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/**
* License GPLv3+
* @file hashtable.c
* @brief a simple hash table implementation
* @author Ankur Shrivastava
* @author Giovanna Ambrosini
* @modif Change hash function with efficient Murmur3 algorithm
*/
#include "hashtable.h"
#include "debug.h"
#include <stdlib.h>
#include <string.h>
// element operations
/**
* Function to create a now hash_table element
* @returns hash_table_element_t object when success
* @returns NULL when no memory
*/
hash_table_element_t * hash_table_element_new()
{
INFO("creating a new hash table element");
return calloc(1, hash_table_element_s);
}
/**
* Function to delete an hash table element
* @param table table from which element has to be deleted
* @param element hash table element to be deleted
*/
void hash_table_element_delete(hash_table_t * table, hash_table_element_t * element)
{
INFO("Deleting an hash table element");
if (table->mode == MODE_COPY)
{
free(element->value);
free(element->key);
}
else if (table->mode == MODE_VALUEREF)
{
free(element->key);
}
free(element);
}
// hash table operations
/**
* Fuction to create a new hash table
* @param mode hash_table_mode which the hash table should follow
* @returns hash_table_t object which references the hash table
* @returns NULL when no memory
*/
hash_table_t * hash_table_new(hash_table_mode_t mode)
{
INFO("Creating a new hash table");
hash_table_t *table = calloc(1, hash_table_s);
if (!table)
{
INFO("No Memory while allocating hash_table");
return NULL;
}
table->mode = mode;
table->key_num = 128;
table->key_ratio = 4;
table->store_house = (hash_table_element_t **) calloc(table->key_num, sizeof(hash_table_element_t *));
if (!table->store_house)
{
INFO("No Memory while allocating hash_table store house");
free(table);
return NULL;
}
return table;
}
/**
* Function to delete the hash table
* @param table hash table to be deleted
*/
void hash_table_delete(hash_table_t * table)
{
INFO("Deleating a hash table");
size_t i=0;
for (;i<HASH_LEN;i++)
{
while (table->store_house[i])
{
hash_table_element_t * temp = table->store_house[i];
table->store_house[i] = table->store_house[i]->next;
hash_table_element_delete(table, temp);
}
}
free(table->store_house);
free(table);
}
/**
* Function to add a key - value pair to the hash table, use HT_ADD macro
* @param table hash table to add element to
* @param key pointer to the key for the hash table
* @param key_len length of the key in bytes
* @param value pointer to the value to be added against the key
* @param value_len length of the value in bytes
* @returns 0 on sucess
* @returns -1 when no memory
*/
int hash_table_add(hash_table_t * table, void * key, size_t key_len, void * value, size_t value_len)
{
if ((table->key_count / table->key_num) >= table->key_ratio)
{
LOG("Ratio(%d) reached the set limit %d\nExpanding hash_table", (int)(table->key_count / table->key_num), (int)table->key_ratio);
hash_table_resize(table, table->key_num*2);
//exit(0);
}
size_t hash = HASH(key, key_len);
hash_table_element_t * element = hash_table_element_new();
if (!element)
{
INFO("Cannot allocate memory for element");
return -1; // No Memory
}
if (table->mode == MODE_COPY)
{
LOG("Adding a key-value pair to the hash table with hash -> %d, in COPY MODE", (int)hash);
element->key = malloc(key_len);
element->value = malloc(value_len);
if (element->key && element->value)
{
memcpy(element->key, key, key_len);
memcpy(element->value, value, value_len);
}
else
{
if (element->key)
{
free(element->key);
INFO("Cannot allocate memory for value");
}
if (element->value)
{
free(element->value);
INFO("Cannot allocate memory for key");
}
free(element);
return -1; //No Memory
}
}
else if (table->mode == MODE_VALUEREF)
{
LOG("Adding a key-value pair to the hash table with hash -> %d, in VALUEREF MODE", (int)hash);
element->key = malloc(key_len);
if (element->key)
{
memcpy(element->key, key, key_len);
}
else
{
INFO("Cannot allocate memory for key");
free(element);
return -1; //No Memory
}
element->value = value;
}
else if (table->mode == MODE_ALLREF)
{
LOG("Adding a key-value pair to the hash table with hash -> %d, in ALLREF MODE", (int)hash);
element->key = key;
element->value = value;
}
element->key_len = key_len;
element->value_len = value_len;
element->next = NULL;
// find the key position for chaining
if (!table->store_house[hash])
{
LOG("No Conflicts adding the first element at %d", (int)hash);
table->store_house[hash] = element;
table->key_count++;
}
else
{
LOG("Conflicts adding element at %d", (int)hash);
hash_table_element_t * temp = table->store_house[hash];
while(temp->next)
{
while(temp->next && temp->next->key_len!=key_len)
{
temp = temp->next;
}
if(temp->next)
{
if (!memcmp(temp->next->key, key, key_len))
{
LOG("Found Key at hash -> %d", (int)hash);
hash_table_element_t *to_delete = temp->next;
temp->next = element;
element->next = to_delete->next;
hash_table_element_delete(table, to_delete);
// since we are replacing values no need to change key_count
return 0;
}
else
{
temp = temp->next;
}
}
}
temp->next = element;
table->key_count++;
}
return 0;
}
/**
* Function to remove an hash table element (for a given key) from a given hash table
* @param table hash table from which element has to be removed
* @param key pointer to the key which has to be removed
* @param key_len size of the key in bytes
* @returns 0 on sucess
* @returns -1 when key is not found
*/
int hash_table_remove(hash_table_t * table, void * key, size_t key_len)
{
INFO("Deleting a key-value pair from the hash table");
if ((table->key_num/ table->key_count) >= table->key_ratio)
{
LOG("Ratio(%d) reached the set limit %d\nContracting hash_table", (int)(table->key_num / table->key_count), (int)table->key_ratio);
hash_table_resize(table, table->key_num/2);
//exit(0);
}
size_t hash = HASH(key, key_len);
if (!table->store_house[hash])
{
LOG("Key Not Found -> No element at %d", (int)hash);
return -1; // key not found
}
hash_table_element_t *temp = table->store_house[hash];
hash_table_element_t *prev = temp;
while(temp)
{
while(temp && temp->key_len!=key_len)
{
prev = temp;
temp = temp->next;
}
if(temp)
{
if (!memcmp(temp->key, key, key_len))
{
if (prev == table->store_house[hash])
{
table->store_house[hash] = temp->next;
}
else
{
prev->next = temp->next;
}
hash_table_element_delete(table, temp);
INFO("Deleted a key-value pair from the hash table");
table->key_count--;
return 0;
}
prev=temp;
temp=temp->next;
}
}
INFO("Key Not Found");
return -1; // key not found
}
/**
* Function to lookup a key in a particular table
* @param table table to look key in
* @param key pointer to key to be looked for
* @param key_len size of the key to be searched
* @returns NULL when key is not found in the hash table
* @returns void* pointer to the value in the table
*/
void * hash_table_lookup(hash_table_t * table, void * key, size_t key_len)
{
size_t hash = HASH(key, key_len);
LOG("Looking up a key-value pair for hash -> %d", (int)hash);
if (!table->store_house[hash])
{
LOG("Key not found at hash %d, no entries", (int)hash);
return NULL; // key not found
}
hash_table_element_t *temp = table->store_house[hash];
while(temp)
{
while(temp && temp->key_len!=key_len)
{
temp = temp->next;
}
if(temp)
{
if (!memcmp(temp->key, key, key_len))
{
LOG("Found Key at hash -> %d", (int)hash);
LOG("Value %s value_len %d", (char *)temp->value, (int)temp->value_len);
return temp->value;
}
else
{
temp = temp->next;
}
}
}
LOG("Key not found at hash %d", (int)hash);
return NULL; // key not found
}
/**
* Function to look if the exists in the hash table
* @param key pointer to key to be looked for
* @param key_len size of the key to be searched
* @returns 0 when key is not found
* @returns 1 when key is found
*/
int hash_table_has_key(hash_table_t * table, void * key, size_t key_len)
{
size_t hash = HASH(key, key_len);
LOG("Searching for key with hash -> %d", (int)hash);
if (!table->store_house[hash])
{
LOG("Key not found with hash -> %d, no entries", (int)hash);
return 0; // key not found
}
hash_table_element_t *temp = table->store_house[hash];
while(temp)
{
while(temp && temp->key_len!=key_len)
{
temp = temp->next;
}
if(temp)
{
if (!memcmp(temp->key, key, key_len))
{
LOG("Key Found with hash -> %d", (int)hash);
return 1; // key found
}
temp=temp->next;
}
}
LOG("Key not found with hash -> %d", (int)hash);
return 0; // key not found
}
/**
* Function to return all the keys in a given hash table
* @param table hash table from which key are to be reterived
* @param keys a void** pointer where keys are filled in (memory allocated internally and must be freed)
* @return total number of keys filled in keys
*/
size_t hash_table_get_keys(hash_table_t * table, void *** keys)
{
size_t i = 0;
size_t count = 0;
(*keys) = calloc(table->key_count, sizeof(void *));
for(i=0;i<HASH_LEN;i++)
{
if (table->store_house[i])
{
(*keys)[count++] = table->store_house[i];
hash_table_element_t *temp = table->store_house[i];
#ifdef DEBUG
size_t num = 1;
#endif
while(temp->next)
{
(*keys)[count++] = temp->next;
temp = temp->next;
#ifdef DEBUG
num++;
#endif
}
#ifdef DEBUG
LOG("found %d key(s) at hash -> %d", (int)num, (int)i);
#endif
}
}
return count;
}
/**
* Function to get all elements (key - value pairs) from the given hash table
* @param table hash table from which elements have to be retrieved
* @param elements a pointer to an array of hash_table_element_t pointer (malloced by function)
* @returns 1 when no memory
* @returns count of elements
*/
size_t hash_table_get_elements(hash_table_t * table, hash_table_element_t *** elements)
{
size_t i = 0;
size_t count = 0;
(*elements) = (hash_table_element_t **) calloc(table->key_count, sizeof(hash_table_element_t *));
if (!*elements)
{
INFO("No Memory to allocate elements array");
return 1;
}
for(i=0;i<HASH_LEN;i++)
{
if (table->store_house[i])
{
(*elements)[count++] = table->store_house[i];
hash_table_element_t *temp = table->store_house[i];
#ifdef DEBUG
size_t num = 1;
#endif
while(temp->next)
{
(*elements)[count++] = temp->next;
temp = temp->next;
#ifdef DEBUG
num++;
#endif
}
#ifdef DEBUG
LOG("found %d key(s) at hash -> %d", (int)num, (int)i);
#endif
}
}
#ifdef DEBUG
LOG("hash_table_get_elements: total counts (nb of keys) %d", (int)count);
#endif
return count;
}
/**
* Function that returns a hash value for a given key and key_len
* @param key pointer to the key
* @param key_len length of the key
* @param max_key max value of the hash to be returned by the function
* @returns hash value belonging to [0, max_key)
*/
/*
uint32_t hash_table_do_hash(void * key, size_t key_len, uint32_t max_key)
{
uint16_t *ptr = (uint16_t *) key;
uint32_t hash = 0xbabe; // WHY NOT
size_t i = 0;
for(;i<(key_len/2);i++)
{
hash^=(i<<4 ^ *ptr<<8 ^ *ptr);
ptr++;
}
hash = hash % max_key;
return hash;
}
*/
/**
* MurmurHash3_x86_32 Algorithm *
*/
//-----------------------------------------------------------------------------
// Platform-specific functions and macros
#ifdef __GNUC__
#define FORCE_INLINE __attribute__((always_inline)) inline
#else
#define FORCE_INLINE
#endif
static inline FORCE_INLINE uint32_t rotl32 ( uint32_t x, int8_t r )
{
return (x << r) | (x >> (32 - r));
}
#define ROTL32(x,y) rotl32(x,y)
#define BIG_CONSTANT(x) (x##LLU)
//-----------------------------------------------------------------------------
// Block read - if your platform needs to do endian-swapping or can only
// handle aligned reads, do the conversion here
#define getblock(p, i) (p[i])
//-----------------------------------------------------------------------------
// Finalization mix - force all bits of a hash block to avalanche
static inline FORCE_INLINE uint32_t fmix32 ( uint32_t h )
{
h ^= h >> 16;
h *= 0x85ebca6b;
h ^= h >> 13;
h *= 0xc2b2ae35;
h ^= h >> 16;
return h;
}
//----------
//-----------------------------------------------------------------------------
void MurmurHash3_x86_32 ( const void * key, int len,
uint32_t seed, void * out )
{
const uint8_t * data = (const uint8_t*)key;
const int nblocks = len / 4;
int i;
uint32_t h1 = seed;
uint32_t c1 = 0xcc9e2d51;
uint32_t c2 = 0x1b873593;
//----------
// body
const uint32_t * blocks = (const uint32_t *)(data + nblocks*4);
for(i = -nblocks; i; i++)
{
uint32_t k1 = getblock(blocks,i);
k1 *= c1;
k1 = ROTL32(k1,15);
k1 *= c2;
h1 ^= k1;
h1 = ROTL32(h1,13);
h1 = h1*5+0xe6546b64;
}
//----------
// tail
const uint8_t * tail = (const uint8_t*)(data + nblocks*4);
uint32_t k1 = 0;
switch(len & 3)
{
case 3: k1 ^= tail[2] << 16;
case 2: k1 ^= tail[1] << 8;
case 1: k1 ^= tail[0];
k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
};
//----------
// finalization
h1 ^= len;
h1 = fmix32(h1);
*(uint32_t*)out = h1;
}
uint32_t hash_table_do_hash(void * key, size_t key_len, uint32_t max_key)
{
uint32_t hash;
uint32_t seed = 42;
MurmurHash3_x86_32(key, key_len, seed, &hash);
hash = hash % max_key;
return hash;
}
/**
* Function to resize the hash table store house
* @param table hash table to be resized
* @param len new length of the hash table
* @returns -1 when no elements in hash table
* @returns -2 when no emmory for new store house
* @returns 0 when sucess
*/
int hash_table_resize(hash_table_t *table, size_t len)
{
LOG("resizing hash table from %d to %d", table->key_num, (int)len);
hash_table_element_t ** elements;
size_t count;
// FIXME traversing the elements twice, change it some time soon
count = hash_table_get_elements(table, &elements);
if (!count)
{
INFO("Got No Elements from the hash table");
return -1;
}
#ifdef DEBUG
LOG("hash_table_resize: count %d", (int)count);
#endif
// keep the current store house in case we dont get more memory
hash_table_element_t ** temp = table->store_house;
table->store_house = calloc(len, sizeof(hash_table_element_t *));
if (!table->store_house)
{
table->store_house = temp;
INFO("No Memory for new store house");
return -2;
}
table->key_num = len;
// fool the new hash table so it refers even previously copied values
int mode = table->mode;
table->mode = MODE_ALLREF;
// the new table starts from scratch
table->key_count = 0;
while(count>0)
{
hash_table_element_t *elem = elements[--count];
hash_table_add(table, elem->key, elem->key_len, elem->value, elem->value_len);
}
table->mode = mode;
// free old store house
free(temp);
// free elements array
free(elements);
return 0;
}
/**
* Function to iterate through all elements of the hashtable
* @param table hash table to be iterated
* @param fct pointer to a function returning 1 if the element has to be removed
* @param user arbitrary user pointer passed to the fct callback
* @returns 0 when success
*/
int hash_table_iterate(hash_table_t *table, int (*fct)(void *user,
void *value, void *key, size_t key_len), void *user)
{
INFO("iterating hash table");
unsigned int i;
for(i=0;i<HASH_LEN;i++)
{
if (table->store_house[i])
{
hash_table_element_t *temp = table->store_house[i];
hash_table_element_t *prev = NULL;
while(temp)
{
int r = fct(user, temp->value, temp->key, temp->key_len);
if (r){
hash_table_element_t *next = temp->next;
hash_table_element_delete(table,temp);
if(prev == NULL)
table->store_house[i] = next;
else
prev->next = next;
temp = next;
table->key_count--;
} else {
prev = temp;
temp = temp->next;
}
}
}
}
return 0;
}
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