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/***********************************************************************
created: 17/10/2004
author: Paul D Turner
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
#ifndef _Win32AppHelper_h_
#define _Win32AppHelper_h_
#if defined( __WIN32__ ) || defined( _WIN32 )
# define WIN32_LEAN_AND_MEAN
# include <windows.h>
#include <dinput.h>
// undefine Microsoft macro evilness
# undef min
# undef max
#endif
#ifdef _MSC_VER
# pragma comment(lib, "dinput8.lib")
# pragma comment(lib, "dxguid.lib")
#endif
class SamplesFrameworkBase;
/*!
\brief
All static utility class containing helper / common functions used for the Win32 apps
*/
class Win32AppHelper
{
public:
struct DirectInputState
{
DirectInputState() : directInput(0), keyboardDevice(0)
{}
LPDIRECTINPUT8 directInput;
LPDIRECTINPUTDEVICE8 keyboardDevice;
};
static HWND createApplicationWindow(int width, int height);
static void mouseEnters(void);
static void mouseLeaves(void);
static bool initialiseDirectInput(HWND window, Win32AppHelper::DirectInputState& dis);
static void cleanupDirectInput(Win32AppHelper::DirectInputState& dis);
static void doDirectInputEvents(const Win32AppHelper::DirectInputState& dis);
static bool doWin32Events(bool& idle);
static LRESULT CALLBACK wndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
static void setSamplesFramework(SamplesFrameworkBase* samplesFramework);
/*************************************************************************
Constants
*************************************************************************/
// name of the application, used for class and window creation
static const TCHAR APPLICATION_NAME[];
// error strings displayed during initialisation
static const TCHAR REGISTER_CLASS_ERROR[];
static const TCHAR CREATE_WINDOW_ERROR[];
// other error strings used
static const TCHAR CREATE_D3D_ERROR[];
static const TCHAR CREATE_DEVICE_ERROR[];
private:
static bool s_mouseInWindow;
static SamplesFrameworkBase* s_samplesFramework;
};
#endif // end of guard _Win32AppHelper_h_
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