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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "components/proximity_auth/client.h"
#include "base/json/json_reader.h"
#include "base/json/json_writer.h"
#include "base/values.h"
#include "components/proximity_auth/base64url.h"
#include "components/proximity_auth/client_observer.h"
#include "components/proximity_auth/connection.h"
#include "components/proximity_auth/remote_status_update.h"
#include "components/proximity_auth/secure_context.h"
#include "components/proximity_auth/wire_message.h"
namespace proximity_auth {
namespace {
// The key names of JSON fields for messages sent between the devices.
const char kTypeKey[] = "type";
const char kNameKey[] = "name";
const char kDataKey[] = "data";
const char kEncryptedDataKey[] = "encrypted_data";
// The types of messages that can be sent and received.
const char kMessageTypeLocalEvent[] = "event";
const char kMessageTypeRemoteStatusUpdate[] = "status_update";
const char kMessageTypeDecryptRequest[] = "decrypt_request";
const char kMessageTypeDecryptResponse[] = "decrypt_response";
const char kMessageTypeUnlockRequest[] = "unlock_request";
const char kMessageTypeUnlockResponse[] = "unlock_response";
// The name for an unlock event originating from the local device.
const char kUnlockEventName[] = "easy_unlock";
// Serializes the |value| to a JSON string and returns the result.
std::string SerializeValueToJson(const base::Value& value) {
std::string json;
base::JSONWriter::Write(&value, &json);
return json;
}
// Returns the message type represented by the |message|. This is a convenience
// wrapper that should only be called when the |message| is known to specify its
// message type, i.e. this should not be called for untrusted input.
std::string GetMessageType(const base::DictionaryValue& message) {
std::string type;
message.GetString(kTypeKey, &type);
return type;
}
} // namespace
Client::Client(scoped_ptr<Connection> connection,
scoped_ptr<SecureContext> secure_context)
: connection_(connection.Pass()), secure_context_(secure_context.Pass()) {
DCHECK(connection_->IsConnected());
connection_->AddObserver(this);
}
Client::~Client() {
if (connection_)
connection_->RemoveObserver(this);
}
void Client::AddObserver(ClientObserver* observer) {
observers_.AddObserver(observer);
}
void Client::RemoveObserver(ClientObserver* observer) {
observers_.RemoveObserver(observer);
}
bool Client::SupportsSignIn() const {
return (secure_context_->GetProtocolVersion() ==
SecureContext::PROTOCOL_VERSION_THREE_ONE);
}
void Client::DispatchUnlockEvent() {
base::DictionaryValue message;
message.SetString(kTypeKey, kMessageTypeLocalEvent);
message.SetString(kNameKey, kUnlockEventName);
queued_messages_.push_back(PendingMessage(message));
ProcessMessageQueue();
}
void Client::RequestDecryption(const std::string& challenge) {
if (!SupportsSignIn()) {
VLOG(1) << "[Client] Dropping decryption request, as remote device "
<< "does not support protocol v3.1.";
FOR_EACH_OBSERVER(ClientObserver,
observers_,
OnDecryptResponse(scoped_ptr<std::string>()));
return;
}
// TODO(isherman): Compute the encrypted message data for realz.
const std::string encrypted_message_data = challenge;
std::string encrypted_message_data_base64;
Base64UrlEncode(encrypted_message_data, &encrypted_message_data_base64);
base::DictionaryValue message;
message.SetString(kTypeKey, kMessageTypeDecryptRequest);
message.SetString(kEncryptedDataKey, encrypted_message_data_base64);
queued_messages_.push_back(PendingMessage(message));
ProcessMessageQueue();
}
void Client::RequestUnlock() {
if (!SupportsSignIn()) {
VLOG(1) << "[Client] Dropping unlock request, as remote device does not "
<< "support protocol v3.1.";
FOR_EACH_OBSERVER(ClientObserver, observers_, OnUnlockResponse(false));
return;
}
base::DictionaryValue message;
message.SetString(kTypeKey, kMessageTypeUnlockRequest);
queued_messages_.push_back(PendingMessage(message));
ProcessMessageQueue();
}
Client::PendingMessage::PendingMessage() {
}
Client::PendingMessage::PendingMessage(const base::DictionaryValue& message)
: json_message(SerializeValueToJson(message)),
type(GetMessageType(message)) {
}
Client::PendingMessage::~PendingMessage() {
}
void Client::ProcessMessageQueue() {
if (pending_message_ || queued_messages_.empty() ||
connection_->is_sending_message())
return;
pending_message_.reset(new PendingMessage(queued_messages_.front()));
queued_messages_.pop_front();
connection_->SendMessage(make_scoped_ptr(new WireMessage(
std::string(), secure_context_->Encode(pending_message_->json_message))));
}
void Client::HandleRemoteStatusUpdateMessage(
const base::DictionaryValue& message) {
scoped_ptr<RemoteStatusUpdate> status_update =
RemoteStatusUpdate::Deserialize(message);
if (!status_update) {
VLOG(1) << "[Client] Unexpected remote status update: " << message;
return;
}
FOR_EACH_OBSERVER(
ClientObserver, observers_, OnRemoteStatusUpdate(*status_update));
}
void Client::HandleDecryptResponseMessage(
const base::DictionaryValue& message) {
std::string base64_data;
std::string decrypted_data;
scoped_ptr<std::string> response;
if (!message.GetString(kDataKey, &base64_data) || base64_data.empty()) {
VLOG(1) << "[Client] Decrypt response missing '" << kDataKey << "' value.";
} else if (!Base64UrlDecode(base64_data, &decrypted_data)) {
VLOG(1) << "[Client] Unable to base64-decode decrypt response.";
} else {
response.reset(new std::string(decrypted_data));
}
FOR_EACH_OBSERVER(
ClientObserver, observers_, OnDecryptResponse(response.Pass()));
}
void Client::HandleUnlockResponseMessage(const base::DictionaryValue& message) {
FOR_EACH_OBSERVER(ClientObserver, observers_, OnUnlockResponse(true));
}
void Client::OnConnectionStatusChanged(const Connection& connection,
Connection::Status old_status,
Connection::Status new_status) {
DCHECK_EQ(&connection, connection_.get());
if (new_status != Connection::CONNECTED) {
VLOG(1) << "[Client] Secure channel disconnected...";
connection_->RemoveObserver(this);
connection_.reset();
FOR_EACH_OBSERVER(ClientObserver, observers_, OnDisconnected());
// TODO(isherman): Determine whether it's also necessary/appropriate to fire
// this notification from the destructor.
}
}
void Client::OnMessageReceived(const Connection& connection,
const WireMessage& wire_message) {
std::string json_message = secure_context_->Decode(wire_message.payload());
scoped_ptr<base::Value> message_value(base::JSONReader::Read(json_message));
if (!message_value || !message_value->IsType(base::Value::TYPE_DICTIONARY)) {
VLOG(1) << "[Client] Unable to parse message as JSON: " << json_message
<< ".";
return;
}
base::DictionaryValue* message;
bool success = message_value->GetAsDictionary(&message);
DCHECK(success);
std::string type;
if (!message->GetString(kTypeKey, &type)) {
VLOG(1) << "[Client] Missing '" << kTypeKey
<< "' key in message: " << json_message << ".";
return;
}
// Remote status updates can be received out of the blue.
if (type == kMessageTypeRemoteStatusUpdate) {
HandleRemoteStatusUpdateMessage(*message);
return;
}
// All other messages should only be received in response to a message that
// the client sent.
if (!pending_message_) {
VLOG(1) << "[Client] Unexpected message received: " << json_message;
return;
}
std::string expected_type;
if (pending_message_->type == kMessageTypeDecryptRequest)
expected_type = kMessageTypeDecryptResponse;
else if (pending_message_->type == kMessageTypeUnlockRequest)
expected_type = kMessageTypeUnlockResponse;
else
NOTREACHED(); // There are no other message types that expect a response.
if (type != expected_type) {
VLOG(1) << "[Client] Unexpected '" << kTypeKey << "' value in message. "
<< "Expected '" << expected_type << "' but received '" << type
<< "'.";
return;
}
if (type == kMessageTypeDecryptResponse)
HandleDecryptResponseMessage(*message);
else if (type == kMessageTypeUnlockResponse)
HandleUnlockResponseMessage(*message);
else
NOTREACHED(); // There are no other message types that expect a response.
pending_message_.reset();
ProcessMessageQueue();
}
void Client::OnSendCompleted(const Connection& connection,
const WireMessage& wire_message,
bool success) {
if (!pending_message_) {
VLOG(1) << "[Client] Unexpected message sent.";
return;
}
// In the common case, wait for a response from the remote device.
// Don't wait if the message could not be sent, as there won't ever be a
// response in that case. Likewise, don't wait for a response to local
// event messages, as there is no response for such messages.
if (success && pending_message_->type != kMessageTypeLocalEvent)
return;
// Notify observer of failure if sending the message fails.
// For local events, we don't expect a response, so on success, we
// notify observers right away.
if (pending_message_->type == kMessageTypeDecryptRequest) {
FOR_EACH_OBSERVER(ClientObserver,
observers_,
OnDecryptResponse(scoped_ptr<std::string>()));
} else if (pending_message_->type == kMessageTypeUnlockRequest) {
FOR_EACH_OBSERVER(ClientObserver, observers_, OnUnlockResponse(false));
} else if (pending_message_->type == kMessageTypeLocalEvent) {
FOR_EACH_OBSERVER(ClientObserver, observers_, OnUnlockEventSent(success));
} else {
VLOG(1) << "[Client] Message of unknown type '" << pending_message_->type
<< "sent.";
}
pending_message_.reset();
ProcessMessageQueue();
}
} // namespace proximity_auth
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