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// Copyright (c) 2005-2009 INRIA Sophia-Antipolis (France).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org)
//
// $URL$
// $Id$
// SPDX-License-Identifier: LGPL-3.0-or-later OR LicenseRef-Commercial
//
//
// Author(s) : Sebastien Loriot, Sylvain Pion
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/CGAL_Ipelet_base.h>
#include<CGAL/create_offset_polygons_2.h>
#include <boost/format.hpp>
namespace CGAL_skeleton{
typedef CGAL::Exact_predicates_inexact_constructions_kernel Kernel;
const std::string Slab[] = {
"Interior skeleton", "Exterior skeleton","Interior offset","Exterior offset","Interior offsets","Exterior offsets", "Help"
};
const std::string Hmsg[] = {
"Draw the interior skeleton of one polygon",
"Draw the exterior skeleton of one polygon",
"Draw an interior offset of one polygon",
"Draw an exterior offset of one polygon",
"Draw several interior offsets of one polygon",
"Draw several exterior offsets of one polygon"
};
class SkeletonIpelet
: public CGAL::Ipelet_base<Kernel,7>{
typedef std::shared_ptr<Polygon_2> PolygonPtr ;
typedef std::vector<PolygonPtr> PolygonPtrVector ;
typedef CGAL::Straight_skeleton_2<Kernel> Skeleton ;
typedef std::shared_ptr<Skeleton> SkeletonPtr ;
void draw_straight_skeleton(const Skeleton& skeleton,double);
public:
SkeletonIpelet()
:CGAL::Ipelet_base<Kernel,7>("Skeleton and offset",Slab,Hmsg){}
void protected_run(int);
};
void SkeletonIpelet::draw_straight_skeleton(const Skeleton& skeleton,double /*max_edge*/)
{
typedef Skeleton::Vertex_const_handle Vertex_const_handle ;
typedef Skeleton::Halfedge_const_handle Halfedge_const_handle ;
typedef Skeleton::Halfedge_const_iterator Halfedge_const_iterator ;
Halfedge_const_handle null_halfedge ;
Vertex_const_handle null_vertex ;
std::list<Segment_2> seglist;
std::back_insert_iterator< std::list<Segment_2> > out=std::back_inserter(seglist);
for ( Halfedge_const_iterator i = skeleton.halfedges_begin();
i != skeleton.halfedges_end();
++i )
if ( i->is_bisector() && ((i->id()%2)==0) ){
out++=Segment_2(i->opposite()->vertex()->point(),i->vertex()->point());
}
draw_in_ipe(seglist.begin(),seglist.end());
}
void SkeletonIpelet::protected_run(int fn)
{
if (fn==6) {
show_help();
return;
}
std::list<Polygon_2> pol_list;
Iso_rectangle_2 bbox=
read_active_objects( CGAL::dispatch_or_drop_output<Polygon_2>( std::back_inserter(pol_list) ) );
if (pol_list.size()!=1){
print_error_message("Exactly one polygon must be selected");
return;
}
Polygon_2 polygon=*pol_list.begin();
if (!polygon.is_simple()){
print_error_message("Polygon must be simple");
return;
}
if (polygon.orientation()!=CGAL::COUNTERCLOCKWISE)
polygon.reverse_orientation();
std::list<double> offsets;
//~ "Interior skeleton", "Exterior skeleton","Interior offset","Exterior offset","Interior offsets","Exterior offsets", "Help"
SkeletonPtr ss;
double max_edge=(std::max)((bbox.xmax()-bbox.xmin()),(bbox.ymax()-bbox.ymin()));
double dist=0.;
int ret_val=-1;
switch(fn){
case 3://Exterior offset
case 5://Exterior offsets
case 1://Exterior skeleton
ss = CGAL::create_exterior_straight_skeleton_2(max_edge,polygon);
break;
case 2://Interior offset
case 4://Interior offsets
case 0://Interior skeleton
ss = CGAL::create_interior_straight_skeleton_2(polygon);
break;
}
if (fn==0 || fn==1)
draw_straight_skeleton(*ss,max_edge);
else{
std::tie(ret_val,dist)=
request_value_from_user<double>(
(boost::format("Offset value (BBox %1%x%2%)") % (bbox.xmax()-bbox.xmin()) % (bbox.ymax()-bbox.ymin())).str()
);
if (ret_val == -1){
print_error_message("Bad value provided");
return;
}
if (fn==2 || fn==3)
offsets.push_back(dist);
else{
for (int i=1;i<static_cast<int>(ceil(max_edge/dist/2.))+1;++i)
offsets.push_back(i*dist);
}
for (std::list<double>::iterator it=offsets.begin();it!=offsets.end();++it){
PolygonPtrVector offset_polygons = CGAL::create_offset_polygons_2<Polygon_2>(*it,*ss);
for( PolygonPtrVector::const_iterator pi = offset_polygons.begin() ; pi != offset_polygons.end() ; ++ pi )
draw_in_ipe(**pi);
}
if (offsets.size()>1)
group_selected_objects_();
}
}
}
CGAL_IPELET(CGAL_skeleton::SkeletonIpelet)
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