File: draw_face_graph.h

package info (click to toggle)
cgal 6.1.1-2
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 144,952 kB
  • sloc: cpp: 811,597; ansic: 208,576; sh: 493; python: 411; makefile: 286; javascript: 174
file content (159 lines) | stat: -rw-r--r-- 4,893 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
// Copyright (c) 2018-2022 GeometryFactory (France)
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org).
//
// $URL: https://github.com/CGAL/cgal/blob/v6.1.1/BGL/include/CGAL/draw_face_graph.h $
// $Id: include/CGAL/draw_face_graph.h 08b27d3db14 $
// SPDX-License-Identifier: LGPL-3.0-or-later OR LicenseRef-Commercial
//
// Author(s)     : Guillaume Damiand <guillaume.damiand@liris.cnrs.fr>
//                 Laurent Rineau <laurent.rineau@cgal.org>
//                 Mostafa Ashraf <mostaphaashraf1996@gmail.com>

#ifndef CGAL_DRAW_FACE_GRAPH_H
#define CGAL_DRAW_FACE_GRAPH_H

#include <CGAL/Graphics_scene.h>
#include <CGAL/Graphics_scene_options.h>
#include <CGAL/Dynamic_property_map.h>
#include <CGAL/Random.h>
#include <CGAL/boost/graph/helpers.h>

namespace CGAL {

namespace draw_function_for_FG {

template <typename FG, typename GSOptions>
void compute_elements(const FG &fg,
                      CGAL::Graphics_scene &graphics_scene,
                      const GSOptions &gs_options)
{
  using Point=typename boost::property_map_value<FG, CGAL::vertex_point_t>::type;
  using Kernel = typename CGAL::Kernel_traits<Point>::Kernel;
  using Vector = typename Kernel::Vector_3;

  auto vnormals = get(CGAL::dynamic_vertex_property_t<Vector>(), fg);
  auto point_pmap = get(CGAL::vertex_point, fg);
  for (auto v : vertices(fg))
  {
    Vector n(NULL_VECTOR);
    int i = 0;
    for (auto h : halfedges_around_target(halfedge(v, fg), fg))
    {
      if (!is_border(h, fg))
      {
        Vector ni = CGAL::cross_product(
            Vector(get(point_pmap, source(h, fg)),
                    get(point_pmap, target(h, fg))),
            Vector(get(point_pmap, target(h, fg)),
                    get(point_pmap, target(next(h, fg), fg))));
        if (ni!=NULL_VECTOR)
        {
          n += ni;
          ++i;
        }
      }
    }
    put(vnormals, v, n / i);
  }

  if (gs_options.are_faces_enabled())
  {
    for (auto fh : faces(fg))
    {
      if (fh != boost::graph_traits<FG>::null_face() && // face exists
          gs_options.draw_face(fg, fh)) // face is drawn
      {
        if(gs_options.colored_face(fg, fh)) // face is colored
        { graphics_scene.face_begin(gs_options.face_color(fg, fh)); }
        else
        { graphics_scene.face_begin(); }
        auto hd = halfedge(fh, fg);
        const auto first_hd = hd;
        do
        {
          auto v = source(hd, fg);
          graphics_scene.add_point_in_face(get(point_pmap, v), get(vnormals, v));
          hd = next(hd, fg);
        }
        while (hd != first_hd);
        graphics_scene.face_end();
      }
    }
  }

  if(gs_options.are_edges_enabled())
  {
    for (auto e : edges(fg))
    {
      if(gs_options.colored_edge(fg, e)) // edge is colored
      {
        graphics_scene.add_segment(get(point_pmap, source(halfedge(e, fg), fg)),
                                   get(point_pmap, target(halfedge(e, fg), fg)),
                                   gs_options.edge_color(fg, e));
      }
      else
      {
        graphics_scene.add_segment(get(point_pmap, source(halfedge(e, fg), fg)),
                                   get(point_pmap, target(halfedge(e, fg), fg)));
      }
    }
  }

  if(gs_options.are_vertices_enabled())
  {
    for (auto v : vertices(fg))
    {
      if(gs_options.colored_vertex(fg, v)) // vertex is colored
      {
        graphics_scene.add_point(get(point_pmap, v),
                                 gs_options.vertex_color(fg, v));
      }
      else
      {
        graphics_scene.add_point(get(point_pmap, v));
      }
    }
  }
}

} // draw_function_for_FG

template <class FG, class GSOptions>
void add_to_graphics_scene_for_fg(const FG &fg,
                                  CGAL::Graphics_scene &graphics_scene,
                                  const GSOptions &gs_options)
{
  draw_function_for_FG::compute_elements(fg, graphics_scene, gs_options);
}

template <class FG>
void add_to_graphics_scene_for_fg(const FG &fg,
                                  CGAL::Graphics_scene &graphics_scene)
{
  Graphics_scene_options<FG,
                         typename boost::graph_traits<FG>::vertex_descriptor,
                         typename boost::graph_traits<FG>::edge_descriptor,
                         typename boost::graph_traits<FG>::face_descriptor>
    gs_options;

  gs_options.colored_face = [](const FG&,
             typename boost::graph_traits<FG>::face_descriptor) -> bool
  { return true; };

  gs_options.face_color =  [] (const FG&,
             typename boost::graph_traits<FG>::face_descriptor fh) -> CGAL::IO::Color
  {
    if (fh==boost::graph_traits<FG>::null_face())
    { return CGAL::IO::Color(100, 125, 200); }

    return get_random_color(CGAL::get_default_random());
  };

  add_to_graphics_scene_for_fg(fg, graphics_scene, gs_options);
}

} // End namespace CGAL

#endif // CGAL_DRAW_SURFACE_MESH_H