1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729
|
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/dom_storage/session_storage_database.h"
#include "base/files/file_util.h"
#include "base/logging.h"
#include "base/metrics/histogram.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/stringprintf.h"
#include "base/strings/utf_string_conversions.h"
#include "third_party/leveldatabase/src/include/leveldb/db.h"
#include "third_party/leveldatabase/src/include/leveldb/iterator.h"
#include "third_party/leveldatabase/src/include/leveldb/options.h"
#include "third_party/leveldatabase/src/include/leveldb/status.h"
#include "third_party/leveldatabase/src/include/leveldb/write_batch.h"
#include "url/gurl.h"
namespace {
const char session_storage_uma_name[] = "SessionStorageDatabase.Open";
enum SessionStorageUMA {
SESSION_STORAGE_UMA_SUCCESS,
SESSION_STORAGE_UMA_RECREATED,
SESSION_STORAGE_UMA_FAIL,
SESSION_STORAGE_UMA_MAX
};
} // namespace
// Layout of the database:
// | key | value |
// -----------------------------------------------------------------------
// | map-1- | 2 (refcount, start of map-1-* keys)|
// | map-1-a | b (a = b in map 1) |
// | ... | |
// | namespace- | dummy (start of namespace-* keys) |
// | namespace-1- (1 = namespace id)| dummy (start of namespace-1-* keys)|
// | namespace-1-origin1 | 1 (mapid) |
// | namespace-1-origin2 | 2 |
// | namespace-2- | dummy |
// | namespace-2-origin1 | 1 (shallow copy) |
// | namespace-2-origin2 | 2 (shallow copy) |
// | namespace-3- | dummy |
// | namespace-3-origin1 | 3 (deep copy) |
// | namespace-3-origin2 | 2 (shallow copy) |
// | next-map-id | 4 |
namespace content {
// This class keeps track of ongoing operations across different threads. When
// DB inconsistency is detected, we need to 1) make sure no new operations start
// 2) wait until all current operations finish, and let the last one of them
// close the DB and delete the data. The DB will remain empty for the rest of
// the run, and will be recreated during the next run. We cannot hope to recover
// during this run, since the upper layer will have a different idea about what
// should be in the database.
class SessionStorageDatabase::DBOperation {
public:
DBOperation(SessionStorageDatabase* session_storage_database)
: session_storage_database_(session_storage_database) {
base::AutoLock auto_lock(session_storage_database_->db_lock_);
++session_storage_database_->operation_count_;
}
~DBOperation() {
base::AutoLock auto_lock(session_storage_database_->db_lock_);
--session_storage_database_->operation_count_;
if ((session_storage_database_->is_inconsistent_ ||
session_storage_database_->db_error_) &&
session_storage_database_->operation_count_ == 0 &&
!session_storage_database_->invalid_db_deleted_) {
// No other operations are ongoing and the data is bad -> delete it now.
session_storage_database_->db_.reset();
#if defined(OS_WIN)
leveldb::DestroyDB(
base::WideToUTF8(session_storage_database_->file_path_.value()),
leveldb::Options());
#else
leveldb::DestroyDB(session_storage_database_->file_path_.value(),
leveldb::Options());
#endif
session_storage_database_->invalid_db_deleted_ = true;
}
}
private:
SessionStorageDatabase* session_storage_database_;
};
SessionStorageDatabase::SessionStorageDatabase(const base::FilePath& file_path)
: file_path_(file_path),
db_error_(false),
is_inconsistent_(false),
invalid_db_deleted_(false),
operation_count_(0) {
}
SessionStorageDatabase::~SessionStorageDatabase() {
}
void SessionStorageDatabase::ReadAreaValues(const std::string& namespace_id,
const GURL& origin,
DOMStorageValuesMap* result) {
// We don't create a database if it doesn't exist. In that case, there is
// nothing to be added to the result.
if (!LazyOpen(false))
return;
DBOperation operation(this);
// While ReadAreaValues is in progress, another thread can call
// CommitAreaChanges. CommitAreaChanges might update map ref count key while
// this thread is iterating over the map ref count key. To protect the reading
// operation, create a snapshot and read from it.
leveldb::ReadOptions options;
options.snapshot = db_->GetSnapshot();
std::string map_id;
bool exists;
if (GetMapForArea(namespace_id, origin.spec(), options, &exists, &map_id) &&
exists)
ReadMap(map_id, options, result, false);
db_->ReleaseSnapshot(options.snapshot);
}
bool SessionStorageDatabase::CommitAreaChanges(
const std::string& namespace_id,
const GURL& origin,
bool clear_all_first,
const DOMStorageValuesMap& changes) {
// Even if |changes| is empty, we need to write the appropriate placeholders
// in the database, so that it can be later shallow-copied succssfully.
if (!LazyOpen(true))
return false;
DBOperation operation(this);
leveldb::WriteBatch batch;
// Ensure that the keys "namespace-" "namespace-N" (see the schema above)
// exist.
const bool kOkIfExists = true;
if (!CreateNamespace(namespace_id, kOkIfExists, &batch))
return false;
std::string map_id;
bool exists;
if (!GetMapForArea(namespace_id, origin.spec(), leveldb::ReadOptions(),
&exists, &map_id))
return false;
if (exists) {
int64 ref_count;
if (!GetMapRefCount(map_id, &ref_count))
return false;
if (ref_count > 1) {
if (!DeepCopyArea(namespace_id, origin, !clear_all_first,
&map_id, &batch))
return false;
}
else if (clear_all_first) {
if (!ClearMap(map_id, &batch))
return false;
}
} else {
// Map doesn't exist, create it now if needed.
if (!changes.empty()) {
if (!CreateMapForArea(namespace_id, origin, &map_id, &batch))
return false;
}
}
WriteValuesToMap(map_id, changes, &batch);
leveldb::Status s = db_->Write(leveldb::WriteOptions(), &batch);
return DatabaseErrorCheck(s.ok());
}
bool SessionStorageDatabase::CloneNamespace(
const std::string& namespace_id, const std::string& new_namespace_id) {
// Go through all origins in the namespace |namespace_id|, create placeholders
// for them in |new_namespace_id|, and associate them with the existing maps.
// Example, data before shallow copy:
// | map-1- | 1 (refcount) |
// | map-1-a | b |
// | namespace-1- (1 = namespace id)| dummy |
// | namespace-1-origin1 | 1 (mapid) |
// Example, data after shallow copy:
// | map-1- | 2 (inc. refcount) |
// | map-1-a | b |
// | namespace-1-(1 = namespace id) | dummy |
// | namespace-1-origin1 | 1 (mapid) |
// | namespace-2- | dummy |
// | namespace-2-origin1 | 1 (mapid) << references the same map
if (!LazyOpen(true))
return false;
DBOperation operation(this);
leveldb::WriteBatch batch;
const bool kOkIfExists = false;
if (!CreateNamespace(new_namespace_id, kOkIfExists, &batch))
return false;
std::map<std::string, std::string> areas;
if (!GetAreasInNamespace(namespace_id, &areas))
return false;
for (std::map<std::string, std::string>::const_iterator it = areas.begin();
it != areas.end(); ++it) {
const std::string& origin = it->first;
const std::string& map_id = it->second;
if (!IncreaseMapRefCount(map_id, &batch))
return false;
AddAreaToNamespace(new_namespace_id, origin, map_id, &batch);
}
leveldb::Status s = db_->Write(leveldb::WriteOptions(), &batch);
return DatabaseErrorCheck(s.ok());
}
bool SessionStorageDatabase::DeleteArea(const std::string& namespace_id,
const GURL& origin) {
if (!LazyOpen(false)) {
// No need to create the database if it doesn't exist.
return true;
}
DBOperation operation(this);
leveldb::WriteBatch batch;
if (!DeleteAreaHelper(namespace_id, origin.spec(), &batch))
return false;
leveldb::Status s = db_->Write(leveldb::WriteOptions(), &batch);
return DatabaseErrorCheck(s.ok());
}
bool SessionStorageDatabase::DeleteNamespace(const std::string& namespace_id) {
if (!LazyOpen(false)) {
// No need to create the database if it doesn't exist.
return true;
}
DBOperation operation(this);
// Itereate through the areas in the namespace.
leveldb::WriteBatch batch;
std::map<std::string, std::string> areas;
if (!GetAreasInNamespace(namespace_id, &areas))
return false;
for (std::map<std::string, std::string>::const_iterator it = areas.begin();
it != areas.end(); ++it) {
const std::string& origin = it->first;
if (!DeleteAreaHelper(namespace_id, origin, &batch))
return false;
}
batch.Delete(NamespaceStartKey(namespace_id));
leveldb::Status s = db_->Write(leveldb::WriteOptions(), &batch);
return DatabaseErrorCheck(s.ok());
}
bool SessionStorageDatabase::ReadNamespacesAndOrigins(
std::map<std::string, std::vector<GURL> >* namespaces_and_origins) {
if (!LazyOpen(true))
return false;
DBOperation operation(this);
// While ReadNamespacesAndOrigins is in progress, another thread can call
// CommitAreaChanges. To protect the reading operation, create a snapshot and
// read from it.
leveldb::ReadOptions options;
options.snapshot = db_->GetSnapshot();
std::string namespace_prefix = NamespacePrefix();
scoped_ptr<leveldb::Iterator> it(db_->NewIterator(options));
it->Seek(namespace_prefix);
// If the key is not found, the status of the iterator won't be IsNotFound(),
// but the iterator will be invalid.
if (!it->Valid()) {
db_->ReleaseSnapshot(options.snapshot);
return true;
}
if (!DatabaseErrorCheck(it->status().ok())) {
db_->ReleaseSnapshot(options.snapshot);
return false;
}
// Skip the dummy entry "namespace-" and iterate the namespaces.
std::string current_namespace_start_key;
std::string current_namespace_id;
for (it->Next(); it->Valid(); it->Next()) {
std::string key = it->key().ToString();
if (key.find(namespace_prefix) != 0) {
// Iterated past the "namespace-" keys.
break;
}
// For each namespace, the first key is "namespace-<namespaceid>-", and the
// subsequent keys are "namespace-<namespaceid>-<origin>". Read the unique
// "<namespaceid>" parts from the keys.
if (current_namespace_start_key.empty() ||
key.substr(0, current_namespace_start_key.length()) !=
current_namespace_start_key) {
// The key is of the form "namespace-<namespaceid>-" for a new
// <namespaceid>.
current_namespace_start_key = key;
current_namespace_id =
key.substr(namespace_prefix.length(),
key.length() - namespace_prefix.length() - 1);
// Ensure that we keep track of the namespace even if it doesn't contain
// any origins.
namespaces_and_origins->insert(
std::make_pair(current_namespace_id, std::vector<GURL>()));
} else {
// The key is of the form "namespace-<namespaceid>-<origin>".
std::string origin = key.substr(current_namespace_start_key.length());
(*namespaces_and_origins)[current_namespace_id].push_back(GURL(origin));
}
}
db_->ReleaseSnapshot(options.snapshot);
return true;
}
bool SessionStorageDatabase::LazyOpen(bool create_if_needed) {
base::AutoLock auto_lock(db_lock_);
if (db_error_ || is_inconsistent_) {
// Don't try to open a database that we know has failed already.
return false;
}
if (IsOpen())
return true;
if (!create_if_needed &&
(!base::PathExists(file_path_) || base::IsDirectoryEmpty(file_path_))) {
// If the directory doesn't exist already and we haven't been asked to
// create a file on disk, then we don't bother opening the database. This
// means we wait until we absolutely need to put something onto disk before
// we do so.
return false;
}
leveldb::DB* db;
leveldb::Status s = TryToOpen(&db);
if (!s.ok()) {
LOG(WARNING) << "Failed to open leveldb in " << file_path_.value()
<< ", error: " << s.ToString();
DCHECK(db == NULL);
// Clear the directory and try again.
base::DeleteFile(file_path_, true);
s = TryToOpen(&db);
if (!s.ok()) {
LOG(WARNING) << "Failed to open leveldb in " << file_path_.value()
<< ", error: " << s.ToString();
UMA_HISTOGRAM_ENUMERATION(session_storage_uma_name,
SESSION_STORAGE_UMA_FAIL,
SESSION_STORAGE_UMA_MAX);
DCHECK(db == NULL);
db_error_ = true;
return false;
}
UMA_HISTOGRAM_ENUMERATION(session_storage_uma_name,
SESSION_STORAGE_UMA_RECREATED,
SESSION_STORAGE_UMA_MAX);
} else {
UMA_HISTOGRAM_ENUMERATION(session_storage_uma_name,
SESSION_STORAGE_UMA_SUCCESS,
SESSION_STORAGE_UMA_MAX);
}
db_.reset(db);
return true;
}
leveldb::Status SessionStorageDatabase::TryToOpen(leveldb::DB** db) {
leveldb::Options options;
// The directory exists but a valid leveldb database might not exist inside it
// (e.g., a subset of the needed files might be missing). Handle this
// situation gracefully by creating the database now.
options.max_open_files = 0; // Use minimum.
options.create_if_missing = true;
#if defined(OS_WIN)
return leveldb::DB::Open(options, base::WideToUTF8(file_path_.value()), db);
#elif defined(OS_POSIX)
return leveldb::DB::Open(options, file_path_.value(), db);
#endif
}
bool SessionStorageDatabase::IsOpen() const {
return db_.get() != NULL;
}
bool SessionStorageDatabase::CallerErrorCheck(bool ok) const {
DCHECK(ok);
return ok;
}
bool SessionStorageDatabase::ConsistencyCheck(bool ok) {
if (ok)
return true;
base::AutoLock auto_lock(db_lock_);
// We cannot recover the database during this run, e.g., the upper layer can
// have a different understanding of the database state (shallow and deep
// copies). Make further operations fail. The next operation that finishes
// will delete the data, and next run will recerate the database.
is_inconsistent_ = true;
return false;
}
bool SessionStorageDatabase::DatabaseErrorCheck(bool ok) {
if (ok)
return true;
base::AutoLock auto_lock(db_lock_);
// Make further operations fail. The next operation that finishes
// will delete the data, and next run will recerate the database.
db_error_ = true;
return false;
}
bool SessionStorageDatabase::CreateNamespace(const std::string& namespace_id,
bool ok_if_exists,
leveldb::WriteBatch* batch) {
leveldb::Slice namespace_prefix = NamespacePrefix();
std::string dummy;
leveldb::Status s = db_->Get(leveldb::ReadOptions(), namespace_prefix,
&dummy);
if (!DatabaseErrorCheck(s.ok() || s.IsNotFound()))
return false;
if (s.IsNotFound())
batch->Put(namespace_prefix, "");
std::string namespace_start_key = NamespaceStartKey(namespace_id);
s = db_->Get(leveldb::ReadOptions(), namespace_start_key, &dummy);
if (!DatabaseErrorCheck(s.ok() || s.IsNotFound()))
return false;
if (s.IsNotFound()) {
batch->Put(namespace_start_key, "");
return true;
}
return CallerErrorCheck(ok_if_exists);
}
bool SessionStorageDatabase::GetAreasInNamespace(
const std::string& namespace_id,
std::map<std::string, std::string>* areas) {
std::string namespace_start_key = NamespaceStartKey(namespace_id);
scoped_ptr<leveldb::Iterator> it(db_->NewIterator(leveldb::ReadOptions()));
it->Seek(namespace_start_key);
// If the key is not found, the status of the iterator won't be IsNotFound(),
// but the iterator will be invalid.
if (!it->Valid()) {
// The namespace_start_key is not found when the namespace doesn't contain
// any areas. We don't need to do anything.
return true;
}
if (!DatabaseErrorCheck(it->status().ok()))
return false;
// Skip the dummy entry "namespace-<namespaceid>-" and iterate the origins.
for (it->Next(); it->Valid(); it->Next()) {
std::string key = it->key().ToString();
if (key.find(namespace_start_key) != 0) {
// Iterated past the origins for this namespace.
break;
}
std::string origin = key.substr(namespace_start_key.length());
std::string map_id = it->value().ToString();
(*areas)[origin] = map_id;
}
return true;
}
void SessionStorageDatabase::AddAreaToNamespace(const std::string& namespace_id,
const std::string& origin,
const std::string& map_id,
leveldb::WriteBatch* batch) {
std::string namespace_key = NamespaceKey(namespace_id, origin);
batch->Put(namespace_key, map_id);
}
bool SessionStorageDatabase::DeleteAreaHelper(
const std::string& namespace_id,
const std::string& origin,
leveldb::WriteBatch* batch) {
std::string map_id;
bool exists;
if (!GetMapForArea(namespace_id, origin, leveldb::ReadOptions(), &exists,
&map_id))
return false;
if (!exists)
return true; // Nothing to delete.
if (!DecreaseMapRefCount(map_id, 1, batch))
return false;
std::string namespace_key = NamespaceKey(namespace_id, origin);
batch->Delete(namespace_key);
// If this was the only area in the namespace, delete the namespace start key,
// too.
std::string namespace_start_key = NamespaceStartKey(namespace_id);
scoped_ptr<leveldb::Iterator> it(db_->NewIterator(leveldb::ReadOptions()));
it->Seek(namespace_start_key);
if (!ConsistencyCheck(it->Valid()))
return false;
// Advance the iterator 2 times (we still haven't really deleted
// namespace_key).
it->Next();
if (!ConsistencyCheck(it->Valid()))
return false;
it->Next();
if (!it->Valid())
return true;
std::string key = it->key().ToString();
if (key.find(namespace_start_key) != 0)
batch->Delete(namespace_start_key);
return true;
}
bool SessionStorageDatabase::GetMapForArea(const std::string& namespace_id,
const std::string& origin,
const leveldb::ReadOptions& options,
bool* exists, std::string* map_id) {
std::string namespace_key = NamespaceKey(namespace_id, origin);
leveldb::Status s = db_->Get(options, namespace_key, map_id);
if (s.IsNotFound()) {
*exists = false;
return true;
}
*exists = true;
return DatabaseErrorCheck(s.ok());
}
bool SessionStorageDatabase::CreateMapForArea(const std::string& namespace_id,
const GURL& origin,
std::string* map_id,
leveldb::WriteBatch* batch) {
leveldb::Slice next_map_id_key = NextMapIdKey();
leveldb::Status s = db_->Get(leveldb::ReadOptions(), next_map_id_key, map_id);
if (!DatabaseErrorCheck(s.ok() || s.IsNotFound()))
return false;
int64 next_map_id = 0;
if (s.IsNotFound()) {
*map_id = "0";
} else {
bool conversion_ok = base::StringToInt64(*map_id, &next_map_id);
if (!ConsistencyCheck(conversion_ok))
return false;
}
batch->Put(next_map_id_key, base::Int64ToString(++next_map_id));
std::string namespace_key = NamespaceKey(namespace_id, origin.spec());
batch->Put(namespace_key, *map_id);
batch->Put(MapRefCountKey(*map_id), "1");
return true;
}
bool SessionStorageDatabase::ReadMap(const std::string& map_id,
const leveldb::ReadOptions& options,
DOMStorageValuesMap* result,
bool only_keys) {
scoped_ptr<leveldb::Iterator> it(db_->NewIterator(options));
std::string map_start_key = MapRefCountKey(map_id);
it->Seek(map_start_key);
// If the key is not found, the status of the iterator won't be IsNotFound(),
// but the iterator will be invalid. The map needs to exist, otherwise we have
// a stale map_id in the database.
if (!ConsistencyCheck(it->Valid()))
return false;
if (!DatabaseErrorCheck(it->status().ok()))
return false;
// Skip the dummy entry "map-<mapid>-".
for (it->Next(); it->Valid(); it->Next()) {
std::string key = it->key().ToString();
if (key.find(map_start_key) != 0) {
// Iterated past the keys in this map.
break;
}
// Key is of the form "map-<mapid>-<key>".
base::string16 key16 =
base::UTF8ToUTF16(key.substr(map_start_key.length()));
if (only_keys) {
(*result)[key16] = base::NullableString16();
} else {
// Convert the raw data stored in std::string (it->value()) to raw data
// stored in base::string16.
size_t len = it->value().size() / sizeof(base::char16);
const base::char16* data_ptr =
reinterpret_cast<const base::char16*>(it->value().data());
(*result)[key16] =
base::NullableString16(base::string16(data_ptr, len), false);
}
}
return true;
}
void SessionStorageDatabase::WriteValuesToMap(const std::string& map_id,
const DOMStorageValuesMap& values,
leveldb::WriteBatch* batch) {
for (DOMStorageValuesMap::const_iterator it = values.begin();
it != values.end();
++it) {
base::NullableString16 value = it->second;
std::string key = MapKey(map_id, base::UTF16ToUTF8(it->first));
if (value.is_null()) {
batch->Delete(key);
} else {
// Convert the raw data stored in base::string16 to raw data stored in
// std::string.
const char* data = reinterpret_cast<const char*>(value.string().data());
size_t size = value.string().size() * 2;
batch->Put(key, leveldb::Slice(data, size));
}
}
}
bool SessionStorageDatabase::GetMapRefCount(const std::string& map_id,
int64* ref_count) {
std::string ref_count_string;
leveldb::Status s = db_->Get(leveldb::ReadOptions(),
MapRefCountKey(map_id), &ref_count_string);
if (!ConsistencyCheck(s.ok()))
return false;
bool conversion_ok = base::StringToInt64(ref_count_string, ref_count);
return ConsistencyCheck(conversion_ok);
}
bool SessionStorageDatabase::IncreaseMapRefCount(const std::string& map_id,
leveldb::WriteBatch* batch) {
// Increase the ref count for the map.
int64 old_ref_count;
if (!GetMapRefCount(map_id, &old_ref_count))
return false;
batch->Put(MapRefCountKey(map_id), base::Int64ToString(++old_ref_count));
return true;
}
bool SessionStorageDatabase::DecreaseMapRefCount(const std::string& map_id,
int decrease,
leveldb::WriteBatch* batch) {
// Decrease the ref count for the map.
int64 ref_count;
if (!GetMapRefCount(map_id, &ref_count))
return false;
if (!ConsistencyCheck(decrease <= ref_count))
return false;
ref_count -= decrease;
if (ref_count > 0) {
batch->Put(MapRefCountKey(map_id), base::Int64ToString(ref_count));
} else {
// Clear all keys in the map.
if (!ClearMap(map_id, batch))
return false;
batch->Delete(MapRefCountKey(map_id));
}
return true;
}
bool SessionStorageDatabase::ClearMap(const std::string& map_id,
leveldb::WriteBatch* batch) {
DOMStorageValuesMap values;
if (!ReadMap(map_id, leveldb::ReadOptions(), &values, true))
return false;
for (DOMStorageValuesMap::const_iterator it = values.begin();
it != values.end(); ++it)
batch->Delete(MapKey(map_id, base::UTF16ToUTF8(it->first)));
return true;
}
bool SessionStorageDatabase::DeepCopyArea(
const std::string& namespace_id, const GURL& origin, bool copy_data,
std::string* map_id, leveldb::WriteBatch* batch) {
// Example, data before deep copy:
// | namespace-1- (1 = namespace id)| dummy |
// | namespace-1-origin1 | 1 (mapid) |
// | namespace-2- | dummy |
// | namespace-2-origin1 | 1 (mapid) << references the same map
// | map-1- | 2 (refcount) |
// | map-1-a | b |
// Example, data after deep copy copy:
// | namespace-1-(1 = namespace id) | dummy |
// | namespace-1-origin1 | 1 (mapid) |
// | namespace-2- | dummy |
// | namespace-2-origin1 | 2 (mapid) << references the new map
// | map-1- | 1 (dec. refcount) |
// | map-1-a | b |
// | map-2- | 1 (refcount) |
// | map-2-a | b |
// Read the values from the old map here. If we don't need to copy the data,
// this can stay empty.
DOMStorageValuesMap values;
if (copy_data && !ReadMap(*map_id, leveldb::ReadOptions(), &values, false))
return false;
if (!DecreaseMapRefCount(*map_id, 1, batch))
return false;
// Create a new map (this will also break the association to the old map) and
// write the old data into it. This will write the id of the created map into
// |map_id|.
if (!CreateMapForArea(namespace_id, origin, map_id, batch))
return false;
WriteValuesToMap(*map_id, values, batch);
return true;
}
std::string SessionStorageDatabase::NamespaceStartKey(
const std::string& namespace_id) {
return base::StringPrintf("namespace-%s-", namespace_id.c_str());
}
std::string SessionStorageDatabase::NamespaceKey(
const std::string& namespace_id, const std::string& origin) {
return base::StringPrintf("namespace-%s-%s", namespace_id.c_str(),
origin.c_str());
}
const char* SessionStorageDatabase::NamespacePrefix() {
return "namespace-";
}
std::string SessionStorageDatabase::MapRefCountKey(const std::string& map_id) {
return base::StringPrintf("map-%s-", map_id.c_str());
}
std::string SessionStorageDatabase::MapKey(const std::string& map_id,
const std::string& key) {
return base::StringPrintf("map-%s-%s", map_id.c_str(), key.c_str());
}
const char* SessionStorageDatabase::NextMapIdKey() {
return "next-map-id";
}
} // namespace content
|