File: Offset_meshing_plugin.cpp

package info (click to toggle)
cgal 6.1.1-2
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 144,952 kB
  • sloc: cpp: 811,597; ansic: 208,576; sh: 493; python: 411; makefile: 286; javascript: 174
file content (761 lines) | stat: -rw-r--r-- 24,749 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
#include "config.h"

#include <CGAL/Three/CGAL_Lab_plugin_interface.h>
#include "ui_Offset_meshing_dialog.h"

#include "C3t3_type.h"

#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits_3.h>
#include <CGAL/AABB_face_graph_triangle_primitive.h>

#include <CGAL/Side_of_triangle_mesh.h>
#include <CGAL/Polygon_mesh_processing/bbox.h>
#include <CGAL/Polygon_mesh_processing/orientation.h>
#include <CGAL/Polygon_mesh_processing/compute_normal.h>

#include <CGAL/Timer.h>
#include <CGAL/make_mesh_3.h>
#include <CGAL/Labeled_mesh_domain_3.h>
#include <CGAL/Mesh_domain_with_polyline_features_3.h>
#include <CGAL/Mesh_criteria_3.h>
#include <CGAL/facets_in_complex_3_to_triangle_mesh.h>

#include <CGAL/Three/Three.h>

#include <QObject>
#include <QAction>
#include <QMainWindow>
#include <QMenu>
#include <QApplication>
#include <QtPlugin>
#include <QThread>
#include "Scene_surface_mesh_item.h"
#include "Scene_polygon_soup_item.h"
#include "Scene_polylines_item.h"
#include <QInputDialog>
#include <QStringList>
#include <QMessageBox>
#include <QAbstractButton>

#include <algorithm>
#include <iostream>
#include <iterator>
#include <memory>

using namespace CGAL::Three;

namespace CGAL {

template <class TriangleMesh, class GeomTraits>
class Offset_function
{
  using Primitive = AABB_face_graph_triangle_primitive<TriangleMesh>;
  using Traits = AABB_traits_3<GeomTraits, Primitive>;
  using Tree = AABB_tree<Traits>;
  using Side_of = Side_of_triangle_mesh<TriangleMesh, GeomTraits>;

  using FT = typename GeomTraits::FT;
  using Point_3 = typename GeomTraits::Point_3;

public:
  Offset_function(const TriangleMesh& tm,
                  double offset_distance)
    : m_tree_ptr(std::make_shared<Tree>(std::begin(faces(tm)), std::end(faces(tm)), tm)),
      m_side_of_ptr(std::make_shared<Side_of>(*m_tree_ptr)),
      m_is_inset(offset_distance < 0),
      m_sq_offset_distance(CGAL::square(offset_distance)),
      m_is_closed(is_closed(tm))
  {
    CGAL_assertion(!m_tree_ptr->empty());
  }

  // we only need negative inside, and positive outside, so we can compare square roots
  double operator()(const Point_3& p) const
  {
    const Bounded_side side = m_is_closed ? m_side_of_ptr->operator()(p) : ON_UNBOUNDED_SIDE;

    if(m_is_inset) // also means that the mesh is closed
    {
      // - ON_UNBOUNDED_SIDE is outside the offset since we are insetting
      // - ON_BOUNDARY is outside the offset since we are insetting
      if(side != ON_BOUNDED_SIDE)
        return 1;

      // inside the offset if the distance to the input mesh is greater than the offset distance
      const FT sq_distance = m_tree_ptr->squared_distance(p);
      return (sq_distance > m_sq_offset_distance) ? -1 : 1;
    }
    else // outset
    {
      // - ON_BOUNDED_SIDE can only happen if it's a closed mesh, and in that case, being inside
      // the mesh is being inside the offset
      // - ON_BOUNDARY is in the offset whether the mesh is open or closed
      if(side != ON_UNBOUNDED_SIDE)
        return - 1;

      // inside the offset if the distance to the input mesh is smaller than the offset distance
      const FT sq_distance = m_tree_ptr->squared_distance(p);
      return (sq_distance < m_sq_offset_distance) ? -1 : 1;
    }
  }

private:
  std::shared_ptr<Tree> m_tree_ptr;
  std::shared_ptr<Side_of> m_side_of_ptr;
  const bool m_is_inset;
  const double m_sq_offset_distance;
  const bool m_is_closed;
};

template <typename Points, typename Polygons>
class Polygon_soup_offset_function
{
  using Polygon_iterator = typename Polygons::const_iterator;

  class Polygon_soup_point_property_map
  {
    const Points* points_vector_ptr;

  public:
    using key_type = Polygon_iterator;
    using value_type = EPICK::Point_3;
    using reference = const value_type&;
    using category = boost::readable_property_map_tag;

    Polygon_soup_point_property_map() = default;
    Polygon_soup_point_property_map(const Points* ptr) : points_vector_ptr(ptr) { }

    friend reference get(Polygon_soup_point_property_map map,
                         key_type polygon_it)
    {
      return (*map.points_vector_ptr)[*polygon_it->begin()];
    }
  };

  class Polygon_soup_triangle_property_map
  {
    const Points* points_vector_ptr;

  public:
    using key_type = Polygon_iterator;
    using value_type = EPICK::Triangle_3;
    using reference = value_type;
    using category = boost::readable_property_map_tag;

    Polygon_soup_triangle_property_map() = default;
    Polygon_soup_triangle_property_map(const Points* ptr) : points_vector_ptr(ptr) { }

    friend value_type get(Polygon_soup_triangle_property_map map,
                          key_type polygon_it)
    {
      auto it = polygon_it->begin();
      CGAL_assertion(it != polygon_it->end());
      const auto id0 = *it++;
      CGAL_assertion(it != polygon_it->end());
      const auto id1 = *it++;
      CGAL_assertion(it != polygon_it->end());
      const auto id2 = *it++;
      CGAL_assertion(it == polygon_it->end());

      return value_type((*map.points_vector_ptr)[id0],
                        (*map.points_vector_ptr)[id1],
                        (*map.points_vector_ptr)[id2]);
    }
  };

  struct AABB_polygon_soup_triangle_primitive
    : public CGAL::AABB_primitive<Polygon_iterator,
                                  Polygon_soup_triangle_property_map,
                                  Polygon_soup_point_property_map,
                                  CGAL::Tag_true /*ExternalPropertyMaps*/,
                                  CGAL::Tag_false /*CacheDatum*/>
  {
    using Base = CGAL::AABB_primitive<Polygon_iterator,
                                      Polygon_soup_triangle_property_map,
                                      Polygon_soup_point_property_map,
                                      CGAL::Tag_true,
                                      CGAL::Tag_false>;

    using Id = Polygon_iterator;

    template <typename ObjectPmap, typename PointPmap>
    AABB_polygon_soup_triangle_primitive(Id id,
                                         ObjectPmap&& opmap,
                                         PointPmap&& ppmap)
      : Base(id, std::forward<ObjectPmap>(opmap), std::forward<PointPmap>(ppmap))
    {
    }

    template <typename Iterator, typename ObjectPmap, typename PointPmap>
    AABB_polygon_soup_triangle_primitive(Iterator it,
                                         ObjectPmap&& opmap,
                                         PointPmap&& ppmap)
      : Base(*it, std::forward<ObjectPmap>(opmap), std::forward<PointPmap>(ppmap))
    {
    }
  }; // struct template Polygon_soup_primitive

  using AABB_traits = CGAL::AABB_traits_3<EPICK, AABB_polygon_soup_triangle_primitive>;
  using AABB_tree = CGAL::AABB_tree<AABB_traits>;

  std::shared_ptr<AABB_tree> m_tree_ptr;
  double m_sq_offset_distance;

public:
  Polygon_soup_offset_function(const Points& points,
                               const Polygons& polygons,
                               const double offset_distance)
    : m_tree_ptr(std::make_shared<AABB_tree>(std::begin(polygons),
                                             std::end(polygons),
                                             Polygon_soup_triangle_property_map(&points),
                                             Polygon_soup_point_property_map(&points))),
      m_sq_offset_distance(square(offset_distance))
  {
    CGAL_assertion(!m_tree_ptr->empty());
  }

  // we only need negative inside, and positive outside, so we can compare square roots
  double operator()(const EPICK::Point_3& p) const
  {
    // it's a soup so it's open by definition ==> treat inset and outset identically
    const double sq_distance = m_tree_ptr->squared_distance(p);
    return sq_distance - m_sq_offset_distance;
  }

}; // class Polygon_soup_offset_function

} // namespace CGAL

CGAL::Offset_function<SMesh, EPICK>
offset_function(Scene_surface_mesh_item* item, double offset_value)
{
  return { *(item->face_graph()), offset_value };
}

CGAL::Polygon_soup_offset_function<Scene_polygon_soup_item::Points,
                                   Scene_polygon_soup_item::Polygons>
offset_function(Scene_polygon_soup_item* item, double offset_value)
{
  return { item->points(), item->polygons(), offset_value };
}

class MeshGuard
{
  SMesh* mesh;
  bool done;

public:
  MeshGuard(SMesh* mesh) : mesh(mesh), done(false) { }
  void setDone() { done = true; }
  ~MeshGuard()
  {
    if(!done)
      delete mesh;
  }
};

// declare the CGAL function
template<class SourceItem>
SMesh* cgal_off_meshing(QWidget*,
                        SourceItem* source_item,
                        Scene_polylines_item* polylines_item,
                        const double offset_value,
                        const double angle,
                        const double sizing,
                        const double approx,
                        const double edge_size,
                        int tag)
{
  using GT = EPICK;
  using Sphere_3 = GT::Sphere_3;

  using Mesh_domain_base = CGAL::Labeled_mesh_domain_3<GT, int, int>;
  using Mesh_domain = CGAL::Mesh_domain_with_polyline_features_3<Mesh_domain_base>;
  using Tr = C3t3::Triangulation;
  using Mesh_criteria = CGAL::Mesh_criteria_3<Tr>;

  const CGAL::Bbox_3 bbox = source_item->bbox();

  const GT::Point_3 center((bbox.xmax() + bbox.xmin()) / 2,
                           (bbox.ymax() + bbox.ymin()) / 2,
                           (bbox.zmax() + bbox.zmin()) / 2);
  const double rad = 0.6 * std::sqrt(CGAL::square(bbox.xmax() - bbox.xmin()) +
                                     CGAL::square(bbox.ymax() - bbox.ymin()) +
                                     CGAL::square(bbox.zmax() - bbox.zmin()))
                     + offset_value;
  const double sqrad = CGAL::square(rad);

  CGAL::Timer timer;
  timer.start();

  namespace p = CGAL::parameters;

  Mesh_domain domain =
    Mesh_domain::create_implicit_mesh_domain
    (p::function = offset_function(source_item, offset_value),
     p::bounding_object = Sphere_3(center, sqrad),
     p::relative_error_bound = 1e-7,
     p::construct_surface_patch_index = [](int i, int j) { return (i * 1000 + j); });

  const CGAL::Mesh_facet_topology topology = CGAL::FACET_VERTICES_ON_SAME_SURFACE_PATCH;
  auto manifold_option = p::non_manifold();
  if(tag == 1)
    manifold_option = p::manifold_with_boundary();
  if(tag == 2)
    manifold_option = p::manifold();

  Mesh_criteria criteria(p::facet_angle = angle,
                         p::facet_size = sizing,
                         p::facet_distance = approx,
                         p::facet_topology = topology,
                         p::edge_size = edge_size);

  if(polylines_item != nullptr)
  {
    typedef std::vector<Mesh_domain::Surface_patch_index> Surface_patch_ids;
    std::vector<Mesh_domain::Surface_patch_index> surface_patch_ids;

    domain.add_features_and_incidences(polylines_item->polylines.begin(),
                                       polylines_item->polylines.end(),
                                       CGAL::Identity_property_map<Scene_polylines_item::Polyline>(),
                                       CGAL::Constant_property_map<Scene_polylines_item::Polyline, Surface_patch_ids>(surface_patch_ids));
  }

  C3t3 c3t3 = CGAL::make_mesh_3<C3t3>(domain, criteria,
                                      p::no_perturb(),
                                      p::no_exude(),
                                      manifold_option);

  timer.stop();
  std::cerr << "done (" << timer.time() << " ms, " << c3t3.triangulation().number_of_vertices() << " vertices)" << std::endl;

  if(c3t3.number_of_facets_in_complex() > 0)
  {
    SMesh* pRemesh = new SMesh();

    // if the thread is interrupted before the mesh is returned, delete it.
    MeshGuard guard(pRemesh);
    CGAL::facets_in_complex_3_to_triangle_mesh(c3t3, *pRemesh);
    guard.setDone();

    CGAL_postcondition(CGAL::Polygon_mesh_processing::is_outward_oriented(*pRemesh));

    return pRemesh;
  }
  else
  {
    return nullptr;
  }
}

struct Mesher_thread
  : public QThread
{
  Q_OBJECT

private:
  Scene_surface_mesh_item* sm_item;
  Scene_polygon_soup_item* soup_item;
  Scene_polylines_item* polylines_item;

  const double offset_value;
  const double angle;
  const double sizing;
  const double approx;
  const double edge_size;
  int tag_index;

public:
  Mesher_thread(Scene_surface_mesh_item* sm_item,
                Scene_polygon_soup_item* soup_item,
                Scene_polylines_item* polylines_item,
                const double offset_value,
                const double angle,
                const double sizing,
                const double approx,
                const double edge_size,
                int tag)
    : sm_item(sm_item), soup_item(soup_item), polylines_item(polylines_item),
      offset_value(offset_value),
      angle(angle), sizing(sizing), approx(approx), edge_size(edge_size), tag_index(tag)
  {
  }

  void run() override
  {
    SMesh* offset_mesh = nullptr;

    if(soup_item)
    {
      offset_mesh = cgal_off_meshing(Three::mainWindow(),
                                     soup_item, polylines_item,
                                     offset_value,
                                     angle, sizing, approx, edge_size, tag_index);
    }
    else
    {
      offset_mesh = cgal_off_meshing(Three::mainWindow(),
                                     sm_item, polylines_item,
                                     offset_value,
                                     angle, sizing, approx, edge_size, tag_index);
    }

    Three::getMutex()->lock();
    Three::getWaitCondition()->wakeAll();
    Three::getMutex()->unlock();

    Q_EMIT resultReady(offset_mesh);
  }

Q_SIGNALS:
  void resultReady(SMesh *offset_mesh);
};

class CGAL_Lab_offset_meshing_plugin
  : public QObject,
    protected CGAL_Lab_plugin_interface
{
  Q_OBJECT
  Q_INTERFACES(CGAL::Three::CGAL_Lab_plugin_interface)
  Q_PLUGIN_METADATA(IID "com.geometryfactory.CGALLab.PluginInterface/1.0")

private:
  QAction* actionOffsetMeshing;
  QAction* actionInflateMesh;

  Scene_interface *scene;
  QMainWindow *mw;

public:
  void init(QMainWindow* mainWindow,
            Scene_interface* scene_interface,
            Messages_interface*)
  {
    this->scene = scene_interface;
    this->mw = mainWindow;

    actionOffsetMeshing = new QAction(tr("Offset Meshing"), mw);
    actionOffsetMeshing->setProperty("subMenuName", "3D Surface Mesh Generation");
    connect(actionOffsetMeshing, SIGNAL(triggered()),
            this, SLOT(offset_meshing()));

    actionInflateMesh = new QAction(tr("Inflate Mesh"), mw);
    actionInflateMesh->setProperty("subMenuName", "Operations on Polyhedra");
    connect(actionInflateMesh, SIGNAL(triggered()),
            this, SLOT(inflate_mesh()));
  }

  bool applicable(QAction* action) const
  {
    if(action == actionOffsetMeshing)
    {
      if(scene->selectionIndices().size() == 1)
      {
        const int index = scene->mainSelectionIndex();
        return (qobject_cast<Scene_surface_mesh_item*>(scene->item(index)) ||
                qobject_cast<Scene_polygon_soup_item*>(scene->item(index)));
      }

      // Can provide a polyline item for feature protection
      if(scene->selectionIndices().size() != 2)
        return false;

      // One needs to be a surface mesh or polygon soup item, and the other a polyline item
      const int index1 = scene->selectionIndices().at(0);
      const int index2 = scene->selectionIndices().at(1);
      Scene_item* item1 = scene->item(index1);
      Scene_item* item2 = scene->item(index2);

      if((qobject_cast<Scene_surface_mesh_item*>(item1) ||
          qobject_cast<Scene_polygon_soup_item*>(item1)) &&
         qobject_cast<Scene_polylines_item*>(item2))
        return true;

      if((qobject_cast<Scene_surface_mesh_item*>(item2) ||
          qobject_cast<Scene_polygon_soup_item*>(item2)) &&
         qobject_cast<Scene_polylines_item*>(item1))
        return true;
    }
    else if(action == actionInflateMesh)
    {
      if(scene->selectionIndices().size() == 1)
      {
        const int index = scene->mainSelectionIndex();
        return qobject_cast<Scene_surface_mesh_item*>(scene->item(index));
      }
    }

    return false;
  }

  QList<QAction*> actions() const
  {
    return QList<QAction*>() << actionOffsetMeshing
                             << actionInflateMesh;
  }

public Q_SLOTS:
  void offset_meshing();
  void inflate_mesh();
}; // class CGAL_Lab_offset_meshing_plugin

void
CGAL_Lab_offset_meshing_plugin::
offset_meshing()
{
  Scene_item* item = nullptr;
  Scene_surface_mesh_item* sm_item = nullptr;
  Scene_polygon_soup_item* soup_item = nullptr;
  Scene_polylines_item* polylines_item = nullptr;

  bool mesh_or_soup_item_found = false;
  for(Scene_interface::Item_id index : scene->selectionIndices())
  {
    if(!mesh_or_soup_item_found)
    {
      sm_item = qobject_cast<Scene_surface_mesh_item*>(scene->item(index));
      if(sm_item == nullptr)
      {
        soup_item = qobject_cast<Scene_polygon_soup_item*>(scene->item(index));
        if(soup_item != nullptr)
        {
          item = scene->item(index);
          mesh_or_soup_item_found = true;
          continue;
        }
      }
      else
      {
        item = scene->item(index);
        mesh_or_soup_item_found = true;
        continue;
      }
    }

    polylines_item = qobject_cast<Scene_polylines_item*>(scene->item(index));
  }

  QApplication::setOverrideCursor(Qt::WaitCursor);

  if(!mesh_or_soup_item_found)
    return;

  if(sm_item)
  {
    if(!is_triangle_mesh(*(sm_item->face_graph())))
    {
      QMessageBox::critical(mw,
                            tr("Offset Meshing"),
                            tr("The selected mesh is not a triangle mesh."));
      return;
    }
  }
  else
  {
    for(const auto& p : soup_item->polygons())
    {
      if(p.size() != 3)
      {
        QMessageBox::critical(mw,
                              tr("Offset Meshing"),
                              tr("The selected polygon soup is not a triangle soup."));
        return;
      }
    }
  }

  double diag;
  if(sm_item)
    diag = sm_item->bboxDiagonal();
  else
    diag = soup_item->bboxDiagonal();

  QApplication::restoreOverrideCursor();

  bool ok = true;
  double offset_value = QInputDialog::getDouble(mw,
                                                QString("Choose Offset Value"),
                                                QString("Offset Value (use a negative number to compute the inset of a closed mesh)"),
                                                0.1 * diag,
                                                - (std::numeric_limits<double>::max)(),
                                                (std::numeric_limits<double>::max)(), 10, &ok);
  if(!ok)
    return;

  if(offset_value < 0 && (!sm_item || !is_closed(*(sm_item->face_graph()))))
  {
    QMessageBox::critical(mw,
                          tr("Offset Meshing"),
                          tr("Insetting is only possible for closed polygon meshes."));
    return;
  }

  QDialog dialog(mw);
  Ui::Offset_meshing_dialog ui;
  ui.setupUi(&dialog);
  ui.angle->setRange(1.0, 30.0);

  connect(ui.buttonBox, SIGNAL(accepted()),
          &dialog, SLOT(accept()));
  connect(ui.buttonBox, SIGNAL(rejected()),
          &dialog, SLOT(reject()));

  ui.sizing->setRange(diag * 10e-6, diag);
  ui.sizing->setValue(diag * 0.05); // default value
  ui.approx->setRange(diag * 10e-7, diag);
  ui.approx->setValue(diag * 0.005);

  if(polylines_item != nullptr)
  {
    ui.edge_sizing->setRange(diag * 10e-6, diag);
    ui.edge_sizing->setValue(diag * 0.05); // default value
  }
  else
  {
    ui.edge_sizing->setEnabled(false);
  }

  int i = dialog.exec();
  if(i == QDialog::Rejected)
    return;

  const double angle = ui.angle->value();
  const double approx = ui.approx->value();
  const double sizing = ui.sizing->value();
  const double edge_size = (polylines_item != nullptr) ? ui.edge_sizing->value() : 0;
  const int tag_index = ui.tags->currentIndex();

  if(tag_index < 0)
    return;

  QApplication::setOverrideCursor(Qt::BusyCursor);

  std::cerr << "mesh with:"
            << "\n  angle= " << angle
            << "\n  sizing= " << sizing
            << "\n  approx= " << approx
            << "\n  tag= " << tag_index
            << std::boolalpha
            << std::endl;

  Mesher_thread* worker = nullptr;
  if(soup_item)
  {
    worker = new Mesher_thread(nullptr, soup_item, polylines_item,
                               offset_value,
                               angle, sizing, approx, edge_size, tag_index);
  }
  else
  {
    worker = new Mesher_thread(sm_item, nullptr, polylines_item,
                               offset_value,
                               angle, sizing, approx, edge_size, tag_index);
  }

  connect(worker, &QThread::finished,
          worker, &QObject::deleteLater);

  connect(worker, &Mesher_thread::resultReady,
          this, [item, angle, sizing, approx, offset_value/* , index */](SMesh* offset_mesh)
                {
                  if(!offset_mesh)
                  {
                    QApplication::restoreOverrideCursor();

                    Three::getMutex()->lock();
                    Three::isLocked() = false;
                    Three::getMutex()->unlock();

                    return;
                  }

                  Scene_surface_mesh_item* offset_item = new Scene_surface_mesh_item(offset_mesh);
                  offset_item->setName(tr("%1 offset %5 (%2 %3 %4)").arg(item->name())
                                                                   .arg(angle)
                                                                   .arg(sizing)
                                                                   .arg(approx)
                                                                   .arg(offset_value));
                  offset_item->setColor(Qt::magenta);
                  offset_item->setRenderingMode(Wireframe);
                  Three::scene()->addItem(offset_item);

                  QApplication::restoreOverrideCursor();

                  Three::getMutex()->lock();
                  Three::isLocked() = false;
                  Three::getMutex()->unlock();
                });

  QMessageBox* message_box = new QMessageBox(QMessageBox::NoIcon,
                                             "Meshing",
                                             "Offset meshing in progress...",
                                             QMessageBox::Cancel,
                                             mw);
  message_box->setDefaultButton(QMessageBox::Cancel);
  QAbstractButton* cancelButton = message_box->button(QMessageBox::Cancel);
  cancelButton->setText(tr("Stop"));

  connect(cancelButton, &QAbstractButton::clicked,
          this, [worker](){ worker->terminate(); });
  connect(worker, &Mesher_thread::finished,
          message_box, &QMessageBox::close);

  Three::getMutex()->lock();
  Three::isLocked() = true;
  Three::getMutex()->unlock();

  message_box->open();
  worker->start();
}

void
CGAL_Lab_offset_meshing_plugin::
inflate_mesh()
{
  const Scene_interface::Item_id index = scene->mainSelectionIndex();
  Scene_item* item = scene->item(index);
  if(item == nullptr)
    return;

  Scene_surface_mesh_item* sm_item = qobject_cast<Scene_surface_mesh_item*>(item);
  if(sm_item == nullptr)
    return;

  SMesh* sMesh = sm_item->face_graph();
  if(sMesh == nullptr)
    return;

  const double diag = sm_item->bboxDiagonal();

  bool ok = true;
  const double offset_value = QInputDialog::getDouble(mw,
                                                      QString("Choose Inflate Distance"),
                                                      QString("Inflate Distance (use a negative number to deflate)"),
                                                      0.1 * diag,
                                                      -(std::numeric_limits<double>::max)(),
                                                      (std::numeric_limits<double>::max)(),
                                                      10,
                                                      &ok);
  if(!ok)
    return;

  auto vpm = get(CGAL::vertex_point, *sMesh);
  auto vnm = sMesh->property_map<vertex_descriptor, EPICK::Vector_3 >("v:normal").value();

  QApplication::setOverrideCursor(Qt::WaitCursor);

  for(const auto& v : vertices(*sMesh))
  {
    const EPICK::Vector_3& n = get(vnm, v);
    put(vpm, v, get(vpm, v) + offset_value * n);
  }

  sm_item->invalidateOpenGLBuffers();
  sm_item->itemChanged();
  sm_item->itemVisibilityChanged();

  QApplication::restoreOverrideCursor();
}

#include "Offset_meshing_plugin.moc"