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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/mac/scoped_nsobject.h"
#include "chrome/browser/download/download_item_model.h"
#import "chrome/browser/ui/cocoa/cocoa_test_helper.h"
#import "chrome/browser/ui/cocoa/download/download_item_cell.h"
#include "content/public/test/mock_download_item.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "testing/platform_test.h"
using ::testing::Return;
using ::testing::_;
using ::testing::ReturnRefOfCopy;
class DownloadItemCellTest : public CocoaTest {
public:
DownloadItemCellTest() : CocoaTest() {
}
void SetUp() override {
CocoaTest::SetUp();
button_.reset([[NSButton alloc] initWithFrame:NSMakeRect(0, 0, 100, 100)]);
[[test_window() contentView] addSubview:button_];
cell_.reset([[DownloadItemCell alloc] initTextCell:@""]);
[button_ setCell:cell_];
}
protected:
base::scoped_nsobject<DownloadItemCell> cell_;
base::scoped_nsobject<NSButton> button_;
private:
DISALLOW_COPY_AND_ASSIGN(DownloadItemCellTest);
};
TEST_F(DownloadItemCellTest, ToggleStatusText) {
EXPECT_FALSE([cell_ isStatusTextVisible]);
EXPECT_FLOAT_EQ(0.0, [cell_ statusTextAlpha]);
[cell_ showSecondaryTitle];
[cell_ skipVisibilityAnimation];
EXPECT_TRUE([cell_ isStatusTextVisible]);
EXPECT_FLOAT_EQ(1.0, [cell_ statusTextAlpha]);
[cell_ hideSecondaryTitle];
[cell_ skipVisibilityAnimation];
EXPECT_FALSE([cell_ isStatusTextVisible]);
EXPECT_FLOAT_EQ(0.0, [cell_ statusTextAlpha]);
}
TEST_F(DownloadItemCellTest, IndeterminateProgress) {
testing::NiceMock<content::MockDownloadItem> item;
ON_CALL(item, IsPaused()).WillByDefault(Return(false));
ON_CALL(item, PercentComplete()).WillByDefault(Return(-1));
ON_CALL(item, GetState())
.WillByDefault(Return(content::DownloadItem::IN_PROGRESS));
ON_CALL(item, GetFileNameToReportUser())
.WillByDefault(Return(base::FilePath("foo.bar")));
DownloadItemModel model(&item);
// Set indeterminate state.
EXPECT_FALSE([cell_ indeterminateProgressTimer]);
[cell_ setStateFromDownload:&model];
EXPECT_TRUE([cell_ indeterminateProgressTimer]);
// Draw.
[button_ lockFocus];
[cell_ drawWithFrame:[button_ bounds]
inView:button_];
[button_ unlockFocus];
// Unset indeterminate state.
ON_CALL(item, PercentComplete()).WillByDefault(Return(0));
[cell_ setStateFromDownload:&model];
EXPECT_FALSE([cell_ indeterminateProgressTimer]);
}
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