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<a href="#pub-methods">Public Member Functions</a> &#124;
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<a href="#properties">Properties</a>  </div>
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<h1>ChipmunkCircleShape Class Reference</h1>  </div>
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<!-- doxytag: class="ChipmunkCircleShape" --><!-- doxytag: inherits="ChipmunkShape" -->
<p>A perfect circle shape.  
<a href="#_details">More...</a></p>

<p><code>#import &lt;<a class="el" href="_chipmunk_shape_8h_source.html">ChipmunkShape.h</a>&gt;</code></p>

<p>Inherits <a class="el" href="interface_chipmunk_shape.html">ChipmunkShape</a>.</p>

<p>Inherited by <a class="el" href="interface_chipmunk_static_circle_shape.html">ChipmunkStaticCircleShape</a>.</p>

<p><a href="class_chipmunk_circle_shape-members.html">List of all members.</a></p>
<table class="memberdecls">
<tr><td colspan="2"><h2><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a8dc9ca46cc2973cdf2c9adecdce694e1"></a><!-- doxytag: member="ChipmunkCircleShape::initWithBody:radius:offset:" ref="a8dc9ca46cc2973cdf2c9adecdce694e1" args="(ChipmunkBody *body,[radius] cpFloat radius,[offset] cpVect offset)" -->
(id)&nbsp;</td><td class="memItemRight" valign="bottom">- <a class="el" href="interface_chipmunk_circle_shape.html#a8dc9ca46cc2973cdf2c9adecdce694e1">initWithBody:radius:offset:</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Initialize a circle shape with the given radius and offset from the center of gravity. <br/></td></tr>
<tr><td colspan="2"><h2><a name="pub-static-methods"></a>
Static Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="ac1f822ac6b1f2b9a6dc51e647c4be21c"></a><!-- doxytag: member="ChipmunkCircleShape::circleWithBody:radius:offset:" ref="ac1f822ac6b1f2b9a6dc51e647c4be21c" args="(ChipmunkBody *body,[radius] cpFloat radius,[offset] cpVect offset)" -->
(id)&nbsp;</td><td class="memItemRight" valign="bottom">+ <a class="el" href="interface_chipmunk_circle_shape.html#ac1f822ac6b1f2b9a6dc51e647c4be21c">circleWithBody:radius:offset:</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Create an autoreleased circle shape with the given radius and offset from the center of gravity. <br/></td></tr>
<tr><td colspan="2"><h2><a name="properties"></a>
Properties</h2></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a285871e742cddb6e0a52813cdb71cf4b"></a><!-- doxytag: member="ChipmunkCircleShape::radius" ref="a285871e742cddb6e0a52813cdb71cf4b" args="" -->
cpFloat&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="interface_chipmunk_circle_shape.html#a285871e742cddb6e0a52813cdb71cf4b">radius</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The radius of the circle. <br/></td></tr>
<tr><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a3ae86d4d818f0f78d14bb9991ac93f5e"></a><!-- doxytag: member="ChipmunkCircleShape::offset" ref="a3ae86d4d818f0f78d14bb9991ac93f5e" args="" -->
cpVect&nbsp;</td><td class="memItemRight" valign="bottom"><a class="el" href="interface_chipmunk_circle_shape.html#a3ae86d4d818f0f78d14bb9991ac93f5e">offset</a></td></tr>
<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The offset from the center of gravity. <br/></td></tr>
</table>
<hr/><a name="_details"></a><h2>Detailed Description</h2>
<p>A perfect circle shape. </p>
<hr/>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="_chipmunk_shape_8h_source.html">ChipmunkShape.h</a></li>
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