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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_SYNC_PROFILE_SYNC_SERVICE_H_
#define CHROME_BROWSER_SYNC_PROFILE_SYNC_SERVICE_H_
#include <set>
#include <string>
#include <utility>
#include "base/basictypes.h"
#include "base/compiler_specific.h"
#include "base/files/file_path.h"
#include "base/gtest_prod_util.h"
#include "base/location.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/scoped_vector.h"
#include "base/memory/weak_ptr.h"
#include "base/observer_list.h"
#include "base/strings/string16.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "chrome/browser/browsing_data/browsing_data_remover.h"
#include "chrome/browser/sync/backend_unrecoverable_error_handler.h"
#include "chrome/browser/sync/backup_rollback_controller.h"
#include "chrome/browser/sync/glue/sync_backend_host.h"
#include "chrome/browser/sync/profile_sync_service_base.h"
#include "chrome/browser/sync/profile_sync_service_observer.h"
#include "chrome/browser/sync/protocol_event_observer.h"
#include "chrome/browser/sync/sessions/sessions_sync_manager.h"
#include "chrome/browser/sync/startup_controller.h"
#include "components/keyed_service/core/keyed_service.h"
#include "components/signin/core/browser/signin_manager_base.h"
#include "components/sync_driver/data_type_controller.h"
#include "components/sync_driver/data_type_encryption_handler.h"
#include "components/sync_driver/data_type_manager.h"
#include "components/sync_driver/data_type_manager_observer.h"
#include "components/sync_driver/data_type_status_table.h"
#include "components/sync_driver/device_info_sync_service.h"
#include "components/sync_driver/local_device_info_provider.h"
#include "components/sync_driver/non_blocking_data_type_manager.h"
#include "components/sync_driver/sync_frontend.h"
#include "components/sync_driver/sync_prefs.h"
#include "google_apis/gaia/google_service_auth_error.h"
#include "google_apis/gaia/oauth2_token_service.h"
#include "net/base/backoff_entry.h"
#include "sync/internal_api/public/base/model_type.h"
#include "sync/internal_api/public/engine/model_safe_worker.h"
#include "sync/internal_api/public/shutdown_reason.h"
#include "sync/internal_api/public/sync_manager_factory.h"
#include "sync/internal_api/public/util/experiments.h"
#include "sync/internal_api/public/util/unrecoverable_error_handler.h"
#include "sync/js/sync_js_controller.h"
#include "url/gurl.h"
class Profile;
class ProfileOAuth2TokenService;
class ProfileSyncComponentsFactory;
class SupervisedUserSigninManagerWrapper;
class SyncErrorController;
class SyncTypePreferenceProvider;
namespace base {
class CommandLine;
};
namespace browser_sync {
class BackendMigrator;
class FaviconCache;
class JsController;
class OpenTabsUIDelegate;
namespace sessions {
class SyncSessionSnapshot;
} // namespace sessions
} // namespace browser_sync
namespace sync_driver {
class ChangeProcessor;
class DataTypeManager;
class DeviceInfoSyncService;
class LocalDeviceInfoProvider;
} // namespace sync_driver
namespace syncer {
class BaseTransaction;
class NetworkResources;
struct CommitCounters;
struct StatusCounters;
struct SyncCredentials;
struct UpdateCounters;
struct UserShare;
} // namespace syncer
namespace sync_pb {
class EncryptedData;
} // namespace sync_pb
// ProfileSyncService is the layer between browser subsystems like bookmarks,
// and the sync backend. Each subsystem is logically thought of as being
// a sync datatype.
//
// Individual datatypes can, at any point, be in a variety of stages of being
// "enabled". Here are some specific terms for concepts used in this class:
//
// 'Registered' (feature suppression for a datatype)
//
// When a datatype is registered, the user has the option of syncing it.
// The sync opt-in UI will show only registered types; a checkbox should
// never be shown for an unregistered type, and nor should it ever be
// synced.
//
// A datatype is considered registered once RegisterDataTypeController
// has been called with that datatype's DataTypeController.
//
// 'Preferred' (user preferences and opt-out for a datatype)
//
// This means the user's opt-in or opt-out preference on a per-datatype
// basis. The sync service will try to make active exactly these types.
// If a user has opted out of syncing a particular datatype, it will
// be registered, but not preferred.
//
// This state is controlled by the ConfigurePreferredDataTypes and
// GetPreferredDataTypes. They are stored in the preferences system,
// and persist; though if a datatype is not registered, it cannot
// be a preferred datatype.
//
// 'Active' (run-time initialization of sync system for a datatype)
//
// An active datatype is a preferred datatype that is actively being
// synchronized: the syncer has been instructed to querying the server
// for this datatype, first-time merges have finished, and there is an
// actively installed ChangeProcessor that listens for changes to this
// datatype, propagating such changes into and out of the sync backend
// as necessary.
//
// When a datatype is in the process of becoming active, it may be
// in some intermediate state. Those finer-grained intermediate states
// are differentiated by the DataTypeController state.
//
// Sync Configuration:
//
// Sync configuration is accomplished via the following APIs:
// * OnUserChoseDatatypes(): Set the data types the user wants to sync.
// * SetDecryptionPassphrase(): Attempt to decrypt the user's encrypted data
// using the passed passphrase.
// * SetEncryptionPassphrase(): Re-encrypt the user's data using the passed
// passphrase.
//
// Additionally, the current sync configuration can be fetched by calling
// * GetRegisteredDataTypes()
// * GetPreferredDataTypes()
// * GetActiveDataTypes()
// * IsUsingSecondaryPassphrase()
// * EncryptEverythingEnabled()
// * IsPassphraseRequired()/IsPassphraseRequiredForDecryption()
//
// The "sync everything" state cannot be read from ProfileSyncService, but
// is instead pulled from SyncPrefs.HasKeepEverythingSynced().
//
// Initial sync setup:
//
// For privacy reasons, it is usually desirable to avoid syncing any data
// types until the user has finished setting up sync. There are two APIs
// that control the initial sync download:
//
// * SetSyncSetupCompleted()
// * SetSetupInProgress()
//
// SetSyncSetupCompleted() should be called once the user has finished setting
// up sync at least once on their account. SetSetupInProgress(true) should be
// called while the user is actively configuring their account, and then
// SetSetupInProgress(false) should be called when configuration is complete.
// When SetSyncSetupCompleted() == false, but SetSetupInProgress(true) has
// been called, then the sync engine knows not to download any user data.
//
// When initial sync is complete, the UI code should call
// SetSyncSetupCompleted() followed by SetSetupInProgress(false) - this will
// tell the sync engine that setup is completed and it can begin downloading
// data from the sync server.
//
class ProfileSyncService : public ProfileSyncServiceBase,
public sync_driver::SyncFrontend,
public sync_driver::SyncPrefObserver,
public sync_driver::DataTypeManagerObserver,
public syncer::UnrecoverableErrorHandler,
public KeyedService,
public sync_driver::DataTypeEncryptionHandler,
public OAuth2TokenService::Consumer,
public OAuth2TokenService::Observer,
public SigninManagerBase::Observer {
public:
typedef browser_sync::SyncBackendHost::Status Status;
// Status of sync server connection, sync token and token request.
struct SyncTokenStatus {
SyncTokenStatus();
~SyncTokenStatus();
// Sync server connection status reported by sync backend.
base::Time connection_status_update_time;
syncer::ConnectionStatus connection_status;
// Times when OAuth2 access token is requested and received.
base::Time token_request_time;
base::Time token_receive_time;
// Error returned by OAuth2TokenService for token request and time when
// next request is scheduled.
GoogleServiceAuthError last_get_token_error;
base::Time next_token_request_time;
};
enum SyncEventCodes {
MIN_SYNC_EVENT_CODE = 0,
// Events starting the sync service.
START_FROM_NTP = 1, // Sync was started from the ad in NTP
START_FROM_WRENCH = 2, // Sync was started from the Wrench menu.
START_FROM_OPTIONS = 3, // Sync was started from Wrench->Options.
START_FROM_BOOKMARK_MANAGER = 4, // Sync was started from Bookmark manager.
START_FROM_PROFILE_MENU = 5, // Sync was started from multiprofile menu.
START_FROM_URL = 6, // Sync was started from a typed URL.
// Events regarding cancellation of the signon process of sync.
CANCEL_FROM_SIGNON_WITHOUT_AUTH = 10, // Cancelled before submitting
// username and password.
CANCEL_DURING_SIGNON = 11, // Cancelled after auth.
CANCEL_DURING_CONFIGURE = 12, // Cancelled before choosing data
// types and clicking OK.
// Events resulting in the stoppage of sync service.
STOP_FROM_OPTIONS = 20, // Sync was stopped from Wrench->Options.
STOP_FROM_ADVANCED_DIALOG = 21, // Sync was stopped via advanced settings.
// Miscellaneous events caused by sync service.
MAX_SYNC_EVENT_CODE
};
// Used to specify the kind of passphrase with which sync data is encrypted.
enum PassphraseType {
IMPLICIT, // The user did not provide a custom passphrase for encryption.
// We implicitly use the GAIA password in such cases.
EXPLICIT, // The user selected the "use custom passphrase" radio button
// during sync setup and provided a passphrase.
};
enum SyncStatusSummary {
UNRECOVERABLE_ERROR,
NOT_ENABLED,
SETUP_INCOMPLETE,
DATATYPES_NOT_INITIALIZED,
INITIALIZED,
BACKUP_USER_DATA,
ROLLBACK_USER_DATA,
UNKNOWN_ERROR,
};
enum BackendMode {
IDLE, // No backend.
SYNC, // Backend for syncing.
BACKUP, // Backend for backup.
ROLLBACK // Backend for rollback.
};
// Default sync server URL.
static const char* kSyncServerUrl;
// Sync server URL for dev channel users
static const char* kDevServerUrl;
// Takes ownership of |factory| and |signin_wrapper|.
ProfileSyncService(
scoped_ptr<ProfileSyncComponentsFactory> factory,
Profile* profile,
scoped_ptr<SupervisedUserSigninManagerWrapper> signin_wrapper,
ProfileOAuth2TokenService* oauth2_token_service,
browser_sync::ProfileSyncServiceStartBehavior start_behavior);
~ProfileSyncService() override;
// Initializes the object. This must be called at most once, and
// immediately after an object of this class is constructed.
void Initialize();
virtual void SetSyncSetupCompleted();
// ProfileSyncServiceBase implementation.
bool HasSyncSetupCompleted() const override;
bool SyncActive() const override;
syncer::ModelTypeSet GetActiveDataTypes() const override;
void AddObserver(ProfileSyncServiceBase::Observer* observer) override;
void RemoveObserver(ProfileSyncServiceBase::Observer* observer) override;
bool HasObserver(
const ProfileSyncServiceBase::Observer* observer) const override;
void AddProtocolEventObserver(browser_sync::ProtocolEventObserver* observer);
void RemoveProtocolEventObserver(
browser_sync::ProtocolEventObserver* observer);
void AddTypeDebugInfoObserver(syncer::TypeDebugInfoObserver* observer);
void RemoveTypeDebugInfoObserver(syncer::TypeDebugInfoObserver* observer);
// Add a sync type preference provider. Each provider may only be added once.
void AddPreferenceProvider(SyncTypePreferenceProvider* provider);
// Remove a sync type preference provider. May only be called for providers
// that have been added. Providers must not remove themselves while being
// called back.
void RemovePreferenceProvider(SyncTypePreferenceProvider* provider);
// Check whether a given sync type preference provider has been added.
bool HasPreferenceProvider(SyncTypePreferenceProvider* provider) const;
// Asynchronously fetches base::Value representations of all sync nodes and
// returns them to the specified callback on this thread.
//
// These requests can live a long time and return when you least expect it.
// For safety, the callback should be bound to some sort of WeakPtr<> or
// scoped_refptr<>.
void GetAllNodes(
const base::Callback<void(scoped_ptr<base::ListValue>)>& callback);
void RegisterAuthNotifications();
void UnregisterAuthNotifications();
// Returns true if sync is enabled/not suppressed and the user is logged in.
// (being logged in does not mean that tokens are available - tokens may
// be missing because they have not loaded yet, or because they were deleted
// due to http://crbug.com/121755).
// Virtual to enable mocking in tests.
// TODO(tim): Remove this? Nothing in ProfileSyncService uses it, and outside
// callers use a seemingly arbitrary / redundant / bug prone combination of
// this method, IsSyncAccessible, and others.
virtual bool IsSyncEnabledAndLoggedIn();
// Return whether OAuth2 refresh token is loaded and available for the backend
// to start up. Virtual to enable mocking in tests.
virtual bool IsOAuthRefreshTokenAvailable();
// Registers a data type controller with the sync service. This
// makes the data type controller available for use, it does not
// enable or activate the synchronization of the data type (see
// ActivateDataType). Takes ownership of the pointer.
void RegisterDataTypeController(
sync_driver::DataTypeController* data_type_controller);
// Registers a type whose sync storage will not be managed by the
// ProfileSyncService. It declares that this sync type may be activated at
// some point in the future. This function call does not enable or activate
// the syncing of this type
void RegisterNonBlockingType(syncer::ModelType type);
// Called by a component that supports non-blocking sync when it is ready to
// initialize its connection to the sync backend.
//
// If policy allows for syncing this type (ie. it is "preferred"), then this
// should result in a message to enable syncing for this type when the sync
// backend is available. If the type is not to be synced, this should result
// in a message that allows the component to delete its local sync state.
void InitializeNonBlockingType(
syncer::ModelType type,
const scoped_refptr<base::SequencedTaskRunner>& task_runner,
const base::WeakPtr<syncer::ModelTypeSyncProxyImpl>& proxy);
// Return the active OpenTabsUIDelegate. If sessions is not enabled or not
// currently syncing, returns NULL.
virtual browser_sync::OpenTabsUIDelegate* GetOpenTabsUIDelegate();
// Returns the SyncedWindowDelegatesGetter from the embedded sessions manager.
virtual browser_sync::SyncedWindowDelegatesGetter*
GetSyncedWindowDelegatesGetter() const;
// Returns the SyncableService for syncer::SESSIONS.
virtual syncer::SyncableService* GetSessionsSyncableService();
// Returns the SyncableService for syncer::DEVICE_INFO.
virtual syncer::SyncableService* GetDeviceInfoSyncableService();
// Returns DeviceInfo provider for the local device.
virtual sync_driver::LocalDeviceInfoProvider* GetLocalDeviceInfoProvider();
// Returns synced devices tracker. If DEVICE_INFO model type isn't yet
// enabled or syncing, returns NULL.
virtual sync_driver::DeviceInfoTracker* GetDeviceInfoTracker() const;
// Fills state_map with a map of current data types that are possible to
// sync, as well as their states.
void GetDataTypeControllerStates(
sync_driver::DataTypeController::StateMap* state_map) const;
// Disables sync for user. Use ShowLoginDialog to enable.
virtual void DisableForUser();
// Disables sync for the user and prevents it from starting on next restart.
virtual void StopSyncingPermanently();
// SyncFrontend implementation.
void OnBackendInitialized(
const syncer::WeakHandle<syncer::JsBackend>& js_backend,
const syncer::WeakHandle<syncer::DataTypeDebugInfoListener>&
debug_info_listener,
const std::string& cache_guid,
bool success) override;
void OnSyncCycleCompleted() override;
void OnProtocolEvent(const syncer::ProtocolEvent& event) override;
void OnDirectoryTypeCommitCounterUpdated(
syncer::ModelType type,
const syncer::CommitCounters& counters) override;
void OnDirectoryTypeUpdateCounterUpdated(
syncer::ModelType type,
const syncer::UpdateCounters& counters) override;
void OnDirectoryTypeStatusCounterUpdated(
syncer::ModelType type,
const syncer::StatusCounters& counters) override;
void OnConnectionStatusChange(syncer::ConnectionStatus status) override;
void OnPassphraseRequired(
syncer::PassphraseRequiredReason reason,
const sync_pb::EncryptedData& pending_keys) override;
void OnPassphraseAccepted() override;
void OnEncryptedTypesChanged(syncer::ModelTypeSet encrypted_types,
bool encrypt_everything) override;
void OnEncryptionComplete() override;
void OnMigrationNeededForTypes(syncer::ModelTypeSet types) override;
void OnExperimentsChanged(const syncer::Experiments& experiments) override;
void OnActionableError(const syncer::SyncProtocolError& error) override;
// DataTypeManagerObserver implementation.
void OnConfigureDone(
const sync_driver::DataTypeManager::ConfigureResult& result) override;
void OnConfigureStart() override;
// DataTypeEncryptionHandler implementation.
bool IsPassphraseRequired() const override;
syncer::ModelTypeSet GetEncryptedDataTypes() const override;
// SigninManagerBase::Observer implementation.
void GoogleSigninSucceeded(const std::string& account_id,
const std::string& username,
const std::string& password) override;
void GoogleSignedOut(const std::string& account_id,
const std::string& username) override;
// Called when a user chooses which data types to sync as part of the sync
// setup wizard. |sync_everything| represents whether they chose the
// "keep everything synced" option; if true, |chosen_types| will be ignored
// and all data types will be synced. |sync_everything| means "sync all
// current and future data types."
virtual void OnUserChoseDatatypes(bool sync_everything,
syncer::ModelTypeSet chosen_types);
// Get the sync status code.
SyncStatusSummary QuerySyncStatusSummary();
// Get a description of the sync status for displaying in the user interface.
std::string QuerySyncStatusSummaryString();
// Initializes a struct of status indicators with data from the backend.
// Returns false if the backend was not available for querying; in that case
// the struct will be filled with default data.
virtual bool QueryDetailedSyncStatus(
browser_sync::SyncBackendHost::Status* result);
virtual const GoogleServiceAuthError& GetAuthError() const;
// Returns true if initial sync setup is in progress (does not return true
// if the user is customizing sync after already completing setup once).
// ProfileSyncService uses this to determine if it's OK to start syncing, or
// if the user is still setting up the initial sync configuration.
virtual bool FirstSetupInProgress() const;
// Called by the UI to notify the ProfileSyncService that UI is visible so it
// will not start syncing. This tells sync whether it's safe to start
// downloading data types yet (we don't start syncing until after sync setup
// is complete). The UI calls this as soon as any part of the signin wizard is
// displayed (even just the login UI).
// If |setup_in_progress| is false, this also kicks the sync engine to ensure
// that data download starts. In this case, |ReconfigureDatatypeManager| will
// get triggered.
virtual void SetSetupInProgress(bool setup_in_progress);
// Reconfigures the data type manager with the latest enabled types.
// Note: Does not initialize the backend if it is not already initialized.
// This function needs to be called only after sync has been initialized
// (i.e.,only for reconfigurations). The reason we don't initialize the
// backend is because if we had encountered an unrecoverable error we don't
// want to startup once more.
// This function is called by |SetSetupInProgress|.
virtual void ReconfigureDatatypeManager();
virtual bool HasUnrecoverableError() const;
const std::string& unrecoverable_error_message() {
return unrecoverable_error_message_;
}
tracked_objects::Location unrecoverable_error_location() {
return unrecoverable_error_location_;
}
// Returns true if OnPassphraseRequired has been called for decryption and
// we have an encrypted data type enabled.
virtual bool IsPassphraseRequiredForDecryption() const;
syncer::PassphraseRequiredReason passphrase_required_reason() const {
return passphrase_required_reason_;
}
// Returns a user-friendly string form of last synced time (in minutes).
virtual base::string16 GetLastSyncedTimeString() const;
// Returns a human readable string describing backend initialization state.
std::string GetBackendInitializationStateString() const;
// Returns true if startup is suppressed (i.e. user has stopped syncing via
// the google dashboard).
virtual bool IsStartSuppressed() const;
ProfileSyncComponentsFactory* factory() { return factory_.get(); }
// The profile we are syncing for.
Profile* profile() const { return profile_; }
// Returns a weak pointer to the service's JsController.
// Overrideable for testing purposes.
virtual base::WeakPtr<syncer::JsController> GetJsController();
// Record stats on various events.
static void SyncEvent(SyncEventCodes code);
// Returns whether sync is enabled. Sync can be enabled/disabled both
// at compile time (e.g., on a per-OS basis) or at run time (e.g.,
// command-line switches).
// Profile::IsSyncAccessible() is probably a better signal than this function.
// This function can be called from any thread, and the implementation doesn't
// assume it's running on the UI thread.
static bool IsSyncEnabled();
// Returns whether sync is managed, i.e. controlled by configuration
// management. If so, the user is not allowed to configure sync.
virtual bool IsManaged() const;
// syncer::UnrecoverableErrorHandler implementation.
void OnUnrecoverableError(const tracked_objects::Location& from_here,
const std::string& message) override;
// Called to re-enable a type disabled by DisableDatatype(..). Note, this does
// not change the preferred state of a datatype, and is not persisted across
// restarts.
void ReenableDatatype(syncer::ModelType type);
// The functions below (until ActivateDataType()) should only be
// called if backend_initialized() is true.
// TODO(akalin): This is called mostly by ModelAssociators and
// tests. Figure out how to pass the handle to the ModelAssociators
// directly, figure out how to expose this to tests, and remove this
// function.
virtual syncer::UserShare* GetUserShare() const;
// TODO(akalin): These two functions are used only by
// ProfileSyncServiceHarness. Figure out a different way to expose
// this info to that class, and remove these functions.
virtual syncer::sessions::SyncSessionSnapshot
GetLastSessionSnapshot() const;
// Returns whether or not the underlying sync engine has made any
// local changes to items that have not yet been synced with the
// server.
bool HasUnsyncedItems() const;
// Used by ProfileSyncServiceHarness. May return NULL.
browser_sync::BackendMigrator* GetBackendMigratorForTest();
// Used by tests to inspect interaction with OAuth2TokenService.
bool IsRetryingAccessTokenFetchForTest() const;
// Used by tests to inspect the OAuth2 access tokens used by PSS.
std::string GetAccessTokenForTest() const;
// TODO(sync): This is only used in tests. Can we remove it?
void GetModelSafeRoutingInfo(syncer::ModelSafeRoutingInfo* out) const;
// Returns a ListValue indicating the status of all registered types.
//
// The format is:
// [ {"name": <name>, "value": <value>, "status": <status> }, ... ]
// where <name> is a type's name, <value> is a string providing details for
// the type's status, and <status> is one of "error", "warning" or "ok"
// depending on the type's current status.
//
// This function is used by about_sync_util.cc to help populate the about:sync
// page. It returns a ListValue rather than a DictionaryValue in part to make
// it easier to iterate over its elements when constructing that page.
base::Value* GetTypeStatusMap() const;
// Overridden by tests.
// TODO(zea): Remove these and have the dtc's call directly into the SBH.
virtual void DeactivateDataType(syncer::ModelType type);
// SyncPrefObserver implementation.
void OnSyncManagedPrefChange(bool is_sync_managed) override;
// Changes which data types we're going to be syncing to |preferred_types|.
// If it is running, the DataTypeManager will be instructed to reconfigure
// the sync backend so that exactly these datatypes are actively synced. See
// class comment for more on what it means for a datatype to be Preferred.
virtual void ChangePreferredDataTypes(
syncer::ModelTypeSet preferred_types);
// Returns the set of types which are preferred for enabling. This is a
// superset of the active types (see GetActiveDataTypes()).
virtual syncer::ModelTypeSet GetPreferredDataTypes() const;
// Returns the set of directory types which are preferred for enabling.
virtual syncer::ModelTypeSet GetPreferredDirectoryDataTypes() const;
// Returns the set of off-thread types which are preferred for enabling.
virtual syncer::ModelTypeSet GetPreferredNonBlockingDataTypes() const;
// Returns the set of types which are enforced programmatically and can not
// be disabled by the user.
virtual syncer::ModelTypeSet GetForcedDataTypes() const;
// Gets the set of all data types that could be allowed (the set that
// should be advertised to the user). These will typically only change
// via a command-line option. See class comment for more on what it means
// for a datatype to be Registered.
virtual syncer::ModelTypeSet GetRegisteredDataTypes() const;
// Gets the set of directory types which could be allowed.
virtual syncer::ModelTypeSet GetRegisteredDirectoryDataTypes() const;
// Gets the set of off-thread types which could be allowed.
virtual syncer::ModelTypeSet GetRegisteredNonBlockingDataTypes() const;
// Checks whether the Cryptographer is ready to encrypt and decrypt updates
// for sensitive data types. Caller must be holding a
// syncapi::BaseTransaction to ensure thread safety.
virtual bool IsCryptographerReady(
const syncer::BaseTransaction* trans) const;
// Returns true if a secondary (explicit) passphrase is being used. It is not
// legal to call this method before the backend is initialized.
virtual bool IsUsingSecondaryPassphrase() const;
// Returns the actual passphrase type being used for encryption.
virtual syncer::PassphraseType GetPassphraseType() const;
// Returns the time the current explicit passphrase (if any), was set.
// If no secondary passphrase is in use, or no time is available, returns an
// unset base::Time.
virtual base::Time GetExplicitPassphraseTime() const;
// Note about setting passphrases: There are different scenarios under which
// we might want to apply a passphrase. It could be for first-time encryption,
// re-encryption, or for decryption by clients that sign in at a later time.
// In addition, encryption can either be done using a custom passphrase, or by
// reusing the GAIA password. Depending on what is happening in the system,
// callers should determine which of the two methods below must be used.
// Asynchronously sets the passphrase to |passphrase| for encryption. |type|
// specifies whether the passphrase is a custom passphrase or the GAIA
// password being reused as a passphrase.
// TODO(atwilson): Change this so external callers can only set an EXPLICIT
// passphrase with this API.
virtual void SetEncryptionPassphrase(const std::string& passphrase,
PassphraseType type);
// Asynchronously decrypts pending keys using |passphrase|. Returns false
// immediately if the passphrase could not be used to decrypt a locally cached
// copy of encrypted keys; returns true otherwise.
virtual bool SetDecryptionPassphrase(const std::string& passphrase)
WARN_UNUSED_RESULT;
// Returns true if encrypting all the sync data is allowed. If this method
// returns false, EnableEncryptEverything() should not be called.
virtual bool EncryptEverythingAllowed() const;
// Sets whether encrypting all the sync data is allowed or not.
virtual void SetEncryptEverythingAllowed(bool allowed);
// Turns on encryption for all data. Callers must call OnUserChoseDatatypes()
// after calling this to force the encryption to occur.
virtual void EnableEncryptEverything();
// Returns true if we are currently set to encrypt all the sync data. Note:
// this is based on the cryptographer's settings, so if the user has recently
// requested encryption to be turned on, this may not be true yet. For that,
// encryption_pending() must be checked.
virtual bool EncryptEverythingEnabled() const;
// Returns true if the syncer is waiting for new datatypes to be encrypted.
virtual bool encryption_pending() const;
const GURL& sync_service_url() const { return sync_service_url_; }
SigninManagerBase* signin() const;
// Used by tests.
bool auto_start_enabled() const;
bool setup_in_progress() const;
// Stops the sync backend and sets the flag for suppressing sync startup.
void StopAndSuppress();
// Resets the flag for suppressing sync startup and starts the sync backend.
virtual void UnsuppressAndStart();
// Marks all currently registered types as "acknowledged" so we won't prompt
// the user about them any more.
void AcknowledgeSyncedTypes();
SyncErrorController* sync_error_controller() {
return sync_error_controller_.get();
}
// TODO(sync): This is only used in tests. Can we remove it?
const sync_driver::DataTypeStatusTable& data_type_status_table() const;
sync_driver::DataTypeManager::ConfigureStatus configure_status() {
return configure_status_;
}
// If true, the ProfileSyncService has detected that a new GAIA signin has
// succeeded, and is waiting for initialization to complete. This is used by
// the UI to differentiate between a new auth error (encountered as part of
// the initialization process) and a pre-existing auth error that just hasn't
// been cleared yet. Virtual for testing purposes.
virtual bool waiting_for_auth() const;
// The set of currently enabled sync experiments.
const syncer::Experiments& current_experiments() const;
// OAuth2TokenService::Consumer implementation.
void OnGetTokenSuccess(const OAuth2TokenService::Request* request,
const std::string& access_token,
const base::Time& expiration_time) override;
void OnGetTokenFailure(const OAuth2TokenService::Request* request,
const GoogleServiceAuthError& error) override;
// OAuth2TokenService::Observer implementation.
void OnRefreshTokenAvailable(const std::string& account_id) override;
void OnRefreshTokenRevoked(const std::string& account_id) override;
void OnRefreshTokensLoaded() override;
// KeyedService implementation. This must be called exactly
// once (before this object is destroyed).
void Shutdown() override;
// Called when a datatype (SyncableService) has a need for sync to start
// ASAP, presumably because a local change event has occurred but we're
// still in deferred start mode, meaning the SyncableService hasn't been
// told to MergeDataAndStartSyncing yet.
void OnDataTypeRequestsSyncStartup(syncer::ModelType type);
// Return sync token status.
SyncTokenStatus GetSyncTokenStatus() const;
browser_sync::FaviconCache* GetFaviconCache();
// Overrides the NetworkResources used for Sync connections.
// This function takes ownership of |network_resources|.
void OverrideNetworkResourcesForTest(
scoped_ptr<syncer::NetworkResources> network_resources);
virtual bool IsDataTypeControllerRunning(syncer::ModelType type) const;
// Returns true if the SyncBackendHost has told us it's ready to accept
// changes. This should only be used for sync's internal configuration logic
// (such as deciding when to prompt for an encryption passphrase).
virtual bool backend_initialized() const;
// Returns the current mode the backend is in.
BackendMode backend_mode() const;
// Whether the data types active for the current mode have finished
// configuration.
bool ConfigurationDone() const;
// Helpers for testing rollback.
void SetBrowsingDataRemoverObserverForTesting(
BrowsingDataRemover::Observer* observer);
void SetClearingBrowseringDataForTesting(base::Callback<
void(BrowsingDataRemover::Observer*, Profile*, base::Time, base::Time)>
c);
// Return the base URL of the Sync Server.
static GURL GetSyncServiceURL(const base::CommandLine& command_line);
base::Time GetDeviceBackupTimeForTesting() const;
// This triggers a Directory::SaveChanges() call on the sync thread.
// It should be used to persist data to disk when the process might be
// killed in the near future.
void FlushDirectory() const;
// Needed to test whether the directory is deleted properly.
base::FilePath GetDirectoryPathForTest() const;
// Sometimes we need to wait for tasks on the sync thread in tests.
base::MessageLoop* GetSyncLoopForTest() const;
protected:
// Helper to configure the priority data types.
void ConfigurePriorityDataTypes();
// Helper to install and configure a data type manager.
void ConfigureDataTypeManager();
// Shuts down the backend sync components.
// |reason| dictates if syncing is being disabled or not, and whether
// to claim ownership of sync thread from backend.
void ShutdownImpl(syncer::ShutdownReason reason);
// Return SyncCredentials from the OAuth2TokenService.
syncer::SyncCredentials GetCredentials();
virtual syncer::WeakHandle<syncer::JsEventHandler> GetJsEventHandler();
const sync_driver::DataTypeController::TypeMap&
directory_data_type_controllers() {
return directory_data_type_controllers_;
}
// Helper method for managing encryption UI.
bool IsEncryptedDatatypeEnabled() const;
// Helper for OnUnrecoverableError.
// TODO(tim): Use an enum for |delete_sync_database| here, in ShutdownImpl,
// and in SyncBackendHost::Shutdown.
void OnUnrecoverableErrorImpl(
const tracked_objects::Location& from_here,
const std::string& message,
bool delete_sync_database);
virtual bool NeedBackup() const;
// This is a cache of the last authentication response we received from the
// sync server. The UI queries this to display appropriate messaging to the
// user.
GoogleServiceAuthError last_auth_error_;
// Our asynchronous backend to communicate with sync components living on
// other threads.
scoped_ptr<browser_sync::SyncBackendHost> backend_;
// Was the last SYNC_PASSPHRASE_REQUIRED notification sent because it
// was required for encryption, decryption with a cached passphrase, or
// because a new passphrase is required?
syncer::PassphraseRequiredReason passphrase_required_reason_;
private:
enum UnrecoverableErrorReason {
ERROR_REASON_UNSET,
ERROR_REASON_SYNCER,
ERROR_REASON_BACKEND_INIT_FAILURE,
ERROR_REASON_CONFIGURATION_RETRY,
ERROR_REASON_CONFIGURATION_FAILURE,
ERROR_REASON_ACTIONABLE_ERROR,
ERROR_REASON_LIMIT
};
enum AuthErrorMetric {
AUTH_ERROR_ENCOUNTERED,
AUTH_ERROR_FIXED,
AUTH_ERROR_LIMIT
};
friend class ProfileSyncServicePasswordTest;
friend class SyncTest;
friend class TestProfileSyncService;
FRIEND_TEST_ALL_PREFIXES(ProfileSyncServiceTest, InitialState);
// Update the last auth error and notify observers of error state.
void UpdateAuthErrorState(const GoogleServiceAuthError& error);
// Detects and attempts to recover from a previous improper datatype
// configuration where Keep Everything Synced and the preferred types were
// not correctly set.
void TrySyncDatatypePrefRecovery();
// Puts the backend's sync scheduler into NORMAL mode.
// Called when configuration is complete.
void StartSyncingWithServer();
// Called when we've determined that we don't need a passphrase (either
// because OnPassphraseAccepted() was called, or because we've gotten a
// OnPassphraseRequired() but no data types are enabled).
void ResolvePassphraseRequired();
// During initial signin, ProfileSyncService caches the user's signin
// passphrase so it can be used to encrypt/decrypt data after sync starts up.
// This routine is invoked once the backend has started up to use the
// cached passphrase and clear it out when it is done.
void ConsumeCachedPassphraseIfPossible();
// RequestAccessToken initiates RPC to request downscoped access token from
// refresh token. This happens when a new OAuth2 login token is loaded and
// when sync server returns AUTH_ERROR which indicates it is time to refresh
// token.
virtual void RequestAccessToken();
// Return true if backend should start from a fresh sync DB.
bool ShouldDeleteSyncFolder();
// If |delete_sync_data_folder| is true, then this method will delete all
// previous "Sync Data" folders. (useful if the folder is partial/corrupt).
void InitializeBackend(bool delete_sync_data_folder);
// Initializes the various settings from the command line.
void InitSettings();
// Sets the last synced time to the current time.
void UpdateLastSyncedTime();
void NotifyObservers();
void NotifySyncCycleCompleted();
void ClearStaleErrors();
void ClearUnrecoverableError();
// Starts up the backend sync components. |mode| specifies the kind of
// backend to start, one of SYNC, BACKUP or ROLLBACK.
virtual void StartUpSlowBackendComponents(BackendMode mode);
// About-flags experiment names for datatypes that aren't enabled by default
// yet.
static std::string GetExperimentNameForDataType(
syncer::ModelType data_type);
// Create and register a new datatype controller.
void RegisterNewDataType(syncer::ModelType data_type);
// Collects preferred sync data types from |preference_providers_|.
syncer::ModelTypeSet GetDataTypesFromPreferenceProviders() const;
// Called when the user changes the sync configuration, to update the UMA
// stats.
void UpdateSelectedTypesHistogram(
bool sync_everything,
const syncer::ModelTypeSet chosen_types) const;
#if defined(OS_CHROMEOS)
// Refresh spare sync bootstrap token for re-enabling the sync service.
// Called on successful sign-in notifications.
void RefreshSpareBootstrapToken(const std::string& passphrase);
#endif
// Internal unrecoverable error handler. Used to track error reason via
// Sync.UnrecoverableErrors histogram.
void OnInternalUnrecoverableError(const tracked_objects::Location& from_here,
const std::string& message,
bool delete_sync_database,
UnrecoverableErrorReason reason);
// Returns the type of manager to use according to |backend_mode_|.
syncer::SyncManagerFactory::MANAGER_TYPE GetManagerType() const;
// Update UMA for syncing backend.
void UpdateBackendInitUMA(bool success);
// Various setup following backend initialization, mostly for syncing backend.
void PostBackendInitialization();
// True if a syncing backend exists.
bool HasSyncingBackend() const;
// Update first sync time stored in preferences
void UpdateFirstSyncTimePref();
// Clear browsing data since first sync during rollback.
void ClearBrowsingDataSinceFirstSync();
// Post background task to check sync backup DB state if needed.
void CheckSyncBackupIfNeeded();
// Callback to receive backup DB check result.
void CheckSyncBackupCallback(base::Time backup_time);
// Callback function to call |startup_controller_|.TryStart() after
// backup/rollback finishes;
void TryStartSyncAfterBackup();
// Clean up prefs and backup DB when rollback is not needed.
void CleanUpBackup();
// Factory used to create various dependent objects.
scoped_ptr<ProfileSyncComponentsFactory> factory_;
// The profile whose data we are synchronizing.
Profile* profile_;
// The class that handles getting, setting, and persisting sync
// preferences.
sync_driver::SyncPrefs sync_prefs_;
// TODO(ncarter): Put this in a profile, once there is UI for it.
// This specifies where to find the sync server.
const GURL sync_service_url_;
// The time that OnConfigureStart is called. This member is zero if
// OnConfigureStart has not yet been called, and is reset to zero once
// OnConfigureDone is called.
base::Time sync_configure_start_time_;
// Indicates if this is the first time sync is being configured. This value
// is equal to !HasSyncSetupCompleted() at the time of OnBackendInitialized().
bool is_first_time_sync_configure_;
// List of available data type controllers for directory types.
sync_driver::DataTypeController::TypeMap directory_data_type_controllers_;
// Whether the SyncBackendHost has been initialized.
bool backend_initialized_;
// Set when sync receives DISABLED_BY_ADMIN error from server. Prevents
// ProfileSyncService from starting backend till browser restarted or user
// signed out.
bool sync_disabled_by_admin_;
// Set to true if a signin has completed but we're still waiting for the
// backend to refresh its credentials.
bool is_auth_in_progress_;
// Encapsulates user signin - used to set/get the user's authenticated
// email address.
const scoped_ptr<SupervisedUserSigninManagerWrapper> signin_;
// Information describing an unrecoverable error.
UnrecoverableErrorReason unrecoverable_error_reason_;
std::string unrecoverable_error_message_;
tracked_objects::Location unrecoverable_error_location_;
// Manages the start and stop of the directory data types.
scoped_ptr<sync_driver::DataTypeManager> directory_data_type_manager_;
// Manager for the non-blocking data types.
sync_driver::NonBlockingDataTypeManager non_blocking_data_type_manager_;
ObserverList<ProfileSyncServiceBase::Observer> observers_;
ObserverList<browser_sync::ProtocolEventObserver> protocol_event_observers_;
ObserverList<syncer::TypeDebugInfoObserver> type_debug_info_observers_;
std::set<SyncTypePreferenceProvider*> preference_providers_;
syncer::SyncJsController sync_js_controller_;
// This allows us to gracefully handle an ABORTED return code from the
// DataTypeManager in the event that the server informed us to cease and
// desist syncing immediately.
bool expect_sync_configuration_aborted_;
// Sometimes we need to temporarily hold on to a passphrase because we don't
// yet have a backend to send it to. This happens during initialization as
// we don't StartUp until we have a valid token, which happens after valid
// credentials were provided.
std::string cached_passphrase_;
// The current set of encrypted types. Always a superset of
// syncer::Cryptographer::SensitiveTypes().
syncer::ModelTypeSet encrypted_types_;
// Whether encrypting everything is allowed.
bool encrypt_everything_allowed_;
// Whether we want to encrypt everything.
bool encrypt_everything_;
// Whether we're waiting for an attempt to encryption all sync data to
// complete. We track this at this layer in order to allow the user to cancel
// if they e.g. don't remember their explicit passphrase.
bool encryption_pending_;
scoped_ptr<browser_sync::BackendMigrator> migrator_;
// This is the last |SyncProtocolError| we received from the server that had
// an action set on it.
syncer::SyncProtocolError last_actionable_error_;
// Exposes sync errors to the UI.
scoped_ptr<SyncErrorController> sync_error_controller_;
// Tracks the set of failed data types (those that encounter an error
// or must delay loading for some reason).
sync_driver::DataTypeStatusTable data_type_status_table_;
sync_driver::DataTypeManager::ConfigureStatus configure_status_;
// The set of currently enabled sync experiments.
syncer::Experiments current_experiments_;
// Sync's internal debug info listener. Used to record datatype configuration
// and association information.
syncer::WeakHandle<syncer::DataTypeDebugInfoListener> debug_info_listener_;
// A thread where all the sync operations happen.
// OWNERSHIP Notes:
// * Created when backend starts for the first time.
// * If sync is disabled, PSS claims ownership from backend.
// * If sync is reenabled, PSS passes ownership to new backend.
scoped_ptr<base::Thread> sync_thread_;
// ProfileSyncService uses this service to get access tokens.
ProfileOAuth2TokenService* const oauth2_token_service_;
// ProfileSyncService needs to remember access token in order to invalidate it
// with OAuth2TokenService.
std::string access_token_;
// ProfileSyncService needs to hold reference to access_token_request_ for
// the duration of request in order to receive callbacks.
scoped_ptr<OAuth2TokenService::Request> access_token_request_;
// If RequestAccessToken fails with transient error then retry requesting
// access token with exponential backoff.
base::OneShotTimer<ProfileSyncService> request_access_token_retry_timer_;
net::BackoffEntry request_access_token_backoff_;
// States related to sync token and connection.
base::Time connection_status_update_time_;
syncer::ConnectionStatus connection_status_;
base::Time token_request_time_;
base::Time token_receive_time_;
GoogleServiceAuthError last_get_token_error_;
base::Time next_token_request_time_;
scoped_ptr<sync_driver::LocalDeviceInfoProvider> local_device_;
// Locally owned SyncableService implementations.
scoped_ptr<browser_sync::SessionsSyncManager> sessions_sync_manager_;
scoped_ptr<sync_driver::DeviceInfoSyncService> device_info_sync_service_;
scoped_ptr<syncer::NetworkResources> network_resources_;
scoped_ptr<browser_sync::StartupController> startup_controller_;
scoped_ptr<browser_sync::BackupRollbackController>
backup_rollback_controller_;
// Mode of current backend.
BackendMode backend_mode_;
// Whether backup is needed before sync starts.
bool need_backup_;
// Whether backup is finished.
bool backup_finished_;
base::Time backup_start_time_;
base::Callback<
void(BrowsingDataRemover::Observer*, Profile*, base::Time, base::Time)>
clear_browsing_data_;
// Last time when pre-sync data was saved. NULL pointer means backup data
// state is unknown. If time value is null, backup data doesn't exist.
scoped_ptr<base::Time> last_backup_time_;
BrowsingDataRemover::Observer* browsing_data_remover_observer_;
// The full path to the sync data directory.
base::FilePath directory_path_;
base::WeakPtrFactory<ProfileSyncService> weak_factory_;
// We don't use |weak_factory_| for the StartupController because the weak
// ptrs should be bound to the lifetime of ProfileSyncService and not to the
// [Initialize -> sync disabled/shutdown] lifetime. We don't pass
// StartupController an Unretained reference to future-proof against
// the controller impl changing to post tasks. Therefore, we have a separate
// factory.
base::WeakPtrFactory<ProfileSyncService> startup_controller_weak_factory_;
DISALLOW_COPY_AND_ASSIGN(ProfileSyncService);
};
bool ShouldShowActionOnUI(
const syncer::SyncProtocolError& error);
#endif // CHROME_BROWSER_SYNC_PROFILE_SYNC_SERVICE_H_
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