1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824
|
#include "ui_Heat_method.h"
#include "Color_ramp.h"
#include "id_printing.h"
#include "Messages_interface.h"
#include "triangulate_primitive.h"
#include "Scene.h"
#include "Scene_polyhedron_selection_item.h"
#include "Scene_surface_mesh_item.h"
#include <CGAL/Three/CGAL_Lab_plugin_interface.h>
#include <CGAL/Three/CGAL_Lab_plugin_helper.h>
#include <CGAL/Three/Three.h>
#include <CGAL/Three/Triangle_container.h>
#include <CGAL/Buffer_for_vao.h>
#include <CGAL/boost/bimap.hpp>
#include <CGAL/boost/graph/helpers.h>
#include <CGAL/Dynamic_property_map.h>
#include <CGAL/Heat_method_3/Surface_mesh_geodesic_distances_3.h>
#include <QAbstractItemView>
#include <QAction>
#include <QApplication>
#include <QColor>
#include <QColorDialog>
#include <QInputDialog>
#include <QMainWindow>
#include <QMessageBox>
#include <QObject>
#include <QPalette>
#include <QStyleFactory>
// @fixme multiple selection items are broken, so don't create a selection item if there is already one
using namespace CGAL::Three;
Viewer_interface* (&getActiveViewer)() = Three::activeViewer;
class Scene_heat_item
: public Scene_item_rendering_helper
{
Q_OBJECT
private:
Scene_surface_mesh_item* parent;
SMesh* sm;
mutable std::vector<float> verts;
mutable std::vector<float> normals;
mutable std::vector<unsigned int> idx;
mutable std::vector<float> colors;
mutable std::vector<float> heat_values;
mutable std::size_t nb_idx;
public:
Scene_heat_item(Scene_surface_mesh_item* item)
: parent(item), sm(item->face_graph())
{
CGAL_precondition(is_triangle_mesh(*sm));
setTriangleContainer(0, new Triangle_container(Viewer_interface::PROGRAM_HEAT_INTENSITY, true));
setRenderingMode(Gouraud);
}
~Scene_heat_item(){}
Scene_item* clone() const override { return nullptr; }
QString toolTip() const override{ return QString(); }
Scene_surface_mesh_item* getParent() { return parent; }
bool isEmpty() const override { return false; }
SMesh* face_graph() { return sm; }
void initializeBuffers(Viewer_interface *viewer) const override
{
getTriangleContainer(0)->initializeBuffers(viewer);
getTriangleContainer(0)->setIdxSize(nb_idx);
verts.resize(0);
verts.shrink_to_fit();
normals.resize(0);
normals.shrink_to_fit();
colors.resize(0);
colors.shrink_to_fit();
idx.clear();
idx.shrink_to_fit();
}
void draw(Viewer_interface *viewer) const override
{
if(!visible())
return;
if(!isInit(viewer))
initGL(viewer);
if(getBuffersFilled() && !getBuffersInit(viewer))
{
initializeBuffers(viewer);
setBuffersInit(viewer, true);
}
if(!getBuffersFilled())
{
computeElements();
initializeBuffers(viewer);
}
getTriangleContainer(0)->setAlpha(1.0f);
getTriangleContainer(0)->draw(viewer, false);
}
void compute_bbox() const override
{
setBbox(parent->bbox());
}
virtual bool supportsRenderingMode(RenderingMode m) const override
{
return (m == Gouraud);
}
virtual void invalidateOpenGLBuffers() override
{
setBuffersFilled(false);
compute_bbox();
getTriangleContainer(0)->reset_vbos(NOT_INSTANCED);
}
void computeElements() const override
{
typedef CGAL::Buffer_for_vao CPF;
QApplication::setOverrideCursor(Qt::WaitCursor);
auto vpm = CGAL::get(CGAL::vertex_point, *sm);
auto vnormals = sm->property_map<vertex_descriptor, EPICK::Vector_3>("v:normal").value();
auto vcolors = sm->property_map<vertex_descriptor, CGAL::IO::Color>("v:color").value();
auto vdist = sm->property_map<vertex_descriptor, double>("v:HM_Plugin_heat_intensity").value();
verts.clear();
normals.clear();
idx.clear();
colors.clear();
idx.reserve(3 * num_faces(*sm));
for(face_descriptor fd : faces(*sm))
{
for(halfedge_descriptor hd : halfedges_around_face(halfedge(fd, *sm),*sm))
idx.push_back(source(hd, *sm));
}
const CGAL::qglviewer::Vec& o = static_cast<Viewer_interface*>(CGAL::QGLViewer::QGLViewerPool().first())->offset();
EPICK::Vector_3 offset(o.x, o.y, o.z);
for(vertex_descriptor vd : vertices(*sm))
{
const CGAL::IO::Color& c = vcolors[vd];
colors.push_back(float(c.red()) / 255);
colors.push_back(float(c.green()) / 255);
colors.push_back(float(c.blue()) / 255);
const EPICK::Point_3& p = get(vpm, vd) + offset;
CPF::add_point_in_buffer(p, verts);
const EPICK::Vector_3& n = vnormals[vd];
CPF::add_normal_in_buffer(n, normals);
heat_values.push_back(vdist[vd]);
}
nb_idx = idx.size();
getTriangleContainer(0)->allocate(Triangle_container::Vertex_indices, idx.data(),
static_cast<int>(idx.size()*sizeof(unsigned int)));
getTriangleContainer(0)->allocate(Triangle_container::Smooth_vertices, verts.data(),
static_cast<int>(num_vertices(*sm)*3*sizeof(float)));
getTriangleContainer(0)->allocate(Triangle_container::Smooth_normals, normals.data(),
static_cast<int>(num_vertices(*sm)*3*sizeof(float)));
getTriangleContainer(0)->allocate(Triangle_container::VColors, colors.data(),
static_cast<int>(colors.size()*sizeof(float)));
getTriangleContainer(0)->allocate(Triangle_container::Distances, heat_values.data(),
static_cast<int>(heat_values.size()*sizeof(float)));
compute_bbox();
setBuffersFilled(true);
QApplication::restoreOverrideCursor();
}
}; // class Scene_heat_item
class DockWidget
: public QDockWidget,
public Ui::HeatMethodWidget
{
public:
DockWidget(const QString& name, QWidget *parent)
: QDockWidget(name, parent)
{
setupUi(this);
}
};
class Heat_method_plugin
: public QObject,
public CGAL_Lab_plugin_helper
{
Q_OBJECT
Q_INTERFACES(CGAL::Three::CGAL_Lab_plugin_interface)
Q_PLUGIN_METADATA(IID "com.geometryfactory.CGALLab.PluginInterface/1.0")
using Vertex_distance_map = SMesh::Property_map<vertex_descriptor, double>;
using Heat_method = CGAL::Heat_method_3::Surface_mesh_geodesic_distances_3<SMesh>;
using Heat_method_idt = CGAL::Heat_method_3::Surface_mesh_geodesic_distances_3<SMesh, CGAL::Heat_method_3::Intrinsic_Delaunay>;
private:
QAction* actionHeatMethod;
DockWidget* dock_widget;
// coloring choice and legend
double rm = 1.;
double gm = 0.;
double bm = 0.;
double rM = 0.;
double gM = 1.;
double bM = 0.;
Color_ramp color_ramp;
QPixmap legend;
// tracking which scene items have which sources, and which heat method builders
boost::bimap<boost::bimaps::set_of<Scene_surface_mesh_item*>,
boost::bimaps::set_of<Scene_polyhedron_selection_item*> > item_source_vertices;
// the point of storing this is that in the Heat Method(s), a number of computations are only
// dependent on the mesh, and not the sources, and such can be performed just once.
std::unordered_map<Scene_surface_mesh_item*, Heat_method*> heat_methods;
std::unordered_map<Scene_surface_mesh_item*, Heat_method_idt*> idt_heat_methods;
public:
bool applicable(QAction*) const override
{
// Single item => it must be a mesh and the selection item will be created through the plugin's button
if(scene->selectionIndices().size() == 1)
{
Scene_item* item = scene->item(scene->mainSelectionIndex());
return qobject_cast<Scene_surface_mesh_item*>(item);
}
// Two items => it must be a surface mesh and a selection item (in any order)
else if(scene->selectionIndices().size() == 2)
{
Scene_item* item1 = scene->item(scene->selectionIndices().front());
Scene_item* item2 = scene->item(scene->selectionIndices().back());
return ((qobject_cast<Scene_surface_mesh_item*>(item1) &&
qobject_cast<Scene_polyhedron_selection_item*>(item2)) ||
(qobject_cast<Scene_polyhedron_selection_item*>(item1) &&
qobject_cast<Scene_surface_mesh_item*>(item2)));
}
return false;
}
QList<QAction*> actions() const override
{
return QList<QAction*>() << actionHeatMethod;
}
void init(QMainWindow* mw,
Scene_interface* sc,
Messages_interface*) override
{
this->scene = sc;
this->mw = mw;
actionHeatMethod = new QAction(QString("Heat Method"), mw);
actionHeatMethod->setProperty("submenuName", "Color");
connect(actionHeatMethod, SIGNAL(triggered()),
this, SLOT(openDialog()));
Scene* scene_item = static_cast<Scene*>(scene);
connect(scene_item, SIGNAL(itemIndicesSelected(QList<int>)),
this, SLOT(onItemIndicesSelected(QList<int>)));
// Dock Widget
dock_widget = new DockWidget("Heat Method", mw);
addDockWidget(dock_widget);
dock_widget->setVisible(false);
connect(dock_widget->methodBox, SIGNAL(currentIndexChanged(int)),
this, SLOT(onNewMethodSelected(int)));
dock_widget->methodBox->addItems({"Heat Method",
"Heat Method (Intrinsic Delaunay)"});
connect(dock_widget->createSourceVerticesButton, SIGNAL(clicked()),
this, SLOT(createSourceVerticesSelectionItem()));
QPalette palette(Qt::red);
dock_widget->minColorButton->setPalette(palette);
dock_widget->minColorButton->setStyle(QStyleFactory::create("Fusion"));
dock_widget->minColorButton->update();
palette = QPalette(Qt::green);
dock_widget->maxColorButton->setPalette(palette);
dock_widget->maxColorButton->setStyle(QStyleFactory::create("Fusion"));
dock_widget->maxColorButton->update();
// lambda to generate the three connect(), for each color button (min, max, map)
auto connect_color_buttons = [this](QPushButton* colorButton,
double& r, double& g, double& b)
{
connect(colorButton, &QPushButton::pressed,
this, [this, colorButton, &r, &g, &b]()
{
QColor color = QColorDialog::getColor();
if(!color.isValid())
return;
r = color.redF();
g = color.greenF();
b = color.blueF();
QPalette palette(color);
colorButton->setPalette(palette);
colorButton->update();
displayRampLegend();
});
};
connect_color_buttons(dock_widget->minColorButton, rm, gm, bm);
connect_color_buttons(dock_widget->maxColorButton, rM, gM, bM);
// Main action connection
connect(dock_widget->estimateDistancesButton, SIGNAL(clicked(bool)),
this, SLOT(estimateDistances()));
// Post coloring connection
connect(dock_widget->zoomToMaxButton, &QPushButton::pressed,
this, &Heat_method_plugin::on_zoomToMaxButton_pressed);
}
private Q_SLOTS:
void openDialog()
{
if(!dock_widget->isVisible())
dock_widget->show();
dock_widget->raise();
}
void closure() override
{
dock_widget->hide();
}
private:
void disableExtremeValue()
{
dock_widget->extremeValueGroup->setEnabled(false);
dock_widget->zoomToMaxButton->setEnabled(false);
}
void enableExtremeValue()
{
dock_widget->extremeValueGroup->setEnabled(true);
dock_widget->zoomToMaxButton->setEnabled(true);
}
void resetExtremeValue()
{
dock_widget->maxBox->setRange(0, 99999999);
dock_widget->maxBox->setValue(0);
}
void displayRampLegend()
{
color_ramp = Color_ramp(rm, rM, gm, gM, bm, bM);
const int height = 256;
const int width = 140;
const int cell_width = width / 3;
const int top_margin = 5;
const int left_margin = 5;
const int drawing_height = height - 2*top_margin;
const int text_height = 20;
legend = QPixmap(width, height + text_height);
legend.fill(QColor(200, 200, 200));
QPainter painter(&legend);
painter.setPen(Qt::black);
painter.setBrush(QColor(200, 200, 200));
const double min_value = 0;
const double max_value = dock_widget->maxBox->value();
// Build legend data
std::vector<double> graduations(100);
for(int i=0; i<100; ++i)
graduations[i] = i / 100.0;
int i = 0;
for(std::vector<double>::iterator it = graduations.begin(), end = graduations.end(); it != end; ++it, i+=2)
{
QColor color(255 * color_ramp.r(*it),
255 * color_ramp.g(*it),
255 * color_ramp.b(*it));
painter.fillRect(left_margin, drawing_height - top_margin - i, cell_width, 2, color);
}
// draw right vertical line
painter.setPen(Qt::blue);
painter.drawLine(QPoint(left_margin + cell_width + 10,
drawing_height - top_margin + 2),
QPoint(left_margin + cell_width + 10,
drawing_height - top_margin - static_cast<int>(graduations.size())*2 + 2));
// draw min value and max value
painter.setPen(Qt::blue);
QRect min_text_rect(left_margin + cell_width + 10,
drawing_height - top_margin, 100, text_height);
painter.drawText(min_text_rect, Qt::AlignCenter, QObject::tr("%1").arg(min_value, 0, 'f', 3));
QRect max_text_rect(left_margin + cell_width + 10,
drawing_height - top_margin - 200, 100, text_height);
painter.drawText(max_text_rect, Qt::AlignCenter, QObject::tr("%1").arg(max_value, 0, 'f', 3));
dock_widget->legendLabel->setPixmap(legend);
}
private Q_SLOTS:
// Called when new geometric objects are selected in the scene
void onItemIndicesSelected(QList<int> selected_items)
{
resetExtremeValue();
dock_widget->setEnabled(false);
Scene_surface_mesh_item* sm_item = nullptr;
Scene_polyhedron_selection_item* source_vertices = nullptr;
if(selected_items.size() == 1)
{
Scene_item* item = scene->item(scene->mainSelectionIndex());
source_vertices = qobject_cast<Scene_polyhedron_selection_item*>(item);
if(source_vertices)
{
// While selecting a selection item, enable coloring if the selection item is linked to a sm_item
if(item_source_vertices.right.count(source_vertices) == 0)
return;
dock_widget->setEnabled(true);
dock_widget->createSourceVerticesButton->setEnabled(false);
dock_widget->estimateDistancesButton->setEnabled(true);
disableExtremeValue();
return;
}
else if(qobject_cast<Scene_heat_item*>(item))
{
dock_widget->setEnabled(true);
dock_widget->createSourceVerticesButton->setEnabled(false);
dock_widget->estimateDistancesButton->setEnabled(false);
disableExtremeValue();
return;
}
sm_item = qobject_cast<Scene_surface_mesh_item*>(item);
}
else if(selected_items.size() == 2)
{
Scene_item* item1 = scene->item(selected_items.front());
Scene_item* item2 = scene->item(selected_items.back());
sm_item = qobject_cast<Scene_surface_mesh_item*>(item1);
source_vertices = qobject_cast<Scene_polyhedron_selection_item*>(item2);
if(!sm_item)
{
sm_item = qobject_cast<Scene_surface_mesh_item*>(item2);
source_vertices = qobject_cast<Scene_polyhedron_selection_item*>(item1);
}
}
if(!sm_item)
return;
dock_widget->setEnabled(true);
const bool has_sources = (source_vertices || item_source_vertices.left.count(sm_item) != 0);
dock_widget->estimateDistancesButton->setEnabled(has_sources);
dock_widget->createSourceVerticesButton->setEnabled(!has_sources);
disableExtremeValue();
}
// This function is only called if the index actually changed (doesn't trigger
// if you click again the item)
void onNewMethodSelected(int method_index)
{
resetExtremeValue(); // reset extreme value before the legend to get the proper values
displayRampLegend();
if(method_index >= 0 && method_index < dock_widget->methodBox->count()) // valid method
{
dock_widget->setEnabled(true);
disableExtremeValue(); // only available after displaying geodesic distances
}
else // no or broken method?
{
dock_widget->setEnabled(false);
dock_widget->methodBox->setEnabled(true);
}
}
private:
bool displayHeatIntensity(Scene_surface_mesh_item* sm_item,
Scene_polyhedron_selection_item* source_vertices,
const bool use_iDT = false)
{
SMesh& mesh = *sm_item->face_graph();
SMesh::Property_map<vertex_descriptor, double> heat_intensity =
mesh.add_property_map<vertex_descriptor, double>("v:HM_Plugin_heat_intensity", 0).first;
auto initialize_hm_map = [this, sm_item, &mesh] (auto*& hm_ptr, auto& hm_map) -> void
{
using Method = std::decay_t<decltype(*hm_ptr)>;
auto it = hm_map.find(sm_item);
if(it != hm_map.end()) // method already exists
{
hm_ptr = it->second;
for(vertex_descriptor v : vertices(mesh))
hm_ptr->remove_source(v);
}
else
{
hm_ptr = new Method(mesh);
hm_map[sm_item] = hm_ptr;
}
connect(sm_item, &Scene_surface_mesh_item::aboutToBeDestroyed,
this, [this, sm_item, &hm_map]()
{
item_source_vertices.left.erase(sm_item);
auto it = hm_map.find(sm_item);
if(it == hm_map.end())
return;
delete it->second;
hm_map.erase(it);
});
};
Heat_method* hm = nullptr;
Heat_method_idt* hm_idt = nullptr;
if(use_iDT)
initialize_hm_map(hm_idt, idt_heat_methods);
else
initialize_hm_map(hm, heat_methods);
for(auto v : source_vertices->selected_vertices)
{
if(use_iDT)
hm_idt->add_source(v);
else
hm->add_source(v);
}
if(use_iDT)
hm_idt->estimate_geodesic_distances(heat_intensity);
else
hm->estimate_geodesic_distances(heat_intensity);
// Post treatment
double max = 0;
for(vertex_descriptor v : vertices(mesh))
{
double hi = heat_intensity[v];
if(hi > max)
max = hi;
}
displayRampLegend();
auto [vcolors, vcolors_added] = mesh.add_property_map<vertex_descriptor, CGAL::IO::Color >("v:color", CGAL::IO::Color());
for(vertex_descriptor v : vertices(mesh))
{
double h = heat_intensity[v] / max;
CGAL::IO::Color color(255 * color_ramp.r(h),
255 * color_ramp.g(h),
255 * color_ramp.b(h));
vcolors[v] = color;
}
// Create the colored item
Scene_heat_item* heat_item = new Scene_heat_item(sm_item);
heat_item->setName(tr("%1 (distance isolines)").arg(sm_item->name()));
heat_item->setVisible(false);
sm_item->invalidateOpenGLBuffers();
sm_item->setRenderingMode(GouraudPlusEdges);
sm_item->redraw();
auto heat_item_id = scene->addItem(heat_item);
scene->setSelectedItem(heat_item_id);
// any change of sm_item destroys everything
// @todo do not emit itemChanged when the colors are reset
// @todo with qt6, single connection can be performed with `static_cast<Qt::ConnectionType>(Qt::SingleShotConnection)`
// see https://www.kdab.com/single-shot-connections/
auto connection = std::make_shared<QMetaObject::Connection>();
*connection = connect(sm_item, &Scene_surface_mesh_item::itemChanged,
this, [this, sm_item, heat_item, connection]()
{
QObject::disconnect(*connection);
sm_item->resetColors();
removePluginProperties(sm_item);
scene->erase(scene->item_id(heat_item));
onItemIndicesSelected(scene->selectionIndices());
});
connect(sm_item, &Scene_surface_mesh_item::aboutToBeDestroyed,
this, [this, heat_item]()
{
scene->erase(scene->item_id(heat_item));
onItemIndicesSelected(scene->selectionIndices());
});
// here because if it's put above, the setSelectedItem() might reset the value
dock_widget->maxBox->setValue(max);
return true;
}
private Q_SLOTS:
void estimateDistances()
{
// Get the mesh and source vertices items
Scene_surface_mesh_item* sm_item = nullptr;
Scene_polyhedron_selection_item* source_vertices = nullptr;
if(scene->selectionIndices().size() == 1)
{
Scene_item* item = scene->item(scene->mainSelectionIndex());
sm_item = qobject_cast<Scene_surface_mesh_item*>(item);
if(sm_item)
{
// a surface mesh item is selected, an existing associated selection item must exist
source_vertices = item_source_vertices.left.at(sm_item);
}
else
{
// a selection item is selected, an existing associated mesh item must exist
source_vertices = qobject_cast<Scene_polyhedron_selection_item*>(item);
if(source_vertices)
sm_item = item_source_vertices.right.at(source_vertices);
}
}
else if(scene->selectionIndices().size() == 2)
{
// two items, for (possibly unlinked) sm_item and its associated selection
Scene_item* item1 = scene->item(scene->selectionIndices().front());
Scene_item* item2 = scene->item(scene->selectionIndices().back());
sm_item = qobject_cast<Scene_surface_mesh_item*>(item1);
source_vertices = qobject_cast<Scene_polyhedron_selection_item*>(item2);
if(!sm_item)
{
sm_item = qobject_cast<Scene_surface_mesh_item*>(item2);
source_vertices = qobject_cast<Scene_polyhedron_selection_item*>(item1);
}
link_mesh_and_selection(sm_item, source_vertices);
}
else
{
QMessageBox::critical(mw, "Error","Unsupported selection of items.");
return;
}
CGAL_assertion(sm_item && source_vertices);
if(!is_triangle_mesh(*sm_item->face_graph()))
{
QApplication::restoreOverrideCursor();
QMessageBox::critical(mw, "Error","The mesh must be triangulated.");
return;
}
if(source_vertices->selected_vertices.empty())
{
QApplication::restoreOverrideCursor();
QMessageBox::critical(mw, "Error","At least one source vertex is required.");
return;
}
QApplication::setOverrideCursor(Qt::WaitCursor);
enableExtremeValue();
const std::string& method_name = dock_widget->methodBox->currentText().toStdString();
if(method_name == "Heat Method")
displayHeatIntensity(sm_item, source_vertices);
else if(method_name == "Heat Method (Intrinsic Delaunay)")
displayHeatIntensity(sm_item, source_vertices, true /*use IDT*/);
// @todo emit a new SIGNAL on successful coloring, something like "colorChanged()"
// itemChanged is too strong and would conflict with the connection below
sm_item->invalidateOpenGLBuffers();
sm_item->redraw();
QApplication::restoreOverrideCursor();
}
private:
void removePluginProperty(Scene_item* item,
const std::string& property_name)
{
Scene_surface_mesh_item* sm_item = qobject_cast<Scene_surface_mesh_item*>(item);
if(!sm_item)
return;
SMesh* sm = sm_item->face_graph();
if(sm == nullptr)
return;
// Here we only target the property maps added by this plugin, so 'double' is fine
std::optional<SMesh::Property_map<face_descriptor, double>> property = sm->property_map<face_descriptor, double>(property_name);
if(property.has_value())
sm->remove_property_map(property.value());
}
void removePluginProperties(Scene_item* item)
{
removePluginProperty(item, "v:HM_Plugin_heat_intensity");
}
private Q_SLOTS:
// deletion of the selection item removes the pair from the map
void link_mesh_and_selection(Scene_surface_mesh_item* sm_item,
Scene_polyhedron_selection_item* source_vertices)
{
item_source_vertices.left.insert(std::make_pair(sm_item, source_vertices));
connect(source_vertices, &Scene_polyhedron_selection_item::aboutToBeDestroyed,
this, [this, sm_item]()
{
item_source_vertices.left.erase(sm_item);
onItemIndicesSelected(scene->selectionIndices());
});
}
void createSourceVerticesSelectionItem()
{
Scene_item* item = scene->item(scene->mainSelectionIndex());
Scene_surface_mesh_item* sm_item = qobject_cast<Scene_surface_mesh_item*>(item);
if(!sm_item)
{
QMessageBox::warning(mw, "Warning", "Select a surface mesh to add source vertices");
dock_widget->createSourceVerticesButton->setChecked(false);
return;
}
CGAL_assertion(item_source_vertices.left.count(sm_item) == 0);
Scene_polyhedron_selection_item* source_vertices = new Scene_polyhedron_selection_item(sm_item, mw);
source_vertices->setName(tr("%1 (source vertices)").arg(sm_item->name()));
auto source_vertices_id = scene->addItem(source_vertices);
scene->setSelectedItem(source_vertices_id);
link_mesh_and_selection(sm_item, source_vertices);
dock_widget->createSourceVerticesButton->setEnabled(false);
dock_widget->estimateDistancesButton->setEnabled(true);
}
private Q_SLOTS:
void on_zoomToMaxButton_pressed()
{
Scene_surface_mesh_item* sm_item = nullptr;
if(scene->selectionIndices().size() == 1)
{
Scene_item* item = scene->item(scene->mainSelectionIndex());
sm_item = qobject_cast<Scene_surface_mesh_item*>(item);
}
else if(scene->selectionIndices().size() == 2)
{
Scene_item* item1 = scene->item(scene->selectionIndices().front());
Scene_item* item2 = scene->item(scene->selectionIndices().back());
sm_item = qobject_cast<Scene_surface_mesh_item*>(item1);
if(!sm_item)
sm_item = qobject_cast<Scene_surface_mesh_item*>(item2);
}
const SMesh& mesh = *(sm_item->face_graph());
auto heat_intensity = mesh.property_map<vertex_descriptor, double>("v:HM_Plugin_heat_intensity").value();
double max = 0;
vertex_descriptor max_v = boost::graph_traits<SMesh>::null_vertex();
for(vertex_descriptor v : vertices(mesh))
{
if(heat_intensity[v] > max)
{
max = heat_intensity[v];
max_v = v;
}
}
CGAL_assertion(max_v != boost::graph_traits<SMesh>::null_vertex());
face_descriptor unused_fd;
Point_3 unused_p;
::zoomToId(mesh,
QString("v%1").arg(max_v),
getActiveViewer(),
unused_fd, unused_p);
}
};
#include "Heat_method_plugin.moc"
|