File: hash_map.c

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/*
  Copyright 2024 Northern.tech AS

  This file is part of CFEngine 3 - written and maintained by Northern.tech AS.

  Licensed under the Apache License, Version 2.0 (the "License");
  you may not use this file except in compliance with the License.
  You may obtain a copy of the License at

      http://www.apache.org/licenses/LICENSE-2.0

  Unless required by applicable law or agreed to in writing, software
  distributed under the License is distributed on an "AS IS" BASIS,
  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  See the License for the specific language governing permissions and
  limitations under the License.

  To the extent this program is licensed as part of the Enterprise
  versions of CFEngine, the applicable Commercial Open Source License
  (COSL) may apply to this file if you as a licensee so wish it. See
  included file COSL.txt.
*/

#include <platform.h>
#include <hash_map_priv.h>
#include <alloc.h>
#include <misc_lib.h>

#define MAX_HASHMAP_BUCKETS (1 << 30)
#define MIN_HASHMAP_BUCKETS (1 << 5)
#define MAX_LOAD_FACTOR 0.75
#define MIN_LOAD_FACTOR 0.35

HashMap *HashMapNew(MapHashFn hash_fn, MapKeyEqualFn equal_fn,
                    MapDestroyDataFn destroy_key_fn,
                    MapDestroyDataFn destroy_value_fn,
                    size_t init_size)
{
    HashMap *map = xcalloc(1, sizeof(HashMap));
    map->hash_fn = hash_fn;
    map->equal_fn = equal_fn;
    map->destroy_key_fn = destroy_key_fn;
    map->destroy_value_fn = destroy_value_fn;

    /* make sure size is in the bounds */
    init_size = MIN(MAX(init_size, MIN_HASHMAP_BUCKETS), MAX_HASHMAP_BUCKETS);

    if (ISPOW2(init_size))
    {
        map->size = init_size;
    }
    else
    {
        map->size = UpperPowerOfTwo(init_size);
    }
    map->init_size = map->size;
    map->buckets = xcalloc(map->size, sizeof(BucketListItem *));
    map->load = 0;
    map->max_threshold = (size_t) map->size * MAX_LOAD_FACTOR;
    map->min_threshold = (size_t) map->size * MIN_LOAD_FACTOR;

    return map;
}

static unsigned int HashMapGetBucket(const HashMap *map, const void *key)
{
    assert(map != NULL);
    unsigned int hash = map->hash_fn(key, 0);
    assert (ISPOW2 (map->size));
    return (hash & (map->size - 1));
}

static void HashMapResize(HashMap *map, size_t new_size)
{
    size_t old_size;
    BucketListItem **old_buckets;

    old_size = map->size;
    old_buckets = map->buckets;

    map->size = new_size;
    /* map->load stays the same */
    map->max_threshold = (size_t) map->size * MAX_LOAD_FACTOR;
    map->min_threshold = (size_t) map->size * MIN_LOAD_FACTOR;
    map->buckets = xcalloc(map->size, sizeof(BucketListItem *));

    for (size_t i = 0; i < old_size; ++i)
    {
        BucketListItem *item;

        item = old_buckets[i];
        old_buckets[i] = NULL;
        while (item != NULL)
        {
            BucketListItem *next = item->next;
            unsigned bucket = HashMapGetBucket(map, item->value.key);
            item->next = map->buckets[bucket];
            map->buckets[bucket] = item;
            item = next;
        }
    }
    free (old_buckets);
}

/**
 * @retval true if value was preexisting in the map and got replaced.
 */
bool HashMapInsert(HashMap *map, void *key, void *value)
{
    unsigned bucket = HashMapGetBucket(map, key);

    for (BucketListItem *i = map->buckets[bucket]; i != NULL; i = i->next)
    {
        if (map->equal_fn(i->value.key, key))
        {
            /* Replace the key with the new one despite those two being the
             * same, since the new key might be referenced somewhere inside
             * the new value. */
            map->destroy_key_fn(i->value.key);
            map->destroy_value_fn(i->value.value);
            i->value.key   = key;
            i->value.value = value;
            return true;
        }
    }

    BucketListItem *i = xcalloc(1, sizeof(BucketListItem));
    i->value.key = key;
    i->value.value = value;
    i->next = map->buckets[bucket];
    map->buckets[bucket] = i;
    map->load++;
    if ((map->load > map->max_threshold) && (map->size < MAX_HASHMAP_BUCKETS))
    {
        HashMapResize(map, map->size << 1);
    }

    return false;
}

bool HashMapRemove(HashMap *map, const void *key)
{
    unsigned bucket = HashMapGetBucket(map, key);

    /*
     * prev points to a previous "next" pointer to rewrite it in case value need
     * to be deleted
     */

    for (BucketListItem **prev = &map->buckets[bucket];
         *prev != NULL;
         prev = &((*prev)->next))
    {
        BucketListItem *cur = *prev;
        if (map->equal_fn(cur->value.key, key))
        {
            map->destroy_key_fn(cur->value.key);
            map->destroy_value_fn(cur->value.value);
            *prev = cur->next;
            free(cur);
            map->load--;
            if ((map->load < map->min_threshold) && (map->size > map->init_size))

            {
                HashMapResize(map, map->size >> 1);
            }
            return true;
        }
    }

    return false;
}

MapKeyValue *HashMapGet(const HashMap *map, const void *key)
{
    unsigned bucket = HashMapGetBucket(map, key);

    for (BucketListItem *cur = map->buckets[bucket];
         cur != NULL;
         cur = cur->next)
    {
        if (map->equal_fn(cur->value.key, key))
        {
            return &cur->value;
        }
    }

    return NULL;
}

static void FreeBucketListItem(HashMap *map, BucketListItem *item)
{
    if (item->next)
    {
        FreeBucketListItem(map, item->next);
    }

    map->destroy_key_fn(item->value.key);
    map->destroy_value_fn(item->value.value);
    free(item);
    map->load--;
}

/* Do not destroy value item */
static void FreeBucketListItemSoft(HashMap *map, BucketListItem *item)
{
    if (item->next)
    {
        FreeBucketListItemSoft(map, item->next);
    }

    map->destroy_key_fn(item->value.key);
    free(item);
    map->load--;
}

void HashMapClear(HashMap *map)
{
    for (size_t i = 0; i < map->size; ++i)
    {
        if (map->buckets[i])
        {
            FreeBucketListItem(map, map->buckets[i]);
        }
        map->buckets[i] = NULL;
    }
    assert(map->load == 0);
}

void HashMapSoftDestroy(HashMap *map)
{
    if (map)
    {
        for (size_t i = 0; i < map->size; ++i)
        {
            if (map->buckets[i])
            {
                FreeBucketListItemSoft(map, map->buckets[i]);
            }
            map->buckets[i] = NULL;
        }

        free(map->buckets);
        free(map);
    }
}

void HashMapDestroy(HashMap *map)
{
    if (map)
    {
        HashMapClear(map);
        free(map->buckets);
        free(map);
    }
}

void HashMapPrintStats(const HashMap *hmap, FILE *f)
{
    size_t *bucket_lengths;
    size_t num_el = 0;
    size_t num_buckets = 0;
    bucket_lengths = xcalloc(hmap->size, sizeof(size_t));

    for (size_t i = 0; i < hmap->size; i++)
    {
        BucketListItem *b = hmap->buckets[i];
        if (b != NULL)
        {
            num_buckets++;
        }
        while (b != NULL)
        {
            num_el++;
            bucket_lengths[i]++;
            b = b->next;
        }

    }

    fprintf(f, "\tTotal number of buckets:     %5zu\n", hmap->size);
    fprintf(f, "\tNumber of non-empty buckets: %5zu\n", num_buckets);
    fprintf(f, "\tTotal number of elements:    %5zu\n", num_el);
    fprintf(f, "\tAverage elements per non-empty bucket (load factor): %5.2f\n",
            (float) num_el / num_buckets);

    fprintf(f, "\tThe 10 longest buckets are: \n");
    for (int j = 0; j < 10; j++)
    {
        /* Find the maximum 10 times, zeroing it after printing it. */
        int longest_bucket_id = 0;
        for (size_t i = 0; i < hmap->size; i++)
        {
            if (bucket_lengths[i] > bucket_lengths[longest_bucket_id])
            {
                longest_bucket_id = i;
            }
        }
        fprintf(f, "\t\tbucket %5d with %zu elements\n",
                longest_bucket_id, bucket_lengths[longest_bucket_id]);
        bucket_lengths[longest_bucket_id] = 0;
    }
    free(bucket_lengths);
}
/******************************************************************************/

HashMapIterator HashMapIteratorInit(HashMap *map)
{
    return (HashMapIterator) { map, map->buckets[0], 0 };
}

MapKeyValue *HashMapIteratorNext(HashMapIterator *i)
{
    while (i->cur == NULL)
    {
        if (++i->bucket >= i->map->size)
        {
            return NULL;
        }

        i->cur = i->map->buckets[i->bucket];
    }

    MapKeyValue *ret = &i->cur->value;
    i->cur = i->cur->next;
    return ret;
}