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/***********************************************************************
created: 2/6/2012
author: Lukas E Meindl
*************************************************************************/
/***************************************************************************
* Copyright (C) 2004 - 2012 Paul D Turner & The CEGUI Development Team
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
***************************************************************************/
#ifndef _Sample_Data_h_
#define _Sample_Data_h_
#include "CEGUI/String.h"
// forward declarations
#include "CEGUI/ForwardRefs.h"
namespace CEGUI
{
class BasicImage;
}
enum SampleType
{
ST_Module,
ST_Lua,
ST_Python,
ST_Count
};
class Sample;
class SampleData
{
public:
SampleData(CEGUI::String sampleName, CEGUI::String summary,
CEGUI::String description, SampleType sampleTypeEnum, CEGUI::String credits);
virtual ~SampleData();
virtual void initialise(int width, int height);
virtual void deinitialise();
virtual CEGUI::GUIContext* getGuiContext();
virtual void handleNewWindowSize(float width, float height);
void setTextureTargetImageArea(float height, float width);
virtual CEGUI::Image& getRTTImage();
virtual void setGUIContextRTT();
virtual void clearRTTTexture();
virtual void onEnteringSample() = 0;
virtual void update(float /*timeSinceLastUpdate*/) {}
void setSampleWindow(CEGUI::Window* sampleWindow);
CEGUI::Window* getSampleWindow();
CEGUI::String getName();
CEGUI::String getSummary();
CEGUI::String getSampleTypeString();
CEGUI::String getDescription();
CEGUI::String getUsedFilesString();
CEGUI::String getCredits();
protected:
CEGUI::String d_name;
CEGUI::String d_summary;
CEGUI::String d_description;
SampleType d_type;
CEGUI::String d_usedFilesString;
CEGUI::String d_credits;
CEGUI::Window* d_sampleWindow;
CEGUI::GUIContext* d_guiContext;
CEGUI::TextureTarget* d_textureTarget;
CEGUI::BasicImage* d_textureTargetImage;
};
class SampleDataModule : public SampleData
{
public:
SampleDataModule(CEGUI::String sampleName, CEGUI::String summary,
CEGUI::String description, SampleType sampleTypeEnum, CEGUI::String credits);
virtual ~SampleDataModule();
virtual void getSampleInstanceFromDLL();
virtual void initialise(int width, int height);
virtual void deinitialise();
virtual void onEnteringSample();
virtual void update(float timeSinceLastUpdate);
private:
CEGUI::DynamicModule* d_dynamicModule;
Sample* d_sample;
};
#endif
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