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<SampleDefinition
name = "CEGUIGameMenuDemo"
type = "C++ Module"
summary = "Displays a science-fiction game menu using a lot of animations."
description = "The demo uses a custom skin (look n' feel) and a great variety of animations defined. The animations are loaded from xml and utilized via C++ code. For the animated windows, which do not display text, the pixel alignment setting was switched off for smoother transitions, and event handlers are used to control the animations."
credits = "Lukas "Ident" Meindl, graphics: Charles "Syg" Mattei"
/>
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