1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547
|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/browser/gpu/browser_gpu_channel_host_factory.h"
#include <set>
#include "base/bind.h"
#include "base/debug/trace_event.h"
#include "base/synchronization/waitable_event.h"
#include "base/threading/thread_restrictions.h"
#include "base/tracked_objects.h"
#include "content/browser/gpu/browser_gpu_memory_buffer_manager.h"
#include "content/browser/gpu/gpu_data_manager_impl.h"
#include "content/browser/gpu/gpu_process_host.h"
#include "content/browser/gpu/gpu_surface_tracker.h"
#include "content/common/child_process_host_impl.h"
#include "content/common/gpu/gpu_memory_buffer_factory.h"
#include "content/common/gpu/gpu_messages.h"
#include "content/public/browser/browser_thread.h"
#include "content/public/browser/gpu_data_manager.h"
#include "content/public/common/content_client.h"
#include "ipc/ipc_channel_handle.h"
#include "ipc/ipc_forwarding_message_filter.h"
#include "ipc/message_filter.h"
#if defined(OS_MACOSX)
#include "content/common/gpu/gpu_memory_buffer_factory_io_surface.h"
#endif
#if defined(OS_ANDROID)
#include "content/common/gpu/gpu_memory_buffer_factory_surface_texture.h"
#endif
#if defined(USE_OZONE)
#include "content/common/gpu/gpu_memory_buffer_factory_ozone_native_buffer.h"
#endif
namespace content {
namespace {
base::LazyInstance<std::set<gfx::GpuMemoryBuffer::Usage>>
g_enabled_gpu_memory_buffer_usages;
}
BrowserGpuChannelHostFactory* BrowserGpuChannelHostFactory::instance_ = NULL;
struct BrowserGpuChannelHostFactory::CreateRequest {
CreateRequest(int32 route_id)
: event(true, false),
gpu_host_id(0),
route_id(route_id),
result(CREATE_COMMAND_BUFFER_FAILED) {}
~CreateRequest() {}
base::WaitableEvent event;
int gpu_host_id;
int32 route_id;
CreateCommandBufferResult result;
};
class BrowserGpuChannelHostFactory::EstablishRequest
: public base::RefCountedThreadSafe<EstablishRequest> {
public:
static scoped_refptr<EstablishRequest> Create(CauseForGpuLaunch cause,
int gpu_client_id,
int gpu_host_id);
void Wait();
void Cancel();
int gpu_host_id() { return gpu_host_id_; }
IPC::ChannelHandle& channel_handle() { return channel_handle_; }
gpu::GPUInfo gpu_info() { return gpu_info_; }
private:
friend class base::RefCountedThreadSafe<EstablishRequest>;
explicit EstablishRequest(CauseForGpuLaunch cause,
int gpu_client_id,
int gpu_host_id);
~EstablishRequest() {}
void EstablishOnIO();
void OnEstablishedOnIO(const IPC::ChannelHandle& channel_handle,
const gpu::GPUInfo& gpu_info);
void FinishOnIO();
void FinishOnMain();
base::WaitableEvent event_;
CauseForGpuLaunch cause_for_gpu_launch_;
const int gpu_client_id_;
int gpu_host_id_;
bool reused_gpu_process_;
IPC::ChannelHandle channel_handle_;
gpu::GPUInfo gpu_info_;
bool finished_;
scoped_refptr<base::MessageLoopProxy> main_loop_;
};
scoped_refptr<BrowserGpuChannelHostFactory::EstablishRequest>
BrowserGpuChannelHostFactory::EstablishRequest::Create(CauseForGpuLaunch cause,
int gpu_client_id,
int gpu_host_id) {
scoped_refptr<EstablishRequest> establish_request =
new EstablishRequest(cause, gpu_client_id, gpu_host_id);
scoped_refptr<base::MessageLoopProxy> loop =
BrowserThread::GetMessageLoopProxyForThread(BrowserThread::IO);
// PostTask outside the constructor to ensure at least one reference exists.
loop->PostTask(
FROM_HERE,
base::Bind(&BrowserGpuChannelHostFactory::EstablishRequest::EstablishOnIO,
establish_request));
return establish_request;
}
BrowserGpuChannelHostFactory::EstablishRequest::EstablishRequest(
CauseForGpuLaunch cause,
int gpu_client_id,
int gpu_host_id)
: event_(false, false),
cause_for_gpu_launch_(cause),
gpu_client_id_(gpu_client_id),
gpu_host_id_(gpu_host_id),
reused_gpu_process_(false),
finished_(false),
main_loop_(base::MessageLoopProxy::current()) {
}
void BrowserGpuChannelHostFactory::EstablishRequest::EstablishOnIO() {
GpuProcessHost* host = GpuProcessHost::FromID(gpu_host_id_);
if (!host) {
host = GpuProcessHost::Get(GpuProcessHost::GPU_PROCESS_KIND_SANDBOXED,
cause_for_gpu_launch_);
if (!host) {
LOG(ERROR) << "Failed to launch GPU process.";
FinishOnIO();
return;
}
gpu_host_id_ = host->host_id();
reused_gpu_process_ = false;
} else {
if (reused_gpu_process_) {
// We come here if we retried to establish the channel because of a
// failure in ChannelEstablishedOnIO, but we ended up with the same
// process ID, meaning the failure was not because of a channel error,
// but another reason. So fail now.
LOG(ERROR) << "Failed to create channel.";
FinishOnIO();
return;
}
reused_gpu_process_ = true;
}
host->EstablishGpuChannel(
gpu_client_id_,
true,
true,
base::Bind(
&BrowserGpuChannelHostFactory::EstablishRequest::OnEstablishedOnIO,
this));
}
void BrowserGpuChannelHostFactory::EstablishRequest::OnEstablishedOnIO(
const IPC::ChannelHandle& channel_handle,
const gpu::GPUInfo& gpu_info) {
if (channel_handle.name.empty() && reused_gpu_process_) {
// We failed after re-using the GPU process, but it may have died in the
// mean time. Retry to have a chance to create a fresh GPU process.
DVLOG(1) << "Failed to create channel on existing GPU process. Trying to "
"restart GPU process.";
EstablishOnIO();
} else {
channel_handle_ = channel_handle;
gpu_info_ = gpu_info;
FinishOnIO();
}
}
void BrowserGpuChannelHostFactory::EstablishRequest::FinishOnIO() {
event_.Signal();
main_loop_->PostTask(
FROM_HERE,
base::Bind(&BrowserGpuChannelHostFactory::EstablishRequest::FinishOnMain,
this));
}
void BrowserGpuChannelHostFactory::EstablishRequest::FinishOnMain() {
if (!finished_) {
BrowserGpuChannelHostFactory* factory =
BrowserGpuChannelHostFactory::instance();
factory->GpuChannelEstablished();
finished_ = true;
}
}
void BrowserGpuChannelHostFactory::EstablishRequest::Wait() {
DCHECK(main_loop_->BelongsToCurrentThread());
{
// Since the current task synchronously waits for establishing a GPU
// channel, it shouldn't be tallied because its execution time has nothing
// to do with its efficiency. Using task stopwatch to exclude the waiting
// time from the current task run time.
tracked_objects::TaskStopwatch stopwatch;
stopwatch.Start();
// We're blocking the UI thread, which is generally undesirable.
// In this case we need to wait for this before we can show any UI
// /anyway/, so it won't cause additional jank.
// TODO(piman): Make this asynchronous (http://crbug.com/125248).
TRACE_EVENT0("browser",
"BrowserGpuChannelHostFactory::EstablishGpuChannelSync");
base::ThreadRestrictions::ScopedAllowWait allow_wait;
event_.Wait();
stopwatch.Stop();
}
FinishOnMain();
}
void BrowserGpuChannelHostFactory::EstablishRequest::Cancel() {
DCHECK(main_loop_->BelongsToCurrentThread());
finished_ = true;
}
bool BrowserGpuChannelHostFactory::CanUseForTesting() {
return GpuDataManager::GetInstance()->GpuAccessAllowed(NULL);
}
void BrowserGpuChannelHostFactory::Initialize(bool establish_gpu_channel) {
DCHECK(!instance_);
instance_ = new BrowserGpuChannelHostFactory();
if (establish_gpu_channel) {
instance_->EstablishGpuChannel(CAUSE_FOR_GPU_LAUNCH_BROWSER_STARTUP,
base::Closure());
}
}
void BrowserGpuChannelHostFactory::Terminate() {
DCHECK(instance_);
delete instance_;
instance_ = NULL;
}
// static
void BrowserGpuChannelHostFactory::EnableGpuMemoryBufferFactoryUsage(
gfx::GpuMemoryBuffer::Usage usage) {
g_enabled_gpu_memory_buffer_usages.Get().insert(usage);
}
// static
bool BrowserGpuChannelHostFactory::IsGpuMemoryBufferFactoryUsageEnabled(
gfx::GpuMemoryBuffer::Usage usage) {
return g_enabled_gpu_memory_buffer_usages.Get().count(usage) != 0;
}
BrowserGpuChannelHostFactory::BrowserGpuChannelHostFactory()
: gpu_client_id_(ChildProcessHostImpl::GenerateChildProcessUniqueId()),
shutdown_event_(new base::WaitableEvent(true, false)),
gpu_memory_buffer_manager_(
new BrowserGpuMemoryBufferManager(this, gpu_client_id_)),
gpu_host_id_(0),
next_create_gpu_memory_buffer_request_id_(0) {
}
BrowserGpuChannelHostFactory::~BrowserGpuChannelHostFactory() {
DCHECK(IsMainThread());
if (pending_request_.get())
pending_request_->Cancel();
for (size_t n = 0; n < established_callbacks_.size(); n++)
established_callbacks_[n].Run();
shutdown_event_->Signal();
}
bool BrowserGpuChannelHostFactory::IsMainThread() {
return BrowserThread::CurrentlyOn(BrowserThread::UI);
}
base::MessageLoop* BrowserGpuChannelHostFactory::GetMainLoop() {
return BrowserThread::UnsafeGetMessageLoopForThread(BrowserThread::UI);
}
scoped_refptr<base::MessageLoopProxy>
BrowserGpuChannelHostFactory::GetIOLoopProxy() {
return BrowserThread::GetMessageLoopProxyForThread(BrowserThread::IO);
}
scoped_ptr<base::SharedMemory>
BrowserGpuChannelHostFactory::AllocateSharedMemory(size_t size) {
scoped_ptr<base::SharedMemory> shm(new base::SharedMemory());
if (!shm->CreateAnonymous(size))
return scoped_ptr<base::SharedMemory>();
return shm.Pass();
}
void BrowserGpuChannelHostFactory::CreateViewCommandBufferOnIO(
CreateRequest* request,
int32 surface_id,
const GPUCreateCommandBufferConfig& init_params) {
GpuProcessHost* host = GpuProcessHost::FromID(gpu_host_id_);
if (!host) {
request->event.Signal();
return;
}
gfx::GLSurfaceHandle surface =
GpuSurfaceTracker::Get()->GetSurfaceHandle(surface_id);
host->CreateViewCommandBuffer(
surface,
surface_id,
gpu_client_id_,
init_params,
request->route_id,
base::Bind(&BrowserGpuChannelHostFactory::CommandBufferCreatedOnIO,
request));
}
// static
void BrowserGpuChannelHostFactory::CommandBufferCreatedOnIO(
CreateRequest* request, CreateCommandBufferResult result) {
request->result = result;
request->event.Signal();
}
CreateCommandBufferResult BrowserGpuChannelHostFactory::CreateViewCommandBuffer(
int32 surface_id,
const GPUCreateCommandBufferConfig& init_params,
int32 route_id) {
CreateRequest request(route_id);
GetIOLoopProxy()->PostTask(FROM_HERE, base::Bind(
&BrowserGpuChannelHostFactory::CreateViewCommandBufferOnIO,
base::Unretained(this),
&request,
surface_id,
init_params));
// We're blocking the UI thread, which is generally undesirable.
// In this case we need to wait for this before we can show any UI /anyway/,
// so it won't cause additional jank.
// TODO(piman): Make this asynchronous (http://crbug.com/125248).
TRACE_EVENT0("browser",
"BrowserGpuChannelHostFactory::CreateViewCommandBuffer");
base::ThreadRestrictions::ScopedAllowWait allow_wait;
request.event.Wait();
return request.result;
}
// Blocking the UI thread to open a GPU channel is not supported on Android.
// (Opening the initial channel to a child process involves handling a reply
// task on the UI thread first, so we cannot block here.)
#if !defined(OS_ANDROID)
GpuChannelHost* BrowserGpuChannelHostFactory::EstablishGpuChannelSync(
CauseForGpuLaunch cause_for_gpu_launch) {
EstablishGpuChannel(cause_for_gpu_launch, base::Closure());
if (pending_request_.get())
pending_request_->Wait();
return gpu_channel_.get();
}
#endif
void BrowserGpuChannelHostFactory::EstablishGpuChannel(
CauseForGpuLaunch cause_for_gpu_launch,
const base::Closure& callback) {
if (gpu_channel_.get() && gpu_channel_->IsLost()) {
DCHECK(!pending_request_.get());
// Recreate the channel if it has been lost.
gpu_channel_ = NULL;
}
if (!gpu_channel_.get() && !pending_request_.get()) {
// We should only get here if the context was lost.
pending_request_ = EstablishRequest::Create(
cause_for_gpu_launch, gpu_client_id_, gpu_host_id_);
}
if (!callback.is_null()) {
if (gpu_channel_.get())
callback.Run();
else
established_callbacks_.push_back(callback);
}
}
GpuChannelHost* BrowserGpuChannelHostFactory::GetGpuChannel() {
if (gpu_channel_.get() && !gpu_channel_->IsLost())
return gpu_channel_.get();
return NULL;
}
void BrowserGpuChannelHostFactory::GpuChannelEstablished() {
DCHECK(IsMainThread());
DCHECK(pending_request_.get());
if (pending_request_->channel_handle().name.empty()) {
DCHECK(!gpu_channel_.get());
} else {
GetContentClient()->SetGpuInfo(pending_request_->gpu_info());
gpu_channel_ =
GpuChannelHost::Create(this,
pending_request_->gpu_info(),
pending_request_->channel_handle(),
shutdown_event_.get(),
BrowserGpuMemoryBufferManager::current());
}
gpu_host_id_ = pending_request_->gpu_host_id();
pending_request_ = NULL;
for (size_t n = 0; n < established_callbacks_.size(); n++)
established_callbacks_[n].Run();
established_callbacks_.clear();
}
// static
void BrowserGpuChannelHostFactory::AddFilterOnIO(
int host_id,
scoped_refptr<IPC::MessageFilter> filter) {
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
GpuProcessHost* host = GpuProcessHost::FromID(host_id);
if (host)
host->AddFilter(filter.get());
}
void BrowserGpuChannelHostFactory::SetHandlerForControlMessages(
const uint32* message_ids,
size_t num_messages,
const base::Callback<void(const IPC::Message&)>& handler,
base::TaskRunner* target_task_runner) {
DCHECK(gpu_host_id_)
<< "Do not call"
<< " BrowserGpuChannelHostFactory::SetHandlerForControlMessages()"
<< " until the GpuProcessHost has been set up.";
scoped_refptr<IPC::ForwardingMessageFilter> filter =
new IPC::ForwardingMessageFilter(message_ids,
num_messages,
target_task_runner);
filter->AddRoute(MSG_ROUTING_CONTROL, handler);
GetIOLoopProxy()->PostTask(
FROM_HERE,
base::Bind(&BrowserGpuChannelHostFactory::AddFilterOnIO,
gpu_host_id_,
filter));
}
bool BrowserGpuChannelHostFactory::IsGpuMemoryBufferConfigurationSupported(
gfx::GpuMemoryBuffer::Format format,
gfx::GpuMemoryBuffer::Usage usage) {
// Return early if usage is not enabled.
if (!IsGpuMemoryBufferFactoryUsageEnabled(usage))
return false;
// Preferred type is always used by factory.
std::vector<gfx::GpuMemoryBufferType> supported_types;
GpuMemoryBufferFactory::GetSupportedTypes(&supported_types);
DCHECK(!supported_types.empty());
switch (supported_types[0]) {
case gfx::SHARED_MEMORY_BUFFER:
// Shared memory buffers must be created in-process.
return false;
#if defined(OS_MACOSX)
case gfx::IO_SURFACE_BUFFER:
return GpuMemoryBufferFactoryIOSurface::
IsGpuMemoryBufferConfigurationSupported(format, usage);
#endif
#if defined(OS_ANDROID)
case gfx::SURFACE_TEXTURE_BUFFER:
return GpuMemoryBufferFactorySurfaceTexture::
IsGpuMemoryBufferConfigurationSupported(format, usage);
#endif
#if defined(USE_OZONE)
case gfx::OZONE_NATIVE_BUFFER:
return GpuMemoryBufferFactoryOzoneNativeBuffer::
IsGpuMemoryBufferConfigurationSupported(format, usage);
#endif
default:
NOTREACHED();
return false;
}
}
void BrowserGpuChannelHostFactory::CreateGpuMemoryBuffer(
gfx::GpuMemoryBufferId id,
const gfx::Size& size,
gfx::GpuMemoryBuffer::Format format,
gfx::GpuMemoryBuffer::Usage usage,
int client_id,
int32 surface_id,
const CreateGpuMemoryBufferCallback& callback) {
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
GpuProcessHost* host = GpuProcessHost::FromID(gpu_host_id_);
if (!host) {
callback.Run(gfx::GpuMemoryBufferHandle());
return;
}
uint32 request_id = next_create_gpu_memory_buffer_request_id_++;
create_gpu_memory_buffer_requests_[request_id] = callback;
host->CreateGpuMemoryBuffer(
id, size, format, usage, client_id, surface_id,
base::Bind(&BrowserGpuChannelHostFactory::OnGpuMemoryBufferCreated,
base::Unretained(this), request_id));
}
void BrowserGpuChannelHostFactory::DestroyGpuMemoryBuffer(
gfx::GpuMemoryBufferId id,
int client_id,
int32 sync_point) {
BrowserThread::PostTask(
BrowserThread::IO,
FROM_HERE,
base::Bind(&BrowserGpuChannelHostFactory::DestroyGpuMemoryBufferOnIO,
base::Unretained(this),
id,
client_id,
sync_point));
}
void BrowserGpuChannelHostFactory::DestroyGpuMemoryBufferOnIO(
gfx::GpuMemoryBufferId id,
int client_id,
int32 sync_point) {
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
GpuProcessHost* host = GpuProcessHost::FromID(gpu_host_id_);
if (!host)
return;
host->DestroyGpuMemoryBuffer(id, client_id, sync_point);
}
void BrowserGpuChannelHostFactory::OnGpuMemoryBufferCreated(
uint32 request_id,
const gfx::GpuMemoryBufferHandle& handle) {
DCHECK(BrowserThread::CurrentlyOn(BrowserThread::IO));
CreateGpuMemoryBufferCallbackMap::iterator iter =
create_gpu_memory_buffer_requests_.find(request_id);
DCHECK(iter != create_gpu_memory_buffer_requests_.end());
iter->second.Run(handle);
create_gpu_memory_buffer_requests_.erase(iter);
}
} // namespace content
|