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#ifndef MY_POINTC2_H
#define MY_POINTC2_H
#include <CGAL/Origin.h>
#include <CGAL/Bbox_2.h>
class MyPointC2 {
private:
double vec[2];
int col;
public:
MyPointC2()
: col(0)
{
*vec = 0;
*(vec+1) = 0;
}
MyPointC2(const double x, const double y, int c = 0)
: col(c)
{
*vec = x;
*(vec+1) = y;
}
const double& x() const { return *vec; }
const double& y() const { return *(vec+1); }
double & x() { return *vec; }
double& y() { return *(vec+1); }
int color() const { return col; }
int& color() { return col; }
bool operator==(const MyPointC2 &p) const
{
return ( *vec == *(p.vec) ) && ( *(vec+1) == *(p.vec + 1) && ( col == p.col) );
}
bool operator!=(const MyPointC2 &p) const
{
return !(*this == p);
}
};
template <class ConstructBbox_2>
class MyConstruct_bbox_2 : public ConstructBbox_2 {
public:
CGAL::Bbox_2 operator()(const MyPointC2& p) const {
return CGAL::Bbox_2(p.x(), p.y(), p.x(), p.y());
}
};
class MyConstruct_coord_iterator {
public:
const double* operator()(const MyPointC2& p)
{
return &p.x();
}
const double* operator()(const MyPointC2& p, int)
{
const double* pyptr = &p.y();
pyptr++;
return pyptr;
}
};
template <typename K, typename OldK>
class MyConstruct_point_2
{
typedef typename K::RT RT;
typedef typename K::Point_2 Point_2;
typedef typename K::Line_2 Line_2;
typedef typename Point_2::Rep Rep;
public:
typedef Point_2 result_type;
// Note : the CGAL::Return_base_tag is really internal CGAL stuff.
// Unfortunately it is needed for optimizing away copy-constructions,
// due to current lack of delegating constructors in the C++ standard.
Rep // Point_2
operator()(CGAL::Return_base_tag, CGAL::Origin o) const
{ return Rep(o); }
Rep // Point_2
operator()(CGAL::Return_base_tag, const RT& x, const RT& y) const
{ return Rep(x, y); }
Rep // Point_2
operator()(CGAL::Return_base_tag, const RT& x, const RT& y, const RT& w) const
{ return Rep(x, y, w); }
Point_2
operator()(CGAL::Origin o) const
{ return MyPointC2(0, 0, 0); }
Point_2
operator()(const RT& x, const RT& y) const
{
return MyPointC2(x, y, 0);
}
Point_2
operator()(const Line_2& l) const
{
typename OldK::Construct_point_2 base_operator;
Point_2 p = base_operator(l);
return p;
}
Point_2
operator()(const Line_2& l, int i) const
{
typename OldK::Construct_point_2 base_operator;
return base_operator(l, i);
}
// We need this one, as such a functor is in the Filtered_kernel
Point_2
operator()(const RT& x, const RT& y, const RT& w) const
{
if(w != 1){
return MyPointC2(x/w, y/w, 0);
} else {
return MyPointC2(x,y, 0);
}
}
};
std::ostream &
operator<<(std::ostream &os, const MyPointC2 &p)
{
switch(os.iword(CGAL::IO::mode)) {
case CGAL::IO::ASCII :
return os << p.x() << ' ' << p.y() << ' ' << p.color();
case CGAL::IO::BINARY :
CGAL::write(os, p.x());
CGAL::write(os, p.y());
CGAL::write(os, p.color());
return os;
default:
return os << "MyPointC2(" << p.x() << ", " << p.y() << ", " << p.color() << ')';
}
}
std::istream &
operator>>(std::istream &is, MyPointC2 &p)
{
double x, y;
int c;
switch(is.iword(CGAL::IO::mode)) {
case CGAL::IO::ASCII :
is >> x >> y >> c;
break;
case CGAL::IO::BINARY :
CGAL::read(is, x);
CGAL::read(is, y);
CGAL::read(is, c);
break;
default:
std::cerr << "" << std::endl;
std::cerr << "Stream must be in ascii or binary mode" << std::endl;
break;
}
if (is) {
p = MyPointC2(x, y, c);
}
return is;
}
#endif // MY_POINTC2_H
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