File: Makefile.win32

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cheesecutter 2.9+git20181112-2
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# dmd + clang + clang++ for windows builds
LIBS=
COMFLAGS=
DLINK=$(COMFLAGS) -m32mscoff
VERSION=$(shell cat Version)
DFLAGS=$(COMFLAGS) -I./src -J./src/c64 -J./src/font -O -m32mscoff
CFLAGS=$(COMFLAGS) -O1
CXXFLAGS=-I./src -O3
COMPILE.d = $(DC) $(DFLAGS) -c -of$@
OUTPUT_OPTION= 
DC=dmd
CC=clang
CXX=clang++
EXE=
TARGET=ccutter
OBJ_EXT=.obj

include Makefile.objects.mk

$(TARGET): $(C64OBJS) $(OBJS) $(CXX_OBJS)
	$(DC) $(DLINK) -of$(TARGET) $(OBJS) $(CXX_OBJS) $(LIBS)

.cpp.obj : $(CXX_SRCS)
	$(CXX) $(CXXFLAGS) -c $< -o $@

.c.obj : $(C_SRCS)
	$(CC) -c $< -o $@

ct: $(C64OBJS) $(CTOBJS)

ct2util: $(C64OBJS) $(UTILOBJS)
	$(DC) $(DLINK) -of$@ $(UTILOBJS) $(LIBS) 

c64: $(C64OBJS)

all: c64 $(OBJS) $(CXX_OBJS) $(UTILOBJS) ct2util ct $(TARGET)

# release version with additional optimizations
# release: DFLAGS += -release -boundscheck=off
release: all
	strip ccutter$(EXE)
	strip ct2util$(EXE)

# development release pulled from git master
devrelease: DFLAGS += -version=DEV
devrelease: all
	tar --transform 's,^\.,cheesecutter-devbuild,' -cvf cheesecutter-devbuild-linux-x86.tar.gz $(DIST_FILES)

# tarred release
dist:	release
	tar --transform 's,^\.,cheesecutter-$(VERSION),' -cvf cheesecutter-$(VERSION)-linux-x86.tar.gz $(DIST_FILES)


clean: 
	rm -f *.o *.obj *~ resid/*.o resid-fp/*.o ccutter ct2util \
		$(C64OBJS) $(OBJS) $(CTOBJS) $(CXX_OBJS) $(UTILOBJS) $(C_OBJS)

dclean: clean
	rm -f cheesecutter-$(VERSION)-linux-x86.tar.gz

# tarred source from master
tar:
	git archive master --prefix=cheesecutter-$(VERSION)/ | bzip2 > cheesecutter-$(VERSION)-src.tar.bz2
# --------------------------------------------------------------------------------

src/c64/player.bin: src/c64/player_v4.acme
	acme -f cbm --outfile $@ $<

src/ct/base.obj: src/c64/player.bin
src/ui/ui.obj: src/ui/help.obj

%.obj: %.d
	$(COMPILE.d) $(OUTPUT_OPTION) $<

%.obj: %.cpp
	$(CXX) -c -o $@ $(CXXFLAGS) $(OUTPUT_OPTION) $<