File: connection.cc

package info (click to toggle)
chromium-browser 41.0.2272.118-1
  • links: PTS, VCS
  • area: main
  • in suites: jessie-kfreebsd
  • size: 2,189,132 kB
  • sloc: cpp: 9,691,462; ansic: 3,341,451; python: 712,689; asm: 518,779; xml: 208,926; java: 169,820; sh: 119,353; perl: 68,907; makefile: 28,311; yacc: 13,305; objc: 11,385; tcl: 3,186; cs: 2,225; sql: 2,217; lex: 2,215; lisp: 1,349; pascal: 1,256; awk: 407; ruby: 155; sed: 53; php: 14; exp: 11
file content (102 lines) | stat: -rw-r--r-- 2,626 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "components/proximity_auth/connection.h"

#include "base/logging.h"
#include "components/proximity_auth/connection_observer.h"
#include "components/proximity_auth/wire_message.h"

namespace proximity_auth {

Connection::Connection(const RemoteDevice& remote_device)
    : remote_device_(remote_device),
      status_(DISCONNECTED),
      is_sending_message_(false) {
}

Connection::~Connection() {
}

bool Connection::IsConnected() const {
  return status_ == CONNECTED;
}

void Connection::SendMessage(scoped_ptr<WireMessage> message) {
  if (!IsConnected()) {
    VLOG(1) << "Cannot send message when disconnected.";
    return;
  }

  if (is_sending_message_) {
    VLOG(1) << "Another message is currently in progress.";
    return;
  }

  is_sending_message_ = true;
  SendMessageImpl(message.Pass());
}

void Connection::AddObserver(ConnectionObserver* observer) {
  observers_.AddObserver(observer);
}

void Connection::RemoveObserver(ConnectionObserver* observer) {
  observers_.RemoveObserver(observer);
}

void Connection::SetStatus(Status status) {
  if (status_ == status)
    return;

  received_bytes_.clear();

  Status old_status = status_;
  status_ = status;
  FOR_EACH_OBSERVER(ConnectionObserver,
                    observers_,
                    OnConnectionStatusChanged(*this, old_status, status_));
}

void Connection::OnDidSendMessage(const WireMessage& message, bool success) {
  if (!is_sending_message_) {
    VLOG(1) << "Send completed, but no message in progress.";
    return;
  }

  is_sending_message_ = false;
  FOR_EACH_OBSERVER(
      ConnectionObserver, observers_, OnSendCompleted(*this, message, success));
}

void Connection::OnBytesReceived(const std::string& bytes) {
  if (!IsConnected()) {
    VLOG(1) << "Received bytes, but not connected.";
    return;
  }

  received_bytes_ += bytes;

  bool is_incomplete_message;
  scoped_ptr<WireMessage> message =
      DeserializeWireMessage(&is_incomplete_message);
  if (is_incomplete_message)
    return;

  if (message) {
    FOR_EACH_OBSERVER(
        ConnectionObserver, observers_, OnMessageReceived(*this, *message));
  }

  // Whether the message was parsed successfully or not, clear the
  // |received_bytes_| buffer.
  received_bytes_.clear();
}

scoped_ptr<WireMessage> Connection::DeserializeWireMessage(
    bool* is_incomplete_message) {
  return WireMessage::Deserialize(received_bytes_, is_incomplete_message);
}

}  // namespace proximity_auth