1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119
|
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Alpha_shape_3.h>
#include <CGAL/Alpha_shape_cell_base_3.h>
#include <CGAL/Alpha_shape_vertex_base_3.h>
#include <CGAL/Delaunay_triangulation_3.h>
#include <fstream>
#include <vector>
#include <unordered_set>
#include <unordered_map>
typedef CGAL::Exact_predicates_inexact_constructions_kernel Gt;
typedef CGAL::Alpha_shape_vertex_base_3<Gt> Vb;
typedef CGAL::Alpha_shape_cell_base_3<Gt> Fb;
typedef CGAL::Triangulation_data_structure_3<Vb,Fb> Tds;
typedef CGAL::Delaunay_triangulation_3<Gt,Tds> Triangulation_3;
typedef CGAL::Alpha_shape_3<Triangulation_3> Alpha_shape_3;
typedef Gt::Point_3 Point;
typedef Alpha_shape_3::Alpha_iterator Alpha_iterator;
int main()
{
std::vector<Point> points;
//read input
std::ifstream is("data/bunny_5000");
int n;
is >> n;
double x, y, z;
for (int i=0;i<n;++i)
{
is >> x >> y >> z;
points.push_back( Point(x, y, z) );
}
std::cerr << points.size() << " points read.\n";
// compute alpha shape
Alpha_shape_3 as(points.begin(), points.end());
Alpha_shape_3::NT alpha_solid = as.find_alpha_solid();
as.set_alpha(alpha_solid);
std::cerr << "alpha_solid = " << alpha_solid << "\n";
std::cerr << as.number_of_solid_components() << " number of solid components\n";
// collect alpha-shape facets accessible from the infinity
// marks the cells that are in the same component as the infinite vertex by flooding
std::unordered_set< Alpha_shape_3::Cell_handle > marked_cells;
std::vector< Alpha_shape_3::Cell_handle > queue;
queue.push_back( as.infinite_cell() );
while(!queue.empty())
{
Alpha_shape_3::Cell_handle back = queue.back();
queue.pop_back();
if ( !marked_cells.insert(back).second ) continue; //already visited
for (int i=0; i<4; ++i)
{
if (as.classify(Alpha_shape_3::Facet(back, i))==Alpha_shape_3::EXTERIOR &&
marked_cells.count(back->neighbor(i))==0)
queue.push_back( back->neighbor(i) );
}
}
// filter regular facets to restrict them to those adjacent to a marked cell
std::vector< Alpha_shape_3::Facet > regular_facets;
as.get_alpha_shape_facets(std::back_inserter( regular_facets ), Alpha_shape_3::REGULAR );
std::vector<Alpha_shape_3::Facet> filtered_regular_facets;
for(Alpha_shape_3::Facet f : regular_facets)
{
if ( marked_cells.count(f.first)==1 )
filtered_regular_facets.push_back(f);
else
{
f = as.mirror_facet(f);
if ( marked_cells.count(f.first)==1 )
filtered_regular_facets.push_back(f);
}
}
// dump into OFF format
// assign an id per vertex
std::unordered_map< Alpha_shape_3::Vertex_handle, std::size_t> vids;
points.clear();
for(Alpha_shape_3::Facet f : filtered_regular_facets)
{
for (int i=1;i<4; ++i)
{
Alpha_shape_3::Vertex_handle vh = f.first->vertex((f.second+i)%4);
if (vids.insert( std::make_pair(vh, points.size()) ).second)
points.push_back( vh->point() );
}
}
// writing
std::ofstream output("out.off");
output << "OFF\n " << points.size() << " " << filtered_regular_facets.size() << " 0\n";
std::copy(points.begin(), points.end(), std::ostream_iterator<Point>(output, "\n"));
for(const Alpha_shape_3::Facet& f : filtered_regular_facets)
{
output << 3;
for (int i=0;i<3; ++i)
{
Alpha_shape_3::Vertex_handle vh = f.first->vertex( as.vertex_triple_index(f.second, i) );
output << " " << vids[vh];
}
output << "\n";
}
return 0;
}
|