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#include "Scene_polyhedron_item_decorator.h"
Scene_polyhedron_item_decorator::Scene_polyhedron_item_decorator
(Scene_face_graph_item* poly_item, bool delete_item)
: poly_item(poly_item), delete_poly_item(delete_item)
{ }
Scene_polyhedron_item_decorator::~Scene_polyhedron_item_decorator()
{
if(delete_poly_item) { delete poly_item; }
}
Scene_polyhedron_item_decorator*
Scene_polyhedron_item_decorator::clone() const {
return nullptr;
}
QString
Scene_polyhedron_item_decorator::toolTip() const
{
if(!poly_item->polyhedron())
return QString();
return QObject::tr("<p>Selection <b>%1</b> (mode: %5, color: %6)</p>"
"<p>Number of vertices: %2<br />"
"Number of edges: %3<br />"
"Number of faces: %4</p>")
.arg(this->name())
.arg(num_vertices(*poly_item->polyhedron()))
.arg(num_edges(*poly_item->polyhedron()))
.arg(num_faces(*poly_item->polyhedron()))
.arg(this->renderingModeName())
.arg(this->color().name());
}
Face_graph*
Scene_polyhedron_item_decorator::polyhedron()
{ return poly_item->polyhedron(); }
const Face_graph*
Scene_polyhedron_item_decorator::polyhedron() const
{ return poly_item->polyhedron(); }
bool
Scene_polyhedron_item_decorator::isEmpty() const {
return poly_item->isEmpty();
}
void
Scene_polyhedron_item_decorator::compute_bbox() const {
setBbox(poly_item->bbox());
}
void
Scene_polyhedron_item_decorator::
invalidateOpenGLBuffers()
{
poly_item->invalidateOpenGLBuffers();
Scene_item::invalidateOpenGLBuffers();
compute_bbox();
}
void
Scene_polyhedron_item_decorator::select(double orig_x,
double orig_y,
double orig_z,
double dir_x,
double dir_y,
double dir_z)
{
poly_item->select(orig_x,
orig_y,
orig_z,
dir_x,
dir_y,
dir_z);
}
Scene_face_graph_item* Scene_polyhedron_item_decorator::polyhedron_item() const {
return poly_item;
}
void Scene_polyhedron_item_decorator::set_polyhedron_item(Scene_face_graph_item* poly_item) {
this->poly_item = poly_item;
}
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