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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/views/frame/immersive_mode_controller_ash.h"
#include "ash/shell.h"
#include "ash/wm/immersive_revealed_lock.h"
#include "ash/wm/window_state.h"
#include "chrome/browser/chrome_notification_types.h"
#include "chrome/browser/ui/exclusive_access/fullscreen_controller.h"
#include "chrome/browser/ui/views/frame/browser_view.h"
#include "chrome/browser/ui/views/frame/top_container_view.h"
#include "chrome/browser/ui/views/tabs/tab_strip.h"
#include "content/public/browser/notification_service.h"
#include "content/public/browser/web_contents.h"
#include "ui/aura/window.h"
#include "ui/views/view.h"
#include "ui/views/widget/widget.h"
#include "ui/views/window/non_client_view.h"
namespace {
// Revealing the TopContainerView looks better if the animation starts and ends
// just a few pixels before the view goes offscreen, which reduces the visual
// "pop" as the 3-pixel tall "light bar" style tab strip becomes visible.
const int kAnimationOffsetY = 3;
// Converts from ImmersiveModeController::AnimateReveal to
// ash::ImmersiveFullscreenController::AnimateReveal.
ash::ImmersiveFullscreenController::AnimateReveal
ToImmersiveFullscreenControllerAnimateReveal(
ImmersiveModeController::AnimateReveal animate_reveal) {
switch (animate_reveal) {
case ImmersiveModeController::ANIMATE_REVEAL_YES:
return ash::ImmersiveFullscreenController::ANIMATE_REVEAL_YES;
case ImmersiveModeController::ANIMATE_REVEAL_NO:
return ash::ImmersiveFullscreenController::ANIMATE_REVEAL_NO;
}
NOTREACHED();
return ash::ImmersiveFullscreenController::ANIMATE_REVEAL_NO;
}
class ImmersiveRevealedLockAsh : public ImmersiveRevealedLock {
public:
explicit ImmersiveRevealedLockAsh(ash::ImmersiveRevealedLock* lock)
: lock_(lock) {}
private:
scoped_ptr<ash::ImmersiveRevealedLock> lock_;
DISALLOW_COPY_AND_ASSIGN(ImmersiveRevealedLockAsh);
};
} // namespace
ImmersiveModeControllerAsh::ImmersiveModeControllerAsh()
: controller_(new ash::ImmersiveFullscreenController),
browser_view_(nullptr),
native_window_(nullptr),
observers_enabled_(false),
use_tab_indicators_(false),
visible_fraction_(1) {
}
ImmersiveModeControllerAsh::~ImmersiveModeControllerAsh() {
EnableWindowObservers(false);
}
void ImmersiveModeControllerAsh::Init(BrowserView* browser_view) {
browser_view_ = browser_view;
native_window_ = browser_view_->GetNativeWindow();
controller_->Init(this, browser_view_->frame(),
browser_view_->top_container());
}
void ImmersiveModeControllerAsh::SetEnabled(bool enabled) {
if (controller_->IsEnabled() == enabled)
return;
EnableWindowObservers(enabled);
controller_->SetEnabled(browser_view_->browser()->is_app() ?
ash::ImmersiveFullscreenController::WINDOW_TYPE_HOSTED_APP :
ash::ImmersiveFullscreenController::WINDOW_TYPE_BROWSER
, enabled);
}
bool ImmersiveModeControllerAsh::IsEnabled() const {
return controller_->IsEnabled();
}
bool ImmersiveModeControllerAsh::ShouldHideTabIndicators() const {
return !use_tab_indicators_;
}
bool ImmersiveModeControllerAsh::ShouldHideTopViews() const {
return controller_->IsEnabled() && !controller_->IsRevealed();
}
bool ImmersiveModeControllerAsh::IsRevealed() const {
return controller_->IsRevealed();
}
int ImmersiveModeControllerAsh::GetTopContainerVerticalOffset(
const gfx::Size& top_container_size) const {
if (!IsEnabled())
return 0;
// The TopContainerView is flush with the top of |browser_view_| when the
// top-of-window views are fully closed so that when the tab indicators are
// used, the "light bar" style tab strip is flush with the top of
// |browser_view_|.
if (!IsRevealed())
return 0;
int height = top_container_size.height() - kAnimationOffsetY;
return static_cast<int>(height * (visible_fraction_ - 1));
}
ImmersiveRevealedLock* ImmersiveModeControllerAsh::GetRevealedLock(
AnimateReveal animate_reveal) {
return new ImmersiveRevealedLockAsh(controller_->GetRevealedLock(
ToImmersiveFullscreenControllerAnimateReveal(animate_reveal)));
}
void ImmersiveModeControllerAsh::OnFindBarVisibleBoundsChanged(
const gfx::Rect& new_visible_bounds_in_screen) {
find_bar_visible_bounds_in_screen_ = new_visible_bounds_in_screen;
}
void ImmersiveModeControllerAsh::SetupForTest() {
controller_->SetupForTest();
}
void ImmersiveModeControllerAsh::EnableWindowObservers(bool enable) {
if (observers_enabled_ == enable)
return;
observers_enabled_ = enable;
content::Source<FullscreenController> source(
browser_view_->browser()->fullscreen_controller());
if (enable) {
ash::wm::GetWindowState(native_window_)->AddObserver(this);
registrar_.Add(this, chrome::NOTIFICATION_FULLSCREEN_CHANGED, source);
} else {
ash::wm::GetWindowState(native_window_)->RemoveObserver(this);
registrar_.Remove(this, chrome::NOTIFICATION_FULLSCREEN_CHANGED, source);
}
}
void ImmersiveModeControllerAsh::LayoutBrowserRootView() {
views::Widget* widget = browser_view_->frame();
// Update the window caption buttons.
widget->non_client_view()->frame_view()->ResetWindowControls();
widget->non_client_view()->frame_view()->InvalidateLayout();
browser_view_->InvalidateLayout();
widget->GetRootView()->Layout();
}
bool ImmersiveModeControllerAsh::UpdateTabIndicators() {
bool has_tabstrip = browser_view_->IsBrowserTypeNormal();
if (!IsEnabled() || !has_tabstrip) {
use_tab_indicators_ = false;
} else {
bool in_tab_fullscreen = browser_view_->browser()->fullscreen_controller()->
IsWindowFullscreenForTabOrPending();
use_tab_indicators_ = !in_tab_fullscreen;
}
bool show_tab_indicators = use_tab_indicators_ && !IsRevealed();
if (show_tab_indicators != browser_view_->tabstrip()->IsImmersiveStyle()) {
browser_view_->tabstrip()->SetImmersiveStyle(show_tab_indicators);
return true;
}
return false;
}
void ImmersiveModeControllerAsh::OnImmersiveRevealStarted() {
visible_fraction_ = 0;
browser_view_->top_container()->SetPaintToLayer(true);
browser_view_->top_container()->SetFillsBoundsOpaquely(false);
UpdateTabIndicators();
LayoutBrowserRootView();
FOR_EACH_OBSERVER(Observer, observers_, OnImmersiveRevealStarted());
}
void ImmersiveModeControllerAsh::OnImmersiveRevealEnded() {
visible_fraction_ = 0;
browser_view_->top_container()->SetPaintToLayer(false);
UpdateTabIndicators();
LayoutBrowserRootView();
}
void ImmersiveModeControllerAsh::OnImmersiveFullscreenExited() {
browser_view_->top_container()->SetPaintToLayer(false);
UpdateTabIndicators();
LayoutBrowserRootView();
}
void ImmersiveModeControllerAsh::SetVisibleFraction(double visible_fraction) {
if (visible_fraction_ != visible_fraction) {
visible_fraction_ = visible_fraction;
browser_view_->Layout();
}
}
std::vector<gfx::Rect>
ImmersiveModeControllerAsh::GetVisibleBoundsInScreen() const {
views::View* top_container_view = browser_view_->top_container();
gfx::Rect top_container_view_bounds = top_container_view->GetVisibleBounds();
// TODO(tdanderson): Implement View::ConvertRectToScreen().
gfx::Point top_container_view_bounds_in_screen_origin(
top_container_view_bounds.origin());
views::View::ConvertPointToScreen(top_container_view,
&top_container_view_bounds_in_screen_origin);
gfx::Rect top_container_view_bounds_in_screen(
top_container_view_bounds_in_screen_origin,
top_container_view_bounds.size());
std::vector<gfx::Rect> bounds_in_screen;
bounds_in_screen.push_back(top_container_view_bounds_in_screen);
bounds_in_screen.push_back(find_bar_visible_bounds_in_screen_);
return bounds_in_screen;
}
void ImmersiveModeControllerAsh::OnPostWindowStateTypeChange(
ash::wm::WindowState* window_state,
ash::wm::WindowStateType old_type) {
// Disable immersive fullscreen when the user exits fullscreen without going
// through FullscreenController::ToggleBrowserFullscreenMode(). This is the
// case if the user exits fullscreen via the restore button.
if (controller_->IsEnabled() &&
!window_state->IsFullscreen() &&
!window_state->IsMinimized()) {
browser_view_->FullscreenStateChanged();
}
}
void ImmersiveModeControllerAsh::Observe(
int type,
const content::NotificationSource& source,
const content::NotificationDetails& details) {
DCHECK_EQ(chrome::NOTIFICATION_FULLSCREEN_CHANGED, type);
if (!controller_->IsEnabled())
return;
bool tab_indicator_visibility_changed = UpdateTabIndicators();
// Auto hide the shelf in immersive browser fullscreen. When auto hidden, the
// shelf displays a 3px 'light bar' when it is closed. When in immersive
// browser fullscreen and tab fullscreen, hide the shelf completely and
// prevent it from being revealed.
bool in_tab_fullscreen = content::Source<FullscreenController>(source)->
IsWindowFullscreenForTabOrPending();
ash::wm::GetWindowState(native_window_)->set_hide_shelf_when_fullscreen(
in_tab_fullscreen);
ash::Shell::GetInstance()->UpdateShelfVisibility();
if (tab_indicator_visibility_changed)
LayoutBrowserRootView();
}
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