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/***********************************************************************
created: 20/5/2008
author: Cegui Team
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2008 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
#ifndef _Sample_DragDropDemo_h_
#define _Sample_DragDropDemo_h_
#include "SampleBase.h"
namespace CEGUI
{
class GUIContext;
class EventArgs;
}
// Sample class
class DragDropDemo : public Sample
{
public:
// override member to initialse the sample.
virtual bool initialise(CEGUI::GUIContext* guiContext);
// override member to perform cleanup.
virtual void deinitialise();
private:
/// member to subscribe handler to each 'slot' in the layout.
void subscribeEvents();
/// member that handles what happens when an item is dropped in a slot.
bool handle_ItemDropped(const CEGUI::EventArgs& args);
/// member that handles the frame window close button and quits
bool handle_CloseButton(const CEGUI::EventArgs& args);
CEGUI::GUIContext* d_guiContext;
};
#endif // end of guard _Sample_DragDropDemo_h_
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