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#include <CGAL/Simple_cartesian.h>
#include <CGAL/point_generators_3.h>
#include <iostream>
#include <fstream>
using namespace CGAL;
typedef Simple_cartesian<double> K;
typedef K::Point_3 Point;
int main()
{
// Generated points are in that vector
std::vector<Point> points;
// Create input triangles
std::vector<K::Triangle_3> triangles;
for(int i=0; i< 5; ++i)
{
triangles.push_back(K::Triangle_3(Point(i,0,0.5*i), Point(i+1,0,0.5*i), Point(i+0.5,1,0.5*i)));
}
// Create the generator, input is the vector of Triangle_3
Random_points_in_triangles_3<Point> g(triangles);
// Get 100 random points in cdt
std::copy_n(g, 1000, std::back_inserter(points));
// Check that we have really created 100 points.
assert( points.size() == 1000);
// print the first point that was generated
std::cout << points[0] << std::endl;
return 0;
}
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