File: RenderLayerStackingNode.h

package info (click to toggle)
chromium-browser 37.0.2062.120-1~deb7u1
  • links: PTS, VCS
  • area: main
  • in suites: wheezy
  • size: 1,707,260 kB
  • sloc: cpp: 8,976,677; ansic: 3,473,199; python: 586,578; asm: 449,013; xml: 184,195; java: 142,924; sh: 118,496; perl: 81,467; makefile: 27,557; yacc: 10,506; objc: 8,886; tcl: 3,186; cs: 2,252; lex: 2,213; sql: 1,198; pascal: 1,170; lisp: 790; awk: 407; ruby: 155; php: 83; sed: 52; exp: 11
file content (220 lines) | stat: -rw-r--r-- 7,723 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
/*
 * Copyright (C) 2003, 2009, 2012 Apple Inc. All rights reserved.
 * Copyright (C) 2013 Intel Corporation. All rights reserved.
 *
 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
 *
 * Other contributors:
 *   Robert O'Callahan <roc+@cs.cmu.edu>
 *   David Baron <dbaron@fas.harvard.edu>
 *   Christian Biesinger <cbiesinger@web.de>
 *   Randall Jesup <rjesup@wgate.com>
 *   Roland Mainz <roland.mainz@informatik.med.uni-giessen.de>
 *   Josh Soref <timeless@mac.com>
 *   Boris Zbarsky <bzbarsky@mit.edu>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Alternatively, the contents of this file may be used under the terms
 * of either the Mozilla Public License Version 1.1, found at
 * http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public
 * License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html
 * (the "GPL"), in which case the provisions of the MPL or the GPL are
 * applicable instead of those above.  If you wish to allow use of your
 * version of this file only under the terms of one of those two
 * licenses (the MPL or the GPL) and not to allow others to use your
 * version of this file under the LGPL, indicate your decision by
 * deletingthe provisions above and replace them with the notice and
 * other provisions required by the MPL or the GPL, as the case may be.
 * If you do not delete the provisions above, a recipient may use your
 * version of this file under any of the LGPL, the MPL or the GPL.
 */

#ifndef RenderLayerStackingNode_h
#define RenderLayerStackingNode_h

#include "core/rendering/RenderLayerModelObject.h"
#include "wtf/Noncopyable.h"
#include "wtf/OwnPtr.h"
#include "wtf/Vector.h"

namespace WebCore {

class RenderLayer;
class RenderLayerCompositor;
class RenderStyle;

class RenderLayerStackingNode {
    WTF_MAKE_NONCOPYABLE(RenderLayerStackingNode);
public:
    explicit RenderLayerStackingNode(RenderLayer*);
    ~RenderLayerStackingNode();

    int zIndex() const { return renderer()->style()->zIndex(); }

    // A stacking context is a layer that has a non-auto z-index.
    bool isStackingContext() const { return !renderer()->style()->hasAutoZIndex(); }

    // Update our normal and z-index lists.
    void updateLayerListsIfNeeded();

    bool zOrderListsDirty() const { return m_zOrderListsDirty; }
    void dirtyZOrderLists();
    void updateZOrderLists();
    void clearZOrderLists();
    void dirtyStackingContextZOrderLists();

    bool hasPositiveZOrderList() const { return posZOrderList() && posZOrderList()->size(); }
    bool hasNegativeZOrderList() const { return negZOrderList() && negZOrderList()->size(); }

    // FIXME: should check for dirtiness here?
    bool isNormalFlowOnly() const { return m_isNormalFlowOnly; }
    void updateIsNormalFlowOnly();
    bool normalFlowListDirty() const { return m_normalFlowListDirty; }
    void dirtyNormalFlowList();

    void updateStackingNodesAfterStyleChange(const RenderStyle* oldStyle);

    RenderLayerStackingNode* ancestorStackingContextNode() const;

    // Gets the enclosing stacking context for this node, possibly the node
    // itself, if it is a stacking context.
    RenderLayerStackingNode* enclosingStackingContextNode() { return isStackingContext() ? this : ancestorStackingContextNode(); }

    RenderLayer* layer() const { return m_layer; }

#if ASSERT_ENABLED
    bool layerListMutationAllowed() const { return m_layerListMutationAllowed; }
    void setLayerListMutationAllowed(bool flag) { m_layerListMutationAllowed = flag; }
#endif

private:
    friend class RenderLayerStackingNodeIterator;
    friend class RenderLayerStackingNodeReverseIterator;
    friend class RenderTreeAsText;

    Vector<RenderLayerStackingNode*>* posZOrderList() const
    {
        ASSERT(!m_zOrderListsDirty);
        ASSERT(isStackingContext() || !m_posZOrderList);
        return m_posZOrderList.get();
    }

    Vector<RenderLayerStackingNode*>* normalFlowList() const
    {
        ASSERT(!m_normalFlowListDirty);
        return m_normalFlowList.get();
    }

    Vector<RenderLayerStackingNode*>* negZOrderList() const
    {
        ASSERT(!m_zOrderListsDirty);
        ASSERT(isStackingContext() || !m_negZOrderList);
        return m_negZOrderList.get();
    }

    void rebuildZOrderLists();
    void collectLayers(OwnPtr<Vector<RenderLayerStackingNode*> >& posZOrderList, OwnPtr<Vector<RenderLayerStackingNode*> >& negZOrderList);

#if ASSERT_ENABLED
    bool isInStackingParentZOrderLists() const;
    bool isInStackingParentNormalFlowList() const;
    void updateStackingParentForZOrderLists(RenderLayerStackingNode* stackingParent);
    void updateStackingParentForNormalFlowList(RenderLayerStackingNode* stackingParent);
    void setStackingParent(RenderLayerStackingNode* stackingParent) { m_stackingParent = stackingParent; }
#endif

    bool shouldBeNormalFlowOnly() const;

    void updateNormalFlowList();

    bool isDirtyStackingContext() const { return m_zOrderListsDirty && isStackingContext(); }

    RenderLayerCompositor* compositor() const;
    // FIXME: Investigate changing this to Renderbox.
    RenderLayerModelObject* renderer() const;

    RenderLayer* m_layer;

    // m_posZOrderList holds a sorted list of all the descendant nodes within
    // that have z-indices of 0 or greater (auto will count as 0).
    // m_negZOrderList holds descendants within our stacking context with
    // negative z-indices.
    OwnPtr<Vector<RenderLayerStackingNode*> > m_posZOrderList;
    OwnPtr<Vector<RenderLayerStackingNode*> > m_negZOrderList;

    // This list contains child nodes that cannot create stacking contexts.
    OwnPtr<Vector<RenderLayerStackingNode*> > m_normalFlowList;

    unsigned m_zOrderListsDirty : 1;
    unsigned m_normalFlowListDirty: 1;
    unsigned m_isNormalFlowOnly : 1;

#if ASSERT_ENABLED
    unsigned m_layerListMutationAllowed : 1;
    RenderLayerStackingNode* m_stackingParent;
#endif
};

inline void RenderLayerStackingNode::clearZOrderLists()
{
    ASSERT(!isStackingContext());

#if ASSERT_ENABLED
    updateStackingParentForZOrderLists(0);
#endif

    m_posZOrderList.clear();
    m_negZOrderList.clear();
}

inline void RenderLayerStackingNode::updateZOrderLists()
{
    if (!m_zOrderListsDirty)
        return;

    if (!isStackingContext()) {
        clearZOrderLists();
        m_zOrderListsDirty = false;
        return;
    }

    rebuildZOrderLists();
}

#if ASSERT_ENABLED
class LayerListMutationDetector {
public:
    explicit LayerListMutationDetector(RenderLayerStackingNode* stackingNode)
        : m_stackingNode(stackingNode)
        , m_previousMutationAllowedState(stackingNode->layerListMutationAllowed())
    {
        m_stackingNode->setLayerListMutationAllowed(false);
    }

    ~LayerListMutationDetector()
    {
        m_stackingNode->setLayerListMutationAllowed(m_previousMutationAllowedState);
    }

private:
    RenderLayerStackingNode* m_stackingNode;
    bool m_previousMutationAllowedState;
};
#endif

} // namespace WebCore

#endif // RenderLayerStackingNode_h