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/***********************************************************************
created: Feb 27 2016
author: Petskull
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2015 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
/**************************************************************************
* The following libs (and corresponding headers) are needed to compile and to link:
* OgreMain
* OIS
* CEGUIBase-0
* CEGUIOgreRenderer-0
***************************************************************************/
#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
#define WIN32_LEAN_AND_MEAN
#include "windows.h"
#endif
// Ogre3D 1.10 cloned on 160226 https://bitbucket.org/sinbad/ogre
#include <Ogre.h>
#include <OIS.h>
// CEGUI 0.8.4 cloned on 160226 from https://bitbucket.org/cegui/cegui
#include <CEGUI/CEGUI.h>
#include <CEGUI/RendererModules/Ogre/Renderer.h>
typedef struct{ /* For moving data between App and AppListener */
Ogre::Root* ogre_root;
Ogre::RenderWindow *ogre_win;
OIS::ParamList *ois_pl;
CEGUI::OgreRenderer *cegui_renderer;
} AppPak;
/* This AppListener class will house all callback from Ogre's rendering and window events, as well as OIS's Keyboard and Mouse events. */
class AppListener : public Ogre::FrameListener, public Ogre::WindowEventListener, public OIS::KeyListener, public OIS::MouseListener{
public:
AppListener(AppPak *new_app_pak) :keep_running(true){
app_pak = new_app_pak;
ois_input_man = OIS::InputManager::createInputSystem(*app_pak->ois_pl);
ois_kb = static_cast<OIS::Keyboard*>(ois_input_man->createInputObject(OIS::OISKeyboard, true));
ois_mouse = static_cast<OIS::Mouse*>(ois_input_man->createInputObject(OIS::OISMouse, true));
ois_kb->setEventCallback(this);
ois_mouse->setEventCallback(this);
windowResized(app_pak->ogre_win);
MAX_BUTTON_NUM = 0;
}
~AppListener(){
OIS::InputManager::destroyInputSystem(ois_input_man);
}
// --- Ogre::FrameListener Callbacks ---------------------------//
bool frameRenderingQueued(const Ogre::FrameEvent& evt){
Ogre::WindowEventUtilities::messagePump();
// For some reason, injectTimePulse(delta_time) currently must be done both
// on the GUIContext and also on CEGUI::System itself everytime.
CEGUI::System::getSingleton().getDefaultGUIContext().injectTimePulse((float)evt.timeSinceLastFrame);
CEGUI::System::getSingleton().injectTimePulse((float)evt.timeSinceLastFrame);
// If our OIS::Keyboard or our OIS::Mouse has been destroyed (say, by closing the window), end the rendering
if (ois_kb && ois_mouse){
ois_kb->capture();
ois_mouse->capture();
} else {
return false;
}
//CEGUI::System::getSingleton().renderAllGUIContexts(); // By bootstrapping Ogre directly, we don't have to call this. Ogre does it automatically.
return keep_running; // Return false ends Ogre's rendering
}
// --- OIS::KeyListener and OIS::MouseListener Callbacks -------//
bool keyPressed(const OIS::KeyEvent &arg){
CEGUI::System::getSingleton().getDefaultGUIContext().injectKeyDown((CEGUI::Key::Scan)arg.key);
CEGUI::System::getSingleton().getDefaultGUIContext().injectChar((CEGUI::Key::Scan)arg.text);
if (arg.key == OIS::KC_ESCAPE){ keep_running = false; }
return true;
}
bool keyReleased(const OIS::KeyEvent &arg){
CEGUI::System::getSingleton().getDefaultGUIContext().injectKeyUp((CEGUI::Key::Scan)arg.key);
return true;
}
bool mouseMoved(const OIS::MouseEvent &arg){
CEGUI::System::getSingleton().getDefaultGUIContext().injectMouseMove((float)arg.state.X.rel, (float)arg.state.Y.rel);
//CEGUI::System::getSingleton().getDefaultGUIContext().injectMousePosition(200.f, 200.f); // Another way to control the mouse cursor
return true;
}
bool mousePressed(const OIS::MouseEvent &arg, OIS::MouseButtonID id){
CEGUI::System::getSingleton().getDefaultGUIContext().injectMouseButtonDown(convertButton(id));
return true;
}
bool mouseReleased(const OIS::MouseEvent &arg, OIS::MouseButtonID id){
CEGUI::System::getSingleton().getDefaultGUIContext().injectMouseButtonUp(convertButton(id));
return true;
}
// --- Ogre::WindowEventListener Callbacks ---------------------//
void windowResized(Ogre::RenderWindow* rw){
unsigned int width, height, depth;
int left, top;
app_pak->ogre_win->getMetrics(width, height, depth, left, top);
const OIS::MouseState &ms = ois_mouse->getMouseState();
ms.width = width;
ms.height = height;
CEGUI::System::getSingleton().notifyDisplaySizeChanged(CEGUI::Sizef((float)width, (float)height));
}
void windowClosed(Ogre::RenderWindow* rw){
if (rw == app_pak->ogre_win){
if (ois_input_man){
ois_input_man->destroyInputObject(ois_mouse);
ois_input_man->destroyInputObject(ois_kb);
ois_mouse = NULL;
ois_kb = NULL;
OIS::InputManager::destroyInputSystem(ois_input_man);
ois_input_man = 0;
}
}
}
// Convert OIS MouseButton event to CEGUI MouseButton event
CEGUI::MouseButton convertButton(OIS::MouseButtonID buttonID) {
switch (buttonID) {
case OIS::MB_Left:
return CEGUI::LeftButton;
case OIS::MB_Right:
return CEGUI::RightButton;
case OIS::MB_Middle:
return CEGUI::MiddleButton;
default:
return CEGUI::LeftButton;
}
}
private:
AppPak *app_pak;
bool keep_running;
OIS::InputManager *ois_input_man;
OIS::Mouse *ois_mouse;
OIS::Keyboard *ois_kb;
unsigned int MAX_BUTTON_NUM;
};
class App{
public:
void go(){ /* Entry Point Called by main() */
Setup();
CreateGUIContext();
CreateGUIRootWindow();
app_pak.ogre_root->startRendering();
DestroyGUIRootWindow();
Shutdown();
}
private:
void Setup(){ /* Here we set up the basic libs of Ogre, OIS, and CEGUI */
// --- Init Ogre --- //
app_pak.ogre_root = new Ogre::Root("", "", "Ogre.log");
Ogre::ResourceGroupManager::getSingleton().addResourceLocation("./media", "FileSystem", "General");
Ogre::ResourceGroupManager::getSingleton().addResourceLocation("./media/CEGUI/imagesets/", "FileSystem", "imagesets");
Ogre::ResourceGroupManager::getSingleton().addResourceLocation("./media/CEGUI/schemes/", "FileSystem", "schemes");
Ogre::ResourceGroupManager::getSingleton().addResourceLocation("./media/CEGUI/fonts/", "FileSystem", "fonts");
Ogre::ResourceGroupManager::getSingleton().addResourceLocation("./media/CEGUI/looknfeel/", "FileSystem", "looknfeel");
Ogre::ResourceGroupManager::getSingleton().addResourceLocation("./media/CEGUI/layouts/", "FileSystem", "layouts");
Ogre::ResourceGroupManager::getSingleton().addResourceLocation("./media/CEGUI/lua_scripts/", "FileSystem", "lua_scripts");
#ifdef _DEBUG
app_pak.ogre_root->loadPlugin(Ogre::String("RenderSystem_GL_d"));
app_pak.ogre_root->loadPlugin(Ogre::String("Plugin_OctreeSceneManager_d"));
#else
app_pak.ogre_root->loadPlugin("RenderSystem_GL");
app_pak.ogre_root->loadPlugin("Plugin_OctreeSceneManager");
#endif;
Ogre::RenderSystem* rs = app_pak.ogre_root->getRenderSystemByName("OpenGL Rendering Subsystem");
if (!(rs->getName() == "OpenGL Rendering Subsystem")){ return; }
rs->setConfigOption("Full Screen", "No");
rs->setConfigOption("VSync", "No");
rs->setConfigOption("Video Mode", "1024 x 768 @ 32-bit");
app_pak.ogre_root->setRenderSystem(rs);
app_pak.ogre_win = app_pak.ogre_root->initialise(true, "Clean CEGUI Window");
Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(5);
Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
//---------[ CEGUI works fine without these, but the black background does not redraw. ]---------//
// --- Ogre Scene Manager --- //
Ogre::SceneManager *scene_man = app_pak.ogre_root->createSceneManager("OctreeSceneManager", "DefaultSceneManager");
// --- Camera --- //
Ogre::Camera *main_cam = scene_man->createCamera("MainCam");
main_cam->setPosition(Ogre::Vector3(40, 20, 80));
main_cam->lookAt(Ogre::Vector3(0, 0, 0));
main_cam->setNearClipDistance(5);
// --- Viewport --- //
Ogre::Viewport* vp = app_pak.ogre_win->addViewport(main_cam);
vp->setBackgroundColour(Ogre::ColourValue(17.f / 255.f, 17.f / 255.f, 17.f / 255.f));
main_cam->setAspectRatio(Ogre::Real(vp->getActualWidth()) / Ogre::Real(vp->getActualHeight()));
//----------------------------------------------[|]----------------------------------------------//
// --- Init OIS --- //
Ogre::LogManager::getSingletonPtr()->logMessage("*** Initializing OIS ***");
size_t windowHnd = 0;
std::ostringstream windowHndStr;
app_pak.ogre_win->getCustomAttribute("WINDOW", &windowHnd);
windowHndStr << windowHnd;
app_pak.ois_pl = new OIS::ParamList();
app_pak.ois_pl->insert(std::make_pair(std::string("WINDOW"), windowHndStr.str()));
// --- Init CEGUI --- //
Ogre::LogManager::getSingletonPtr()->logMessage("*** Initializing CEGUI ***");
app_pak.cegui_renderer = &CEGUI::OgreRenderer::bootstrapSystem();
CEGUI::System::getSingleton().notifyDisplaySizeChanged(CEGUI::Sizef(1024.f, 768.f));
CEGUI::Logger::getSingleton().setLoggingLevel(CEGUI::Informative);
// setup CEGUI default resource groups
CEGUI::ImageManager::setImagesetDefaultResourceGroup("imagesets");
CEGUI::Scheme::setDefaultResourceGroup("schemes");
CEGUI::Font::setDefaultResourceGroup("fonts");
CEGUI::WidgetLookManager::setDefaultResourceGroup("looknfeel");
CEGUI::WindowManager::setDefaultResourceGroup("layouts");
CEGUI::ScriptModule::setDefaultResourceGroup("lua_scripts");
// --- Init Ogre/OIS Listeners --- //
app_listener = new AppListener(&app_pak);
app_pak.ogre_root->addFrameListener(app_listener);
Ogre::WindowEventUtilities::addWindowEventListener(app_pak.ogre_win, app_listener);
}
void Shutdown(){
// --- Shutdown Ogre, OIS, and CEGUI --- //
app_pak.ogre_root->getAutoCreatedWindow()->removeAllViewports();
Ogre::WindowEventUtilities::removeWindowEventListener(app_pak.ogre_win, app_listener);
app_listener->windowClosed(app_pak.ogre_win);
app_pak.ogre_root->removeFrameListener( app_listener );
delete app_listener;
delete app_pak.ogre_root;
delete app_pak.ois_pl;
}
void CreateGUIContext(){
// --- Create resources we need --- //
CEGUI::SchemeManager::getSingleton().createFromFile("VanillaSkin.scheme");
CEGUI::SchemeManager::getSingleton().createFromFile("AlfiskoSkin.scheme");
CEGUI::FontManager::getSingleton().createFromFile("DejaVuSans-12.font");
// --- Create our GUIContext and set its defaults --- //
CEGUI::System::getSingleton().createGUIContext(app_pak.cegui_renderer->getDefaultRenderTarget());
CEGUI::System::getSingleton().getDefaultGUIContext().setDefaultFont("DejaVuSans-12");
CEGUI::System::getSingleton().getDefaultGUIContext().getMouseCursor().setDefaultImage("Vanilla-Images/MouseArrow");
//CEGUI::System::getSingleton().getDefaultGUIContext().getMouseCursor().show(); // Only important to bring cursor back from hide()
}
void CreateGUIRootWindow(){
ui_root_win = CEGUI::WindowManager::getSingleton().loadLayoutFromFile("application_templates.layout");
CEGUI::System::getSingleton().getDefaultGUIContext().setRootWindow(ui_root_win);
}
void DestroyGUIRootWindow(){
CEGUI::WindowManager::getSingleton().destroyWindow(ui_root_win);
}
AppPak app_pak;
AppListener *app_listener;
CEGUI::Window *ui_root_win;
};
//-------------------------------------------------------------------[ Init ]---//
std::wstring s2ws(const std::string& s){
int len;
int slength = (int)s.length() + 1;
len = MultiByteToWideChar(CP_ACP, 0, s.c_str(), slength, 0, 0);
wchar_t* buf = new wchar_t[len];
MultiByteToWideChar(CP_ACP, 0, s.c_str(), slength, buf, len);
std::wstring r(buf);
delete[] buf;
return r;
}
#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
INT WINAPI WinMain(HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT){
#else
int main(int argc, char *argv[]){
#endif
App my_app;
try {
my_app.go();
}
catch (Ogre::Exception& e){
#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
std::wstring stemp1 = s2ws("Stoopid Ogre exception has occurred!");
std::wstring stemp2 = s2ws(e.getFullDescription().c_str());
LPCWSTR title = stemp1.c_str();
LPCWSTR error_desc = stemp2.c_str();
MessageBox(NULL, error_desc, title, MB_OK | MB_ICONERROR | MB_TASKMODAL);
#else
std::cerr << "Stoopid Ogre exception has occurred: " << e.getFullDescription().c_str() << std::endl;
#endif
}
return 0;
}
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