas </td>
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<p>Clear all defined named areas from the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
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<a class="anchor" id="ac6d122ba6ee9b9f5ba7f3c62e4de4a7e"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::clearPropertyDefinitions" ref="ac6d122ba6ee9b9f5ba7f3c62e4de4a7e" args="()" -->
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<td class="memname">void CEGUI::WidgetLookFeel::clearPropertyDefinitions </td>
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<p>Clear all defined property definitions from the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
</div>
</div>
<a class="anchor" id="aa13631b15716b6991ad1e5abe76c7947"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::clearPropertyInitialisers" ref="aa13631b15716b6991ad1e5abe76c7947" args="()" -->
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<td class="memname">void CEGUI::WidgetLookFeel::clearPropertyInitialisers </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Clear all <a class="el" href="classCEGUI_1_1PropertyInitialiser.html" title="Class that holds information about a property and it's required initial value.">PropertyInitialiser</a> objects from the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
</div>
</div>
<a class="anchor" id="a62c9cf84abb044aefa33c15fa01c8d8e"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::clearPropertyLinkDefinitions" ref="a62c9cf84abb044aefa33c15fa01c8d8e" args="()" -->
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<td class="memname">void CEGUI::WidgetLookFeel::clearPropertyLinkDefinitions </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Clear all defined property link definitions from the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
</div>
</div>
<a class="anchor" id="a66c90cf37451f4809c29526edc4229e9"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::clearStateSpecifications" ref="a66c90cf37451f4809c29526edc4229e9" args="()" -->
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<td class="memname">void CEGUI::WidgetLookFeel::clearStateSpecifications </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Clear all <a class="el" href="classCEGUI_1_1StateImagery.html" title="Class the encapsulates imagery for a given widget state.">StateImagery</a> objects from the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
</div>
</div>
<a class="anchor" id="a78f43b273445a3751062c445bcb21fc0"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::clearWidgetComponents" ref="a78f43b273445a3751062c445bcb21fc0" args="()" -->
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<td class="memname">void CEGUI::WidgetLookFeel::clearWidgetComponents </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Clear all WidgetComponents from the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
</div>
</div>
<a class="anchor" id="a2e23de0323f89e17aec07a1e5fdbc1e9"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::findPropertyInitialiser" ref="a2e23de0323f89e17aec07a1e5fdbc1e9" args="(const String &propertyName) const " -->
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<td class="memname">const <a class="el" href="classCEGUI_1_1PropertyInitialiser.html">PropertyInitialiser</a>* CEGUI::WidgetLookFeel::findPropertyInitialiser </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> & </td>
<td class="paramname"><em>propertyName</em></td><td>)</td>
<td> const</td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Takes the name of a property and returns a pointer to the last <a class="el" href="classCEGUI_1_1PropertyInitialiser.html" title="Class that holds information about a property and it's required initial value.">PropertyInitialiser</a> for this property or 0 if the is no <a class="el" href="classCEGUI_1_1PropertyInitialiser.html" title="Class that holds information about a property and it's required initial value.">PropertyInitialiser</a> for this property in the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">propertyName</td><td>The name of the property to look for. </td></tr>
</table>
</dd>
</dl>
</div>
</div>
<a class="anchor" id="a765ccfeb163ea267f1e085286817c71a"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::findWidgetComponent" ref="a765ccfeb163ea267f1e085286817c71a" args="(const String &nameSuffix) const " -->
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<td class="memname">const <a class="el" href="classCEGUI_1_1WidgetComponent.html">WidgetComponent</a>* CEGUI::WidgetLookFeel::findWidgetComponent </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> & </td>
<td class="paramname"><em>nameSuffix</em></td><td>)</td>
<td> const</td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Takes the namesuffix for a widget component and returns a pointer to it if it exists or 0 if it does'nt. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">nameSuffix</td><td>The name suffix of the Child component to look for. </td></tr>
</table>
</dd>
</dl>
</div>
</div>
<a class="anchor" id="ae4ad86d437d386f445d9fa0fa78a4efe"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::getImagerySection" ref="ae4ad86d437d386f445d9fa0fa78a4efe" args="(const CEGUI::String &section) const " -->
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<td class="memname">const <a class="el" href="classCEGUI_1_1ImagerySection.html">ImagerySection</a>& CEGUI::WidgetLookFeel::getImagerySection </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">CEGUI::String</a> & </td>
<td class="paramname"><em>section</em></td><td>)</td>
<td> const</td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Return a const reference to the <a class="el" href="classCEGUI_1_1ImagerySection.html" title="Class that encapsulates a re-usable collection of imagery specifications.">ImagerySection</a> object with the specified name. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1ImagerySection.html" title="Class that encapsulates a re-usable collection of imagery specifications.">ImagerySection</a> object with the specified name. </dd></dl>
</div>
</div>
<a class="anchor" id="a9cdc77c0ded23d288b866bc0008bee53"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::getName" ref="a9cdc77c0ded23d288b866bc0008bee53" args="() const " -->
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<td class="memname">const <a class="el" href="classCEGUI_1_1String.html">String</a>& CEGUI::WidgetLookFeel::getName </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td> const</td>
</tr>
</table>
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<p>Return the name of the widget look. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> object holding the name of the <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </dd></dl>
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<a class="anchor" id="aaf1e4481533a814f426cde17130b57a2"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::getNamedArea" ref="aaf1e4481533a814f426cde17130b57a2" args="(const String &name) const " -->
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<td class="memname">const <a class="el" href="classCEGUI_1_1NamedArea.html">NamedArea</a>& CEGUI::WidgetLookFeel::getNamedArea </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> & </td>
<td class="paramname"><em>name</em></td><td>)</td>
<td> const</td>
</tr>
</table>
</div>
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<p>Return the <a class="el" href="classCEGUI_1_1NamedArea.html" title="NamedArea defines an area for a component which may later be obtained and referenced by a name unique...">NamedArea</a> with the specified name. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">name</td><td><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> object holding the name of the <a class="el" href="classCEGUI_1_1NamedArea.html" title="NamedArea defines an area for a component which may later be obtained and referenced by a name unique...">NamedArea</a> to be returned.</td></tr>
</table>
</dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>The requested <a class="el" href="classCEGUI_1_1NamedArea.html" title="NamedArea defines an area for a component which may later be obtained and referenced by a name unique...">NamedArea</a> object. </dd></dl>
</div>
</div>
<a class="anchor" id="a596ef53801d6788388ea75fa27a431ee"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::getProperties" ref="a596ef53801d6788388ea75fa27a431ee" args="() const " -->
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<td class="memname">const <a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a2c66bb2298d8fa674338b4b31ae6781a">PropertyList</a>& CEGUI::WidgetLookFeel::getProperties </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td> const<code> [inline]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Obtains list of properties. public </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1WidgetLookFeel.html#a2c66bb2298d8fa674338b4b31ae6781a">CEGUI::WidgetLookFeel::PropertyList</a> List of properties </dd></dl>
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</div>
<a class="anchor" id="af9541c708778452ac06e7345cc8af0c3"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::getPropertyDefinitions" ref="af9541c708778452ac06e7345cc8af0c3" args="() const " -->
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<td class="memname">const PropertyDefinitionList& CEGUI::WidgetLookFeel::getPropertyDefinitions </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td> const<code> [inline]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Obtains list of properties definitions. public </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>CEGUI::WidgetLookFeel::PropertyDefinitionList List of properties definitions </dd></dl>
</div>
</div>
<a class="anchor" id="a9776886b689583038a5222fa95e7747d"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::getPropertyLinkDefinitions" ref="a9776886b689583038a5222fa95e7747d" args="() const " -->
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<td class="memname">const PropertyLinkDefinitionList& CEGUI::WidgetLookFeel::getPropertyLinkDefinitions </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td> const<code> [inline]</code></td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Obtains list of properties link definitions. public </p>
<dl class="return"><dt><b>Returns:</b></dt><dd>CEGUI::WidgetLookFeel::PropertyLinkDefinitionList List of properties link definitions </dd></dl>
</div>
</div>
<a class="anchor" id="abcf43d6e0b73e299fb11a32aee001054"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::getStateImagery" ref="abcf43d6e0b73e299fb11a32aee001054" args="(const CEGUI::String &state) const " -->
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<td class="memname">const <a class="el" href="classCEGUI_1_1StateImagery.html">StateImagery</a>& CEGUI::WidgetLookFeel::getStateImagery </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">CEGUI::String</a> & </td>
<td class="paramname"><em>state</em></td><td>)</td>
<td> const</td>
</tr>
</table>
</div>
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<p>Return a const reference to the <a class="el" href="classCEGUI_1_1StateImagery.html" title="Class the encapsulates imagery for a given widget state.">StateImagery</a> object for the specified state. </p>
<dl class="return"><dt><b>Returns:</b></dt><dd><a class="el" href="classCEGUI_1_1StateImagery.html" title="Class the encapsulates imagery for a given widget state.">StateImagery</a> object for the requested state. </dd></dl>
</div>
</div>
<a class="anchor" id="abc8693f9752757528bea7b66192d8750"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::initialiseWidget" ref="abc8693f9752757528bea7b66192d8750" args="(Window &widget) const " -->
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<td class="memname">void CEGUI::WidgetLookFeel::initialiseWidget </td>
<td>(</td>
<td class="paramtype"><a class="el" href="classCEGUI_1_1Window.html">Window</a> & </td>
<td class="paramname"><em>widget</em></td><td>)</td>
<td> const</td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Initialise the given window using PropertyInitialsers and component widgets specified for this <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">widget</td><td><a class="el" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a> based object to be initialised.</td></tr>
</table>
</dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
</div>
</div>
<a class="anchor" id="af4f3b809876e2f8bf783c933afdea5be"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::isNamedAreaDefined" ref="af4f3b809876e2f8bf783c933afdea5be" args="(const String &name) const " -->
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<td class="memname">bool CEGUI::WidgetLookFeel::isNamedAreaDefined </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> & </td>
<td class="paramname"><em>name</em></td><td>)</td>
<td> const</td>
</tr>
</table>
</div>
<div class="memdoc">
<p>return whether a <a class="el" href="classCEGUI_1_1NamedArea.html" title="NamedArea defines an area for a component which may later be obtained and referenced by a name unique...">NamedArea</a> object with the specified name exists for this <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">name</td><td><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> holding the name of the <a class="el" href="classCEGUI_1_1NamedArea.html" title="NamedArea defines an area for a component which may later be obtained and referenced by a name unique...">NamedArea</a> to check for.</td></tr>
</table>
</dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd><ul>
<li>true if a named area with the requested name is defined for this <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>.</li>
<li>false if no such named area is defined for this <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </li>
</ul>
</dd></dl>
</div>
</div>
<a class="anchor" id="a7ba4bf2e0617ffea4fb7b21df6e2e03c"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::isStateImageryPresent" ref="a7ba4bf2e0617ffea4fb7b21df6e2e03c" args="(const String &state) const " -->
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<td class="memname">bool CEGUI::WidgetLookFeel::isStateImageryPresent </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> & </td>
<td class="paramname"><em>state</em></td><td>)</td>
<td> const</td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Return whether imagery is defined for the given state. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">state</td><td><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> object containing name of state to look for.</td></tr>
</table>
</dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd><ul>
<li>true if imagery exists for the specified state,</li>
<li>false if no imagery exists for the specified state. </li>
</ul>
</dd></dl>
</div>
</div>
<a class="anchor" id="af9a1e87048af6bbe37b20847e014731f"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::layoutChildWidgets" ref="af9a1e87048af6bbe37b20847e014731f" args="(const Window &owner) const " -->
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<td class="memname">void CEGUI::WidgetLookFeel::layoutChildWidgets </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1Window.html">Window</a> & </td>
<td class="paramname"><em>owner</em></td><td>)</td>
<td> const</td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Layout the child widgets defined for this <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a> which are attached to the given window. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">owner</td><td><a class="el" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a> object that has the child widgets that require laying out.</td></tr>
</table>
</dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
</div>
</div>
<a class="anchor" id="a8079e772ad32246a6b4a4d93e01811b7"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::renameChildren" ref="a8079e772ad32246a6b4a4d93e01811b7" args="(const Window &widget, const String &newBaseName) const " -->
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<td class="memname">void CEGUI::WidgetLookFeel::renameChildren </td>
<td>(</td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1Window.html">Window</a> & </td>
<td class="paramname"><em>widget</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">const <a class="el" href="classCEGUI_1_1String.html">String</a> & </td>
<td class="paramname"><em>newBaseName</em> </td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td> const</td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Uses the <a class="el" href="classCEGUI_1_1WindowManager.html" title="The WindowManager class describes an object that manages creation and lifetime of Window objects...">WindowManager</a> to rename the child windows that are created for this <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a>. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">widget</td><td>The target <a class="el" href="classCEGUI_1_1Window.html" title="An abstract base class providing common functionality and specifying the required interface for deriv...">Window</a> containing the child windows that are to be renamed.</td></tr>
<tr><td class="paramname">newBaseName</td><td><a class="el" href="classCEGUI_1_1String.html" title="String class used within the GUI system.">String</a> object holding the new base name that will be used when constructing new names for the child windows. </td></tr>
</table>
</dd>
</dl>
</div>
</div>
<a class="anchor" id="a580465186826b8cededad91093e9733f"></a><!-- doxytag: member="CEGUI::WidgetLookFeel::writeXMLToStream" ref="a580465186826b8cededad91093e9733f" args="(XMLSerializer &xml_stream) const " -->
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<td class="memname">void CEGUI::WidgetLookFeel::writeXMLToStream </td>
<td>(</td>
<td class="paramtype"><a class="el" href="classCEGUI_1_1XMLSerializer.html">XMLSerializer</a> & </td>
<td class="paramname"><em>xml_stream</em></td><td>)</td>
<td> const</td>
</tr>
</table>
</div>
<div class="memdoc">
<p>Writes an xml representation of this <a class="el" href="classCEGUI_1_1WidgetLookFeel.html" title="Class that encapsulates look & feel information for a particular widget type.">WidgetLookFeel</a> to <em>out_stream</em>. </p>
<dl><dt><b>Parameters:</b></dt><dd>
<table class="params">
<tr><td class="paramname">xml_stream</td><td>Stream where xml data should be output.</td></tr>
</table>
</dd>
</dl>
<dl class="return"><dt><b>Returns:</b></dt><dd>Nothing. </dd></dl>
</div>
</div>
</div>
<hr class="footer"/><address class="footer"><small>Generated on Sun Jan 22 2012 16:07:42 for Crazy Eddies GUI System by 
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