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/***********************************************************************
created: 12/2/2012
author: Paul D Turner
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2012 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
#ifndef _CEGuiGLFWSharedBase_h_
#define _CEGuiGLFWSharedBase_h_
#include "CEGUISamplesConfig.h"
#include "CEGUI/RendererModules/OpenGL/GL.h"
#if CEGUI_USE_GLFW_VER == 3
# include <GLFW/glfw3.h>
# if (GLFW_VERSION_MINOR < 1) && (GLFW_VERSION_PATCH < 1)
# define GLFW_DONT_CARE -1
# endif
#elif CEGUI_USE_GLFW_VER == 2
# include <GL/glfw.h>
#else
# error Unsupported "CEGUI_GLFW_VER".
#endif
#include "CEGuiBaseApplication.h"
#include "CEGUI/MouseCursor.h"
class CEGuiGLFWSharedBase : public CEGuiBaseApplication
{
public:
CEGuiGLFWSharedBase();
protected:
// implementation of base class abstract functions.
void run();
void destroyWindow();
void beginRendering(const float elapsed);
void endRendering();
/*************************************************************************
Implementation Methods
*************************************************************************/
static void initGLFW();
static void createGLFWWindow();
static void setGLFWAppConfiguration();
void drawFrame();
#if GLFW_VERSION_MAJOR >= 3
static void glfwKeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods);
static void glfwCharCallback(GLFWwindow* window, unsigned codepoint);
static void glfwMouseButtonCallback(GLFWwindow* window, int button, int action, int mods);
static void glfwScrollCallback(GLFWwindow* window, double xoffset, double yoffset);
static void glfwCursorPosCallback(GLFWwindow* window, double xpos, double ypos);
static void glfwWindowCloseCallback(GLFWwindow* window);
static void glfwWindowResizeCallback(GLFWwindow* window, int width, int height);
#else // GLFW_VERSION_MAJOR <= 2
static void GLFWCALL glfwKeyCallback(int key, int action);
static void GLFWCALL glfwCharCallback(int character, int action);
static void GLFWCALL glfwMouseButtonCallback(int key, int action);
static void GLFWCALL glfwMouseWheelCallback(int position);
static void GLFWCALL glfwMousePosCallback(int x, int y );
static int GLFWCALL glfwWindowCloseCallback(void);
static void GLFWCALL glfwWindowResizeCallback(int width, int height);
#endif
static CEGUI::Key::Scan GlfwToCeguiKey(int glfwKey);
static CEGUI::MouseButton GlfwToCeguiMouseButton(int glfwButton);
/*************************************************************************
Data fields
*************************************************************************/
static double d_frameTime;
static int d_modifiers;
static bool d_windowSized;
static int d_newWindowWidth;
static int d_newWindowHeight;
static bool d_mouseLeftWindow;
static bool d_mouseDisableCalled;
static double d_oldMousePosX;
static double d_oldMousePosY;
static const char d_windowTitle[];
#if GLFW_VERSION_MAJOR >= 3
static GLFWwindow* d_window;
#endif
};
#endif // end of guard _CEGuiGLFWSharedBase_h_
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