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/* Copyright (c) 2013 Scott Lembcke and Howling Moon Software
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#import <Foundation/Foundation.h>
#if __has_feature(objc_arc)
#define CP_DATA_POINTER_TYPE __unsafe_unretained id
#define CP_GROUP_TYPE __unsafe_unretained id
#define CP_COLLISION_TYPE_TYPE __unsafe_unretained id
#else
#define CP_DATA_POINTER_TYPE id
#define CP_GROUP_TYPE id
#define CP_COLLISION_TYPE_TYPE id
#endif
#ifdef CP_ALLOW_PRIVATE_ACCESS
#import "chipmunk/chipmunk_private.h"
#else
#import "chipmunk/chipmunk.h"
#import "chipmunk/chipmunk_structs.h"
#endif
/**
Allows you to add composite objects to a space in a single method call.
The easiest way to implement the ChipmunkObject protocol is to add a @c chipmunkObjects instance variable with a type of @c NSArray* to your class,
create a synthesized property for it, and initialize it with the ChipmunkObjectFlatten() function.
*/
@protocol ChipmunkObject
/// Returns a list of ChipmunkBaseObject objects.
- (id <NSFastEnumeration>)chipmunkObjects;
@end
/// A category to have NSArray implement the ChipmunkObject protocol.
/// They make for very easy containers.
@interface NSArray(ChipmunkObject) <ChipmunkObject>
@end
@class ChipmunkSpace;
/**
This protocol is implemented by objects that know how to add themselves to a space.
It's used internally as part of the ChipmunkObject protocol. You should never need to implement it yourself.
*/
@protocol ChipmunkBaseObject <ChipmunkObject>
- (void)addToSpace:(ChipmunkSpace *)space;
- (void)removeFromSpace:(ChipmunkSpace *)space;
@end
#import "ChipmunkBody.h"
#import "ChipmunkShape.h"
#import "ChipmunkConstraint.h"
#import "ChipmunkSpace.h"
#import "ChipmunkMultiGrab.h"
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