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unit CevoMapFile;
{***********************************************************
Project: C-evo External Map Generator
Copyright: 1999-2024 P Blackman
License: GPLv3+
Class for the Cevo map file format
Routines to read and write the file
***********************************************************}
interface uses MapTiles, CevoMap, INIFiles;
const
MapHeader = 'cEvoMap' + chr(0);
type
TmapFile = class(TObject)
// THeader, tTile, TmapBody used by MapCheck
type
// Header section of the cevo map file, 24 bytes
THeader =
packed record
FormatID: packed array [1..8] of Char;
Version,
MaxTurn,
LX,
LY: DWord;
end;
TmapBody = array [1..lxmax*lymax] of tTile;
private const
private
fFile: file of Byte;
fArea: DWord;
fINIFile: TINIFile;
fLoadPath: String;
fSavePath: String;
fSaveFileName: String;
protected
procedure SetWidth(W: DWord);
procedure SetHeight(H: DWord);
procedure InitBody;
procedure SaveTile(W, H: Integer; T: tTerrain; River: Boolean; Res: tResource; Special: tSpecial; Start: Boolean);
public
fHeader: tHeader;
fBody: TMapBody;
constructor Create;
destructor Destroy; override;
function MapIndex(W, H: Integer): Integer;
function OpenMFile(FileName: String): Boolean;
function LoadFromFile: Boolean;
procedure LoadMapData(MyMap: TMap);
procedure SaveMFile(FileName: String);
procedure SaveTileData(MyMap: TMap);
procedure ReadINIFile;
procedure WriteINIFile;
property Width: DWord read fHeader.LX write SetWidth;
property Height: DWord read fHeader.LY write SetHeight;
property Area: DWord read fArea write fArea;
property LoadPath: String read fLoadPath;
property SavePath: String read fSavePath;
property SaveFileName: String read FSaveFileName;
end;
implementation uses Classes, SysUtils, Message;
const
NullSpecial = $78; // Value found in existing maps
HeaderSize = 24;
RiverMask = $80;
BookHeader = 'cEvoBook';
constructor Tmapfile.Create;
begin
inherited Create;
ReadINIFile;
with fHeader do
begin
FormatID := MapHeader;
Version := 0;
MaxTurn := 0;
LX := 0;
LY := 0;
end;
end;
destructor TmapFile.Destroy;
begin
WriteINIFile;
fINIFile.Free;
inherited Destroy;
end;
function TMapFile.MapIndex(W, H: Integer): Integer;
begin
Result := W + (H - 1) * Width; // Index starts from 1 (Map editor starts from 0)
end;
// ========================= Map File Load routines ============================
procedure TmapFile.InitBody;
var S: Integer;
begin
for S := 1 to Area do
with fBody[S] do
begin
Terrain := 0;
Improve := 0;
StartPos := 0;
Special := 0;
end;
end;
procedure TmapFile.SetWidth(W: DWord);
begin
with fHeader do
begin
LX := W;
fArea := LX * LY;
end;
InitBody;
end;
procedure TmapFile.SetHeight(H: DWord);
begin
with fHeader do
begin
LY := H;
fArea := LX * LY;
end;
InitBody;
end;
function TmapFile.OpenMFile(FileName: String): Boolean;
begin
try
FileMode := 0;
AssignFile(fFile, FileName);
Reset(fFile);
Result := True;
fLoadPath := ExtractFilePath(FileName);
except
ShowMessage ('Failed to open ' + FileName);
Result := False;
fLoadPath := '';
end;
end;
function TmapFile.LoadFromFile: Boolean;
var NumRead: Integer;
begin
Result := False;
NumRead := 0;
BlockRead(fFile, fHeader, HeaderSize, NumRead);
if NumRead <> HeaderSize then
ShowMessage('Invalid File (truncated!)')
else
if (fHeader.FormatID = MapHeader) or (fHeader.FormatID = BookHeader) then
begin
with fHeader do
fArea := LX * LY;
BlockRead(fFile, fBody, Area * sizeof(tTile), NumRead);
if NumRead <> Area * sizeof(tTile) then
ShowMessage('Truncated Map File Body')
else
Result := True;
end
else
ShowMessage('Not a valid C-evo map or book file');
CloseFile(fFile);
end;
// Load the bits of the data structure needed for display/analysis
procedure TMapFile.LoadMapData(MyMap: TMap);
var W, H: Integer;
Tb: Byte;
T: tTerrain;
B: tResource;
S: tSpecial;
R: Boolean;
begin
for H := 1 to Height do
for W := 1 to Width do
begin
Tb := fBody[W + (H - 1) * Width].Terrain;
// mask out non terain resouirce info beyond $F Hex
T := tTerrain(Tb AND $F);
R := (Tb AND Rivermask) <> 0;
B := tResource((Tb AND $60) DIV $20); // $40 & £20 translate to 1 & 2
Tb := fBody[MapIndex(W, H)].Special;
if (Tb = 0) Or (Tb = NullSpecial) then
S := NoSpecial
else
S := tSpecial((Tb+1) DIV 2);
MyMap.SetTerrain(W, H, T, R);
MyMap.SetBonus(W, H, B);
MyMap.SetSpecial(W, H, S);
if fBody[W + (H - 1) * Width].StartPos in [$20, $40] then
MyMap.SetStartPosition(W, H);
end;
MyMap.GetCitySites;
end;
// ========================= Map File Save routines ============================
procedure TmapFile.SaveMFile(FileName: String);
var NumWrite: Integer;
begin
FileMode := 2;
AssignFile(fFile, FileName);
ReWrite(fFile);
NumWrite := 0;
BlockWrite(fFile, fHeader, HeaderSize, NumWrite);
Assert(NumWrite = HeaderSize, 'Wrong size file header');
BlockWrite(fFile, fBody, Area * sizeof(tTile), NumWrite);
Assert(NumWrite = Area * sizeof(tTile), 'Wrong size file body');
CloseFile(fFile);
fSaveFileName := ExtractFileName(FileName);
fSavePath := ExtractFilePath(FileName);
end;
procedure TmapFile.SaveTile(W, H: Integer; T: tTerrain; River: Boolean; Res: tResource; Special: tSpecial; Start: Boolean);
var temp: Byte;
begin
if River AND (T <> Ocean) AND (T <> Coast) then
Temp := Ord(T) OR RiverMask
else
temp := Ord(T);
Assert(NOT ((t = Ocean) AND (Res > Nothing)), 'Resource in Ocean square ' + IntToStr(W) + IntToStr(H));
if Res <> Nothing then
begin
// Bonus resources, bits are $20 & $40 }
fBody[MapIndex(W, H)].Terrain := Temp OR (Ord(Res) SHL 5);
fBody[MapIndex(W, H)].Special := NullSpecial;
end
else
if Special <> NoSpecial then
begin
// DeadLands & Specials
fBody[MapIndex(W, H)].Terrain := Temp;
fBody[MapIndex(W, H)].Special := 2*Ord(Special) -1;
end
else
begin
fBody[MapIndex(W, H)].Terrain := Temp;
fBody[MapIndex(W, H)].Special := NullSpecial;
end;
with fBody[MapIndex(W, H)] do
// Check Terrain value valid
Assert((Terrain AND $0F >= 0) AND (Terrain AND $0F <= $0B));
with fBody[MapIndex(W, H)] do
// Check Resource value valid
Assert((Terrain AND $E0) IN [$00, $20, $40, $80, $A0, $C0]);
if Start then
fBody[MapIndex(W, H)].StartPos := $40;
end;
procedure TMapFile.SaveTileData(MyMap: TMap);
var W, H: Integer;
begin
//MyMap.PlaceStartPositions;
for H := 1 to Height do
for W := 1 to Width do
SaveTile(W, H, MyMap.GetTerrain(W, H),
MyMap.Tiles[W, H].River,
MyMap.GetBonus(W, H),
MyMap.GetSpecial(W, H),
MyMap.StartPosition(W, H));
end;
// ========================= INI File routines ===========================
procedure TmapFile.ReadINIFile;
var MyPath,
inifilename: String;
begin
MyPath := GetAppConfigDir(False);
inifilename := MyPath + 'CivMapFile.INI';
fIniFile := TINIFile.Create(inifilename);
fLoadPath := fIniFile.ReadString('MAPPATHS', 'LOAD', MyPath);
fSavePath := fIniFile.ReadString('MAPPATHS', 'SAVE', MyPath);
// No default for file name
fSaveFileName := fIniFile.ReadString('MAPPATHS', 'NAME', '');
end;
procedure TmapFile.WriteINIFile;
begin
fIniFile.WriteString('MAPPATHS', 'LOAD', fLoadPath);
fIniFile.WriteString('MAPPATHS', 'SAVE', fSavePath);
fIniFile.WriteString('MAPPATHS', 'NAME', fSaveFileName);
end;
initialization
Assert (Sizeof (tMapFile.tHeader) = headerSize);
end.
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