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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_COMPOSITOR_GPU_PROCESS_TRANSPORT_FACTORY_H_
#define CONTENT_BROWSER_COMPOSITOR_GPU_PROCESS_TRANSPORT_FACTORY_H_
#include <map>
#include "base/id_map.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/observer_list.h"
#include "content/browser/compositor/image_transport_factory.h"
#include "content/common/gpu/client/gpu_channel_host.h"
#include "ui/compositor/compositor.h"
namespace base {
class Thread;
}
namespace cc {
class SurfaceManager;
}
namespace content {
class BrowserCompositorOutputSurface;
class BrowserCompositorOutputSurfaceProxy;
class CompositorSwapClient;
class ContextProviderCommandBuffer;
class ReflectorImpl;
class WebGraphicsContext3DCommandBufferImpl;
class GpuProcessTransportFactory
: public ui::ContextFactory,
public ImageTransportFactory {
public:
GpuProcessTransportFactory();
~GpuProcessTransportFactory() override;
scoped_ptr<WebGraphicsContext3DCommandBufferImpl>
CreateOffscreenCommandBufferContext();
// ui::ContextFactory implementation.
void CreateOutputSurface(base::WeakPtr<ui::Compositor> compositor,
bool software_fallback) override;
scoped_refptr<ui::Reflector> CreateReflector(ui::Compositor* source,
ui::Layer* target) override;
void RemoveReflector(scoped_refptr<ui::Reflector> reflector) override;
void RemoveCompositor(ui::Compositor* compositor) override;
scoped_refptr<cc::ContextProvider> SharedMainThreadContextProvider() override;
bool DoesCreateTestContexts() override;
cc::SharedBitmapManager* GetSharedBitmapManager() override;
gpu::GpuMemoryBufferManager* GetGpuMemoryBufferManager() override;
base::MessageLoopProxy* GetCompositorMessageLoop() override;
scoped_ptr<cc::SurfaceIdAllocator> CreateSurfaceIdAllocator() override;
void ResizeDisplay(ui::Compositor* compositor,
const gfx::Size& size) override;
// ImageTransportFactory implementation.
ui::ContextFactory* GetContextFactory() override;
gfx::GLSurfaceHandle GetSharedSurfaceHandle() override;
cc::SurfaceManager* GetSurfaceManager() override;
GLHelper* GetGLHelper() override;
void AddObserver(ImageTransportFactoryObserver* observer) override;
void RemoveObserver(ImageTransportFactoryObserver* observer) override;
#if defined(OS_MACOSX)
void OnSurfaceDisplayed(int surface_id) override;
void OnCompositorRecycled(ui::Compositor* compositor) override;
bool SurfaceShouldNotShowFramesAfterRecycle(int surface_id) const override;
#endif
private:
struct PerCompositorData;
PerCompositorData* CreatePerCompositorData(ui::Compositor* compositor);
void EstablishedGpuChannel(base::WeakPtr<ui::Compositor> compositor,
bool create_software_renderer);
scoped_ptr<WebGraphicsContext3DCommandBufferImpl> CreateContextCommon(
scoped_refptr<GpuChannelHost> gpu_channel_host,
int surface_id);
void OnLostMainThreadSharedContextInsideCallback();
void OnLostMainThreadSharedContext();
typedef std::map<ui::Compositor*, PerCompositorData*> PerCompositorDataMap;
scoped_ptr<base::Thread> compositor_thread_;
PerCompositorDataMap per_compositor_data_;
scoped_refptr<ContextProviderCommandBuffer> shared_main_thread_contexts_;
scoped_ptr<GLHelper> gl_helper_;
ObserverList<ImageTransportFactoryObserver> observer_list_;
scoped_ptr<cc::SurfaceManager> surface_manager_;
uint32_t next_surface_id_namespace_;
// The contents of this map and its methods may only be used on the compositor
// thread.
IDMap<BrowserCompositorOutputSurface> output_surface_map_;
scoped_refptr<BrowserCompositorOutputSurfaceProxy> output_surface_proxy_;
base::WeakPtrFactory<GpuProcessTransportFactory> callback_factory_;
DISALLOW_COPY_AND_ASSIGN(GpuProcessTransportFactory);
};
} // namespace content
#endif // CONTENT_BROWSER_COMPOSITOR_GPU_PROCESS_TRANSPORT_FACTORY_H_
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