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/* -*- mode: C; c-file-style: "bsd"; tab-width: 4 -*- */
/* scoring.c - The handwriting recognition engine
* JStroke 1.x - Japanese Kanji handwriting recognition technology demo.
* Copyright (C) 1997 Robert E. Wells
* http://wellscs.com/pilot
* mailto:robert@wellscs.com
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program (gpl.html); if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* Derived from prior work by Todd David Rudick on JavaDict and StrokeDic.
* Makes use of KANJIDIC data from Jim Breen of Monash University.
* Further credit details available at http://wellscs.com/pilot
* See readme.txt, changelo, and gpl.html for more information.
* -------------------------------------------------------------------------*/
#include "jstroke.h"
#include "memowrite.h"
#define diAngCostBase 52 // See angles.pl for derivation.
#define diAngCostScale 98 // See angles.pl for derivation.
#define diHugeCost (((((ULong)24)*diAngCostScale)+diAngCostBase)*100)
#define diMaxScoreToSquare ((ULong) 0xffff)
#define diMaxScoreSquared (diMaxScoreToSquare*diMaxScoreToSquare)
/* 2 for Kanji SJIS pair, 2+2 for spaces,
* 9 for SJIS:967B,
* 1 for number sign, and 10 for numeric score, a billion served?
*/
#define diScoreTextLen (2 + 2+2 + 9 + 1 + 10)
#define diPathBufLen 16
CharPtr StrokeScorerEvalItem(StrokeScorer *pScorer, CharPtr cpEntry,
ULong* ipScore /*OUT*/);
ULong StrokeDicScoreStroke(Byte* bpX, Byte* bpY, UInt iLen,
CharPtr cpPath, UInt iPathLen,
UInt iDepth);
CharPtr StrokeScorerExtraFilters(StrokeScorer *pscorer,
CharPtr cp, ULong* ipScore /*OUT*/);
Long StrokeScorerExtraEval(StrokeScorer *pscorer,
char cArg, UInt iStroke);
ULong SqrtULong(ULong val);
/* ----- SqrtULong ---------------------------------------------------------*/
ULong SqrtULong(ULong val) {
ULong root, rootLo, rootHi;
if (val == 0)
return 0;
else if (val == 1)
return 1;
else if (val >= diMaxScoreSquared)
return diMaxScoreToSquare;
rootLo = 1;
rootHi = (val >> 1); /* will be >= 1, since val > 1. */
if (rootHi > diMaxScoreToSquare)
rootHi = diMaxScoreToSquare;
while ((root = ((rootLo + rootHi) >> 1)) > rootLo) {
if ((root * root) <= val) {
rootLo = root;
}
else {
rootHi = root;
}
}
return root;
}
/* ----- StrokeScorerCreate-------------------------------------------------*/
/* Create a StrokeScorer object. (Returns NULL if can't get memory) */
StrokeScorer *StrokeScorerCreate (CharPtr cpStrokeDic, RawStroke *rsp,
UInt iStrokeCnt) {
StrokeScorer *pScorer = (StrokeScorer *) MemPtrNew(sizeof(StrokeScorer));
if (!pScorer) {
ErrBox("Not enough memory.");
return NULL;
}
pScorer->m_cpStrokeDic = cpStrokeDic;
pScorer->m_pRawStrokes = rsp;
pScorer->m_iStrokeCnt = iStrokeCnt;
pScorer->m_iScoreLen = 0;
pScorer->m_pScores = (ScoreItemPtr) MemPtrNew(diMaxListCount*sizeof(StrokeScorer));
if (!pScorer->m_pScores) {
ErrBox("Not enough memory.");
MemPtrFree(pScorer);
return NULL;
}
pScorer->m_cpPath = MemPtrNew(diPathBufLen+1);
if (!pScorer->m_cpPath) {
ErrBox("Not enough memory.");
MemPtrFree(pScorer->m_pScores);
MemPtrFree(pScorer);
return NULL;
}
return pScorer;
}
/* ----- StrokeScorerDestroy-------------------------------------------------*/
/* Destroy a StrokeScorer object */
void StrokeScorerDestroy (StrokeScorer *pScorer) {
if (pScorer) {
MemPtrFree (pScorer->m_pScores);
MemPtrFree (pScorer->m_cpPath);
MemPtrFree (pScorer);
}
}
/* ----- StrokeScorerProcess-------------------------------------------------*/
/* Process some database entries (maximum iMaxCnt, -1 for all).
Returns 0 when none remaining (should eventually return count remaining
to facilitate a progressbar */
Long StrokeScorerProcess (StrokeScorer *pScorer, Long iMaxCnt) {
CharPtr cp, cpNext;
ULong iScore;
Long iCnt;
ScoreItemPtr pScore, pScoreBase, pSrc;
if (!pScorer) {
ErrBox("StrokeScorerProcess: pScorer == NULL.");
return 0;
}
pScoreBase = pScorer->m_pScores;
/* Evaluate all the items in cpStrokeDic against Context,
* and update ScoreItems list as we go.
*/
iCnt = 0;
for (cp = pScorer->m_cpStrokeDic; *cp; cp = cpNext) {
iCnt++;
if (iMaxCnt >= 0 && iCnt > iMaxCnt)
break;
cpNext = StrokeScorerEvalItem(pScorer, cp, &iScore);
for (pScore = pScoreBase+pScorer->m_iScoreLen-1;
pScore>=pScoreBase; pScore--) {
if (iScore >= pScore->m_iScore)
break;
}
pScore++;
/* If we have a top score, lets register it. */
if (pScore < (pScoreBase + diMaxListCount)) {
/* Increase the score list length if it isn't full yet. */
if (pScorer->m_iScoreLen < diMaxListCount)
pScorer->m_iScoreLen++;
/* Push down all lower scores in the list to make room. */
for (pSrc = pScoreBase+pScorer->m_iScoreLen-2; pSrc >= pScore; pSrc--) {
pSrc[1].m_iScore = pSrc->m_iScore;
pSrc[1].m_cp = pSrc->m_cp;
}
/* Actually store our info in the list. */
pScore->m_iScore = iScore;
pScore->m_cp = cp;
}
} /* for each stroke description... */
if (cp)
return 1; /* should be count remaining */
else
return 0;
}
/* ----- StrokeScorerTopPicks -----------------------------------------------*/
/* Return best diMaxListCount candidates processed so far */
ListMem* StrokeScorerTopPicks (StrokeScorer *pScorer)
{
ListMem* pListMem;
UInt iTotStrLen, iListSize, iTotSize;
CharPtr cpList;
CharPtr* cppList;
ScoreItemPtr pScore, pScoreBase;
UInt sJisVal;
char buf[10];
if (!pScorer) {
ErrBox("StrokeScorerTopPicks: pScorer == NULL.");
return NULL;
}
/* If no list, just return an empty list. */
if (pScorer->m_iScoreLen <= 0)
return AppEmptyList();
pScoreBase = pScorer->m_pScores;
iTotStrLen = pScorer->m_iScoreLen * (diScoreTextLen + 1);
iListSize = (pScorer->m_iScoreLen+1)*sizeof(CharPtr); /* One extra for NULL terminator */
iTotSize = sizeof(ListMem) + iListSize + iTotStrLen;
if (!(cpList = MemPtrNew(iTotSize))) {
ErrBox("ERROR: no mem in top picks");
return NULL;
}
pListMem = (ListMem *) cpList; cpList += sizeof(ListMem);
cppList = (CharPtr *) cpList; cpList += iListSize;
pListMem->m_argc = pScorer->m_iScoreLen;
pListMem->m_argv = cppList; /* Copy now before we use it in loop... */
for (pScore = pScoreBase; pScore < (pScoreBase+pScorer->m_iScoreLen); pScore++) {
*cppList++ = cpList;
*cpList++ = pScore->m_cp[0];
*cpList++ = pScore->m_cp[1];
*cpList++ = ' ';
*cpList++ = ' ';
*cpList++ = 'S';
*cpList++ = 'J';
*cpList++ = 'I';
*cpList++ = 'S';
*cpList++ = ':';
// BUGFIX: Need to avoid sign extension. -rwells, 19970926.
sJisVal = ((pScore->m_cp[0] & 0xff) << 8) + (pScore->m_cp[1] & 0xff);
StrIToH(buf, sJisVal);
*cpList++ = buf[4];
*cpList++ = buf[5];
*cpList++ = buf[6];
*cpList++ = buf[7];
*cpList++ = ' ';
*cpList++ = ' ';
*cpList++ = '#';
StrIToA(cpList, pScore->m_iScore); /* Null terminates */
cpList += StrLen(cpList) + 1; /* Skip ascii number and null. */
}
*cppList = NULL; /* NULL terminated argv vector, for luck. */
return pListMem;
}
/* ----- StrokeScorerEvalItem -----------------------------------------------*/
CharPtr StrokeScorerEvalItem(StrokeScorer *pScorer, CharPtr cpEntry,
ULong* ipScore /*OUT*/) {
CharPtr cp = cpEntry;
UInt iStroke;
CharPtr cpPath = pScorer->m_cpPath;
CharPtr cpPathEnd;
RawStroke* rsp;
ULong iThisScore;
ULong iScore = 0;
MemoWriteLen(pScorer->m_cpStrokeDic, 2); /* DEBUG: tag trace with SJIS char. */
if (*cp) cp++; /* Skip over first half SJIS char. */
if (*cp) cp++; /* Skip over second half SJIS char. */
/* The first char must have high order bit set,
* and the second char MAY have high order bit set,
* but a subsequent char with high order bit set must be
* the beginning of the next entry. -rwells, 970712.
*/
/* Loop through stroke descriptions */
for (iStroke = 0; iStroke < pScorer->m_iStrokeCnt; iStroke++) {
cpPathEnd = cpPath;
switch (*cp) { /* Break out on first char value... */
case 'A': /* TDR='1' CLK=07:30 DEG=225 */
*cpPathEnd++ = 20; break;
case 'B': /* TDR='2' CLK=06:00 DEG=180 */
*cpPathEnd++ = 16; break;
case 'C': /* TDR='3' CLK=04:30 DEG=135 */
*cpPathEnd++ = 12; break;
case 'D': /* TDR='4' CLK=09:00 DEG=270 */
*cpPathEnd++ = 24; break;
case 'F': /* TDR='6' CLK=03:00 DEG=090 */
*cpPathEnd++ = 8; break;
case 'G': /* TDR='7' CLK=10:30 DEG=315 */
*cpPathEnd++ = 28; break;
case 'H': /* TDR='8' CLK=12:00 DEG=360 */
*cpPathEnd++ = 0; break;
case 'I': /* TDR='9' CLK=01:30 DEG=045 */
*cpPathEnd++ = 4; break;
case 'J': /* TDR='x' down 06:00 then 07:30 */
*cpPathEnd++ = 16; *cpPathEnd++ = 20; break;
case 'K': /* TDR='y' down 06:00 then 04:30 */
*cpPathEnd++ = 16; *cpPathEnd++ = 12; break;
case 'L': /* TDR='c' down 06:00 then 03:00 */
*cpPathEnd++ = 16; *cpPathEnd++ = 8; break;
case 'M': /* TDR='b' across 03:00 then 06:00 */
*cpPathEnd++ = 8; *cpPathEnd++ = 16; break;
default:
goto NoMoreStrokes;
} /* end switch on first char value */
for (cp++; ; cp++) { /* Loop through following chars for stroke */
switch (*cp) { /* Break out on char value... */
case 'a': /* TDR='1' CLK=07:30 DEG=225 */
*cpPathEnd++ = 20; break;
case 'b': /* TDR='2' CLK=06:00 DEG=180 */
*cpPathEnd++ = 16; break;
case 'c': /* TDR='3' CLK=04:30 DEG=135 */
*cpPathEnd++ = 12; break;
case 'd': /* TDR='4' CLK=09:00 DEG=270 */
*cpPathEnd++ = 24; break;
case 'f': /* TDR='6' CLK=03:00 DEG=090 */
*cpPathEnd++ = 8; break;
case 'g': /* TDR='7' CLK=10:30 DEG=315 */
*cpPathEnd++ = 28; break;
case 'h': /* TDR='8' CLK=12:00 DEG=360 */
*cpPathEnd++ = 0; break;
case 'i': /* TDR='9' CLK=01:30 DEG=045 */
*cpPathEnd++ = 4; break;
case 'j': /* TDR='x' down 06:00 then 07:30 */
*cpPathEnd++ = 16; *cpPathEnd++ = 20; break;
case 'k': /* TDR='y' down 06:00 then 04:30 */
*cpPathEnd++ = 16; *cpPathEnd++ = 12; break;
case 'l': /* TDR='c' down 06:00 then 03:00 */
*cpPathEnd++ = 16; *cpPathEnd++ = 8; break;
case 'm': /* TDR='b' across 03:00 then 06:00 */
*cpPathEnd++ = 8; *cpPathEnd++ = 16; break;
default:
goto ThisStrokeDone;
} /* end switch on char value */
} /* end loop through chars for stroke */
ThisStrokeDone:
rsp = &(pScorer->m_pRawStrokes[iStroke]);
iThisScore = StrokeDicScoreStroke(rsp->m_x, rsp->m_y, rsp->m_len,
cpPath, (cpPathEnd - cpPath),
0 /*depth*/);
MemoWrite2d(" s", iStroke+1);
MemoWrite2d("=", iThisScore); /* DEBUG: stroke score */
if (iThisScore >= diMaxScoreToSquare)
iThisScore = diMaxScoreSquared;
else
iThisScore = (iThisScore * iThisScore);
if (iScore >= (diMaxScoreSquared - iThisScore))
iScore = diMaxScoreSquared;
else
iScore += iThisScore;
} /* end loop through stroke descriptions */
NoMoreStrokes:
iScore = SqrtULong(iScore);
*ipScore = iScore;
MemoWrite2d(" is=", iScore); /* DEBUG: overall stroke score */
/* Handle optional extra filters... may modify *ipScore, updates cp. */
if (*cp == '|') {
cp = StrokeScorerExtraFilters(pScorer, cp+1, ipScore);
}
if (iStroke != pScorer->m_iStrokeCnt)
ErrBox("JStrokeDic miscount");
if (!(*cp & 0x80) && (*cp != '\0'))
ErrBox("JStrokeDic leftovers");
MemoWrite2d(" fs=", *ipScore); /* DEBUG: final score */
MemoWrite("\n");
return cp;
}
/* ----- StrokeDicScoreStroke ---------------------------------------------- */
ULong StrokeDicScoreStroke(Byte* bpX, Byte* bpY, UInt iLen,
CharPtr cpPath, UInt iPathLen,
UInt iDepth) {
ULong iScore, iThisScore;
Long iMid, iStep, iPathMid, iPathRest;
Long iDifX, iDifY;
UInt iAng32, iPath32, iDif32;
if (iLen < 2 || iPathLen < 1)
return diHugeCost;
if (iPathLen == 1) {
iDifX = bpX[iLen-1] - bpX[0];
iDifY = bpY[0] - bpY[iLen-1]; /* Flip from display to math axes. */
if (iDifX == 0 && iDifY == 0) /* Two samples at same place... */
return diHugeCost;
/* Subdivide recursively while stroke is long and depth is shallow.
* $$$ These values are pretty magic... review later. -rwells, 970719.
* TDR used 20*20... -rwells, 970719.
*/
if ((iDifX*iDifX + iDifY*iDifY) > (20*20) && iLen > 5 && iDepth < 4) {
iMid = iLen >> 1;
/* Note that we use the middle point on both sides... */
iScore = StrokeDicScoreStroke(bpX, bpY, iMid+1,
cpPath, iPathLen, iDepth+1);
iScore += StrokeDicScoreStroke(bpX+iMid, bpY+iMid, iLen-iMid,
cpPath, iPathLen, iDepth+1);
return (iScore >> 1);
} /* End if stroke is long, and depth is shallow... */
/* Time to score this segment against desired direction. */
iAng32 = Angle32(iDifX, iDifY);
iPath32 = *cpPath;
if (iAng32 >= iPath32)
iDif32 = iAng32 - iPath32;
else
iDif32 = iPath32 - iAng32;
return iDif32 * diAngCostScale + diAngCostBase;
} /* end if path len is 1. */
else {
iScore = diHugeCost * iPathLen * 2;
iPathMid = iPathLen >> 1;
iPathRest = iPathLen - iPathMid;
if (iLen < 20)
iStep = 1;
else
iStep = iLen / 10;
for (iMid = iPathMid; iMid < iLen - iPathRest; iMid += iStep) {
/* TDR original doesn't increase iDepth... -rwells, 970719. */
iThisScore = StrokeDicScoreStroke(bpX, bpY, iMid+1,
cpPath, iPathMid, iDepth+1);
iThisScore += StrokeDicScoreStroke(bpX+iMid, bpY+iMid, iLen-iMid,
cpPath+iPathMid, iPathRest,
iDepth+1);
/* TDR original doesn't divide sum by 2... -rwells, 970719. */
iThisScore >>= 1;
if (iThisScore < iScore)
iScore = iThisScore;
} /* end for trials on various mid-point divisions of stroke... */
return iScore;
} /* end if path len is >1. */
}
/* ----- StrokeScorerExtraFilters ---------------------------------------------*/
CharPtr StrokeScorerExtraFilters(StrokeScorer *pScorer,
CharPtr cp, ULong* ipScore /*OUT*/) {
char c;
char cArg[2];
Byte iStroke[2];
Long iDiff, iVal[2];
UInt idx = 0;
Boolean bMust = false;
MemoWrite(" F(");
cArg[0] = cArg[1] = 0;
iStroke[0] = iStroke[1] = 0;
/* Simple parser for Filter strings. assumes a1-b1 structure,
* where a and b can be any single alphabetic cmd char, the
* numbers can be multiple digit, and b1 can optionally be
* followed by '!' to insist on the filter passing. There can
* be multiple filters but they have to be separated by '!' or
* space(s). The filter string is terminated by a null byte
* or an 8-bit char, the beginning of the next entry.
* Leading spaces and trailing spaces are ignored. -rwells, 970722.
*/
for (c = *cp; true; cp++, c = *cp) {
switch (c) {
case 'x':
case 'y':
case 'i':
case 'j':
case 'a':
case 'b':
case 'l':
cArg[idx] = c;
MemoWrite2d(" c",idx);
MemoWrite("=");
MemoWriteLen(cArg+idx, 1);
break;
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
iStroke[idx] = iStroke[idx] * 10 + (c - '0');
MemoWrite2d(":", iStroke[idx]);
break;
case '-': /* Switch to second arg when we see minus. */
idx = 1;
MemoWrite(" - ");
break;
case '!':
bMust = true;
MemoWrite(" ! ");
/* FALLTHRU */
case ' ':
default:
MemoWrite2d(" @", idx);
MemoWrite(")");
/* If we are in the second argument, execute and reset. */
if (idx == 1) {
iVal[0] = StrokeScorerExtraEval(pScorer, cArg[0], iStroke[0]);
iVal[1] = StrokeScorerExtraEval(pScorer, cArg[1], iStroke[1]);
iDiff = (iVal[0] - iVal[1]);
MemoWrite(" ");
MemoWriteLen(cArg+0, 1);
MemoWrite2d("", iStroke[0]);
MemoWrite2d(":", iVal[0]);
MemoWrite("-");
MemoWriteLen(cArg+1, 1);
MemoWrite2d("", iStroke[1]);
MemoWrite2d(":", iVal[1]);
MemoWrite2d("=", iDiff);
if (iDiff < 0) {
iDiff = -iDiff;
if (bMust)
iDiff = 9999999;
if (*ipScore < (diMaxScoreSquared-iDiff))
*ipScore += iDiff;
else
*ipScore = diMaxScoreSquared;
}
else {
if (*ipScore > iDiff)
*ipScore -= iDiff;
else
*ipScore = 0;
}
MemoWrite2d(" ips=", *ipScore);
/* Reset state for next filter... */
idx = 0;
bMust = false;
cArg[0] = cArg[1] = 0;
iStroke[0] = iStroke[1] = 0;
}
/* If this is a terminating char, break out of loop and return. */
if ((c & 0x80) || (c == '\0'))
goto ReturnNow;
} /* end switch on char */
} /* end for each char in filter spec... */
ReturnNow:
return cp;
}
/* ----- StrokeScorerExtraEval ------------------------------------------------*/
Long StrokeScorerExtraEval(StrokeScorer *pScorer,
char cArg, UInt iStroke) {
Long iVal, iSquared;
Byte* bpX;
Byte* bpY;
UInt iLen;
RawStroke* rsp;
iStroke--; /* Formula strokes are 1-based, my stroke
* array is 0-based. */
if (iStroke >= pScorer->m_iStrokeCnt)
return 0; /* Should not happen... */
rsp = pScorer->m_pRawStrokes + iStroke;
iLen = rsp->m_len;
bpX = rsp->m_x;
bpY = rsp->m_y;
/* Heretofore we have left the coordinates as we got them, screen
* coordinates with 0,0 in upper left, y increasing downward,
* x increasing to the right. And the extra filters agree with this.
* -rwells, 970723.
*
* Removed the subtraction of Rect_x, Rect_y here - it will mess
* up debugging messages if the client doesn't subtract them before-
* hand, but otherwise should be harmless.
* - OWT, 970903
*/
switch(cArg) {
case 'x':
return bpX[0];
case 'y':
return bpY[0];
case 'i':
return bpX[iLen-1];
case 'j':
return bpY[iLen-1];
case 'a':
return ((bpX[0] + bpX[iLen-1]) >> 1);
case 'b':
return ((bpY[0] + bpY[iLen-1]) >> 1);
case 'l':
/* These are byte values - they can't get very large,
* so don't need to check against diMaxScoreToSquare...
*/
iSquared = (((Long) bpX[0]) - ((Long)bpX[iLen-1]));
iVal = iSquared * iSquared;
iSquared = (((Long) bpY[0]) - ((Long)bpY[iLen-1]));
iVal += iSquared * iSquared;
return (Long) SqrtULong((Long) iVal);
}
return 0; /* Unrecognized cArg cmd char. */
}
/* ----- end of scoring.c --------------------------------------------------*/
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