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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import "chrome/browser/ui/app_list/app_list_service_mac.h"
#include <ApplicationServices/ApplicationServices.h>
#import <Cocoa/Cocoa.h>
#include "base/bind.h"
#include "base/command_line.h"
#include "base/files/file_util.h"
#include "base/lazy_instance.h"
#include "base/memory/singleton.h"
#include "base/message_loop/message_loop.h"
#include "base/prefs/pref_service.h"
#import "chrome/browser/app_controller_mac.h"
#include "chrome/browser/browser_process.h"
#include "chrome/browser/extensions/extension_service.h"
#include "chrome/browser/profiles/profile_manager.h"
#include "chrome/browser/ui/app_list/app_list_controller_delegate_impl.h"
#include "chrome/browser/ui/app_list/app_list_positioner.h"
#include "chrome/browser/ui/app_list/app_list_service.h"
#include "chrome/browser/ui/app_list/app_list_service_impl.h"
#include "chrome/browser/ui/app_list/app_list_util.h"
#include "chrome/browser/ui/app_list/app_list_view_delegate.h"
#include "chrome/browser/ui/browser_commands.h"
#include "chrome/browser/ui/extensions/application_launch.h"
#include "chrome/browser/web_applications/web_app.h"
#include "chrome/browser/web_applications/web_app_mac.h"
#include "chrome/common/chrome_switches.h"
#include "chrome/common/chrome_version_info.h"
#include "chrome/common/extensions/manifest_handlers/app_launch_info.h"
#include "chrome/common/mac/app_mode_common.h"
#include "chrome/common/pref_names.h"
#include "chrome/grit/google_chrome_strings.h"
#include "content/public/browser/browser_thread.h"
#include "extensions/browser/extension_system.h"
#include "extensions/common/manifest_handlers/file_handler_info.h"
#include "grit/chrome_unscaled_resources.h"
#include "net/base/url_util.h"
#import "ui/app_list/cocoa/app_list_view_controller.h"
#import "ui/app_list/cocoa/app_list_window_controller.h"
#include "ui/app_list/search_box_model.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/gfx/display.h"
#include "ui/gfx/screen.h"
namespace gfx {
class ImageSkia;
}
// Controller for animations that show or hide the app list.
@interface AppListAnimationController : NSObject<NSAnimationDelegate> {
@private
// When closing, the window to close. Retained until the animation ends.
base::scoped_nsobject<NSWindow> window_;
// The animation started and owned by |self|. Reset when the animation ends.
base::scoped_nsobject<NSViewAnimation> animation_;
}
// Returns whether |window_| is scheduled to be closed when the animation ends.
- (BOOL)isClosing;
// Animate |window| to show or close it, after cancelling any current animation.
// Translates from the current location to |targetOrigin| and fades in or out.
- (void)animateWindow:(NSWindow*)window
targetOrigin:(NSPoint)targetOrigin
closing:(BOOL)closing;
// Called on the UI thread once the animation has completed to reset the
// animation state, close the window (if it is a close animation), and possibly
// terminate Chrome.
- (void)cleanupOnUIThread;
@end
namespace {
// Version of the app list shortcut version installed.
const int kShortcutVersion = 2;
// Duration of show and hide animations.
const NSTimeInterval kAnimationDuration = 0.2;
// Distance towards the screen edge that the app list moves from when showing.
const CGFloat kDistanceMovedOnShow = 20;
web_app::ShortcutInfo GetAppListShortcutInfo(
const base::FilePath& profile_path) {
web_app::ShortcutInfo shortcut_info;
chrome::VersionInfo::Channel channel = chrome::VersionInfo::GetChannel();
if (channel == chrome::VersionInfo::CHANNEL_CANARY) {
shortcut_info.title =
l10n_util::GetStringUTF16(IDS_APP_LIST_SHORTCUT_NAME_CANARY);
} else {
shortcut_info.title = l10n_util::GetStringUTF16(IDS_APP_LIST_SHORTCUT_NAME);
}
shortcut_info.extension_id = app_mode::kAppListModeId;
shortcut_info.description = shortcut_info.title;
shortcut_info.profile_path = profile_path;
return shortcut_info;
}
void CreateAppListShim(const base::FilePath& profile_path) {
DCHECK_CURRENTLY_ON(content::BrowserThread::UI);
WebApplicationInfo web_app_info;
web_app::ShortcutInfo shortcut_info =
GetAppListShortcutInfo(profile_path);
ResourceBundle& resource_bundle = ResourceBundle::GetSharedInstance();
chrome::VersionInfo::Channel channel = chrome::VersionInfo::GetChannel();
if (channel == chrome::VersionInfo::CHANNEL_CANARY) {
#if defined(GOOGLE_CHROME_BUILD)
shortcut_info.favicon.Add(
*resource_bundle.GetImageSkiaNamed(IDR_APP_LIST_CANARY_16));
shortcut_info.favicon.Add(
*resource_bundle.GetImageSkiaNamed(IDR_APP_LIST_CANARY_32));
shortcut_info.favicon.Add(
*resource_bundle.GetImageSkiaNamed(IDR_APP_LIST_CANARY_128));
shortcut_info.favicon.Add(
*resource_bundle.GetImageSkiaNamed(IDR_APP_LIST_CANARY_256));
#else
NOTREACHED();
#endif
} else {
shortcut_info.favicon.Add(
*resource_bundle.GetImageSkiaNamed(IDR_APP_LIST_16));
shortcut_info.favicon.Add(
*resource_bundle.GetImageSkiaNamed(IDR_APP_LIST_32));
shortcut_info.favicon.Add(
*resource_bundle.GetImageSkiaNamed(IDR_APP_LIST_128));
shortcut_info.favicon.Add(
*resource_bundle.GetImageSkiaNamed(IDR_APP_LIST_256));
}
web_app::ShortcutLocations shortcut_locations;
PrefService* local_state = g_browser_process->local_state();
int installed_version =
local_state->GetInteger(prefs::kAppLauncherShortcutVersion);
// If this is a first-time install, add a dock icon. Otherwise just update
// the target, and wait for OSX to refresh its icon caches. This might not
// occur until a reboot, but OSX does not offer a nicer way. Deleting cache
// files on disk and killing processes can easily result in icon corruption.
if (installed_version == 0)
shortcut_locations.in_quick_launch_bar = true;
web_app::CreateNonAppShortcut(shortcut_locations, shortcut_info);
local_state->SetInteger(prefs::kAppLauncherShortcutVersion,
kShortcutVersion);
}
NSRunningApplication* ActiveApplicationNotChrome() {
NSArray* applications = [[NSWorkspace sharedWorkspace] runningApplications];
for (NSRunningApplication* application in applications) {
if (![application isActive])
continue;
if ([application isEqual:[NSRunningApplication currentApplication]])
return nil; // Chrome is active.
return application;
}
return nil;
}
// Determines which screen edge the dock is aligned to.
AppListPositioner::ScreenEdge DockLocationInDisplay(
const gfx::Display& display) {
// Assume the dock occupies part of the work area either on the left, right or
// bottom of the display. Note in the autohide case, it is always 4 pixels.
const gfx::Rect work_area = display.work_area();
const gfx::Rect display_bounds = display.bounds();
if (work_area.bottom() != display_bounds.bottom())
return AppListPositioner::SCREEN_EDGE_BOTTOM;
if (work_area.x() != display_bounds.x())
return AppListPositioner::SCREEN_EDGE_LEFT;
if (work_area.right() != display_bounds.right())
return AppListPositioner::SCREEN_EDGE_RIGHT;
return AppListPositioner::SCREEN_EDGE_UNKNOWN;
}
// If |display|'s work area is too close to its boundary on |dock_edge|, adjust
// the work area away from the edge by a constant amount to reduce overlap and
// ensure the dock icon can still be clicked to dismiss the app list.
void AdjustWorkAreaForDock(const gfx::Display& display,
AppListPositioner* positioner,
AppListPositioner::ScreenEdge dock_edge) {
const int kAutohideDockThreshold = 10;
const int kExtraDistance = 50; // A dock with 40 items is about this size.
const gfx::Rect work_area = display.work_area();
const gfx::Rect display_bounds = display.bounds();
switch (dock_edge) {
case AppListPositioner::SCREEN_EDGE_LEFT:
if (work_area.x() - display_bounds.x() <= kAutohideDockThreshold)
positioner->WorkAreaInset(kExtraDistance, 0, 0, 0);
break;
case AppListPositioner::SCREEN_EDGE_RIGHT:
if (display_bounds.right() - work_area.right() <= kAutohideDockThreshold)
positioner->WorkAreaInset(0, 0, kExtraDistance, 0);
break;
case AppListPositioner::SCREEN_EDGE_BOTTOM:
if (display_bounds.bottom() - work_area.bottom() <=
kAutohideDockThreshold) {
positioner->WorkAreaInset(0, 0, 0, kExtraDistance);
}
break;
case AppListPositioner::SCREEN_EDGE_UNKNOWN:
case AppListPositioner::SCREEN_EDGE_TOP:
NOTREACHED();
break;
}
}
void GetAppListWindowOrigins(
NSWindow* window, NSPoint* target_origin, NSPoint* start_origin) {
gfx::Screen* const screen = gfx::Screen::GetScreenFor([window contentView]);
// Ensure y coordinates are flipped back into AppKit's coordinate system.
bool cursor_is_visible = CGCursorIsVisible();
gfx::Display display;
gfx::Point cursor;
if (!cursor_is_visible) {
// If Chrome is the active application, display on the same display as
// Chrome's keyWindow since this will catch activations triggered, e.g, via
// WebStore install. If another application is active, OSX doesn't provide a
// reliable way to get the display in use. Fall back to the primary display
// since it has the menu bar and is likely to be correct, e.g., for
// activations from Spotlight.
const gfx::NativeView key_view = [[NSApp keyWindow] contentView];
display = key_view && [NSApp isActive] ?
screen->GetDisplayNearestWindow(key_view) :
screen->GetPrimaryDisplay();
} else {
cursor = screen->GetCursorScreenPoint();
display = screen->GetDisplayNearestPoint(cursor);
}
const NSSize ns_window_size = [window frame].size;
gfx::Size window_size(ns_window_size.width, ns_window_size.height);
int primary_display_height =
NSMaxY([[[NSScreen screens] objectAtIndex:0] frame]);
AppListServiceMac::FindAnchorPoint(window_size,
display,
primary_display_height,
cursor_is_visible,
cursor,
target_origin,
start_origin);
}
} // namespace
AppListServiceMac::AppListServiceMac()
: profile_(NULL),
controller_delegate_(new AppListControllerDelegateImpl(this)) {
animation_controller_.reset([[AppListAnimationController alloc] init]);
}
AppListServiceMac::~AppListServiceMac() {}
// static
AppListServiceMac* AppListServiceMac::GetInstance() {
return Singleton<AppListServiceMac,
LeakySingletonTraits<AppListServiceMac> >::get();
}
// static
void AppListServiceMac::FindAnchorPoint(const gfx::Size& window_size,
const gfx::Display& display,
int primary_display_height,
bool cursor_is_visible,
const gfx::Point& cursor,
NSPoint* target_origin,
NSPoint* start_origin) {
AppListPositioner positioner(display, window_size, 0);
AppListPositioner::ScreenEdge dock_location = DockLocationInDisplay(display);
gfx::Point anchor;
// Snap to the dock edge. If the cursor is greater than the window
// width/height away or not visible, anchor to the center of the dock.
// Otherwise, anchor to the cursor position.
if (dock_location == AppListPositioner::SCREEN_EDGE_UNKNOWN) {
anchor = positioner.GetAnchorPointForScreenCorner(
AppListPositioner::SCREEN_CORNER_BOTTOM_LEFT);
} else {
int snap_distance =
dock_location == AppListPositioner::SCREEN_EDGE_BOTTOM ||
dock_location == AppListPositioner::SCREEN_EDGE_TOP ?
window_size.height() :
window_size.width();
// Subtract the dock area since the display's default work_area will not
// subtract it if the dock is set to auto-hide, and the app list should
// never overlap the dock.
AdjustWorkAreaForDock(display, &positioner, dock_location);
if (!cursor_is_visible || positioner.GetCursorDistanceFromShelf(
dock_location, cursor) > snap_distance) {
anchor = positioner.GetAnchorPointForShelfCenter(dock_location);
} else {
anchor = positioner.GetAnchorPointForShelfCursor(dock_location, cursor);
}
}
*target_origin = NSMakePoint(
anchor.x() - window_size.width() / 2,
primary_display_height - anchor.y() - window_size.height() / 2);
*start_origin = *target_origin;
// If the launcher is anchored to the dock (regardless of whether the cursor
// is visible), animate in inwards from the edge of screen
switch (dock_location) {
case AppListPositioner::SCREEN_EDGE_UNKNOWN:
break;
case AppListPositioner::SCREEN_EDGE_LEFT:
start_origin->x -= kDistanceMovedOnShow;
break;
case AppListPositioner::SCREEN_EDGE_RIGHT:
start_origin->x += kDistanceMovedOnShow;
break;
case AppListPositioner::SCREEN_EDGE_TOP:
NOTREACHED();
break;
case AppListPositioner::SCREEN_EDGE_BOTTOM:
start_origin->y -= kDistanceMovedOnShow;
break;
}
}
void AppListServiceMac::Init(Profile* initial_profile) {
// On Mac, Init() is called multiple times for a process: any time there is no
// browser window open and a new window is opened, and during process startup
// to handle the silent launch case (e.g. for app shims). In the startup case,
// a profile has not yet been determined so |initial_profile| will be NULL.
static bool init_called_with_profile = false;
if (initial_profile && !init_called_with_profile) {
init_called_with_profile = true;
PerformStartupChecks(initial_profile);
PrefService* local_state = g_browser_process->local_state();
if (!IsAppLauncherEnabled()) {
local_state->SetInteger(prefs::kAppLauncherShortcutVersion, 0);
} else {
int installed_shortcut_version =
local_state->GetInteger(prefs::kAppLauncherShortcutVersion);
if (kShortcutVersion > installed_shortcut_version)
CreateShortcut();
}
}
static bool init_called = false;
if (init_called)
return;
init_called = true;
apps::AppShimHandler::RegisterHandler(app_mode::kAppListModeId,
AppListServiceMac::GetInstance());
// Handle the case where Chrome was not running and was started with the app
// launcher shim. The profile has not yet been loaded. To improve response
// times, start animating an empty window which will be populated via
// OnShimLaunch(). Note that if --silent-launch is not also passed, the window
// will instead populate via StartupBrowserCreator::Launch(). Shim-initiated
// launches will always have --silent-launch.
if (base::CommandLine::ForCurrentProcess()->HasSwitch(switches::kShowAppList))
ShowWindowNearDock();
}
Profile* AppListServiceMac::GetCurrentAppListProfile() {
return profile_;
}
void AppListServiceMac::ShowForProfile(Profile* requested_profile) {
CreateForProfile(requested_profile);
ShowWindowNearDock();
}
void AppListServiceMac::DismissAppList() {
if (!IsAppListVisible())
return;
// If the app list is currently the main window, it will activate the next
// Chrome window when dismissed. But if a different application was active
// when the app list was shown, activate that instead.
base::scoped_nsobject<NSRunningApplication> prior_app;
if ([[window_controller_ window] isMainWindow])
prior_app.swap(previously_active_application_);
else
previously_active_application_.reset();
// If activation is successful, the app list will lose main status and try to
// close itself again. It can't be closed in this runloop iteration without
// OSX deciding to raise the next Chrome window, and _then_ activating the
// application on top. This also occurs if no activation option is given.
if ([prior_app activateWithOptions:NSApplicationActivateIgnoringOtherApps])
return;
[animation_controller_ animateWindow:[window_controller_ window]
targetOrigin:last_start_origin_
closing:YES];
}
void AppListServiceMac::ShowForCustomLauncherPage(Profile* profile) {
NOTIMPLEMENTED();
}
bool AppListServiceMac::IsAppListVisible() const {
return [[window_controller_ window] isVisible] &&
![animation_controller_ isClosing];
}
void AppListServiceMac::EnableAppList(Profile* initial_profile,
AppListEnableSource enable_source) {
AppListServiceImpl::EnableAppList(initial_profile, enable_source);
AppController* controller = [NSApp delegate];
[controller initAppShimMenuController];
}
void AppListServiceMac::CreateShortcut() {
CreateAppListShim(GetProfilePath(
g_browser_process->profile_manager()->user_data_dir()));
}
void AppListServiceMac::CreateForProfile(Profile* requested_profile) {
DCHECK(requested_profile);
InvalidatePendingProfileLoads();
if (profile_ && requested_profile->IsSameProfile(profile_))
return;
profile_ = requested_profile->GetOriginalProfile();
SetProfilePath(profile_->GetPath());
if (!window_controller_)
window_controller_.reset([[AppListWindowController alloc] init]);
[[window_controller_ appListViewController] setDelegate:nil];
[[window_controller_ appListViewController]
setDelegate:GetViewDelegate(profile_)];
}
void AppListServiceMac::DestroyAppList() {
// Due to reference counting, Mac can't guarantee that the widget is deleted,
// but mac supports a visible app list with a NULL profile, so there's also no
// need to tear it down completely.
DismissAppList();
[[window_controller_ appListViewController] setDelegate:NULL];
profile_ = NULL;
}
NSWindow* AppListServiceMac::GetAppListWindow() {
return [window_controller_ window];
}
AppListControllerDelegate* AppListServiceMac::GetControllerDelegate() {
return controller_delegate_.get();
}
void AppListServiceMac::OnShimLaunch(apps::AppShimHandler::Host* host,
apps::AppShimLaunchType launch_type,
const std::vector<base::FilePath>& files) {
if (profile_ && IsAppListVisible()) {
DismissAppList();
} else {
// Start by showing a possibly empty window to handle the case where Chrome
// is running, but hasn't yet loaded the app launcher profile.
ShowWindowNearDock();
Show();
}
// Always close the shim process immediately.
host->OnAppLaunchComplete(apps::APP_SHIM_LAUNCH_DUPLICATE_HOST);
}
void AppListServiceMac::OnShimClose(apps::AppShimHandler::Host* host) {}
void AppListServiceMac::OnShimFocus(apps::AppShimHandler::Host* host,
apps::AppShimFocusType focus_type,
const std::vector<base::FilePath>& files) {}
void AppListServiceMac::OnShimSetHidden(apps::AppShimHandler::Host* host,
bool hidden) {}
void AppListServiceMac::OnShimQuit(apps::AppShimHandler::Host* host) {}
void AppListServiceMac::ShowWindowNearDock() {
if (IsAppListVisible())
return;
if (!window_controller_) {
// Note that this will start showing an unpopulated window, the caller needs
// to ensure it will be populated later.
window_controller_.reset([[AppListWindowController alloc] init]);
}
NSWindow* window = GetAppListWindow();
DCHECK(window);
NSPoint target_origin;
GetAppListWindowOrigins(window, &target_origin, &last_start_origin_);
[window setFrameOrigin:last_start_origin_];
// Before activating, see if an application other than Chrome is currently the
// active application, so that it can be reactivated when dismissing.
previously_active_application_.reset([ActiveApplicationNotChrome() retain]);
[animation_controller_ animateWindow:[window_controller_ window]
targetOrigin:target_origin
closing:NO];
[window makeKeyAndOrderFront:nil];
[NSApp activateIgnoringOtherApps:YES];
RecordAppListLaunch();
}
void AppListServiceMac::WindowAnimationDidEnd() {
[animation_controller_ cleanupOnUIThread];
}
// static
AppListService* AppListService::Get(chrome::HostDesktopType desktop_type) {
return AppListServiceMac::GetInstance();
}
// static
void AppListService::InitAll(Profile* initial_profile) {
AppListServiceMac::GetInstance()->Init(initial_profile);
}
@implementation AppListAnimationController
- (BOOL)isClosing {
return !!window_;
}
- (void)animateWindow:(NSWindow*)window
targetOrigin:(NSPoint)targetOrigin
closing:(BOOL)closing {
// First, stop the existing animation, if there is one.
[animation_ stopAnimation];
NSRect targetFrame = [window frame];
targetFrame.origin = targetOrigin;
// NSViewAnimation has a quirk when setting the curve to NSAnimationEaseOut
// where it attempts to auto-reverse the animation. FadeOut becomes FadeIn
// (good), but FrameKey is also switched (bad). So |targetFrame| needs to be
// put on the StartFrameKey when using NSAnimationEaseOut for showing.
NSArray* animationArray = @[
@{
NSViewAnimationTargetKey : window,
NSViewAnimationEffectKey : NSViewAnimationFadeOutEffect,
(closing ? NSViewAnimationEndFrameKey : NSViewAnimationStartFrameKey) :
[NSValue valueWithRect:targetFrame]
}
];
animation_.reset(
[[NSViewAnimation alloc] initWithViewAnimations:animationArray]);
[animation_ setDuration:kAnimationDuration];
[animation_ setDelegate:self];
if (closing) {
[animation_ setAnimationCurve:NSAnimationEaseIn];
window_.reset([window retain]);
} else {
[window setAlphaValue:0.0f];
[animation_ setAnimationCurve:NSAnimationEaseOut];
window_.reset();
}
// This once used a threaded animation, but AppKit would too often ignore
// -[NSView canDrawConcurrently:] and just redraw whole view hierarchies on
// the animation thread anyway, creating a minefield of race conditions.
// Non-threaded means the animation isn't as smooth and doesn't begin unless
// the UI runloop has spun up (after profile loading).
[animation_ setAnimationBlockingMode:NSAnimationNonblocking];
[animation_ startAnimation];
}
- (void)cleanupOnUIThread {
bool closing = [self isClosing];
[window_ close];
window_.reset();
animation_.reset();
if (closing)
apps::AppShimHandler::MaybeTerminate();
}
- (void)animationDidEnd:(NSAnimation*)animation {
content::BrowserThread::PostTask(
content::BrowserThread::UI,
FROM_HERE,
base::Bind(&AppListServiceMac::WindowAnimationDidEnd,
base::Unretained(AppListServiceMac::GetInstance())));
}
@end
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