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// Copyright (c) Team CharLS.
// SPDX-License-Identifier: BSD-3-Clause
#pragma once
#include <cstddef>
#include <fstream>
#include <vector>
class bmp_image final
{
public:
struct bmp_header final
{
uint16_t magic; // the magic number used to identify the BMP file:
// 0x42 0x4D (Hex code points for B and M).
// The following entries are possible:
// BM - Windows 3.1x, 95, NT, ... etc
// BA - OS/2 Bitmap Array
// CI - OS/2 Color Icon
// CP - OS/2 Color Pointer
// IC - OS/2 Icon
// PT - OS/2 Pointer.
uint32_t file_size; // the size of the BMP file in bytes
uint32_t reserved; // reserved.
uint32_t offset; // the offset, i.e. starting address, of the byte where the bitmap data can be found.
};
struct bmp_dib_header final
{
uint32_t header_size; // the size of this header (40 bytes)
uint32_t width; // the bitmap width in pixels
int32_t height; // the bitmap height in pixels (if negative image is top-down)
uint16_t number_planes; // the number of color planes being used. Must be set to 1
uint16_t depth; // the number of bits per pixel,which is the color depth of the image.
// Typical values are 1, 4, 8, 16, 24 and 32.
uint32_t compress_type; // the compression method being used.
uint32_t bmp_byte_size; // the image size. This is the size of the raw bitmap
// data (see below), and should not be confused with the file size.
uint32_t horizontal_resolution; // the horizontal resolution of the image. (pixel per meter)
uint32_t vertical_resolution; // the vertical resolution of the image. (pixel per meter)
uint32_t number_colors; // the number of colors in the color palette, or 0 to default to 2^depth.
uint32_t number_important_colors; // the number of important colors used, or 0 when every color is important
// generally ignored.
};
explicit bmp_image(const char* filename)
{
std::ifstream input;
input.exceptions(std::ios::eofbit | std::ios::failbit | std::ios::badbit);
input.open(filename, std::ios_base::in | std::ios_base::binary);
header = read_bmp_header(input);
if (header.magic != 0x4D42)
throw std::istream::failure("Missing BMP identifier");
dib_header = read_dib_header(input);
if (dib_header.header_size < 40 || dib_header.compress_type != 0 || dib_header.depth != 24)
throw std::istream::failure("Can only read uncompressed 24 bits BMP files");
if (dib_header.width == 0 || dib_header.height == 0)
throw std::istream::failure("Can only process an image that is 1 x 1 or bigger");
// The BMP format requires that the size of each row is rounded up to a multiple of 4 bytes by padding.
constexpr int bytes_per_pixel{3};
stride = ((dib_header.width * bytes_per_pixel) + 3) / 4 * 4;
pixel_data = read_pixel_data(input, header.offset, dib_header.height, stride);
}
bmp_header header;
bmp_dib_header dib_header;
uint32_t stride{};
std::vector<uint8_t> pixel_data;
private:
static bmp_header read_bmp_header(std::istream& input)
{
bmp_header result{};
read(input, result.magic);
read(input, result.file_size);
read(input, result.reserved);
read(input, result.offset);
return result;
}
static bmp_dib_header read_dib_header(std::istream& input)
{
bmp_dib_header result{};
read(input, result.header_size);
read(input, result.width);
read(input, result.height);
read(input, result.number_planes);
read(input, result.depth);
read(input, result.compress_type);
read(input, result.bmp_byte_size);
read(input, result.horizontal_resolution);
read(input, result.vertical_resolution);
read(input, result.number_colors);
read(input, result.number_important_colors);
return result;
}
static std::vector<uint8_t> read_pixel_data(std::istream& input, const uint32_t offset, const int32_t height,
const uint32_t stride)
{
input.seekg(offset);
std::vector<uint8_t> pixel_data(static_cast<size_t>(height) * stride);
input.read(reinterpret_cast<char*>(pixel_data.data()), static_cast<std::streamsize>(pixel_data.size()));
return pixel_data;
}
template<typename T>
static void read(std::istream& input, T& value)
{
input.read(reinterpret_cast<char*>(&value), sizeof value);
}
};
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