For anyone that would like to contribute, I have a few goals that I have
set for myself that may want to be something that would continue. Of
course, these rules are not set in stone, and if justification warrants
it, it can certainly change. :)
Anyway, here it is (in order of imporance):
1) Accuracy is paramount- "probably" or "close enough" just doesn't
really cut it even if a speed hit is the result.
2) Clean and readable code.
The reason for this is obvious- if it is easy to read and well commented,
then it is easier to debug and add cool features.
3) Short-cuts and hacks to increase speed should be handled carefully. The
reason is the same as #2...
4) Modularization. Try to keep it where it's one funtion to one task. The
reason is also the same as #2. Yes, putting stuff in funtions does slow
things down, but compilers do have options to minimize this...