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#include <CGAL/Three/Edge_container.h>
#include <CGAL/Three/Three.h>
typedef Viewer_interface VI;
using namespace CGAL::Three;
struct Edge_d{
Edge_d()
:
plane(QVector4D())
{
f_matrix.setToIdentity();
}
QVector4D plane;
QMatrix4x4 f_matrix;
GLfloat width;
QVector2D viewport;
bool is_surface;
};
Edge_container::Edge_container(int program, bool indexed)
:Primitive_container(program, indexed),
d(new Edge_d())
{
std::vector<Vbo*> vbos(NbOfVbos, nullptr);
setVbos(vbos);
}
void Edge_container::initGL(Viewer_interface *viewer)
{
viewer->makeCurrent();
if(viewer->isSharing())
{
if(!getVao(viewer))
setVao(viewer, new Vao(getVao(Three::mainViewer()),
viewer->getShaderProgram(getProgram())));
}
else
{
if(!getVao(viewer))
setVao(viewer, new Vao(viewer->getShaderProgram(getProgram())));
if(isDataIndexed())
{
if(!getVbo(Vertices))
setVbo(Vertices,
new Vbo("vertex",
Vbo::GEOMETRY));
if(!getVbo(Indices))
setVbo(Indices,
new Vbo("indices",
Vbo::GEOMETRY,
QOpenGLBuffer::IndexBuffer));
getVao(viewer)->addVbo(getVbo(Vertices));
getVao(viewer)->addVbo(getVbo(Indices));
}
else
{
if(!getVbo(Vertices))
setVbo(Vertices,
new Vbo("vertex",
Vbo::GEOMETRY));
if(!getVbo(Colors))
setVbo(Colors,
new Vbo("colors",
Vbo::COLORS));
setVao(viewer, new Vao(viewer->getShaderProgram(getProgram())));
getVao(viewer)->addVbo(getVbo(Vertices));
getVao(viewer)->addVbo(getVbo(Colors));
if(viewer->getShaderProgram(getProgram())->property("hasNormals").toBool())
{
if(!getVbo(Normals))
setVbo(Normals,
new Vbo("normals",
Vbo::NORMALS));
getVao(viewer)->addVbo(getVbo(Normals));
}
if(viewer->getShaderProgram(getProgram())->property("hasRadius").toBool())
{
if(!getVbo(Radius))
setVbo(Radius,
new Vbo("radius",
Vbo::NOT_INSTANCED,
QOpenGLBuffer::VertexBuffer, GL_FLOAT, 0, 1));
getVao(viewer)->addVbo(getVbo(Radius));
}
if(viewer->getShaderProgram(getProgram())->property("hasCenter").toBool())
{
if(!getVbo(Centers))
setVbo(Centers,
new Vbo("center",
viewer->getShaderProgram(getProgram())->property("isInstanced").toBool()
? Vbo::NOT_INSTANCED
: Vbo::GEOMETRY));
getVao(viewer)->addVbo(getVbo(Centers));
}
if(viewer->getShaderProgram(getProgram())->property("hasTexture").toBool())
{
if(!getVbo(Texture_map))
setVbo(Texture_map,
new Vbo("v_texCoord",
Vbo::GEOMETRY,
QOpenGLBuffer::VertexBuffer,
GL_FLOAT, 0, 2));
getVao(viewer)->addVbo(getVbo(Texture_map));
if(!getTexture())
setTexture(new Texture());
}
if(viewer->getShaderProgram(getProgram())->property("hasSubdomainIndicesValues").toBool())
{
if(!getVbo(Subdomain_indices))
setVbo(Subdomain_indices,
new Vbo("subdomain_in",
Vbo::GEOMETRY,
QOpenGLBuffer::VertexBuffer, GL_FLOAT, 0, 2));
getVao(viewer)->addVbo(getVbo(Subdomain_indices));
}
}
}
setGLInit(viewer, true);
}
void Edge_container::initializeBuffers(Viewer_interface *viewer)
{
Primitive_container::initializeBuffers(viewer);
if(viewer->getShaderProgram(getProgram())->property("isInstanced").toBool())
{
getVao(viewer)->bind();
if(viewer->getShaderProgram(getProgram())->property("hasCenter").toBool())
viewer->glVertexAttribDivisor(getVao(viewer)->program->attributeLocation("center"), 1);
if(viewer->getShaderProgram(getProgram())->property("hasRadius").toBool())
viewer->glVertexAttribDivisor(getVao(viewer)->program->attributeLocation("radius"), 1);
viewer->glVertexAttribDivisor(getVao(viewer)->program->attributeLocation("colors"), 1);
getVao(viewer)->release();
}
}
void Edge_container::draw(Viewer_interface *viewer,
bool is_color_uniform)
{
bindUniformValues(viewer);
if(isDataIndexed())
{
getVao(viewer)->bind();
if(is_color_uniform)
getVao(viewer)->program->setAttributeValue("colors", getColor());
if(getVao(viewer)->program->property("hasFMatrix").toBool())
getVao(viewer)->program->setUniformValue("f_matrix", getFrameMatrix());
getVbo(Indices)->bind();
viewer->glDrawElements(GL_LINES, static_cast<GLuint>(getIdxSize()),
GL_UNSIGNED_INT, nullptr);
getVbo(Indices)->release();
getVao(viewer)->release();
}
else
{
getVao(viewer)->bind();
if(getVao(viewer)->program->property("hasTexture").toBool()){
viewer->glActiveTexture(GL_TEXTURE0);
viewer->glBindTexture(GL_TEXTURE_2D, getTextureId());
}
if(is_color_uniform)
getVao(viewer)->program->setAttributeValue("colors", getColor());
if(viewer->getShaderProgram(getProgram())->property("hasCutPlane").toBool())
getVao(viewer)->program->setUniformValue("cutplane", d->plane);
if(getVao(viewer)->program->property("hasSurfaceMode").toBool())
getVao(viewer)->program->setUniformValue("is_surface", d->is_surface);
if(getVao(viewer)->program->property("hasFMatrix").toBool())
getVao(viewer)->program->setUniformValue("f_matrix", getFrameMatrix());
if(getVao(viewer)->program->property("hasViewport").toBool())
{
getVao(viewer)->program->setUniformValue("viewport", getViewport());
getVao(viewer)->program->setUniformValue("near",static_cast<GLfloat>(viewer->camera()->zNear()));
getVao(viewer)->program->setUniformValue("far",static_cast<GLfloat>(viewer->camera()->zFar()));
}
if(getVao(viewer)->program->property("hasWidth").toBool())
getVao(viewer)->program->setUniformValue("width", getWidth());
if(viewer->getShaderProgram(getProgram())->property("isInstanced").toBool())
{
viewer->glDrawArraysInstanced(GL_LINES, 0,
static_cast<GLsizei>(getFlatDataSize()/getTupleSize()),
static_cast<GLsizei>(getCenterSize()/3));
}
else
{
viewer->glDrawArrays(GL_LINES, 0, static_cast<GLsizei>(getFlatDataSize()/getTupleSize()));
}
getVao(viewer)->release();
}
}
QVector4D Edge_container::getPlane() const { return d->plane; }
QMatrix4x4 Edge_container::getFrameMatrix() const { return d->f_matrix; }
GLfloat Edge_container::getWidth() const { return d->width; }
QVector2D Edge_container::getViewport() const { return d->viewport; }
void Edge_container::setPlane(const QVector4D& p) { d->plane = p; }
void Edge_container::setFrameMatrix(const QMatrix4x4& m) { d->f_matrix = m; }
void Edge_container::setWidth(const GLfloat & w) { d->width = w; }
void Edge_container::setViewport(const QVector2D & v) { d-> viewport = v; }
void Edge_container::setIsSurface (const bool b) { d->is_surface = b; }
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