1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640
|
/* Copyright (c) 2007 Scott Lembcke
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
/*
IMPORTANT - READ ME!
This file sets up a simple interface that the individual demos can use to get
a Chipmunk space running and draw what's in it. In order to keep the Chipmunk
examples clean and simple, they contain no graphics code. All drawing is done
by accessing the Chipmunk structures at a very low level. It is NOT
recommended to write a game or application this way as it does not scale
beyond simple shape drawing and is very dependent on implementation details
about Chipmunk which may change with little to no warning.
*/
#include <stdbool.h>
#include <stdio.h>
#include <string.h>
#include <limits.h>
#include <stdarg.h>
#include "chipmunk/chipmunk_private.h"
#include "ChipmunkDemo.h"
#include "ChipmunkDemoTextSupport.h"
#include "sokol/sokol.h"
#undef Convex
static ChipmunkDemo demos[32];
static int demo_count;
static int demo_index;
static cpBool paused = cpFalse;
static cpBool step = cpFalse;
static cpSpace *space;
static double Accumulator;
static double LastTime;
int ChipmunkDemoTicks;
double ChipmunkDemoTime;
cpVect ChipmunkDemoMouse;
cpBool ChipmunkDemoRightClick;
cpBool ChipmunkDemoRightDown;
cpVect ChipmunkDemoKeyboard;
static cpBody *mouse_body = NULL;
static cpConstraint *mouse_joint = NULL;
char const *ChipmunkDemoMessageString = NULL;
#define GRABBABLE_MASK_BIT (1<<31)
cpShapeFilter GRAB_FILTER = {CP_NO_GROUP, GRABBABLE_MASK_BIT, GRABBABLE_MASK_BIT};
cpShapeFilter NOT_GRABBABLE_FILTER = {CP_NO_GROUP, ~GRABBABLE_MASK_BIT, ~GRABBABLE_MASK_BIT};
cpVect view_translate = {0, 0};
cpFloat view_scale = 1.0;
static void ShapeFreeWrap(cpSpace *space, cpShape *shape, void *unused){
cpSpaceRemoveShape(space, shape);
cpShapeFree(shape);
}
static void PostShapeFree(cpShape *shape, cpSpace *space){
cpSpaceAddPostStepCallback(space, (cpPostStepFunc)ShapeFreeWrap, shape, NULL);
}
static void ConstraintFreeWrap(cpSpace *space, cpConstraint *constraint, void *unused){
cpSpaceRemoveConstraint(space, constraint);
cpConstraintFree(constraint);
}
static void PostConstraintFree(cpConstraint *constraint, cpSpace *space){
cpSpaceAddPostStepCallback(space, (cpPostStepFunc)ConstraintFreeWrap, constraint, NULL);
}
static void BodyFreeWrap(cpSpace *space, cpBody *body, void *unused){
cpSpaceRemoveBody(space, body);
cpBodyFree(body);
}
static void PostBodyFree(cpBody *body, cpSpace *space){
cpSpaceAddPostStepCallback(space, (cpPostStepFunc)BodyFreeWrap, body, NULL);
}
// Safe and future proof way to remove and free all objects that have been added to the space.
void
ChipmunkDemoFreeSpaceChildren(cpSpace *space)
{
// Must remove these BEFORE freeing the body or you will access dangling pointers.
cpSpaceEachShape(space, (cpSpaceShapeIteratorFunc)PostShapeFree, space);
cpSpaceEachConstraint(space, (cpSpaceConstraintIteratorFunc)PostConstraintFree, space);
cpSpaceEachBody(space, (cpSpaceBodyIteratorFunc)PostBodyFree, space);
}
static void
DrawCircle(cpVect p, cpFloat a, cpFloat r, cpSpaceDebugColor outline, cpSpaceDebugColor fill, cpDataPointer data)
{ChipmunkDebugDrawCircle(p, a, r, outline, fill);}
static void
DrawSegment(cpVect a, cpVect b, cpSpaceDebugColor color, cpDataPointer data)
{ChipmunkDebugDrawSegment(a, b, color);}
static void
DrawFatSegment(cpVect a, cpVect b, cpFloat r, cpSpaceDebugColor outline, cpSpaceDebugColor fill, cpDataPointer data)
{ChipmunkDebugDrawFatSegment(a, b, r, outline, fill);}
static void
DrawPolygon(int count, const cpVect *verts, cpFloat r, cpSpaceDebugColor outline, cpSpaceDebugColor fill, cpDataPointer data)
{ChipmunkDebugDrawPolygon(count, verts, r, outline, fill);}
static void
DrawDot(cpFloat size, cpVect pos, cpSpaceDebugColor color, cpDataPointer data)
{ChipmunkDebugDrawDot(size, pos, color);}
static cpSpaceDebugColor Colors[] = {
{0xb5/255.0f, 0x89/255.0f, 0x00/255.0f, 1.0f},
{0xcb/255.0f, 0x4b/255.0f, 0x16/255.0f, 1.0f},
{0xdc/255.0f, 0x32/255.0f, 0x2f/255.0f, 1.0f},
{0xd3/255.0f, 0x36/255.0f, 0x82/255.0f, 1.0f},
{0x6c/255.0f, 0x71/255.0f, 0xc4/255.0f, 1.0f},
{0x26/255.0f, 0x8b/255.0f, 0xd2/255.0f, 1.0f},
{0x2a/255.0f, 0xa1/255.0f, 0x98/255.0f, 1.0f},
{0x85/255.0f, 0x99/255.0f, 0x00/255.0f, 1.0f},
};
static cpSpaceDebugColor
ColorForShape(cpShape *shape, cpDataPointer data)
{
if(cpShapeGetSensor(shape)){
return LAColor(1.0f, 0.1f);
} else {
cpBody *body = cpShapeGetBody(shape);
if(cpBodyIsSleeping(body)){
return RGBAColor(0x58/255.0f, 0x6e/255.0f, 0x75/255.0f, 1.0f);
} else if(body->sleeping.idleTime > shape->space->sleepTimeThreshold) {
return RGBAColor(0x93/255.0f, 0xa1/255.0f, 0xa1/255.0f, 1.0f);
} else {
uint32_t val = (uint32_t)shape->hashid;
// scramble the bits up using Robert Jenkins' 32 bit integer hash function
val = (val+0x7ed55d16) + (val<<12);
val = (val^0xc761c23c) ^ (val>>19);
val = (val+0x165667b1) + (val<<5);
val = (val+0xd3a2646c) ^ (val<<9);
val = (val+0xfd7046c5) + (val<<3);
val = (val^0xb55a4f09) ^ (val>>16);
return Colors[val & 0x7];
}
}
}
void
ChipmunkDemoDefaultDrawImpl(cpSpace *space)
{
cpSpaceDebugDrawOptions drawOptions = {
DrawCircle,
DrawSegment,
DrawFatSegment,
DrawPolygon,
DrawDot,
(cpSpaceDebugDrawFlags)(CP_SPACE_DEBUG_DRAW_SHAPES | CP_SPACE_DEBUG_DRAW_CONSTRAINTS | CP_SPACE_DEBUG_DRAW_COLLISION_POINTS),
{0xEE/255.0f, 0xE8/255.0f, 0xD5/255.0f, 1.0f}, // Outline color
ColorForShape,
{0.0f, 0.75f, 0.0f, 1.0f}, // Constraint color
{1.0f, 0.0f, 0.0f, 1.0f}, // Collision point color
NULL,
};
cpSpaceDebugDraw(space, &drawOptions);
}
static void
DrawInstructions()
{
static char title[1024];
sprintf(title, "Demo(%c): %s", 'A' + demo_index, demos[demo_index].name);
ChipmunkDemoTextDrawString(cpv(-300, 220), title);
ChipmunkDemoTextDrawString(cpv(-300, 200),
"Controls:\n"
"A - Z Switch demos. (return restarts)\n"
"Use the mouse to grab objects.\n"
);
}
static int max_arbiters = 0;
static int max_points = 0;
static int max_constraints = 0;
static void
DrawInfo()
{
int arbiters = space->arbiters->num;
int points = 0;
for(int i=0; i<arbiters; i++)
points += ((cpArbiter *)(space->arbiters->arr[i]))->count;
int constraints = (space->constraints->num + points)*space->iterations;
max_arbiters = arbiters > max_arbiters ? arbiters : max_arbiters;
max_points = points > max_points ? points : max_points;
max_constraints = constraints > max_constraints ? constraints : max_constraints;
char buffer[1024];
const char *format =
"Arbiters: %d (%d) - "
"Contact Points: %d (%d)\n"
"Other Constraints: %d, Iterations: %d\n"
"Constraints x Iterations: %d (%d)\n"
"Time:% 5.2fs, KE:% 5.2e";
cpArray *bodies = space->dynamicBodies;
cpFloat ke = 0.0f;
for(int i=0; i<bodies->num; i++){
cpBody *body = (cpBody *)bodies->arr[i];
if(body->m == INFINITY || body->i == INFINITY) continue;
ke += body->m*cpvdot(body->v, body->v) + body->i*body->w*body->w;
}
sprintf(buffer, format,
arbiters, max_arbiters,
points, max_points,
space->constraints->num, space->iterations,
constraints, max_constraints,
ChipmunkDemoTime, (ke < 1e-10f ? 0.0f : ke)
);
ChipmunkDemoTextDrawString(cpv(0, 220), buffer);
}
static char PrintStringBuffer[1024*8];
static char *PrintStringCursor;
void
ChipmunkDemoPrintString(char const *fmt, ...)
{
if (PrintStringCursor == NULL) {
return;
}
ChipmunkDemoMessageString = PrintStringBuffer;
va_list args;
va_start(args, fmt);
int remaining = sizeof(PrintStringBuffer) - (PrintStringCursor - PrintStringBuffer);
int would_write = vsnprintf(PrintStringCursor, remaining, fmt, args);
if (would_write > 0 && would_write < remaining) {
PrintStringCursor += would_write;
} else {
// encoding error or overflow, prevent further use until reinitialized
PrintStringCursor = NULL;
}
va_end(args);
}
static void
Tick(double dt)
{
if(!paused || step){
PrintStringBuffer[0] = 0;
PrintStringCursor = PrintStringBuffer;
// Completely reset the renderer only at the beginning of a tick.
// That way it can always display at least the last ticks' debug drawing.
ChipmunkDebugDrawClearRenderer();
ChipmunkDemoTextClearRenderer();
cpVect new_point = cpvlerp(mouse_body->p, ChipmunkDemoMouse, 0.25f);
mouse_body->v = cpvmult(cpvsub(new_point, mouse_body->p), 60.0f);
mouse_body->p = new_point;
demos[demo_index].updateFunc(space, dt);
ChipmunkDemoTicks++;
ChipmunkDemoTime += dt;
step = cpFalse;
ChipmunkDemoRightDown = cpFalse;
ChipmunkDemoTextDrawString(cpv(-300, -200), ChipmunkDemoMessageString);
}
}
static void
Update(void)
{
double time = stm_sec(stm_now());
double dt = time - LastTime;
if(dt > 0.2) dt = 0.2;
double fixed_dt = demos[demo_index].timestep;
for(Accumulator += dt; Accumulator > fixed_dt; Accumulator -= fixed_dt){
Tick(fixed_dt);
}
LastTime = time;
}
static void
Display(void)
{
cpVect screen_size = {sapp_width(), sapp_height()};
cpTransform view_matrix = cpTransformMult(cpTransformScale(view_scale, view_scale), cpTransformTranslate(view_translate));
float screen_scale = (float)cpfmin(screen_size.x/640.0, screen_size.y/480.0);
float hw = (float)screen_size.x*(0.5f/screen_scale);
float hh = (float)screen_size.y*(0.5f/screen_scale);
cpTransform projection_matrix = cpTransformOrtho(cpBBNew(-hw, -hh, hw, hh));
ChipmunkDebugDrawPointLineScale = 1.0f/(float)view_scale;
ChipmunkDebugDrawVPMatrix = cpTransformMult(projection_matrix, view_matrix);
Update();
// Save the drawing commands from the most recent tick.
ChipmunkDebugDrawPushRenderer();
ChipmunkDemoTextPushRenderer();
demos[demo_index].drawFunc(space);
// // Highlight the shape under the mouse because it looks neat.
// cpShape *nearest = cpSpacePointQueryNearest(space, ChipmunkDemoMouse, 0.0f, CP_ALL_LAYERS, CP_NO_GROUP, NULL);
// if(nearest) ChipmunkDebugDrawShape(nearest, RGBAColor(1.0f, 0.0f, 0.0f, 1.0f), LAColor(0.0f, 0.0f));
sg_pass_action action = {
.colors[0] = {.action = SG_ACTION_CLEAR, .val = {0x07/255.0f, 0x36/255.0f, 0x42/255.0f}},
};
sg_begin_default_pass(&action, (int)screen_size.x, (int)screen_size.y);
// Draw the renderer contents and reset it back to the last tick's state.
ChipmunkDebugDrawFlushRenderer();
// // Now render all the UI text.
DrawInstructions();
DrawInfo();
ChipmunkDemoTextMatrix = projection_matrix;
ChipmunkDemoTextFlushRenderer();
ChipmunkDebugDrawPopRenderer();
ChipmunkDemoTextPopRenderer();
sg_end_pass();
sg_commit();
}
static void
RunDemo(int index)
{
srand(45073);
demo_index = index;
ChipmunkDemoTicks = 0;
ChipmunkDemoTime = 0.0;
Accumulator = 0.0;
LastTime = stm_sec(stm_now());
mouse_joint = NULL;
ChipmunkDemoMessageString = "";
max_arbiters = 0;
max_points = 0;
max_constraints = 0;
space = demos[demo_index].initFunc();
// Not supported by Sokol yet.
// static char title[1024];
// sprintf(title, "Demo(%c): %s", 'a' + demo_index, demos[demo_index].name);
}
static void
Keyboard(const sapp_event *event)
{
float translate_increment = 50.0f/(float)view_scale;
float scale_increment = 1.2f;
if(event->type == SAPP_EVENTTYPE_CHAR && !event->key_repeat){
int index = event->char_code - 'a';
if(0 <= index && index < demo_count){
demos[demo_index].destroyFunc(space);
RunDemo(index);
}
} else if(event->type == SAPP_EVENTTYPE_KEY_DOWN){
switch(event->key_code){
case SAPP_KEYCODE_SPACE:{
if(!event->key_repeat){
demos[demo_index].destroyFunc(space);
RunDemo(demo_index);
}
} break;
case SAPP_KEYCODE_GRAVE_ACCENT : {
if(!event->key_repeat) paused = !paused;
} break;
case SAPP_KEYCODE_1: {
step = cpTrue;
} break;
case SAPP_KEYCODE_KP_4: view_translate.x += translate_increment; break;
case SAPP_KEYCODE_KP_6: view_translate.x -= translate_increment; break;
case SAPP_KEYCODE_KP_2: view_translate.y += translate_increment; break;
case SAPP_KEYCODE_KP_8: view_translate.y -= translate_increment; break;
case SAPP_KEYCODE_KP_7: view_scale /= scale_increment; break;
case SAPP_KEYCODE_KP_9: view_scale *= scale_increment; break;
case SAPP_KEYCODE_KP_5: {
view_translate.x = 0.0f;
view_translate.y = 0.0f;
view_scale = 1.0f;
} break;
default: break;
}
}
if(!event->key_repeat){
switch(event->key_code){
case SAPP_KEYCODE_UP : ChipmunkDemoKeyboard.y += (event->type == SAPP_EVENTTYPE_KEY_DOWN ? 1.0 : -1.0); break;
case SAPP_KEYCODE_DOWN : ChipmunkDemoKeyboard.y += (event->type == SAPP_EVENTTYPE_KEY_DOWN ? -1.0 : 1.0); break;
case SAPP_KEYCODE_LEFT : ChipmunkDemoKeyboard.x += (event->type == SAPP_EVENTTYPE_KEY_DOWN ? -1.0 : 1.0); break;
case SAPP_KEYCODE_RIGHT : ChipmunkDemoKeyboard.x += (event->type == SAPP_EVENTTYPE_KEY_DOWN ? 1.0 : -1.0); break;
default: break;
}
}
}
static cpVect
MouseToSpace(const sapp_event *event)
{
// Calculate clip coord for mouse.
cpVect screen_size = cpv(sapp_width(), sapp_height());
cpVect clip_coord = cpv(2*event->mouse_x/screen_size.x - 1, 1 - 2*event->mouse_y/screen_size.y);
// Use the VP matrix to transform to world space.
cpTransform vp_inverse = cpTransformInverse(ChipmunkDebugDrawVPMatrix);
return cpTransformPoint(vp_inverse, clip_coord);
}
static void
Click(const sapp_event *event)
{
cpVect mouse_pos = MouseToSpace(event);
if(event->mouse_button == SAPP_MOUSEBUTTON_LEFT){
if(event->type == SAPP_EVENTTYPE_MOUSE_DOWN){
// give the mouse click a little radius to make it easier to click small shapes.
cpFloat radius = 5.0;
cpPointQueryInfo info = {0};
cpShape *shape = cpSpacePointQueryNearest(space, mouse_pos, radius, GRAB_FILTER, &info);
if(shape && cpBodyGetMass(cpShapeGetBody(shape)) < INFINITY){
// Use the closest point on the surface if the click is outside of the shape.
cpVect nearest = (info.distance > 0.0f ? info.point : mouse_pos);
cpBody *body = cpShapeGetBody(shape);
mouse_joint = cpPivotJointNew2(mouse_body, body, cpvzero, cpBodyWorldToLocal(body, nearest));
mouse_joint->maxForce = 50000.0f;
mouse_joint->errorBias = cpfpow(1.0f - 0.15f, 60.0f);
cpSpaceAddConstraint(space, mouse_joint);
}
} else if(mouse_joint){
cpSpaceRemoveConstraint(space, mouse_joint);
cpConstraintFree(mouse_joint);
mouse_joint = NULL;
}
} else if(event->mouse_button == SAPP_MOUSEBUTTON_RIGHT){
ChipmunkDemoRightDown = ChipmunkDemoRightClick = (event->type == SAPP_EVENTTYPE_MOUSE_DOWN);
}
}
static void
Event(const sapp_event *event)
{
switch(event->type){
case SAPP_EVENTTYPE_CHAR:
case SAPP_EVENTTYPE_KEY_UP:
case SAPP_EVENTTYPE_KEY_DOWN: {
Keyboard(event);
} break;
case SAPP_EVENTTYPE_MOUSE_MOVE: {
ChipmunkDemoMouse = MouseToSpace(event);
}; break;
case SAPP_EVENTTYPE_MOUSE_UP:
case SAPP_EVENTTYPE_MOUSE_DOWN: {
Click(event);
} break;
default: break;
}
}
static void
TimeTrial(int index, int count)
{
space = demos[index].initFunc();
double start_time = stm_sec(stm_now());
double dt = demos[index].timestep;
for(int i=0; i<count; i++)
demos[index].updateFunc(space, dt);
double end_time = stm_sec(stm_now());
demos[index].destroyFunc(space);
printf("Time(%c) = %8.2f ms (%s)\n", index + 'a', (end_time - start_time)*1e3f, demos[index].name);
fflush(stdout);
}
extern ChipmunkDemo LogoSmash;
extern ChipmunkDemo PyramidStack;
extern ChipmunkDemo Plink;
extern ChipmunkDemo BouncyHexagons;
extern ChipmunkDemo Tumble;
extern ChipmunkDemo PyramidTopple;
extern ChipmunkDemo Planet;
extern ChipmunkDemo Springies;
extern ChipmunkDemo Pump;
extern ChipmunkDemo TheoJansen;
extern ChipmunkDemo Query;
extern ChipmunkDemo OneWay;
extern ChipmunkDemo Player;
extern ChipmunkDemo Joints;
extern ChipmunkDemo Tank;
extern ChipmunkDemo Chains;
extern ChipmunkDemo Crane;
extern ChipmunkDemo Buoyancy;
extern ChipmunkDemo ContactGraph;
extern ChipmunkDemo Slice;
extern ChipmunkDemo Convex;
extern ChipmunkDemo Unicycle;
extern ChipmunkDemo Sticky;
extern ChipmunkDemo Shatter;
extern ChipmunkDemo GJK;
extern ChipmunkDemo bench_list[];
extern int bench_count;
static void
Init(void)
{
sg_desc desc = {0};
sg_setup(&desc);
cpAssertHard(sg_isvalid(), "Could not init Sokol GFX.");
ChipmunkDebugDrawInit();
ChipmunkDemoTextInit();
mouse_body = cpBodyNewKinematic();
RunDemo(demo_index);
}
void Cleanup(void) {
sg_shutdown();
}
sapp_desc sokol_main(int argc, char* argv[]) {
demos[ 0] = LogoSmash; //A
demos[ 1] = PyramidStack; //B
demos[ 2] = Plink; //C
demos[ 3] = BouncyHexagons; //D
demos[ 4] = Tumble; //E
demos[ 5] = PyramidTopple; //F
demos[ 6] = Planet; //G
demos[ 7] = Springies; //H
demos[ 8] = Pump; //I
demos[ 9] = TheoJansen; //J
demos[10] = Query; //K
demos[11] = OneWay; //L
demos[12] = Joints; //M
demos[13] = Tank; //N
demos[14] = Chains; //O
demos[15] = Crane; //P
demos[16] = ContactGraph; //Q
demos[17] = Buoyancy; //R
demos[18] = Player; //S
demos[19] = Slice; //T
demos[20] = Convex; //U
demos[21] = Unicycle; //V
demos[22] = Sticky; //W
demos[23] = Shatter; //X
demo_count = 24;
int trial = 0;
for(int i=0; i<argc; i++){
if(strcmp(argv[i], "-bench") == 0){
memcpy(demos, bench_list, bench_count*sizeof(ChipmunkDemo));
demo_count = bench_count;
} else if(strcmp(argv[i], "-trial") == 0){
trial = 1;
}
}
stm_setup();
if(trial){
for(int i=0; i<demo_count; i++) TimeTrial(i, 1000);
exit(0);
} else {
return (sapp_desc){
.init_cb = Init,
.frame_cb = Display,
.event_cb = Event,
.cleanup_cb = Cleanup,
.width = 1024,
.height = 768,
.high_dpi = true,
.window_title = "Chipmunk2D",
};
}
}
|