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#include <CGAL/Three/Scene_item.h>
#include <CGAL/Three/Scene_group_item.h>
#include <CGAL/Three/Scene_interface.h>
#include <CGAL/Three/Three.h>
#include <QMenu>
#include <iostream>
#include <QDebug>
#include <CGAL/Three/Viewer_interface.h>
const QColor CGAL::Three::Scene_item::defaultColor = QColor(100, 100, 255);
CGAL::Three::Scene_item::Scene_item(int buffers_size, int vaos_size)
: name_("unnamed"),
color_(defaultColor),
visible_(true),
are_buffers_filled(false),
rendering_mode(FlatPlusEdges),
defaultContextMenu(nullptr),
context_menu_outdated(false),
buffersSize(buffers_size),
vaosSize(vaos_size),
vaos(vaos_size)
{
CGAL::QGLViewer::QGLViewerPool().first()->makeCurrent();
is_bbox_computed = false;
is_bbox_diag_computed = false;
for(int i=0; i<vaosSize; i++)
{
addVaos(i);
vaos[i]->create();
}
buffers.reserve(buffersSize);
for(int i=0; i<buffersSize; i++)
{
QOpenGLBuffer n_buf;
buffers.push_back(n_buf);
buffers[i].create();
}
nb_isolated_vertices = 0;
has_group = 0;
parent_group = nullptr;
is_selected = false;
}
CGAL::Three::Scene_item::~Scene_item() {
if(defaultContextMenu)
defaultContextMenu->deleteLater();
for(int i=0; i<buffersSize; i++)
{
buffers[i].destroy();
}
for(int i=0; i<vaosSize; i++)
{
delete vaos[i];
}
}
void CGAL::Three::Scene_item::itemAboutToBeDestroyed(CGAL::Three::Scene_item* item) {
if(this == item)
{
Q_EMIT aboutToBeDestroyed();
}
}
const char* slotName(RenderingMode mode) {
switch(mode)
{
case Points:
return SLOT(setPointsMode());
case ShadedPoints:
return SLOT(setShadedPointsMode());
case Wireframe:
return SLOT(setWireframeMode());
case Flat:
return SLOT(setFlatMode());
case FlatPlusEdges:
return SLOT(setFlatPlusEdgesMode());
case Gouraud:
return SLOT(setGouraudMode());
case PointsPlusNormals:
return SLOT(setPointsPlusNormalsMode());
case GouraudPlusEdges:
return SLOT(setGouraudPlusEdgesMode());
default:
Q_ASSERT(false);
return "";
}
}
// Rendering mode as a human readable string
QString CGAL::Three::Scene_item::renderingModeName() const
{
return CGAL::Three::Three::modeName(renderingMode());
}
QMenu* CGAL::Three::Scene_item::contextMenu()
{
if (context_menu_outdated && defaultContextMenu) {
delete defaultContextMenu;
defaultContextMenu = nullptr;
}
if(defaultContextMenu) {
defaultContextMenu->setTitle(name());
return defaultContextMenu;
}
defaultContextMenu = new QMenu(name());
for(unsigned int mode = 0; mode < NumberOfRenderingMode;
++mode)
{
if(!supportsRenderingMode(RenderingMode(mode))) continue;
QString mName = CGAL::Three::Three::modeName(RenderingMode(mode));
defaultContextMenu->addAction(tr("Set %1 Mode")
.arg(mName),
this,
slotName(RenderingMode(mode)));
defaultContextMenu->actions().last()->setProperty("is_groupable", true);
}
context_menu_outdated = false;
return defaultContextMenu;
}
void CGAL::Three::Scene_item::resetMenu()
{
context_menu_outdated = true;
}
CGAL::Three::Scene_group_item* CGAL::Three::Scene_item::parentGroup() const {
return parent_group;
}
void CGAL::Three::Scene_item::
moveToGroup(CGAL::Three::Scene_group_item* group) {
parent_group = group;
if(group)
has_group = group->has_group + 1;
else
has_group = 0;
}
void CGAL::Three::Scene_item::invalidateOpenGLBuffers() {}
void CGAL::Three::Scene_item::selection_changed(bool p_is_selected) {
if (p_is_selected != is_selected)
{
is_selected = p_is_selected;
}
}
void CGAL::Three::Scene_item::setVisible(bool b)
{
visible_ = b;
if(b)
itemVisibilityChanged();
}
void CGAL::Three::Scene_item::select(double /*orig_x*/,
double /*orig_y*/,
double /*orig_z*/,
double /*dir_x*/,
double /*dir_y*/,
double /*dir_z*/)
{
}
// set-up the uniform attributes of the shader programs.
void CGAL::Three::Scene_item::attribBuffers(CGAL::Three::Viewer_interface* viewer,
int program_name) const
{
viewer->attribBuffers(program_name);
viewer->getShaderProgram(program_name)->bind();
if(is_selected)
viewer->getShaderProgram(program_name)->setUniformValue("is_selected", true);
else
viewer->getShaderProgram(program_name)->setUniformValue("is_selected", false);
QColor c = this->color();
if(program_name == Scene_item::PROGRAM_WITH_TEXTURE)
{
if(is_selected) c = c.lighter(120);
viewer->getShaderProgram(program_name)->setAttributeValue
("color_facets",
GLfloat(c.redF()),
GLfloat(c.greenF()),
GLfloat(c.blueF()));
}
else if(program_name == PROGRAM_WITH_TEXTURED_EDGES)
{
if(is_selected) c = c.lighter(50);
viewer->getShaderProgram(program_name)->setUniformValue
("color_lines",
QVector3D(float(c.redF()),
float(c.greenF()),
float(c.blueF())));
}
viewer->getShaderProgram(program_name)->release();
}
QOpenGLShaderProgram* CGAL::Three::Scene_item::getShaderProgram(int name, CGAL::Three::Viewer_interface * viewer) const
{
if(viewer == nullptr)
viewer = dynamic_cast<CGAL::Three::Viewer_interface*>(*CGAL::QGLViewer::QGLViewerPool().begin());
return viewer->getShaderProgram(name);
}
CGAL::Three::Scene_item::Header_data CGAL::Three::Scene_item::header() const
{
CGAL::Three::Scene_item::Header_data data;
return data;
}
QString CGAL::Three::Scene_item::computeStats(int )
{
return QString();
}
#include <CGAL/double.h>
void CGAL::Three::Scene_item::compute_diag_bbox()const
{
const Bbox& b_box = bbox();
_diag_bbox = CGAL::sqrt(
CGAL::square(b_box.xmax() - b_box.xmin())
+ CGAL::square(b_box.ymax() - b_box.ymin())
+ CGAL::square(b_box.zmax() - b_box.zmin())
);
}
void Scene_item::setId(int id) {cur_id = id; }
int Scene_item::getId() const { return cur_id; }
float Scene_item::alpha() const
{
return 1.0f;
}
void Scene_item::setAlpha(int )
{
}
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