1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274
|
// Copyright (c) 2002-2004 INRIA Sophia-Antipolis (France).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org); you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; either version 3 of the License,
// or (at your option) any later version.
//
// Licensees holding a valid commercial license may use this file in
// accordance with the commercial license agreement provided with the software.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
//
// $URL: svn+ssh://scm.gforge.inria.fr/svn/cgal/branches/next/Intersections_2/include/CGAL/Triangle_2_Iso_rectangle_2_intersection.h $
// $Id: Triangle_2_Iso_rectangle_2_intersection.h 67093 2012-01-13 11:22:39Z lrineau $
//
//
// Author(s) : Radu Ursu
#ifndef CGAL_TRIANGLE_2_ISO_RECTANGLE_2_INTERSECTION_H
#define CGAL_TRIANGLE_2_ISO_RECTANGLE_2_INTERSECTION_H
#include "CGAL/Point_2.h"
#include "CGAL/Segment_2.h"
#include "CGAL/Triangle_2.h"
#include "CGAL/Iso_rectangle_2.h"
#include "CGAL/Segment_2_Segment_2_intersection.h"
#include <vector>
#include <list>
namespace CGAL{
template <class R>
Object
intersection(const Triangle_2<R> &t, const Iso_rectangle_2<R> &r)
{
typedef typename R::FT FT;
typedef Segment_2<R> Segment;
typedef Point_2<R> Point;
FT xr1, yr1, xr2, yr2;
bool position[3][4] = {{0, 0, 0, 0}, {0, 0, 0, 0}, {0, 0, 0, 0}};
bool is_inside[3] = {false, false, false}; //true when a vertex is inside rectangle
xr1 = r.xmin(); xr2 = r.xmax();
yr1 = r.ymax(); yr2 = r.ymin();
Point upper_left, lower_right;
Point p[3]; //the vertices of triangle
upper_left = Point(xr1, yr1); //upper left
lower_right = Point(xr2, yr2); //lower right
p[0] = t.vertex(0);
p[1] = t.vertex(1);
p[2] = t.vertex(2);
//check the points of the triangle
for(int i=0; i<3; i++){
if(!(compare_x(p[i], upper_left) == SMALLER))
if(!(compare_x(p[i], lower_right) == LARGER))
if(!(compare_y(p[i], upper_left) == LARGER))
if(!(compare_y(p[i], lower_right) == SMALLER))
is_inside[i] = true; //the point is inside
else
position[i][2] = true; //South
else
position[i][0] = true; //North
else
{
position[i][3] = true; //East
if(compare_y(p[i], upper_left) == LARGER)
position[i][0] = true; //North
else if(compare_y(p[i], lower_right) == SMALLER)
position[i][2] = true; //South
}
else
{
position[i][1] = true; //West
if(compare_y(p[i], upper_left) == LARGER)
position[i][0] = true; //North
else if(compare_y(p[i], lower_right) == SMALLER)
position[i][2] = true; //South
}
}
//test if the triangle is completely to the left, right, below or above the rectangle
bool intersection = true; //true if it could be a intersection with the rectangle
for(int j=0; j<4; j++)
if(position[0][j] && position[1][j] && position[2][j] ){
intersection = false;
break;
}
if(intersection){
Segment s[4]; //the segments that identify the N, W, S, E
bool outside = false;
bool status_in_list[3] = {false, false, false}; //true if the triangle's points are in the result vector
std::list<int> last_intersected;
int last_intersected_segment = 5; //could be 0=N, 1=W, 2=S, 3=E
last_intersected.push_back(5);
int status_intersected[4] = {0, 0, 0, 0}; //the number of intersections for each segment
CGAL::Object obj;
std::vector<Point> result; //the vector containing the result vertices
int next; //the index of the next vertex
s[0] = Segment(Point(xr2, yr1), Point(xr1, yr1)); //N
s[1] = Segment(Point(xr1, yr1), Point(xr1, yr2)); //W
s[2] = Segment(Point(xr1, yr2), Point(xr2, yr2)); //S
s[3] = Segment(Point(xr2, yr2), Point(xr2, yr1)); //E
//assign to p[i] the vertices of the triangle in ccw order
if(t.orientation() == CGAL::CLOCKWISE)
{
p[0] = t.vertex(2);
p[2] = t.vertex(0);
is_inside[0] = is_inside[2] ^ is_inside[0];
is_inside[2] = is_inside[2] ^ is_inside[0];
is_inside[0] = is_inside[0] ^ is_inside[2];
for(int i=0; i<4; i++){
position[0][i] = position[2][i] ^ position[0][i];
position[2][i] = position[2][i] ^ position[0][i];
position[0][i] = position[0][i] ^ position[2][i];
}
}
for(int index=0; index<3; index++) //for each vertex
{
next=(index+1)%3;
if(is_inside[index]){ // true if first is inside
if(!status_in_list[index]){ //if is not yet in the list
result.push_back(p[index]);
status_in_list[index] = true;
}
if(is_inside[next]){ //true if second is inside
//add the points in the vector
if(!status_in_list[next]){ // if is not yet in the list
result.push_back(p[next]);
status_in_list[next] = true;
}
} else { //I'm going out, the second is outside
for(int j=0; j<4; j++) // for all directions
if(position[next][j]) // if it's a second point direction
{
//test for intersection
obj = CGAL::intersection(Segment(p[index], p[next]), s[j]);
if(const Point *p_obj = object_cast<Point>(&obj))
{
//intersection found
outside = true;
result.push_back(*p_obj); //add the intersection point
if(last_intersected.back()!=j)
last_intersected.push_back(j);
status_intersected[j]++;
}
}
}
} else { //the first point is outside
for(int j=0; j<4; j++) // for all directions
if(position[index][j]) //watch only the first point directions
{
//test for intersection
obj = CGAL::intersection(Segment(p[index], p[next]), s[j]);
if(const Point *p_obj = object_cast<Point>(&obj))
{
//intersection found
outside = false;
last_intersected_segment = last_intersected.back();
if(last_intersected_segment != 5 && last_intersected_segment != j && status_intersected[j] == 0){
//add the target of each rectangle segment in the list
if(last_intersected_segment < j)
while(last_intersected_segment < j){
result.push_back(s[last_intersected_segment].target());
last_intersected_segment++;
}
else{
while(last_intersected_segment < 4){
result.push_back(s[last_intersected_segment].target());
last_intersected_segment++;
}
last_intersected_segment = 0;
while(last_intersected_segment < j){
result.push_back(s[last_intersected_segment].target());
last_intersected_segment++;
}
}
}
result.push_back(*p_obj); //add the intersection point in the list
if(last_intersected.back()!=j)
last_intersected.push_back(j);
status_intersected[j]++;
if(!is_inside[next]){ //if the second point is not inside search a second intersection point
for(j=0; j<4; j++) // for all directions
if(position[next][j])
{
//test for intersection
obj = CGAL::intersection(Segment(p[index], p[next]), s[j]);
if(const Point *p_obj = object_cast<Point>(&obj))
//found the second intersection
{
outside = true;
result.push_back(*p_obj);
if(last_intersected.back()!=j)
last_intersected.push_back(j);
status_intersected[j]++;
}
}
}//end if the second point is not inside
}
}
}//end else (the first point is outside)
}//endfor
if(outside){
std::list<int>::const_iterator it = last_intersected.begin();
while(*it == 5)
it++;
last_intersected_segment = *it;
int j = last_intersected.back();
if(last_intersected_segment != 5 && last_intersected_segment != j){
//add the target of each rectangle segment in the list
if(last_intersected_segment > j)
while(last_intersected_segment > j){
result.push_back(s[j].target());
j++;
}
else{
while(j<4){
result.push_back(s[j].target());
j++;
}
j = 0;
while(j<last_intersected_segment){
result.push_back(s[j].target());
j++;
}
}
}
}//end if(outside)
//test if were not intersections
//between the triangle and the rectangle
if(status_intersected[0] == 0 && status_intersected[1] == 0 &&
status_intersected[2] == 0 && status_intersected[3] == 0)
{
//should test if the rectangle is inside the triangle
if(t.bounded_side(upper_left) == CGAL::ON_BOUNDED_SIDE){
for(int k=0; k<4; k++)
result.push_back(s[k].source());
}
}
switch(result.size()){
case 0:
return Object();
case 1:
return make_object(result[0]);
case 2:
return make_object(Segment(result[0], result[1]));
case 3:
return make_object(Triangle_2<R>(result[0], result[1], result[2]));
default:
return make_object(result);
}
}//end if(intersection)
return Object();
}//end intersection
}//end namespace
#endif
|