1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141
|
/*
* libjingle
* Copyright 2004--2010, Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef TALK_BASE_ASYNCSOCKET_H_
#define TALK_BASE_ASYNCSOCKET_H_
#include "talk/base/common.h"
#include "talk/base/sigslot.h"
#include "talk/base/socket.h"
namespace talk_base {
// TODO: Remove Socket and rename AsyncSocket to Socket.
// Provides the ability to perform socket I/O asynchronously.
class AsyncSocket : public Socket {
public:
AsyncSocket();
virtual ~AsyncSocket();
virtual AsyncSocket* Accept(SocketAddress* paddr) = 0;
// SignalReadEvent and SignalWriteEvent use multi_threaded_local to allow
// access concurrently from different thread.
// For example SignalReadEvent::connect will be called in AsyncUDPSocket ctor
// but at the same time the SocketDispatcher maybe signaling the read event.
// ready to read
sigslot::signal1<AsyncSocket*,
sigslot::multi_threaded_local> SignalReadEvent;
// ready to write
sigslot::signal1<AsyncSocket*,
sigslot::multi_threaded_local> SignalWriteEvent;
sigslot::signal1<AsyncSocket*> SignalConnectEvent; // connected
sigslot::signal2<AsyncSocket*, int> SignalCloseEvent; // closed
};
class AsyncSocketAdapter : public AsyncSocket, public sigslot::has_slots<> {
public:
// The adapted socket may explicitly be NULL, and later assigned using Attach.
// However, subclasses which support detached mode must override any methods
// that will be called during the detached period (usually GetState()), to
// avoid dereferencing a null pointer.
explicit AsyncSocketAdapter(AsyncSocket* socket);
virtual ~AsyncSocketAdapter();
void Attach(AsyncSocket* socket);
virtual SocketAddress GetLocalAddress() const {
return socket_->GetLocalAddress();
}
virtual SocketAddress GetRemoteAddress() const {
return socket_->GetRemoteAddress();
}
virtual int Bind(const SocketAddress& addr) {
return socket_->Bind(addr);
}
virtual int Connect(const SocketAddress& addr) {
return socket_->Connect(addr);
}
virtual int Send(const void* pv, size_t cb) {
return socket_->Send(pv, cb);
}
virtual int SendTo(const void* pv, size_t cb, const SocketAddress& addr) {
return socket_->SendTo(pv, cb, addr);
}
virtual int Recv(void* pv, size_t cb) {
return socket_->Recv(pv, cb);
}
virtual int RecvFrom(void* pv, size_t cb, SocketAddress* paddr) {
return socket_->RecvFrom(pv, cb, paddr);
}
virtual int Listen(int backlog) {
return socket_->Listen(backlog);
}
virtual AsyncSocket* Accept(SocketAddress* paddr) {
return socket_->Accept(paddr);
}
virtual int Close() {
return socket_->Close();
}
virtual int GetError() const {
return socket_->GetError();
}
virtual void SetError(int error) {
return socket_->SetError(error);
}
virtual ConnState GetState() const {
return socket_->GetState();
}
virtual int EstimateMTU(uint16* mtu) {
return socket_->EstimateMTU(mtu);
}
virtual int GetOption(Option opt, int* value) {
return socket_->GetOption(opt, value);
}
virtual int SetOption(Option opt, int value) {
return socket_->SetOption(opt, value);
}
protected:
virtual void OnConnectEvent(AsyncSocket* socket) {
SignalConnectEvent(this);
}
virtual void OnReadEvent(AsyncSocket* socket) {
SignalReadEvent(this);
}
virtual void OnWriteEvent(AsyncSocket* socket) {
SignalWriteEvent(this);
}
virtual void OnCloseEvent(AsyncSocket* socket, int err) {
SignalCloseEvent(this, err);
}
AsyncSocket* socket_;
};
} // namespace talk_base
#endif // TALK_BASE_ASYNCSOCKET_H_
|