1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154
|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_AUTOCOMPLETE_SHORTCUTS_BACKEND_H_
#define CHROME_BROWSER_AUTOCOMPLETE_SHORTCUTS_BACKEND_H_
#include <map>
#include <string>
#include <vector>
#include "base/files/file_path.h"
#include "base/gtest_prod_util.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/observer_list.h"
#include "base/strings/string16.h"
#include "base/synchronization/lock.h"
#include "base/time/time.h"
#include "chrome/browser/autocomplete/shortcuts_database.h"
#include "components/keyed_service/core/refcounted_keyed_service.h"
#include "components/omnibox/autocomplete_match.h"
#include "content/public/browser/notification_observer.h"
#include "content/public/browser/notification_registrar.h"
#include "url/gurl.h"
class Profile;
namespace history {
class ShortcutsDatabase;
}; // namespace history
// This class manages the shortcut provider backend - access to database on the
// db thread, etc.
class ShortcutsBackend : public RefcountedKeyedService,
public content::NotificationObserver {
public:
typedef std::multimap<base::string16,
const history::ShortcutsDatabase::Shortcut> ShortcutMap;
// |profile| is necessary for profile notifications only and can be NULL in
// unit-tests. For unit testing, set |suppress_db| to true to prevent creation
// of the database, in which case all operations are performed in memory only.
ShortcutsBackend(Profile* profile, bool suppress_db);
// The interface is guaranteed to be called on the thread AddObserver()
// was called.
class ShortcutsBackendObserver {
public:
// Called after the database is loaded and Init() completed.
virtual void OnShortcutsLoaded() = 0;
// Called when shortcuts changed (added/updated/removed) in the database.
virtual void OnShortcutsChanged() {}
protected:
virtual ~ShortcutsBackendObserver() {}
};
// Asynchronously initializes the ShortcutsBackend, it is safe to call
// multiple times - only the first call will be processed.
bool Init();
// All of the public functions *must* be called on UI thread only!
bool initialized() const { return current_state_ == INITIALIZED; }
const ShortcutMap& shortcuts_map() const { return shortcuts_map_; }
// Deletes the Shortcuts with the url.
bool DeleteShortcutsWithURL(const GURL& shortcut_url);
void AddObserver(ShortcutsBackendObserver* obs);
void RemoveObserver(ShortcutsBackendObserver* obs);
// Looks for an existing shortcut to match.destination_url that starts with
// |text|. Updates that shortcut if found, otherwise adds a new shortcut.
void AddOrUpdateShortcut(const base::string16& text,
const AutocompleteMatch& match);
private:
friend class base::RefCountedThreadSafe<ShortcutsBackend>;
friend class ShortcutsProviderTest;
friend class ShortcutsBackendTest;
FRIEND_TEST_ALL_PREFIXES(ShortcutsBackendTest, EntitySuggestionTest);
enum CurrentState {
NOT_INITIALIZED, // Backend created but not initialized.
INITIALIZING, // Init() called, but not completed yet.
INITIALIZED, // Initialization completed, all accessors can be safely
// called.
};
typedef std::map<std::string, ShortcutMap::iterator> GuidMap;
~ShortcutsBackend() override;
static history::ShortcutsDatabase::Shortcut::MatchCore MatchToMatchCore(
const AutocompleteMatch& match, Profile* profile);
// RefcountedKeyedService:
void ShutdownOnUIThread() override;
// content::NotificationObserver:
void Observe(int type,
const content::NotificationSource& source,
const content::NotificationDetails& details) override;
// Internal initialization of the back-end. Posted by Init() to the DB thread.
// On completion posts InitCompleted() back to UI thread.
void InitInternal();
// Finishes initialization on UI thread, notifies all observers.
void InitCompleted();
// Adds the Shortcut to the database.
bool AddShortcut(const history::ShortcutsDatabase::Shortcut& shortcut);
// Updates timing and selection count for the Shortcut.
bool UpdateShortcut(const history::ShortcutsDatabase::Shortcut& shortcut);
// Deletes the Shortcuts with these IDs.
bool DeleteShortcutsWithIDs(
const history::ShortcutsDatabase::ShortcutIDs& shortcut_ids);
// Deletes all shortcuts whose URLs begin with |url|. If |exact_match| is
// true, only shortcuts from exactly |url| are deleted.
bool DeleteShortcutsWithURL(const GURL& url, bool exact_match);
// Deletes all of the shortcuts.
bool DeleteAllShortcuts();
Profile* profile_;
CurrentState current_state_;
ObserverList<ShortcutsBackendObserver> observer_list_;
scoped_refptr<history::ShortcutsDatabase> db_;
// The |temp_shortcuts_map_| and |temp_guid_map_| used for temporary storage
// between InitInternal() and InitComplete() to avoid doing a potentially huge
// copy.
scoped_ptr<ShortcutMap> temp_shortcuts_map_;
scoped_ptr<GuidMap> temp_guid_map_;
ShortcutMap shortcuts_map_;
// This is a helper map for quick access to a shortcut by guid.
GuidMap guid_map_;
content::NotificationRegistrar notification_registrar_;
// For some unit-test only.
bool no_db_access_;
DISALLOW_COPY_AND_ASSIGN(ShortcutsBackend);
};
#endif // CHROME_BROWSER_AUTOCOMPLETE_SHORTCUTS_BACKEND_H_
|