File: Scene_lcc_item.cpp

package info (click to toggle)
cgal 6.1-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 144,912 kB
  • sloc: cpp: 810,858; ansic: 208,477; sh: 493; python: 411; makefile: 286; javascript: 174
file content (615 lines) | stat: -rw-r--r-- 19,362 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
#include <CGAL/Three/Viewer_interface.h>
#include <CGAL/Three/Triangle_container.h>
#include <CGAL/Three/Edge_container.h>
#include <CGAL/Three/Point_container.h>
#include <CGAL/Three/Three.h>
#include <CGAL/Buffer_for_vao.h>

#include "Color_map.h"
#include "Scene_lcc_item.h"

//todo : create a struct for facets containing useful infos for drawing and their volume, and fill it during computeElements().
using namespace CGAL::Three;
typedef Triangle_container Tri;
typedef Edge_container Ec;
typedef Point_container Pc;
typedef Viewer_interface Vi;

typedef Scene_lcc_item::LCC::Dart_const_descriptor Dart_const_descriptor;
typedef Scene_lcc_item::LCC::Dart_descriptor Dart_descriptor;
typedef Scene_lcc_item::LCC::Point Point;

struct Facet{
  Facet():normal(Scene_lcc_item::LCC::Vector(0,0,0)){}
  Dart_const_descriptor f_handle;
  std::vector<Point> points;
  Scene_lcc_item::LCC::Vector normal;
  std::size_t volume_id;
  std::size_t size() { return points.size(); }
};


struct lcc_priv{

  Scene_lcc_item::LCC lcc;
  std::vector<float> faces;
  std::vector<float> lines;
  std::vector<float> vertices;
  std::vector<float> colors;

  std::vector<Facet> facets;
  std::size_t nb_volumes;
  bool is_mono_color;

  std::size_t nb_lines, nb_vertices, nb_faces;

  lcc_priv(const Scene_lcc_item::LCC& lcc)
    :lcc(lcc), is_mono_color(true){}

  bool compute_face(Dart_const_descriptor dh, Facet& f)
  {
    f.f_handle = dh;
    const CGAL::qglviewer::Vec offset = static_cast<CGAL::Three::Viewer_interface*>(CGAL::QGLViewer::QGLViewerPool().first())->offset();
    // We fill only closed faces.
    Dart_const_descriptor cur=dh;
    Dart_const_descriptor min=dh;
    do
    {
      if (!lcc.is_next_exist(cur)) return false; // open face=>not filled
      if (cur<min) min=cur;
      cur=lcc.next(cur);
    }
    while(cur!=dh);

    cur=dh;
    do
    {
      f.points.push_back(lcc.point(cur));
      cur=lcc.next(cur);
    }
    while(cur!=dh);
    for (std::size_t i = 0; i < f.size() ; ++ i){
      const Point& pa = f.points[i];
      const Point& pb = f.points[(i+1)%f.size()];
      double x = f.normal.x() + (pa.y()-pb.y())*(pa.z()+pb.z());
      double y = f.normal.y() + (pa.z()-pb.z())*(pa.x()+pb.x());
      double z = f.normal.z() + (pa.x()-pb.x())*(pa.y()+pb.y());
      f.normal = Scene_lcc_item::LCC::Vector(x,y,z);
    }

    if (f.size()==3)
    {
      for(auto pt = f.points.begin();
          pt != f.points.end();
          ++pt)
      {
        faces.push_back(pt->x() + offset.x);
        faces.push_back(pt->y() + offset.y);
        faces.push_back(pt->z() + offset.z);
      }
    }
    else if (CGAL::Buffer_for_vao::is_facet_convex(f.points,f.normal))
    {
      if (f.size()==4)
      {
        Point p = f.points[0];
        faces.push_back(p.x() + offset.x);
        faces.push_back(p.y() + offset.y);
        faces.push_back(p.z() + offset.z);
        p = f.points[1];
        faces.push_back(p.x() + offset.x);
        faces.push_back(p.y() + offset.y);
        faces.push_back(p.z() + offset.z);
        p = f.points[2];
        faces.push_back(p.x() + offset.x);
        faces.push_back(p.y() + offset.y);
        faces.push_back(p.z() + offset.z);

        p = f.points[0];
        faces.push_back(p.x() + offset.x);
        faces.push_back(p.y() + offset.y);
        faces.push_back(p.z() + offset.z);
        p = f.points[2];
        faces.push_back(p.x() + offset.x);
        faces.push_back(p.y() + offset.y);
        faces.push_back(p.z() + offset.z);
        p = f.points[3];
        faces.push_back(p.x() + offset.x);
        faces.push_back(p.y() + offset.y);
        faces.push_back(p.z() + offset.z);
      }
      else
      {
        for(std::size_t i=1; i<f.size()-1; ++i)
        {
          Point& p0 = f.points[0];
          Point& p1 = f.points[i];
          Point& p2 = f.points[i+1];

          // (1) add points
          faces.push_back(p0.x() + offset.x);
          faces.push_back(p0.y() + offset.y);
          faces.push_back(p0.z() + offset.z);
          faces.push_back(p1.x() + offset.x);
          faces.push_back(p1.y() + offset.y);
          faces.push_back(p1.z() + offset.z);
          faces.push_back(p2.x() + offset.x);
          faces.push_back(p2.y() + offset.y);
          faces.push_back(p2.z() + offset.z);
        }
      } // Convex face with > 4 vertices
    }
    else
    {
      struct Vertex_info
      {
        Scene_lcc_item::LCC::Vector v;
        std::size_t index;
      };

      struct Face_info
      {
        bool exist_edge[3];
        bool is_external;
        bool is_process;
      };

      typedef CGAL::Projection_traits_3<CGAL::Exact_predicates_inexact_constructions_kernel> P_traits;
      typedef CGAL::Triangulation_vertex_base_with_info_2<Vertex_info, P_traits> Vb;
      typedef CGAL::Triangulation_face_base_with_info_2<Face_info, P_traits>     Fb1;
      typedef CGAL::Constrained_triangulation_face_base_2<P_traits, Fb1>         Fb;
      typedef CGAL::Triangulation_data_structure_2<Vb,Fb>                        TDS;
      typedef CGAL::Exact_predicates_tag                                         Itag;
      typedef CGAL::Constrained_Delaunay_triangulation_2<P_traits, TDS, Itag>    CDT;

      P_traits cdt_traits(f.normal);
      CDT cdt(cdt_traits);
        // (1) We insert all the edges as constraint in the CDT.
        typename CDT::Vertex_handle previous=nullptr, first=nullptr;
        for (unsigned int i=0; i<f.size(); ++i)
        {
          typename CDT::Vertex_handle vh = cdt.insert(f.points[i]);
          if(first==nullptr)
          { first=vh; }
          vh->info().v=f.normal;

          if(previous!=nullptr && previous!=vh)
          { cdt.insert_constraint(previous, vh); }
          previous=vh;
        }

        if (previous!=nullptr && previous!=first)
        { cdt.insert_constraint(previous, first); }

        // (2) We mark all external triangles
        // (2.1) We initialize is_external and is_process values
        for(typename CDT::All_faces_iterator fit = cdt.all_faces_begin(),
              fitend = cdt.all_faces_end(); fit!=fitend; ++fit)
        {
          fit->info().is_external = true;
          fit->info().is_process = false;
        }
        // (2.2) We check if the facet is external or internal
        std::queue<typename CDT::Face_handle> face_queue;
        typename CDT::Face_handle face_internal = nullptr;
        if (cdt.infinite_vertex()->face()!=nullptr)
        { face_queue.push(cdt.infinite_vertex()->face()); }
        while(!face_queue.empty())
        {
          typename CDT::Face_handle fh = face_queue.front();
          face_queue.pop();
          if(!fh->info().is_process)
          {
            fh->info().is_process = true;
            for(int i=0; i<3; ++i)
            {
              if(!cdt.is_constrained(std::make_pair(fh, i)))
              {
                if (fh->neighbor(i)!=nullptr)
                { face_queue.push(fh->neighbor(i)); }
              }
              else if (face_internal==nullptr)
              {
                face_internal = fh->neighbor(i);
              }
            }
          }
        }

        if ( face_internal!=nullptr )
        { face_queue.push(face_internal); }

        while(!face_queue.empty())
        {
          typename CDT::Face_handle fh = face_queue.front();
          face_queue.pop();
          if(!fh->info().is_process)
          {
            fh->info().is_process = true;
            fh->info().is_external = false;
            for(unsigned int i=0; i<3; ++i)
            {
              if(!cdt.is_constrained(std::make_pair(fh, i)))
              {
                if (fh->neighbor(i)!=nullptr)
                { face_queue.push(fh->neighbor(i)); }
              }
            }
          }
        }

        // (3) Now we iterates on the internal faces to add the vertices
        //     and the normals to the appropriate vectors
        for(typename CDT::Finite_faces_iterator ffit=cdt.finite_faces_begin(),
              ffitend = cdt.finite_faces_end(); ffit!=ffitend; ++ffit)
        {
          if(!ffit->info().is_external)
          {
            for(unsigned int i=0; i<3; ++i)
            {
              Point p = ffit->vertex(i)->point();
              faces.push_back(p.x() + offset.x);
              faces.push_back(p.y() + offset.y);
              faces.push_back(p.z() + offset.z);
            }
          }
        }
    }
    return true;
  }
};

Scene_lcc_item::Scene_lcc_item(const LCC& lcc)
  :d(new lcc_priv(lcc))
{
  d->nb_faces = 0;
  d->nb_lines = 0;
  d->nb_vertices = 0;
  d->nb_volumes = 0;
  setTriangleContainer(0,
                       new Tri(Three::mainViewer()->isOpenGL_4_3() ? Vi::PROGRAM_FLAT
                                                                   : Vi::PROGRAM_OLD_FLAT, false));

  setEdgeContainer(0,
                   new Ec(Three::mainViewer()->isOpenGL_4_3() ? Vi::PROGRAM_SOLID_WIREFRAME
                                                              : Vi::PROGRAM_NO_SELECTION
                                                                , false));
  setPointContainer(0,
                    new Pc(Vi::PROGRAM_NO_SELECTION, false));
}

Scene_lcc_item::~Scene_lcc_item()
{
  delete d;
}

Scene_lcc_item* Scene_lcc_item::clone() const
{
  Scene_lcc_item* item = new Scene_lcc_item(d->lcc);
  return item;
}

bool Scene_lcc_item::supportsRenderingMode(RenderingMode m) const
{
  return m==FlatPlusEdges;
}

QString Scene_lcc_item::toolTip() const
{
  return QString();
}

void Scene_lcc_item::compute_bbox() const
{
  Scene_item::Bbox bb;
  for (LCC::Dart_range::const_iterator it=d->lcc.darts().begin(),
       itend=d->lcc.darts().end(); it!=itend; ++it )
  {
    bb+=d->lcc.point(it).bbox();
  }
  this->setBbox(bb);
}


void Scene_lcc_item::draw(CGAL::Three::Viewer_interface* viewer) const
{
  if(!isInit(viewer))
    initGL(viewer);
  if ( getBuffersFilled() &&
       ! getBuffersInit(viewer))
  {
    initializeBuffers(viewer);
    setBuffersInit(viewer, true);
  }
  if(!getBuffersFilled())
  {
    computeElements();
    initializeBuffers(viewer);
  }
  if(d->is_mono_color)
    getTriangleContainer(0)->setColor(this->color());
  getTriangleContainer(0)->draw(viewer, d->is_mono_color);
}

void Scene_lcc_item::drawEdges(CGAL::Three::Viewer_interface* viewer) const
{
  if(!isInit(viewer))
    initGL(viewer);
  if ( getBuffersFilled() &&
       ! getBuffersInit(viewer))
  {
    initializeBuffers(viewer);
    setBuffersInit(viewer, true);
  }
  if(!getBuffersFilled())
  {
    computeElements();
    initializeBuffers(viewer);
  }
  GLfloat offset_factor;
  GLfloat offset_units;
  viewer->glGetFloatv(GL_POLYGON_OFFSET_FACTOR, &offset_factor);
  viewer->glGetFloatv(GL_POLYGON_OFFSET_UNITS, &offset_units);
  viewer->glEnable(GL_POLYGON_OFFSET_LINE);
  viewer->glPolygonOffset(0.3f, 0.3f);
  if(viewer->isOpenGL_4_3())
  {
    QVector2D vp(viewer->width(), viewer->height());

    getEdgeContainer(0)->setViewport(vp);
    getEdgeContainer(0)->setWidth(2);
  }
  getEdgeContainer(0)->setColor(QColor(Qt::black));
  getEdgeContainer(0)->draw(viewer, true);
  drawPoints(viewer);
  viewer->glDisable(GL_POLYGON_OFFSET_LINE);
  viewer->glPolygonOffset(offset_factor, offset_units);
}

void Scene_lcc_item::drawPoints(CGAL::Three::Viewer_interface* viewer) const
{
  if(!visible())
    return;
  if(!isInit(viewer))
    initGL(viewer);
  if ( getBuffersFilled() &&
       ! getBuffersInit(viewer))
  {
    initializeBuffers(viewer);
    setBuffersInit(viewer, true);
  }
  GLfloat point_size;
  viewer->glGetFloatv(GL_POINT_SIZE, &point_size);
  viewer->setGlPointSize(GLfloat(5));
  if(!getBuffersFilled())
  {
    computeElements();
    initializeBuffers(viewer);
  }

  getPointContainer(0)->setColor(QColor(Qt::black));
  getPointContainer(0)->draw(viewer, true);
  viewer->setGlPointSize(point_size);
}

void Scene_lcc_item::computeElements() const
{
  CGAL::Three::Three::CursorScopeGuard guard{QCursor(Qt::WaitCursor)};
  d->facets.clear();
  const CGAL::qglviewer::Vec offset = CGAL::Three::Three::mainViewer()->offset();
  typename LCC::size_type markvolumes  = d->lcc.get_new_mark();
  typename LCC::size_type markfaces    = d->lcc.get_new_mark();
  typename LCC::size_type markedges    = d->lcc.get_new_mark();
  typename LCC::size_type markvertices = d->lcc.get_new_mark();
  std::size_t volume_id = 0;
  for (typename LCC::Dart_range::const_iterator it=d->lcc.darts().begin(),
       itend=d->lcc.darts().end(); it!=itend; ++it )
  {
    if (!d->lcc.is_marked(it, markvolumes))
    {
      for (typename LCC::template Dart_of_cell_basic_range<3>::
           const_iterator itv=d->lcc.template darts_of_cell_basic<3>(it, markvolumes).begin(),
           itvend=d->lcc.template darts_of_cell_basic<3>(it, markvolumes).end();
           itv!=itvend; ++itv)
      {
        d->lcc.mark(itv, markvolumes); // To be sure that all darts of the basic iterator will be marked
        if (!d->lcc.is_marked(itv, markfaces))
        {
          Facet f;
          if(d->compute_face(itv, f))
            d->facets.push_back(f);
          d->facets.back().volume_id = volume_id;
          for (typename LCC::template Dart_of_cell_basic_range<2>::
               const_iterator itf=d->lcc.template darts_of_cell_basic<2>(itv, markfaces).begin(),
               itfend=d->lcc.template darts_of_cell_basic<2>(itv, markfaces).end();
               itf!=itfend; ++itf)
          {
            d->lcc.mark(itf, markfaces); // To be sure that all darts of the basic iterator will be marked
            if ( !d->lcc.is_marked(itf, markedges))
            {
              Point p1 = d->lcc.point(itf);
              LCC::Dart_const_descriptor d2 = d->lcc.other_extremity(itf);
              Point p2 = d->lcc.point(d2);
              d->lines.push_back(p1.x() + offset.x);
              d->lines.push_back(p1.y() + offset.y);
              d->lines.push_back(p1.z() + offset.z);

              d->lines.push_back(p2.x() + offset.x);
              d->lines.push_back(p2.y() + offset.y);
              d->lines.push_back(p2.z() + offset.z);

              for (typename LCC::template Dart_of_cell_basic_range<1>::
                   const_iterator ite=d->lcc.template darts_of_cell_basic<1>(itf, markedges).begin(),
                   iteend=d->lcc.template darts_of_cell_basic<1>(itf, markedges).end();
                   ite!=iteend; ++ite)
              {
                d->lcc.mark(ite, markedges); // To be sure that all darts of the basic iterator will be marked
                if ( !d->lcc.is_marked(ite, markvertices))
                {
                  Point p1 = d->lcc.point(ite);
                  d->vertices.push_back(p1.x() + offset.x);
                  d->vertices.push_back(p1.y() + offset.y);
                  d->vertices.push_back(p1.z() + offset.z);
                  CGAL::mark_cell<LCC, 0>(d->lcc, ite, markvertices);
                }
              }
            }
          }
        }
      }
      ++volume_id;
    }
  }
  d->nb_volumes = volume_id;
  for (typename LCC::Dart_range::const_iterator it=d->lcc.darts().begin(),
       itend=d->lcc.darts().end(); it!=itend; ++it )
  {
    d->lcc.unmark(it, markvertices);
    d->lcc.unmark(it, markedges);
    d->lcc.unmark(it, markfaces);
    d->lcc.unmark(it, markvolumes);

  }

  d->lcc.free_mark(markvolumes);
  d->lcc.free_mark(markfaces);
  d->lcc.free_mark(markedges);
  d->lcc.free_mark(markvertices);

  getTriangleContainer(0)->allocate(
        Tri::Flat_vertices, d->faces.data(),
        static_cast<int>(d->faces.size()*sizeof(float)));
  if(!d->is_mono_color)
  {
    getTriangleContainer(0)->allocate(Tri::FColors, d->colors.data(),
                                            static_cast<int>(d->colors.size()*sizeof(float)));
  }
  else
    getTriangleContainer(0)->allocate(Tri::FColors, nullptr, 0);

  getEdgeContainer(0)->allocate(
        Ec::Vertices, d->lines.data(),
        static_cast<int>(d->lines.size()*sizeof(float)));

  getPointContainer(0)->allocate(
        Pc::Vertices, d->vertices.data(),
        static_cast<int>(d->vertices.size()*sizeof(float)));

  setBuffersFilled(true);
  d->nb_faces = d->faces.size();
  d->nb_lines = d->lines.size();
  d->nb_vertices= d->vertices.size();
}
void Scene_lcc_item::initializeBuffers(CGAL::Three::Viewer_interface *viewer) const
{
  getTriangleContainer(0)->initializeBuffers(viewer);
  getTriangleContainer(0)->setFlatDataSize(d->nb_faces);
  getEdgeContainer(0)->initializeBuffers(viewer);
  getEdgeContainer(0)->setFlatDataSize(d->nb_lines);
  getPointContainer(0)->initializeBuffers(viewer);
  getPointContainer(0)->setFlatDataSize(d->nb_vertices);

  d->faces.clear();
  d->faces.shrink_to_fit();
  d->lines.clear();
  d->lines.shrink_to_fit();
  d->vertices.clear();
  d->vertices.shrink_to_fit();
}

void Scene_lcc_item::invalidateOpenGLBuffers()
{
  setBuffersFilled(false);
  getTriangleContainer(0)->reset_vbos(ALL);
  getEdgeContainer(0)->reset_vbos(ALL);
  getPointContainer(0)->reset_vbos(ALL);
  compute_bbox();
}

bool Scene_lcc_item::isEmpty() const
{
  return false;
}

void Scene_lcc_item::randomFaceColors()
{
  d->is_mono_color = false;
  d->colors.resize(d->nb_faces);
  for(std::size_t i=0; i< d->colors.size()-3; i+=3)
  {
    QColor col = generate_random_color();
    d->colors[i] = col.redF();
    d->colors[i+1] = col.greenF();
    d->colors[i+2] = col.blueF();
  }

  invalidateOpenGLBuffers();
  redraw();
}

void Scene_lcc_item::randomVolumeColors()
{
  d->is_mono_color = false;
  d->colors.resize(d->nb_faces);
  std::vector<QColor> colors(d->nb_volumes);
  for(std::size_t i = 0; i<d->nb_volumes; ++i)
  {
    colors[i] = generate_random_color();
  }
  std::size_t color_id = 0;
  for(auto f : d->facets)//filled in the same order as GL faces
  {
    QColor col = colors[f.volume_id];
    //3 points per face.
    for(std::size_t j = 0; j < 3; ++j)
    {
      d->colors[color_id+j*3] = col.redF();
      d->colors[color_id+j*3+1] = col.greenF();
      d->colors[color_id+j*3+2] = col.blueF();
    }
    color_id += 9;
  }
  invalidateOpenGLBuffers();
  redraw();
}

void Scene_lcc_item::resetColors()
{
  d->is_mono_color = true;
  invalidateOpenGLBuffers();
  redraw();
}
QMenu* Scene_lcc_item::contextMenu()
{
  const char* prop_name = "Menu modified by Scene_lcc_item.";

  QMenu* menu = Scene_item::contextMenu();

  // Use dynamic properties:
  // https://doc.qt.io/qt-5/qobject.html#property
  bool menuChanged = menu->property(prop_name).toBool();

  if(!menuChanged) {
    menu->addSeparator();
    QAction* action = menu->addAction(tr("Set Random Colors for Faces."));
    action->setObjectName("actionRandomFaceColors");
    connect(action, &QAction::triggered,
            this, &Scene_lcc_item::randomFaceColors);
    action = menu->addAction(tr("Set Random Colors for Volumes."));
        action->setObjectName("actionRandomVolumeColors");
        connect(action, &QAction::triggered,
                this, &Scene_lcc_item::randomVolumeColors);
    menu->setProperty(prop_name, true);
  }
  QAction* action = menu->findChild<QAction*>("actionResetColors");
  if(!action)
  {
    action = menu->addAction(tr("Reset Colors."));
    action->setObjectName("actionResetColors");
    connect(action, &QAction::triggered,
            this, &Scene_lcc_item::resetColors);
  }
  action->setVisible(!d->is_mono_color);

  return menu;
}