1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56
|
/*
* Copyright (C) Research In Motion Limited 2011. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "config.h"
#include "core/svg/SVGAnimatedNumberOptionalNumber.h"
namespace WebCore {
SVGAnimatedNumberOptionalNumber::SVGAnimatedNumberOptionalNumber(SVGElement* contextElement, const QualifiedName& attributeName, float initialFirstValue, float initialSecondValue)
: SVGAnimatedPropertyCommon<SVGNumberOptionalNumber>(contextElement, attributeName,
SVGNumberOptionalNumber::create(SVGNumber::create(initialFirstValue), SVGNumber::create(initialSecondValue)))
, m_firstNumber(SVGAnimatedNumber::create(contextElement, attributeName, baseValue()->firstNumber()))
, m_secondNumber(SVGAnimatedNumber::create(contextElement, attributeName, baseValue()->secondNumber()))
{
m_firstNumber->setParentOptionalNumber(this);
m_secondNumber->setParentOptionalNumber(this);
}
void SVGAnimatedNumberOptionalNumber::setAnimatedValue(PassRefPtr<SVGPropertyBase> value)
{
SVGAnimatedPropertyCommon<SVGNumberOptionalNumber>::setAnimatedValue(value);
m_firstNumber->setAnimatedValue(currentValue()->firstNumber());
m_secondNumber->setAnimatedValue(currentValue()->secondNumber());
}
void SVGAnimatedNumberOptionalNumber::animationEnded()
{
SVGAnimatedPropertyCommon<SVGNumberOptionalNumber>::animationEnded();
m_firstNumber->animationEnded();
m_secondNumber->animationEnded();
}
bool SVGAnimatedNumberOptionalNumber::needsSynchronizeAttribute()
{
return m_firstNumber->needsSynchronizeAttribute()
|| m_secondNumber->needsSynchronizeAttribute();
}
}
|